"controller_mappings" { "version" "3" "revision" "48" "title" "RAVEN的3" "description" "您已为此游戏修改的布局。" "creator" "76561199225345326" "progenitor" "" "url" "autosave://C:\\Program Files (x86)\\Steam\\steamapps\\common\\Steam Controller Configs\\1265079598\\config\\1458040\\controller_xboxone.vdf" "export_type" "community" "controller_type" "controller_xboxelite" "controller_caps" "5982207" "major_revision" "0" "minor_revision" "0" "Timestamp" "1609656414" "actions" { "map" { "title" "#STR_MAP_TITLE" "legacy_set" "0" "StickPadGyro" { "MAP_MOVE" { "title" "#STR_MAP_MOVE_NAME" "input_mode" "joystick_move" } "MAP_CAMERA_ANGLE" { "title" "#STR_MAP_CAMERA_ANGLE_NAME" "input_mode" "joystick_move" } } "Button" { "MAP_ENTER" "#STR_MAP_ENTER_NAME" "MAP_CANCEL" "#STR_MAP_CANCEL_NAME" "MAP_PAUSE" "#STR_MAP_PAUSE_NAME" "MAP_MENU" "#STR_MAP_MENU_NAME" "MAP_INTERACTION" "#STR_MAP_INTERACTION_NAME" "MAP_JUMP" "#STR_MAP_JUMP_NAME" "MAP_BOOT_LONGCHAT" "#STR_MAP_BOOT_LONGCHAT_NAME" "MAP_DASH" "#STR_MAP_DASH_NAME" "MAP_ACTION" "#STR_MAP_ACTION_NAME" "MAP_LOCATIONMAP" "#STR_MAP_LOCATIONMAP_NAME" "MAP_QUESTLIST" "#STR_MAP_SKILLPANEL_NAME" "MAP_TOGGLE_DASH" "#STR_MAP_TOGGLE_DASH_NAME" "MAP_PFUI_HELP" "#STR_MAP_PFUI_HELP_NAME" "MAP_CAMERA_RESET_SUB" "#STR_MAP_CAMERA_RESET2_NAME" "MAP_OPEN_HELP" "#STR_MENU_BASE_HELP_OPEN_NAME" "MAP_OPEN_BOOK" "#STR_MAP_QUESTLIST_NAME" "MAP_CAMERA_RESET_1" "#STR_MAP_CAMERA_RESET_NAME" } } "Battle" { "title" "#STR_BATTLE_TITLE" "legacy_set" "0" "StickPadGyro" { "BATTLE_MOVE" { "title" "#STR_BATTLE_MOVE_NAME" "input_mode" "joystick_move" } "BATTLE_CAMERA_ANGLE" { "title" "#STR_BATTLE_CAMERA_ANGLE_NAME" "input_mode" "joystick_move" } } "Button" { "BATTLE_CAMERA_RESET" "#STR_BATTLE_CAMERA_RESET_NAME" "BATTLE_MENU" "#STR_BATTLE_MENU_NAME" "BATTLE_STRIKE_ATTACK_0" "#STR_BATTLE_STRIKE_ATTACK_0_NAME" "BATTLE_STRIKE_ATTACK_1" "#STR_BATTLE_STRIKE_ATTACK_1_NAME" "BATTLE_STRIKE_ATTACK_2" "#STR_BATTLE_STRIKE_ATTACK_2_NAME" "BATTLE_STRIKE_ATTACK_3" "#STR_BATTLE_STRIKE_ATTACK_3_NAME" "BATTLE_PAUSE" "#STR_BATTLE_PAUSE_NAME" "BATTLE_BASE_ARTS_0" "#STR_BATTLE_BASE_ARTS_0_NAME" "BATTLE_BASE_ARTS_1" "#STR_BATTLE_BASE_ARTS_1_NAME" "BATTLE_BASE_ARTS_2" "#STR_BATTLE_BASE_ARTS_2_NAME" "BATTLE_BASE_JUMP" "#STR_BATTLE_BASE_JUMP_NAME" "BATTLE_BASE_TARGET" "#STR_BATTLE_BASE_TARGET_NAME" "BATTLE_BASE_SWAP" "#STR_BATTLE_BASE_SWAP_NAME" "BATTLE_BASE_ATTACK" "#STR_BATTLE_BASE_ATTACK_NAME" "BATTLE_BASE_GUARD" "#STR_BATTLE_BASE_GUARD_NAME" } } "Menu" { "title" "#STR_MENU_TITLE" "legacy_set" "0" "StickPadGyro" { "MENU_BASE_LS" { "title" "#STR_MENU_BASE_LS_MOVE_NAME" "input_mode" "joystick_move" } "MENU_BASE_RS" { "title" "#STR_MENU_BASE_RS_ROLL_NAME" "input_mode" "joystick_move" } "MENU_BASE_DPAD" { "title" "#STR_MENU_BASE_DPAD_NAME" "input_mode" "joystick_move" } } "Button" { "MENU_BASE_UTILITY" "#STR_MENU_BASE_UTILITY_NAME" "MENU_BASE_REMOVE" "#STR_MENU_BASE_REMOVE_NAME" "MENU_ENTER" "#STR_MENU_ENTER_NAME" "MENU_CANCEL" "#STR_MENU_CANCEL_NAME" "MENU_BASE_SELECT" "#STR_MENU_BASE_SELECT_NAME" "MENU_BASE_START" "#STR_MENU_BASE_START_NAME" "MENU_BASE_L1" "#STR_MENU_BASE_L1_NAME" "MENU_BASE_L2" "#STR_MENU_BASE_L2_NAME" "MENU_BASE_R1" "#STR_MENU_BASE_R1_NAME" "MENU_BASE_R2" "#STR_MENU_BASE_R2_NAME" "MENU_BASE_RS_PRESS" "#STR_MENU_BASE_RS_PRESS_NAME" } } } "action_layers" { } "localization" { "brazilian" { "STR_MAP_TITLE" "Campo" "STR_MAP_ENTER_NAME" "Confirmar" "STR_MAP_CANCEL_NAME" "Cancelar" "STR_MAP_PAUSE_NAME" "Pausar" "STR_MAP_MENU_NAME" "Menu" "STR_MAP_INTERACTION_NAME" "Examinar/Falar" "STR_MAP_JUMP_NAME" "Pular" "STR_MAP_BOOT_LONGCHAT_NAME" "Reproduzir Esquete" "STR_MAP_MOVE_NAME" "Andar" "STR_MAP_CAMERA_ANGLE_NAME" "Mover Câmera" "STR_MAP_DASH_NAME" "Arremetida" "STR_MAP_ACTION_NAME" "Ação de Mapa" "STR_MAP_LOCATIONMAP_NAME" "Mapa da Área" "STR_MAP_SKILLPANEL_NAME" "Painel de Habilidade" "STR_MAP_TOGGLE_DASH_NAME" "Alternar entre Corrida e Arremetida" "STR_MAP_PFUI_HELP_NAME" "Exibir Informações" "STR_MAP_CAMERA_RESET2_NAME" "Redefinir Câmera 2" "STR_MENU_BASE_HELP_OPEN_NAME" "Acessar Ajuda" "STR_MAP_QUESTLIST_NAME" "Registro de Atividades" "STR_MAP_CAMERA_RESET_NAME" "Redefinir Câmera 1" "STR_BATTLE_TITLE" "Batalha" "STR_BATTLE_CAMERA_RESET_NAME" "Redefinir Câmera" "STR_BATTLE_MENU_NAME" "Menu de Batalha" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "Ataque de Impulso 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "Ataque de Impulso 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "Ataque de Impulso 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "Ataque de Impulso 4" "STR_BATTLE_MOVE_NAME" "Andar" "STR_BATTLE_CAMERA_ANGLE_NAME" "Mover Câmera" "STR_BATTLE_PAUSE_NAME" "Pausar" "STR_BATTLE_BASE_ARTS_0_NAME" "Ataque de Ars 1" "STR_BATTLE_BASE_ARTS_1_NAME" "Ataque de Ars 2" "STR_BATTLE_BASE_ARTS_2_NAME" "Ataque de Ars 3" "STR_BATTLE_BASE_JUMP_NAME" "Pular" "STR_BATTLE_BASE_TARGET_NAME" "Alvo" "STR_BATTLE_BASE_SWAP_NAME" "Trocar" "STR_BATTLE_BASE_ATTACK_NAME" "Ataque Normal" "STR_BATTLE_BASE_GUARD_NAME" "Esquiva/Defesa" "STR_MENU_TITLE" "Menu" "STR_MENU_BASE_UTILITY_NAME" "Ordenar" "STR_MENU_BASE_REMOVE_NAME" "Descartar/Tirar" "STR_MENU_ENTER_NAME" "Confirmar" "STR_MENU_CANCEL_NAME" "Cancelar/Voltar" "STR_MENU_BASE_SELECT_NAME" "Trocar" "STR_MENU_BASE_START_NAME" "Salvar e Fechar" "STR_MENU_BASE_L1_NAME" "Trocar de Aba Principal (Esquerda)" "STR_MENU_BASE_L2_NAME" "Trocar de Aba Secundária (Esquerda)" "STR_MENU_BASE_R1_NAME" "Trocar de Aba Principal (Direita)" "STR_MENU_BASE_R2_NAME" "Trocar de Aba Secundária (Direita)" "STR_MENU_BASE_RS_PRESS_NAME" "Mudar Exibição" "STR_MENU_BASE_LS_MOVE_NAME" "Mover Cursor/Modelo do Personagem" "STR_MENU_BASE_RS_ROLL_NAME" "Girar/Ampliar Modelo do Personagem" "STR_MENU_BASE_DPAD_NAME" "Mover Cursor" } "english" { "STR_MAP_TITLE" "Field" "STR_MAP_ENTER_NAME" "Confirm" "STR_MAP_CANCEL_NAME" "Cancel" "STR_MAP_PAUSE_NAME" "Pause" "STR_MAP_MENU_NAME" "Menu" "STR_MAP_INTERACTION_NAME" "Examine/Talk" "STR_MAP_JUMP_NAME" "Jump" "STR_MAP_BOOT_LONGCHAT_NAME" "Play Skit" "STR_MAP_MOVE_NAME" "Move" "STR_MAP_CAMERA_ANGLE_NAME" "Move Camera" "STR_MAP_DASH_NAME" "Dash" "STR_MAP_ACTION_NAME" "Map Action" "STR_MAP_LOCATIONMAP_NAME" "Area Map" "STR_MAP_SKILLPANEL_NAME" "Skill Panel" "STR_MAP_TOGGLE_DASH_NAME" "Toggle Run/Dash" "STR_MAP_PFUI_HELP_NAME" "Display Information" "STR_MAP_CAMERA_RESET2_NAME" "Reset Camera 2" "STR_MENU_BASE_HELP_OPEN_NAME" "Bring Up Help" "STR_MAP_QUESTLIST_NAME" "Activity Records" "STR_MAP_CAMERA_RESET_NAME" "Reset Camera 1" "STR_BATTLE_TITLE" "Battle" "STR_BATTLE_CAMERA_RESET_NAME" "Reset Camera" "STR_BATTLE_MENU_NAME" "Battle Menu" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "Boost Attack 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "Boost Attack 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "Boost Attack 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "Boost Attack 4" "STR_BATTLE_MOVE_NAME" "Move" "STR_BATTLE_CAMERA_ANGLE_NAME" "Move Camera" "STR_BATTLE_PAUSE_NAME" "Pause" "STR_BATTLE_BASE_ARTS_0_NAME" "Arte Attack 1" "STR_BATTLE_BASE_ARTS_1_NAME" "Arte Attack 2" "STR_BATTLE_BASE_ARTS_2_NAME" "Arte Attack 3" "STR_BATTLE_BASE_JUMP_NAME" "Jump" "STR_BATTLE_BASE_TARGET_NAME" "Target" "STR_BATTLE_BASE_SWAP_NAME" "Switch" "STR_BATTLE_BASE_ATTACK_NAME" "Normal Attack" "STR_BATTLE_BASE_GUARD_NAME" "Evade/Guard" "STR_MENU_TITLE" "Menu" "STR_MENU_BASE_UTILITY_NAME" "Sort" "STR_MENU_BASE_REMOVE_NAME" "Discard/Remove" "STR_MENU_ENTER_NAME" "Confirm" "STR_MENU_CANCEL_NAME" "Cancel/Back" "STR_MENU_BASE_SELECT_NAME" "Switch" "STR_MENU_BASE_START_NAME" "Save and Close" "STR_MENU_BASE_L1_NAME" "Switch Main Tab (Left)" "STR_MENU_BASE_L2_NAME" "Switch Sub-tab (Left)" "STR_MENU_BASE_R1_NAME" "Switch Main Tab (Right)" "STR_MENU_BASE_R2_NAME" "Switch Sub-tab (Right)" "STR_MENU_BASE_RS_PRESS_NAME" "Change Display" "STR_MENU_BASE_LS_MOVE_NAME" "Move Cursor/Character Model" "STR_MENU_BASE_RS_ROLL_NAME" "Rotate/Zoom Character Model" "STR_MENU_BASE_DPAD_NAME" "Move Cursor" } "french" { "STR_MAP_TITLE" "Terrain" "STR_MAP_ENTER_NAME" "Confirmer" "STR_MAP_CANCEL_NAME" "Annuler" "STR_MAP_PAUSE_NAME" "Pause" "STR_MAP_MENU_NAME" "Menu" "STR_MAP_INTERACTION_NAME" "Examiner/Parler" "STR_MAP_JUMP_NAME" "Sauter" "STR_MAP_BOOT_LONGCHAT_NAME" "Lancer une saynète" "STR_MAP_MOVE_NAME" "Se déplacer" "STR_MAP_CAMERA_ANGLE_NAME" "Déplacer la caméra" "STR_MAP_DASH_NAME" "Sprinter" "STR_MAP_ACTION_NAME" "Action de terrain" "STR_MAP_LOCATIONMAP_NAME" "Carte de la zone" "STR_MAP_SKILLPANEL_NAME" "Panneau de compétences" "STR_MAP_TOGGLE_DASH_NAME" "Courir/Sprinter" "STR_MAP_PFUI_HELP_NAME" "Afficher des infos" "STR_MAP_CAMERA_RESET2_NAME" "Réinitialiser la caméra 2" "STR_MENU_BASE_HELP_OPEN_NAME" "Afficher l'aide" "STR_MAP_QUESTLIST_NAME" "Archives d'activité" "STR_MAP_CAMERA_RESET_NAME" "Réinitialiser la caméra 1" "STR_BATTLE_TITLE" "Combat" "STR_BATTLE_CAMERA_RESET_NAME" "Réinitialiser la caméra" "STR_BATTLE_MENU_NAME" "Menu Combat" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "Attaque bonus 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "Attaque bonus 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "Attaque bonus 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "Attaque bonus 4" "STR_BATTLE_MOVE_NAME" "Se déplacer" "STR_BATTLE_CAMERA_ANGLE_NAME" "Déplacer la caméra" "STR_BATTLE_PAUSE_NAME" "Pause" "STR_BATTLE_BASE_ARTS_0_NAME" "Attaque d'artes 1" "STR_BATTLE_BASE_ARTS_1_NAME" "Attaque d'artes 2" "STR_BATTLE_BASE_ARTS_2_NAME" "Attaque d'artes 3" "STR_BATTLE_BASE_JUMP_NAME" "Sauter" "STR_BATTLE_BASE_TARGET_NAME" "Cibler" "STR_BATTLE_BASE_SWAP_NAME" "Changer" "STR_BATTLE_BASE_ATTACK_NAME" "Attaque normale" "STR_BATTLE_BASE_GUARD_NAME" "Esquive/Garde" "STR_MENU_TITLE" "Menu" "STR_MENU_BASE_UTILITY_NAME" "Trier" "STR_MENU_BASE_REMOVE_NAME" "Jeter/Retirer" "STR_MENU_ENTER_NAME" "Confirmer" "STR_MENU_CANCEL_NAME" "Annuler/Retour" "STR_MENU_BASE_SELECT_NAME" "Changer" "STR_MENU_BASE_START_NAME" "Sauvegarder et fermer" "STR_MENU_BASE_L1_NAME" "Changer d'onglet principal (gauche)" "STR_MENU_BASE_L2_NAME" "Changer d'onglet secondaire (gauche)" "STR_MENU_BASE_R1_NAME" "Changer d'onglet principal (droite)" "STR_MENU_BASE_R2_NAME" "Changer d'onglet secondaire (droite)" "STR_MENU_BASE_RS_PRESS_NAME" "Changer l'affichage" "STR_MENU_BASE_LS_MOVE_NAME" "Déplacer le curseur/modèle de personnage" "STR_MENU_BASE_RS_ROLL_NAME" "Faire tourner/zoomer sur le modèle de personnage" "STR_MENU_BASE_DPAD_NAME" "Déplacer le curseur" } "german" { "STR_MAP_TITLE" "Feld" "STR_MAP_ENTER_NAME" "Bestätigen" "STR_MAP_CANCEL_NAME" "Abbrechen" "STR_MAP_PAUSE_NAME" "Pause" "STR_MAP_MENU_NAME" "Menü" "STR_MAP_INTERACTION_NAME" "Untersuchen/Sprechen" "STR_MAP_JUMP_NAME" "Sprung" "STR_MAP_BOOT_LONGCHAT_NAME" "Plauderei abspielen" "STR_MAP_MOVE_NAME" "Bewegen" "STR_MAP_CAMERA_ANGLE_NAME" "Kamera bewegen" "STR_MAP_DASH_NAME" "Sprint" "STR_MAP_ACTION_NAME" "Kartenaktion" "STR_MAP_LOCATIONMAP_NAME" "Gebietskarte" "STR_MAP_SKILLPANEL_NAME" "Fertigkeiten-Matrix" "STR_MAP_TOGGLE_DASH_NAME" "Zwischen Laufen/Sprinten wechseln" "STR_MAP_PFUI_HELP_NAME" "Informationen anzeigen" "STR_MAP_CAMERA_RESET2_NAME" "Kamera zurücksetzen 2" "STR_MENU_BASE_HELP_OPEN_NAME" "Hilfe aufrufen" "STR_MAP_QUESTLIST_NAME" "Aktivitätsdaten" "STR_MAP_CAMERA_RESET_NAME" "Kamera zurücksetzen 1" "STR_BATTLE_TITLE" "Kampf" "STR_BATTLE_CAMERA_RESET_NAME" "Kamera zurücksetzen" "STR_BATTLE_MENU_NAME" "Kampfmenü" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "Boost-Angriff 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "Boost-Angriff 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "Boost-Angriff 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "Boost-Angriff 4" "STR_BATTLE_MOVE_NAME" "Bewegen" "STR_BATTLE_CAMERA_ANGLE_NAME" "Kamera bewegen" "STR_BATTLE_PAUSE_NAME" "Pause" "STR_BATTLE_BASE_ARTS_0_NAME" "Arte-Angriff 1" "STR_BATTLE_BASE_ARTS_1_NAME" "Arte-Angriff 2" "STR_BATTLE_BASE_ARTS_2_NAME" "Arte-Angriff 3" "STR_BATTLE_BASE_JUMP_NAME" "Sprung" "STR_BATTLE_BASE_TARGET_NAME" "Ziel" "STR_BATTLE_BASE_SWAP_NAME" "Wechsel" "STR_BATTLE_BASE_ATTACK_NAME" "Normaler Angriff" "STR_BATTLE_BASE_GUARD_NAME" "Ausweichen/Abwehren" "STR_MENU_TITLE" "Menü" "STR_MENU_BASE_UTILITY_NAME" "Sortieren" "STR_MENU_BASE_REMOVE_NAME" "Wegwerfen/Entfernen" "STR_MENU_ENTER_NAME" "Bestätigen" "STR_MENU_CANCEL_NAME" "Abbrechen/Zurück" "STR_MENU_BASE_SELECT_NAME" "Wechsel" "STR_MENU_BASE_START_NAME" "Speichern und schließen" "STR_MENU_BASE_L1_NAME" "Hauptreiter wechseln (links)" "STR_MENU_BASE_L2_NAME" "Unterreiter wechseln (links)" "STR_MENU_BASE_R1_NAME" "Hauptreiter wechseln (rechts)" "STR_MENU_BASE_R2_NAME" "Unterreiter wechseln (rechts)" "STR_MENU_BASE_RS_PRESS_NAME" "Anzeige ändern" "STR_MENU_BASE_LS_MOVE_NAME" "Cursor/Charaktermodell bewegen" "STR_MENU_BASE_RS_ROLL_NAME" "Charaktermodell drehen/zoomen" "STR_MENU_BASE_DPAD_NAME" "Cursor bewegen" } "italian" { "STR_MAP_TITLE" "Mondo esterno" "STR_MAP_ENTER_NAME" "Conferma" "STR_MAP_CANCEL_NAME" "Annulla" "STR_MAP_PAUSE_NAME" "Pausa" "STR_MAP_MENU_NAME" "Menu" "STR_MAP_INTERACTION_NAME" "Esamina/Parla" "STR_MAP_JUMP_NAME" "Salto" "STR_MAP_BOOT_LONGCHAT_NAME" "Riproduci scenetta" "STR_MAP_MOVE_NAME" "Movimento" "STR_MAP_CAMERA_ANGLE_NAME" "Muovi visuale" "STR_MAP_DASH_NAME" "Scatto" "STR_MAP_ACTION_NAME" "Azione mappa" "STR_MAP_LOCATIONMAP_NAME" "Mappa area" "STR_MAP_SKILLPANEL_NAME" "Pannello abilità" "STR_MAP_TOGGLE_DASH_NAME" "Alterna corsa/scatto" "STR_MAP_PFUI_HELP_NAME" "Visualizza informazioni" "STR_MAP_CAMERA_RESET2_NAME" "Ripristina visuale 2" "STR_MENU_BASE_HELP_OPEN_NAME" "Apri Guida" "STR_MAP_QUESTLIST_NAME" "Registro attività" "STR_MAP_CAMERA_RESET_NAME" "Ripristina visuale 1" "STR_BATTLE_TITLE" "Battaglia" "STR_BATTLE_CAMERA_RESET_NAME" "Ripristina visuale" "STR_BATTLE_MENU_NAME" "Menu battaglia" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "Attacco boost 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "Attacco boost 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "Attacco boost 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "Attacco boost 4" "STR_BATTLE_MOVE_NAME" "Movimento" "STR_BATTLE_CAMERA_ANGLE_NAME" "Muovi visuale" "STR_BATTLE_PAUSE_NAME" "Pausa" "STR_BATTLE_BASE_ARTS_0_NAME" "Attacco arte 1" "STR_BATTLE_BASE_ARTS_1_NAME" "Attacco arte 2" "STR_BATTLE_BASE_ARTS_2_NAME" "Attacco arte 3" "STR_BATTLE_BASE_JUMP_NAME" "Salto" "STR_BATTLE_BASE_TARGET_NAME" "Obiettivo" "STR_BATTLE_BASE_SWAP_NAME" "Cambio" "STR_BATTLE_BASE_ATTACK_NAME" "Attacco normale" "STR_BATTLE_BASE_GUARD_NAME" "Schivata/Difesa" "STR_MENU_TITLE" "Menu" "STR_MENU_BASE_UTILITY_NAME" "Ordina" "STR_MENU_BASE_REMOVE_NAME" "Scarta/Rimuovi" "STR_MENU_ENTER_NAME" "Conferma" "STR_MENU_CANCEL_NAME" "Annulla/Indietro" "STR_MENU_BASE_SELECT_NAME" "Cambio" "STR_MENU_BASE_START_NAME" "Salva e chiudi" "STR_MENU_BASE_L1_NAME" "Cambia scheda principale (sinistra)" "STR_MENU_BASE_L2_NAME" "Cambia scheda secondaria (sinistra)" "STR_MENU_BASE_R1_NAME" "Cambia scheda principale (destra)" "STR_MENU_BASE_R2_NAME" "Cambia scheda secondaria (destra)" "STR_MENU_BASE_RS_PRESS_NAME" "Cambia visualizzazione" "STR_MENU_BASE_LS_MOVE_NAME" "Muovi cursore/modello" "STR_MENU_BASE_RS_ROLL_NAME" "Ruota/Zoom modello" "STR_MENU_BASE_DPAD_NAME" "Muovi cursore" } "japanese" { "STR_MAP_TITLE" "フィールド" "STR_MAP_ENTER_NAME" "決定" "STR_MAP_CANCEL_NAME" "キャンセル" "STR_MAP_PAUSE_NAME" "ポーズ" "STR_MAP_MENU_NAME" "メニュー" "STR_MAP_INTERACTION_NAME" "調べる/話す" "STR_MAP_JUMP_NAME" "ジャンプ" "STR_MAP_BOOT_LONGCHAT_NAME" "スキット再生" "STR_MAP_MOVE_NAME" "移動" "STR_MAP_CAMERA_ANGLE_NAME" "カメラ操作" "STR_MAP_DASH_NAME" "ダッシュ" "STR_MAP_ACTION_NAME" "マップアクション" "STR_MAP_LOCATIONMAP_NAME" "ロケーションマップ" "STR_MAP_SKILLPANEL_NAME" "スキルパネル" "STR_MAP_TOGGLE_DASH_NAME" "走り/ダッシュの切り替え" "STR_MAP_PFUI_HELP_NAME" "インフォメーション表示" "STR_MAP_CAMERA_RESET2_NAME" "カメラリセット2" "STR_MENU_BASE_HELP_OPEN_NAME" "ヘルプを開く" "STR_MAP_QUESTLIST_NAME" "活動記録" "STR_MAP_CAMERA_RESET_NAME" "カメラリセット1" "STR_BATTLE_TITLE" "バトル" "STR_BATTLE_CAMERA_RESET_NAME" "カメラリセット" "STR_BATTLE_MENU_NAME" "バトルメニュー" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "ブーストアタック1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "ブーストアタック2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "ブーストアタック3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "ブーストアタック4" "STR_BATTLE_MOVE_NAME" "移動" "STR_BATTLE_CAMERA_ANGLE_NAME" "カメラ操作" "STR_BATTLE_PAUSE_NAME" "ポーズ" "STR_BATTLE_BASE_ARTS_0_NAME" "術技攻撃1" "STR_BATTLE_BASE_ARTS_1_NAME" "術技攻撃2" "STR_BATTLE_BASE_ARTS_2_NAME" "術技攻撃3" "STR_BATTLE_BASE_JUMP_NAME" "ジャンプ" "STR_BATTLE_BASE_TARGET_NAME" "ターゲット" "STR_BATTLE_BASE_SWAP_NAME" "切り替え" "STR_BATTLE_BASE_ATTACK_NAME" "通常攻撃" "STR_BATTLE_BASE_GUARD_NAME" "回避/ガード" "STR_MENU_TITLE" "メニュー" "STR_MENU_BASE_UTILITY_NAME" "ソート" "STR_MENU_BASE_REMOVE_NAME" "捨てる/外す" "STR_MENU_ENTER_NAME" "決定" "STR_MENU_CANCEL_NAME" "キャンセル/戻る" "STR_MENU_BASE_SELECT_NAME" "切り替え" "STR_MENU_BASE_START_NAME" "保存して戻る" "STR_MENU_BASE_L1_NAME" "メインタブ切り替え(左)" "STR_MENU_BASE_L2_NAME" "サブタブ切り替え(左)" "STR_MENU_BASE_R1_NAME" "メインタブ切り替え(右)" "STR_MENU_BASE_R2_NAME" "サブタブ切り替え(右)" "STR_MENU_BASE_RS_PRESS_NAME" "表示切り替え" "STR_MENU_BASE_LS_MOVE_NAME" "カーソル/キャラモデル移動" "STR_MENU_BASE_RS_ROLL_NAME" "キャラモデル回転/拡縮" "STR_MENU_BASE_DPAD_NAME" "カーソル移動" } "koreana" { "STR_MAP_TITLE" "필드" "STR_MAP_ENTER_NAME" "결정" "STR_MAP_CANCEL_NAME" "취소" "STR_MAP_PAUSE_NAME" "일시 정지" "STR_MAP_MENU_NAME" "메뉴" "STR_MAP_INTERACTION_NAME" "조사한다/이야기한다" "STR_MAP_JUMP_NAME" "점프" "STR_MAP_BOOT_LONGCHAT_NAME" "스킷 재생" "STR_MAP_MOVE_NAME" "이동" "STR_MAP_CAMERA_ANGLE_NAME" "카메라 조작" "STR_MAP_DASH_NAME" "대시" "STR_MAP_ACTION_NAME" "맵 액션" "STR_MAP_LOCATIONMAP_NAME" "로케이션 맵" "STR_MAP_SKILLPANEL_NAME" "스킬 패널" "STR_MAP_TOGGLE_DASH_NAME" "달리기/빨리 달리기 전환" "STR_MAP_PFUI_HELP_NAME" "정보 표시" "STR_MAP_CAMERA_RESET2_NAME" "카메라 리셋 2" "STR_MENU_BASE_HELP_OPEN_NAME" "도움말을 연다" "STR_MAP_QUESTLIST_NAME" "활동 기록" "STR_MAP_CAMERA_RESET_NAME" "카메라 리셋 1" "STR_BATTLE_TITLE" "배틀" "STR_BATTLE_CAMERA_RESET_NAME" "카메라 리셋" "STR_BATTLE_MENU_NAME" "배틀 메뉴" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "부스트 어택 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "부스트 어택 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "부스트 어택 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "부스트 어택 4" "STR_BATTLE_MOVE_NAME" "이동" "STR_BATTLE_CAMERA_ANGLE_NAME" "카메라 조작" "STR_BATTLE_PAUSE_NAME" "일시 정지" "STR_BATTLE_BASE_ARTS_0_NAME" "마법/기술 공격 1" "STR_BATTLE_BASE_ARTS_1_NAME" "마법/기술 공격 2" "STR_BATTLE_BASE_ARTS_2_NAME" "마법/기술 공격 3" "STR_BATTLE_BASE_JUMP_NAME" "점프" "STR_BATTLE_BASE_TARGET_NAME" "타깃" "STR_BATTLE_BASE_SWAP_NAME" "전환" "STR_BATTLE_BASE_ATTACK_NAME" "통상 공격" "STR_BATTLE_BASE_GUARD_NAME" "회피/가드" "STR_MENU_TITLE" "메뉴" "STR_MENU_BASE_UTILITY_NAME" "종류" "STR_MENU_BASE_REMOVE_NAME" "버린다/해제한다" "STR_MENU_ENTER_NAME" "결정(common)" "STR_MENU_CANCEL_NAME" "취소/돌아간다" "STR_MENU_BASE_SELECT_NAME" "전환" "STR_MENU_BASE_START_NAME" "저장하고 돌아간다" "STR_MENU_BASE_L1_NAME" "메인 탭 변경(좌)" "STR_MENU_BASE_L2_NAME" "서브 탭 변경(우)" "STR_MENU_BASE_R1_NAME" "메인 탭 변경(좌)" "STR_MENU_BASE_R2_NAME" "서브 탭 변경(우)" "STR_MENU_BASE_RS_PRESS_NAME" "표시 전환" "STR_MENU_BASE_LS_MOVE_NAME" "커서/캐릭터 모델 이동" "STR_MENU_BASE_RS_ROLL_NAME" "캐릭터 모델 회전/크기 조절" "STR_MENU_BASE_DPAD_NAME" "커서 이동" } "latam" { "STR_MAP_TITLE" "Exterior" "STR_MAP_ENTER_NAME" "Confirmar" "STR_MAP_CANCEL_NAME" "Cancelar" "STR_MAP_PAUSE_NAME" "Pausar" "STR_MAP_MENU_NAME" "Menú" "STR_MAP_INTERACTION_NAME" "Examinar/hablar" "STR_MAP_JUMP_NAME" "Saltar" "STR_MAP_BOOT_LONGCHAT_NAME" "Ver escena" "STR_MAP_MOVE_NAME" "Movimiento" "STR_MAP_CAMERA_ANGLE_NAME" "Mover cámara" "STR_MAP_DASH_NAME" "Celeridad" "STR_MAP_ACTION_NAME" "Acción de mapa" "STR_MAP_LOCATIONMAP_NAME" "Mapa de área" "STR_MAP_SKILLPANEL_NAME" "Panel de habilidades" "STR_MAP_TOGGLE_DASH_NAME" "Activar carrera/celeridad" "STR_MAP_PFUI_HELP_NAME" "Ver información" "STR_MAP_CAMERA_RESET2_NAME" "Restablecer cámara 2" "STR_MENU_BASE_HELP_OPEN_NAME" "Abrir Ayuda" "STR_MAP_QUESTLIST_NAME" "Registro de actividad" "STR_MAP_CAMERA_RESET_NAME" "Restablecer cámara 1" "STR_BATTLE_TITLE" "Batalla" "STR_BATTLE_CAMERA_RESET_NAME" "Restablecer cámara" "STR_BATTLE_MENU_NAME" "Menú de batalla" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "Ataque de impulso 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "Ataque de impulso 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "Ataque de impulso 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "Ataque de impulso 4" "STR_BATTLE_MOVE_NAME" "Movimiento" "STR_BATTLE_CAMERA_ANGLE_NAME" "Mover cámara" "STR_BATTLE_PAUSE_NAME" "Pausar" "STR_BATTLE_BASE_ARTS_0_NAME" "Ataque con artes 1" "STR_BATTLE_BASE_ARTS_1_NAME" "Ataque con artes 2" "STR_BATTLE_BASE_ARTS_2_NAME" "Ataque con artes 3" "STR_BATTLE_BASE_JUMP_NAME" "Saltar" "STR_BATTLE_BASE_TARGET_NAME" "Objetivo" "STR_BATTLE_BASE_SWAP_NAME" "Cambiar" "STR_BATTLE_BASE_ATTACK_NAME" "Ataque normal" "STR_BATTLE_BASE_GUARD_NAME" "Esquive/guardia" "STR_MENU_TITLE" "Menú" "STR_MENU_BASE_UTILITY_NAME" "Ordenar" "STR_MENU_BASE_REMOVE_NAME" "Descartar/quitar" "STR_MENU_ENTER_NAME" "Confirmar" "STR_MENU_CANCEL_NAME" "Cancelar/atrás" "STR_MENU_BASE_SELECT_NAME" "Cambiar" "STR_MENU_BASE_START_NAME" "Guardar y cerrar" "STR_MENU_BASE_L1_NAME" "Cambiar pestaña principal (izquierda)" "STR_MENU_BASE_L2_NAME" "Cambiar pestaña sub (izquierda)" "STR_MENU_BASE_R1_NAME" "Cambiar pestaña principal (derecha)" "STR_MENU_BASE_R2_NAME" "Cambiar pestaña sub (derecha)" "STR_MENU_BASE_RS_PRESS_NAME" "Cambiar vista" "STR_MENU_BASE_LS_MOVE_NAME" "Mover cursos o modelo de personaje" "STR_MENU_BASE_RS_ROLL_NAME" "Girar/Acercar modelo de personaje" "STR_MENU_BASE_DPAD_NAME" "Mover cursor" } "russian" { "STR_MAP_TITLE" "Поле" "STR_MAP_ENTER_NAME" "Подтвердить" "STR_MAP_CANCEL_NAME" "Отменить" "STR_MAP_PAUSE_NAME" "Пауза" "STR_MAP_MENU_NAME" "Меню" "STR_MAP_INTERACTION_NAME" "Осмотреть/Поговорить" "STR_MAP_JUMP_NAME" "Прыжок" "STR_MAP_BOOT_LONGCHAT_NAME" "Воспроизвести сцену" "STR_MAP_MOVE_NAME" "Движение" "STR_MAP_CAMERA_ANGLE_NAME" "Подвинуть камеру" "STR_MAP_DASH_NAME" "Рывок" "STR_MAP_ACTION_NAME" "Действие на карте" "STR_MAP_LOCATIONMAP_NAME" "Карта местности" "STR_MAP_SKILLPANEL_NAME" "Панель навыков" "STR_MAP_TOGGLE_DASH_NAME" "Вкл./выкл. бег/рывок" "STR_MAP_PFUI_HELP_NAME" "Показать сведения" "STR_MAP_CAMERA_RESET2_NAME" "Сбросить положение камеры 2" "STR_MENU_BASE_HELP_OPEN_NAME" "Вызвать справку" "STR_MAP_QUESTLIST_NAME" "Записи активности" "STR_MAP_CAMERA_RESET_NAME" "Сбросить положение камеры 1" "STR_BATTLE_TITLE" "Бой" "STR_BATTLE_CAMERA_RESET_NAME" "Сбросить положение камеры" "STR_BATTLE_MENU_NAME" "Меню боя" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "Усиленная атака 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "Усиленная атака 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "Усиленная атака 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "Усиленная атака 4" "STR_BATTLE_MOVE_NAME" "Движение" "STR_BATTLE_CAMERA_ANGLE_NAME" "Подвинуть камеру" "STR_BATTLE_PAUSE_NAME" "Пауза" "STR_BATTLE_BASE_ARTS_0_NAME" "Атака приемом 1" "STR_BATTLE_BASE_ARTS_1_NAME" "Атака приемом 2" "STR_BATTLE_BASE_ARTS_2_NAME" "Атака приемом 3" "STR_BATTLE_BASE_JUMP_NAME" "Прыжок" "STR_BATTLE_BASE_TARGET_NAME" "Цель" "STR_BATTLE_BASE_SWAP_NAME" "Переключение" "STR_BATTLE_BASE_ATTACK_NAME" "Обычная атака" "STR_BATTLE_BASE_GUARD_NAME" "Уклонение/Защита" "STR_MENU_TITLE" "Меню" "STR_MENU_BASE_UTILITY_NAME" "Сортировка" "STR_MENU_BASE_REMOVE_NAME" "Выбросить/Убрать" "STR_MENU_ENTER_NAME" "Подтвердить" "STR_MENU_CANCEL_NAME" "Отмена/Назад" "STR_MENU_BASE_SELECT_NAME" "Переключение" "STR_MENU_BASE_START_NAME" "Сохранить и закрыть" "STR_MENU_BASE_L1_NAME" "Переключить основную вкладку (влево)" "STR_MENU_BASE_L2_NAME" "Переключить вложенную вкладку (влево)" "STR_MENU_BASE_R1_NAME" "Переключить основную вкладку (вправо)" "STR_MENU_BASE_R2_NAME" "Переключить вложенную вкладку (вправо)" "STR_MENU_BASE_RS_PRESS_NAME" "Изменить отображение" "STR_MENU_BASE_LS_MOVE_NAME" "Переместить курсор/модель персонажа" "STR_MENU_BASE_RS_ROLL_NAME" "Повернуть/увеличить модель персонажа" "STR_MENU_BASE_DPAD_NAME" "Переместить курсор" } "spanish" { "STR_MAP_TITLE" "Campo" "STR_MAP_ENTER_NAME" "Confirmar" "STR_MAP_CANCEL_NAME" "Cancelar" "STR_MAP_PAUSE_NAME" "Pausa" "STR_MAP_MENU_NAME" "Menú" "STR_MAP_INTERACTION_NAME" "Examinar/Hablar" "STR_MAP_JUMP_NAME" "Saltar" "STR_MAP_BOOT_LONGCHAT_NAME" "Ver escena" "STR_MAP_MOVE_NAME" "Mover" "STR_MAP_CAMERA_ANGLE_NAME" "Mover cámara" "STR_MAP_DASH_NAME" "Esprintar" "STR_MAP_ACTION_NAME" "Acción de mapa" "STR_MAP_LOCATIONMAP_NAME" "Mapa de la zona" "STR_MAP_SKILLPANEL_NAME" "Árbol de habilidades" "STR_MAP_TOGGLE_DASH_NAME" "Correr/Esprintar" "STR_MAP_PFUI_HELP_NAME" "Mostrar información" "STR_MAP_CAMERA_RESET2_NAME" "Restablecer cámara 2" "STR_MENU_BASE_HELP_OPEN_NAME" "Abrir ayuda" "STR_MAP_QUESTLIST_NAME" "Registro de actividad" "STR_MAP_CAMERA_RESET_NAME" "Restablecer cámara 1" "STR_BATTLE_TITLE" "Batalla" "STR_BATTLE_CAMERA_RESET_NAME" "Restablecer cámara" "STR_BATTLE_MENU_NAME" "Menú de combate" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "Ataque potenciado 1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "Ataque potenciado 2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "Ataque potenciado 3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "Ataque potenciado 4" "STR_BATTLE_MOVE_NAME" "Mover" "STR_BATTLE_CAMERA_ANGLE_NAME" "Mover cámara" "STR_BATTLE_PAUSE_NAME" "Pausa" "STR_BATTLE_BASE_ARTS_0_NAME" "Ataque con artes 1" "STR_BATTLE_BASE_ARTS_1_NAME" "Ataque con artes 2" "STR_BATTLE_BASE_ARTS_2_NAME" "Ataque con artes 3" "STR_BATTLE_BASE_JUMP_NAME" "Saltar" "STR_BATTLE_BASE_TARGET_NAME" "Objetivo" "STR_BATTLE_BASE_SWAP_NAME" "Cambiar" "STR_BATTLE_BASE_ATTACK_NAME" "Ataque normal" "STR_BATTLE_BASE_GUARD_NAME" "Evasión/Defensa" "STR_MENU_TITLE" "Menú" "STR_MENU_BASE_UTILITY_NAME" "Ordenar" "STR_MENU_BASE_REMOVE_NAME" "Desechar/Eliminar" "STR_MENU_ENTER_NAME" "Confirmar" "STR_MENU_CANCEL_NAME" "Cancelar/Atrás" "STR_MENU_BASE_SELECT_NAME" "Cambiar" "STR_MENU_BASE_START_NAME" "Guardar y cerrar" "STR_MENU_BASE_L1_NAME" "Pestaña principal (izquierda)" "STR_MENU_BASE_L2_NAME" "Pestaña secundaria (izquierda)" "STR_MENU_BASE_R1_NAME" "Pestaña principal (derecha)" "STR_MENU_BASE_R2_NAME" "Pestaña secundaria (derecha)" "STR_MENU_BASE_RS_PRESS_NAME" "Cambiar visualización" "STR_MENU_BASE_LS_MOVE_NAME" "Mover cursor/modelo" "STR_MENU_BASE_RS_ROLL_NAME" "Rotar/Acercar modelo" "STR_MENU_BASE_DPAD_NAME" "Mover cursor" } "tchinese" { "STR_MAP_TITLE" "原野" "STR_MAP_ENTER_NAME" "確定" "STR_MAP_CANCEL_NAME" "取消" "STR_MAP_PAUSE_NAME" "暫停" "STR_MAP_MENU_NAME" "選單" "STR_MAP_INTERACTION_NAME" "調查/對話" "STR_MAP_JUMP_NAME" "跳躍" "STR_MAP_BOOT_LONGCHAT_NAME" "播放小劇場" "STR_MAP_MOVE_NAME" "移動" "STR_MAP_CAMERA_ANGLE_NAME" "操作視角" "STR_MAP_DASH_NAME" "衝刺" "STR_MAP_ACTION_NAME" "地圖動作" "STR_MAP_LOCATIONMAP_NAME" "位置地圖" "STR_MAP_SKILLPANEL_NAME" "技能盤" "STR_MAP_TOGGLE_DASH_NAME" "切換跑步/衝刺" "STR_MAP_PFUI_HELP_NAME" "顯示資訊" "STR_MAP_CAMERA_RESET2_NAME" "重設視角2" "STR_MENU_BASE_HELP_OPEN_NAME" "開啟說明" "STR_MAP_QUESTLIST_NAME" "活動紀錄" "STR_MAP_CAMERA_RESET_NAME" "重設視角1" "STR_BATTLE_TITLE" "戰鬥" "STR_BATTLE_CAMERA_RESET_NAME" "重設視角" "STR_BATTLE_MENU_NAME" "戰鬥選單" "STR_BATTLE_STRIKE_ATTACK_0_NAME" "增幅攻擊1" "STR_BATTLE_STRIKE_ATTACK_1_NAME" "增幅攻擊2" "STR_BATTLE_STRIKE_ATTACK_2_NAME" "增幅攻擊3" "STR_BATTLE_STRIKE_ATTACK_3_NAME" "增幅攻擊4" "STR_BATTLE_MOVE_NAME" "移動" "STR_BATTLE_CAMERA_ANGLE_NAME" "操作視角" "STR_BATTLE_PAUSE_NAME" "暫停" "STR_BATTLE_BASE_ARTS_0_NAME" "術技攻擊1" "STR_BATTLE_BASE_ARTS_1_NAME" "術技攻擊2" "STR_BATTLE_BASE_ARTS_2_NAME" "術技攻擊3" "STR_BATTLE_BASE_JUMP_NAME" "跳躍" "STR_BATTLE_BASE_TARGET_NAME" "目標" "STR_BATTLE_BASE_SWAP_NAME" "切換" "STR_BATTLE_BASE_ATTACK_NAME" "通常攻擊" "STR_BATTLE_BASE_GUARD_NAME" "閃避/防禦" "STR_MENU_TITLE" "選單" "STR_MENU_BASE_UTILITY_NAME" "分類" "STR_MENU_BASE_REMOVE_NAME" "丟棄/卸除" "STR_MENU_ENTER_NAME" "確定" "STR_MENU_CANCEL_NAME" "取消/返回" "STR_MENU_BASE_SELECT_NAME" "切換" "STR_MENU_BASE_START_NAME" "保存後返回" "STR_MENU_BASE_L1_NAME" "切換主分頁(左)" "STR_MENU_BASE_L2_NAME" "切換次分頁(左)" "STR_MENU_BASE_R1_NAME" "切換主分頁(右)" "STR_MENU_BASE_R2_NAME" "切換次分頁(右)" "STR_MENU_BASE_RS_PRESS_NAME" "切換顯示" "STR_MENU_BASE_LS_MOVE_NAME" "移動展示角色/游標" "STR_MENU_BASE_RS_ROLL_NAME" "旋轉/縮放展示角色" "STR_MENU_BASE_DPAD_NAME" "移動游標" } } "group" { "id" "1" "mode" "four_buttons" "name" "" "description" "" "inputs" { } } "group" { "id" "2" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "3" "mode" "trigger" "name" "" "description" "" "inputs" { } } "group" { "id" "5" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_INTERACTION, 調べる/話す, , " } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_JUMP, ジャンプ, , " } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_LOCATIONMAP, ロケーションマップ, , " } } } "disabled_activators" { } } } } "group" { "id" "6" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_PFUI_HELP, インフォメーション表示, , " } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "7" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_DASH, ダッシュ, , " } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "9" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_BASE_ARTS_2, 術技攻撃3, , " } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_BASE_JUMP, ジャンプ, , " } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_BASE_ARTS_1, 術技攻撃2, , " } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_BASE_ARTS_0, 術技攻撃1, , " } } } "disabled_activators" { } } } } "group" { "id" "10" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_BASE_SWAP, 切り替え, , " } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "11" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_BASE_GUARD, 回避/ガード, , " } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "13" "mode" "four_buttons" "name" "" "description" "" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_ENTER, 決定, , " } } } "disabled_activators" { } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_CANCEL, キャンセル/戻る, , " } } } "disabled_activators" { } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_REMOVE, 捨てる/外す, , " } } } "disabled_activators" { } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_UTILITY, ソート, , " } } } "disabled_activators" { } } } } "group" { "id" "14" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_L2, サブタブ切り替え(左), , " } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "15" "mode" "trigger" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_R2, サブタブ切り替え(右), , " } "settings" { "haptic_intensity" "2" } } } "disabled_activators" { } } } } "group" { "id" "16" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "17" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_TOGGLE_DASH, 走り/ダッシュの切り替え, , " } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "map" "MAP_MOVE" } } "group" { "id" "18" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_ACTION, マップアクション, , " } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_OPEN_HELP, ヘルプを開く, , " } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_QUESTLIST, スキルパネル, , " } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_OPEN_BOOK, 活動記録, , " } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "19" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_CAMERA_RESET_1, カメラリセット1, , " } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "map" "MAP_CAMERA_ANGLE" } } "group" { "id" "20" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Battle" "BATTLE_MOVE" } } "group" { "id" "21" "mode" "dpad" "name" "" "description" "" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_STRIKE_ATTACK_0, ブーストアタック1, , " } } } "disabled_activators" { } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_STRIKE_ATTACK_3, ブーストアタック4, , " } } } "disabled_activators" { } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_STRIKE_ATTACK_2, ブーストアタック3, , " } } } "disabled_activators" { } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_STRIKE_ATTACK_1, ブーストアタック2, , " } } } "disabled_activators" { } } } "settings" { "requires_click" "0" "haptic_intensity_override" "0" } } "group" { "id" "22" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_CAMERA_RESET, カメラリセット, , " } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Battle" "BATTLE_CAMERA_ANGLE" } } "group" { "id" "23" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "MENU_BASE_LS" } } "group" { "id" "24" "mode" "joystick_move" "name" "" "description" "" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "MENU_BASE_DPAD" } } "group" { "id" "25" "mode" "joystick_move" "name" "" "description" "" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_RS_PRESS, 表示切り替え, , " } } } "disabled_activators" { } } } "settings" { "virtual_mode" "1" } "gameactions" { "Menu" "MENU_BASE_RS" } } "group" { "id" "0" "mode" "switches" "name" "" "description" "" "inputs" { } } "group" { "id" "4" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_MENU, メニュー, , " } } } "disabled_activators" { } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_PAUSE, ポーズ, , " } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_CAMERA_RESET_SUB, カメラリセット2, , " } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_BOOT_LONGCHAT, スキット再生, , " } } } "disabled_activators" { } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_LOCATIONMAP, , " } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_INTERACTION, , " } } } "disabled_activators" { } } "button_back_right_upper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action map MAP_JUMP, , " } } } "disabled_activators" { } } } } "group" { "id" "8" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_MENU, バトルメニュー, , " } } } "disabled_activators" { } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_PAUSE, ポーズ, , " } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_BASE_TARGET, ターゲット, , " } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Battle BATTLE_BASE_ATTACK, 通常攻撃, , " } } } "disabled_activators" { } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_DOWN, , " } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_LEFT, , " } } } "disabled_activators" { } } "button_back_left_upper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_UP, , " } } } "disabled_activators" { } } "button_back_right_upper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_RIGHT, , " } } } "disabled_activators" { } } } } "group" { "id" "12" "mode" "switches" "name" "" "description" "" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_START, 保存して戻る, , " } } } "disabled_activators" { } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_SELECT, 切り替え, , " } } } "disabled_activators" { } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_L1, メインタブ切り替え(左), , " } } } "disabled_activators" { } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_R1, メインタブ切り替え(右), , " } } } "disabled_activators" { } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_REMOVE, , " } } } "disabled_activators" { } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_ENTER, , " } } } "disabled_activators" { } } "button_back_left_upper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_BASE_UTILITY, , " } } } "disabled_activators" { } } "button_back_right_upper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action Menu MENU_CANCEL, , " } } } "disabled_activators" { } } } } "preset" { "id" "0" "name" "map" "group_source_bindings" { "4" "switch active" "5" "button_diamond active" "6" "left_trigger active" "7" "right_trigger active" "17" "joystick active" "19" "right_joystick active" "18" "dpad active" } } "preset" { "id" "1" "name" "Battle" "group_source_bindings" { "8" "switch active" "9" "button_diamond active" "10" "left_trigger active" "11" "right_trigger active" "20" "joystick active" "22" "right_joystick active" "21" "dpad active" } } "preset" { "id" "2" "name" "Menu" "group_source_bindings" { "12" "switch active" "13" "button_diamond active" "14" "left_trigger active" "15" "right_trigger active" "23" "joystick active" "25" "right_joystick active" "24" "dpad active" } } "settings" { } }