"controller_mappings"
{
	"version"		"3"
	"revision"		"1221"
	"title"		"NMS Official Custom"
	"description"		"Based on official layout with ease of use mappings added. Right stick menu scrolling, Run/Scan swap, Galactic Map button in flight. Touchpad split on foot, default Activate Torch left pad click, Inventories right pad click, Skip click either side."
	"creator"		"76561198127585535"
	"progenitor"		""
	"url"		"workshop://2963553789"
	"export_type"		"community"
	"controller_type"		"controller_ps5"
	"controller_caps"		"43473919"
	"major_revision"		"1023"
	"minor_revision"		"0"
	"Timestamp"		"1681715026"
	"actions"
	{
		"FRONTEND"
		{
			"title"		"#Set_Menu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"cursor"
				{
					"title"		"#Action_Cursor"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"char_cam"
				{
					"title"		"#Char_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"build_paint"		"#build_paint"
				"pause_menu"		"#Action_Menu"
				"SELECT"		"#Menu_Select"
				"Back"		"#Menu_Cancel"
				"left"		"#Menu_PrevPage"
				"right"		"#Menu_NextPage"
				"alt_left"		"#Menu_PrevCat"
				"alt_right"		"#Menu_NextCat"
				"Exit"		"#Action_ReturnToGame"
				"quitmenu"		"#Quit_Menu"
				"up"		"#Stack_Split_Up"
				"Down"		"#Stack_Split_Down"
				"alt_up"		"#Menu_UpCat"
				"alt_down"		"#Menu_LowCat"
				"Inventory"		"#Inventory"
				"netretry"		"#Network_Retry"
				"menu_transfer"		"#Menu_Transfer"
				"menu_upload"		"#Menu_Upload"
				"menu_delete"		"#Menu_Delete"
				"shop_buy_sell"		"#Menu_BuySell"
				"inventory_swap"		"#Menu_SwapInv"
				"confirmdelete"		"#Confirm_Delete"
				"menu_canceldelete"		"#Menu_CancelDelete"
				"char_show"		"#Char_Show"
				"skipmessage"		"#Skip_Message"
				"disc_view_up"		"#Disc_view_up"
				"disc_view_down"		"#Disc_view_down"
				"disc_upload"		"#Disc_upload"
				"disc_wonder"		"#disc_wonder"
				"build_SelectionMode"		"#build_SelectionMode"
				"build_wiring"		"#build_wiring"
				"build_pinrecipe"		"#Build_PinRecipe"
			}
		}
		"OnFootControls"
		{
			"title"		"#Set_Onfoot"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"tagmarker"		"#Tag_Marker"
				"Forward"		"#Player_Forward"
				"reverse"		"#Player_Back"
				"left"		"#Player_Left"
				"right"		"#Player_Right"
				"interact"		"#Action_Interact"
				"melee"		"#Action_Melee"
				"scan"		"#Action_Scan"
				"torch"		"#Torch"
				"analysis"		"#Action_Analysis"
				"zoom"		"#Action_Zoom"
				"showhud"		"#Show_HUD"
				"jump"		"#Action_Jump"
				"Run"		"#Action_Run"
				"fire"		"#Action_Fire"
				"alt_fire"		"#Action_Secondary"
				"reload"		"#Action_Reload"
				"swap_weapon"		"#Action_SwapWeapon"
				"quick_menu"		"#Action_QuickMenu"
				"build_menu"		"#Action_BuildMenu"
				"deconstruct"		"#Deconstruct"
				"swap_secondary"		"#Action_SwapSeconday"
				"placemarker"		"#Place_Marker"
				"Inventory"		"#Inventory"
				"pause_menu"		"#Action_Menu"
				"chat_toggle"		"#Chat_Toggle"
				"chat_send"		"#Chat_Send"
				"terrain_menu"		"#Terrain_Menu"
				"alt_up"		"#Terrain_SizeUp"
				"alt_down"		"#Terrain_SizeDown"
				"alt_left"		"#Terrain_Left"
				"alt_right"		"#Terrain_Right"
				"chat_pastehold"		"#Chat_PasteHold"
				"chat_paste"		"#Chat_Paste"
				"autowalk"		"#AutoWalk"
				"skipmessage"		"#Skip_Message"
				"SELECT"		"#Menu_Select"
				"bin_nextmode"		"#Binocs_NextMode"
				"bin_prevmode"		"#Binocs_PrevMode"
				"interactsecondary"		"#Action_InteractSecondary"
				"Back"		"#Menu_Cancel"
			}
		}
		"OnFootQuickMenu"
		{
			"title"		"#Set_OnfootQM"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"ui_left"		"#Action_QuickLeft"
				"ui_right"		"#Action_QuickRight"
				"SELECT"		"#Action_QuickConfirm"
				"Back"		"#Action_QuickBack"
				"Down"		"#Action_QuickDown"
				"up"		"#Action_QuickUp"
				"swap_weapon"		"#Action_SwapWeapon"
				"Inventory"		"#Inventory"
				"pause_menu"		"#Action_Menu"
				"jump"		"#Action_Jump"
				"Run"		"#Action_Run"
				"Forward"		"#Player_Forward"
				"reverse"		"#Player_Back"
				"left"		"#Player_Left"
				"right"		"#Player_Right"
				"swap_secondary"		"#Action_SwapSeconday"
				"alt_up"		"#Terrain_SizeUp"
				"alt_down"		"#Terrain_SizeDown"
				"terrain_edit"		"#Terrain_Edit"
				"terrain_shape"		"#Terrain_Shape"
				"alt_left"		"#Terrain_Left"
				"alt_right"		"#Terrain_Right"
				"terrain_switch"		"#Terrain_SwitchMode"
				"interact"		"#Action_Interact"
			}
		}
		"ShipControls"
		{
			"title"		"#Set_Ship"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"ship_steer"
				{
					"title"		"#Ship_Steer"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"acceleration"		"#Action_Accelerate"
				"braking"		"#Action_Brake"
			}
			"Button"
			{
				"quick_menu"		"#Action_QuickMenu"
				"Forward"		"#Action_Accelerate"
				"brake"		"#Action_Brake"
				"boost"		"#Action_Boost"
				"left"		"#Action_RollLeft"
				"right"		"#Action_RollRight"
				"Exit"		"#Ship_Exit"
				"land"		"#Action_Land"
				"fire_s"		"#Action_Fire"
				"swap_weapon"		"#Action_SwapWeapon"
				"scan"		"#Action_Scan"
				"pulse_jump"		"#Action_PulseJump"
				"ship_galmap"		"#Ship_Galactic_Map"
				"ship_freelook"		"#Ship_FreeLook"
				"ship_targetnext"		"#Ship_Target_Next"
				"ship_targetprev"		"#Ship_Target_Prev"
				"ship_targetcur"		"#Ship_Target_Current"
				"zoom"		"#Ship_Zoom"
				"pause_menu"		"#Action_Menu"
				"chat_toggle"		"#Chat_Toggle"
				"chat_send"		"#Chat_Send"
				"Inventory"		"#Inventory"
				"chat_pastehold"		"#Chat_PasteHold"
				"chat_paste"		"#Chat_Paste"
				"skipmessage"		"#Skip_Message"
				"interact"		"#Action_Interact"
				"showhud"		"#Show_HUD"
				"tagmarker"		"#Tag_Marker"
				"Back"		"#Menu_Cancel"
				"TargetFollow_Toggle"		"#Ship_Follow_Toggle"
				"TargetFollow_Hold"		"#Ship_Follow_Hold"
			}
		}
		"ShipQuickMenu"
		{
			"title"		"#Set_ShipQuickMenu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"ship_steer"
				{
					"title"		"#Ship_Steer"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"vehicle_steer"
				{
					"title"		"#Vehicle_Steer"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"acceleration"		"#Action_Accelerate"
				"braking"		"#Action_Brake"
				"forward3"		"#Vehicle_Forward"
				"reverse2"		"#Vehicle_Back"
				"alt_left2"		"#Vehicle_Left"
				"alt_right2"		"#Vehicle_Right"
				"vehicle_dec"		"#Vehicle_decelerate"
			}
			"Button"
			{
				"quick_menu"		"#Action_QuickMenu"
				"Back"		"#Action_QuickBack"
				"ui_right"		"#Action_QuickRight"
				"ui_left"		"#Action_QuickLeft"
				"up"		"#Action_QuickUp"
				"Down"		"#Action_QuickDown"
				"SELECT"		"#Action_QuickConfirm"
				"Inventory"		"#Inventory"
				"pause_menu"		"#Action_Menu"
				"left"		"#Action_RollLeft"
				"right"		"#Action_RollRight"
				"Forward"		"#Action_Accelerate"
				"brake"		"#Action_Brake"
				"forward2"		"#Vehicle_Forward"
				"reverse"		"#Vehicle_Back"
				"alt_left"		"#Vehicle_Left"
				"alt_right"		"#Vehicle_Right"
				"boost_v"		"#Vehicle_Boost"
				"land"		"#Action_Land"
				"vehicle_dec2"		"#Vehicle_decelerate"
			}
		}
		"VehicleMode"
		{
			"title"		"#Set_VehicleMode"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"vehicle_steer"
				{
					"title"		"#Vehicle_Steer"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"forward3"		"#Vehicle_Forward"
				"reverse2"		"#Vehicle_Back"
				"vehicle_dec"		"#Vehicle_decelerate"
				"alt_left2"		"#Vehicle_Left"
				"alt_right2"		"#Vehicle_Right"
			}
			"Button"
			{
				"quick_menu"		"#Action_QuickMenu"
				"forward2"		"#Vehicle_Forward"
				"reverse"		"#Vehicle_Back"
				"vehicle_dec2"		"#Vehicle_decelerate"
				"alt_left"		"#Vehicle_Left"
				"alt_right"		"#Vehicle_Right"
				"Exit"		"#Vehicle_Exit"
				"fire_v"		"#Vehicle_Attack"
				"swap_weapon_v"		"#Vehicle_ChangeWeapon"
				"scan"		"#Vehicle_Scan"
				"boost_v"		"#Vehicle_Boost"
				"jump"		"#Vehicle_Jump"
				"alt_fire"		"#Vehicle_Horn"
				"vehicle_placecheckpoint"		"#Vehicle_PlaceCheckpoint"
				"vehicle_deletecheckpoint"		"#Vehicle_DeleteCheckpoint"
				"pause_menu"		"#Action_Menu"
				"chat_toggle"		"#Chat_Toggle"
				"chat_send"		"#Chat_Send"
				"Inventory"		"#Inventory"
				"chat_pastehold"		"#Chat_PasteHold"
				"chat_paste"		"#Chat_Paste"
				"tagmarker"		"#Tag_Marker"
				"interact"		"#Action_Interact"
				"showhud"		"#Show_HUD"
				"Back"		"#Menu_Cancel"
				"skipmessage"		"#Skip_Message"
				"build_menu"		"#Action_BuildMenu"
			}
		}
		"GalacticMap"
		{
			"title"		"#Set_GalacticMap"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#GM_Move"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#GM_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"home"		"#GM_Home"
				"gal_base"		"#GalacticMap_PlanetBase"
				"boost"		"#GM_FlyFaster"
				"Exit"		"#GM_Exit"
				"screenshot"		"#Menu_Screenshot"
				"choose_next"		"#Action_NextScan"
				"fire"		"#GM_ToggleWaypoint"
				"alt_right"		"#GM_NextType"
				"alt_left"		"#GM_PrevType"
				"alt_up"		"#GM_PrevFilter"
				"alt_down"		"#GM_NextFilter"
				"Back"		"#Menu_Cancel"
				"SELECT"		"#Menu_Select"
				"map_moveright"		"#GM_MoveRight"
				"map_moveleft"		"#GM_MoveLeft"
				"up"		"#GM_MoveUp"
				"Down"		"#GM_MoveDown"
				"Forward"		"#GM_MoveForward"
				"reverse"		"#GM_MoveBack"
				"scan"		"#Action_Scan"
				"expand"		"#Galaxy_Expand"
			}
		}
		"PhotoModeMvCam"
		{
			"title"		"#Set_PhotoModeMenu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"toggle_camera"		"#Photo_ToggleCamera"
				"Exit"		"#Photo_Close"
				"up"		"#Photo_CamUp"
				"Down"		"#Photo_CamDown"
				"fire"		"#Photo_SunPos"
				"hide_hud"		"#Photo_HideHud"
				"SELECT"		"#Photo_TakePhoto"
				"alt_left"		"#Photo_CamRollLeft"
				"alt_right"		"#Photo_CamRollRight"
				"Forward"		"#Player_Forward"
				"reverse"		"#Player_Back"
				"left"		"#Player_Left"
				"right"		"#Player_Right"
				"Inventory"		"#Inventory"
				"pause_menu"		"#Action_Menu"
				"vr_turnleft"		"#Vr_Turn_Left"
				"vr_turnright"		"#Vr_Turn_Right"
			}
		}
		"PhotoModeMenu"
		{
			"title"		"#Set_PhotoMode"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"cursor"
				{
					"title"		"#Action_Cursor"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"toggle_camera"		"#Photo_ToggleCamera"
				"Exit"		"#Photo_Close"
				"ui_left"		"#Photo_CategoryLeft"
				"ui_right"		"#Photo_CategoryRight"
				"up"		"#Photo_ValueInc"
				"Down"		"#Photo_ValueDec"
				"alt_up"		"#Photo_OptionUp"
				"alt_down"		"#Photo_OptionDown"
				"hide_hud"		"#Photo_HideHud"
				"fire"		"#Photo_SunPos"
				"SELECT"		"#Menu_Select"
				"Back"		"#Menu_Cancel"
				"pause_menu"		"#Action_Menu"
				"Inventory"		"#Inventory"
			}
		}
		"BuildMenuSelectionMode"
		{
			"title"		"#Set_BuildMenuSelectionMode"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"pause_menu"		"#Action_Menu"
				"Inventory"		"#Inventory"
				"ui_left"		"#Action_QuickLeft"
				"ui_right"		"#Action_QuickRight"
				"Back"		"#Action_QuickBack"
				"up"		"#Action_QuickUp"
				"Down"		"#Action_QuickDown"
				"jump"		"#Action_Jump"
				"build_pickup"		"#build_pickup"
				"build_duplicate"		"#build_duplicate"
				"build_delete"		"#build_delete"
				"toggle_info"		"#Action_ToggleInfo"
				"build_switchbase"		"#Build_SwitchBase"
				"Forward"		"#Player_Forward"
				"reverse"		"#Player_Back"
				"left"		"#Player_Left"
				"right"		"#Player_Right"
				"Run"		"#Action_Run"
				"build_SelectionMode"		"#build_SelectionMode"
				"build_paint"		"#build_paint"
				"build_wiring"		"#build_wiring"
				"build_menu"		"#Action_BuildMenu"
				"build_nextpart"		"#build_nextpart"
			}
		}
		"BuildMenuPlacementMode"
		{
			"title"		"#Set_BuildMenuPlacementMode"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"build_rotatey"		"#Build_RotateY"
			}
			"Button"
			{
				"pause_menu"		"#Action_Menu"
				"Inventory"		"#Inventory"
				"jump"		"#Action_Jump"
				"fire"		"#Action_QuickBuild"
				"Back"		"#Action_QuickBack"
				"build_togglevisions"		"#Build_ToggleVisions"
				"build_scaleup"		"#Build_Scale_Up"
				"build_scaledown"		"#Build_Scale_Down"
				"rotate_left"		"#Action_Rotate2"
				"rotate_right"		"#Action_Rotate"
				"build_arotleft"		"#Build_ARotate_Left"
				"build_arotright"		"#Build_ARotate_Right"
				"toggle_info"		"#Action_ToggleInfo"
				"build_switchbase"		"#Build_SwitchBase"
				"Forward"		"#Player_Forward"
				"reverse"		"#Player_Back"
				"left"		"#Player_Left"
				"right"		"#Player_Right"
				"Run"		"#Action_Run"
				"build_SelectionMode"		"#build_SelectionMode"
				"build_snapping"		"#build_snapping"
				"build_paint"		"#build_paint"
				"build_wiring"		"#build_wiring"
				"build_nextpart"		"#build_nextpart"
				"build_menu"		"#Action_BuildMenu"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"Set_Menu"		"Menus"
			"Action_Cursor"		"Cursor Movement"
			"Action_Camera"		"Look"
			"Char_Camera"		"Rotate Camera"
			"build_paint"		"Recolour Building Part"
			"Action_Menu"		"Discoveries / Options"
			"Menu_Select"		"Confirm (Menus)"
			"Menu_Cancel"		"Back"
			"Menu_PrevPage"		"Previous Page"
			"Menu_NextPage"		"Next Page"
			"Menu_PrevCat"		"Previous Sub Page"
			"Menu_NextCat"		"Next Sub Page"
			"Action_ReturnToGame"		"Exit Menu"
			"Quit_Menu"		"Options / Quit"
			"Stack_Split_Up"		"Increase Item Stack"
			"Stack_Split_Down"		"Decrease Item Stack"
			"Menu_UpCat"		"Upper Category / Shop Page Up"
			"Menu_LowCat"		"Lower Category / Shop Page Down"
			"Inventory"		"Inventories"
			"Network_Retry"		"Retry Network Connection"
			"menu_transfer"		"Quick Transfer"
			"menu_upload"		"Initiate Process"
			"menu_delete"		"Discard Item"
			"Menu_BuySell"		"Toggle Buy / Sell"
			"Menu_SwapInv"		"Toggle Trade Inventory"
			"Confirm_Delete"		"Delete"
			"menu_canceldelete"		"Mode Select: Cancel"
			"char_show"		"Change Camera View"
			"Skip_Message"		"Skip"
			"disc_view_up"		"Discovery Page Scroll Up"
			"disc_view_down"		"Discovery Page Scroll Down"
			"disc_upload"		"Upload Discoveries"
			"disc_wonder"		"Add Discovery as Wonder"
			"build_SelectionMode"		"Toggle Edit/Build"
			"build_wiring"		"Toggle Wiring Mode"
			"build_pinrecipe"		"Pin Formula"
			"Set_Onfoot"		"On Foot"
			"Action_Move"		"Move"
			"Tag_Marker"		"Tag Marker"
			"Player_Forward"		"Move Forward"
			"Player_Back"		"Move Backward"
			"Player_Left"		"Strafe Left"
			"Player_Right"		"Strafe Right"
			"Action_Interact"		"Interact"
			"Action_Melee"		"Melee Attack"
			"Action_Scan"		"Scan"
			"torch"		"Activate Torch"
			"Action_Analysis"		"Analysis Visor"
			"Action_Zoom"		"Zoom"
			"Show_HUD"		"Show HUD"
			"Action_Jump"		"Jump"
			"Action_Run"		"Run"
			"Action_Fire"		"Fire Weapons"
			"Action_Secondary"		"Activate Alt Weapon"
			"Action_Reload"		"Reload Weapon"
			"Action_SwapWeapon"		"Change Weapon Mode"
			"Action_QuickMenu"		"Quick Menu"
			"Action_BuildMenu"		"Build Menu"
			"deconstruct"		"Pick Up Technology"
			"Action_SwapSeconday"		"Switch Alt Weapon"
			"Place_Marker"		"Place Marker"
			"chat_toggle"		"Toggle Text Chat"
			"chat_send"		"Send Chat Message"
			"terrain_menu"		"Advanced Mode Menu"
			"Terrain_SizeUp"		"Increase Terrain Beam Size"
			"Terrain_SizeDown"		"Decrease Terrain Beam Size"
			"Terrain_Left"		"Rotate Terrain Edit Plane Left"
			"Terrain_Right"		"Rotate Terrain Edit Plane Right"
			"chat_pastehold"		"Hold to Paste (Text Chat)"
			"chat_paste"		"Confirm Paste (Text Chat)"
			"autowalk"		"Toggle Auto Walk"
			"Binocs_NextMode"		"Next Survey Mode"
			"Binocs_PrevMode"		"Previous Survey Mode"
			"Action_InteractSecondary"		"Secondary Interaction"
			"Set_OnfootQM"		"Quick Menu (On Foot)"
			"Action_QuickLeft"		"Navigate Left"
			"Action_QuickRight"		"Navigate Right"
			"Action_QuickConfirm"		"Confirm (Quick Menu)"
			"Action_QuickBack"		"Back"
			"Action_QuickDown"		"Navigate Down"
			"Action_QuickUp"		"Navigate Up"
			"terrain_edit"		"Manipulate Terrain"
			"terrain_shape"		"Change Terrain Shape"
			"Terrain_SwitchMode"		"Toggle Terrain Mine / Create"
			"Set_Ship"		"Flight Controls"
			"ship_steer"		"Steer"
			"Action_Accelerate"		"Thrust"
			"Action_Brake"		"Brake"
			"Action_Boost"		"Boost"
			"Action_RollLeft"		"Roll Left / Pulse Drive"
			"Action_RollRight"		"Roll Right / Pulse Drive"
			"Ship_Exit"		"Exit Ship"
			"Action_Land"		"Land Ship"
			"Action_PulseJump"		"Pulse Engine"
			"Ship_Galactic_Map"		"Galactic Map"
			"ship_freelook"		"Free Look"
			"Ship_Target_Next"		"Next Target"
			"Ship_Target_Prev"		"Previous Target"
			"Ship_Target_Current"		"Closest Target"
			"Ship_Zoom"		"Zoom In"
			"Ship_Follow_Toggle"		"Combat Autopilot (Toggle)"
			"Ship_Follow_Hold"		"Combat Autopilot (Hold)"
			"Set_ShipQuickMenu"		"Quick Menu (Ship / Exocraft)"
			"vehicle_steer"		"Steer"
			"Vehicle_Forward"		"Accelerate"
			"Vehicle_Back"		"Reverse"
			"Vehicle_Left"		"Left"
			"Vehicle_Right"		"Right"
			"Vehicle_decelerate"		"Brake Exocraft"
			"Vehicle_Boost"		"Boost"
			"Set_VehicleMode"		"Exocraft"
			"Vehicle_Exit"		"Exit Exocraft"
			"Vehicle_Attack"		"Fire"
			"Vehicle_ChangeWeapon"		"Switch Weapon Mode"
			"Vehicle_Scan"		"Perform Scan"
			"Vehicle_Jump"		"Vertical Thrust"
			"Vehicle_Horn"		"Horn"
			"vehicle_placecheckpoint"		"Place Checkpoint"
			"vehicle_deletecheckpoint"		"Delete Checkpoint"
			"Set_GalacticMap"		"Galactic Map"
			"GM_Move"		"Player Movement"
			"GM_Camera"		"Camera Look"
			"GM_Home"		"View Current Location"
			"GalacticMap_PlanetBase"		"Highlight Home Base System"
			"GM_FlyFaster"		"Fast Navigation"
			"GM_Exit"		"Exit Map"
			"Menu_Screenshot"		"Toggle UI"
			"Action_NextScan"		"Select Next System"
			"GM_ToggleWaypoint"		"Add Waypoint"
			"GM_NextType"		"Next Navigation Mode"
			"GM_PrevType"		"Previous Navigation Mode"
			"GM_PrevFilter"		"Previous Filter"
			"GM_NextFilter"		"Next Filter"
			"GM_MoveRight"		"Move Right"
			"GM_MoveLeft"		"Move Left"
			"GM_MoveUp"		"Move Up"
			"GM_MoveDown"		"Move Down"
			"GM_MoveForward"		"Player Movement (Forward)"
			"GM_MoveBack"		"Player Movement (Back)"
			"Galaxy_Expand"		"Expand System Info"
			"Set_PhotoModeMenu"		"Photo Mode"
			"Photo_ToggleCamera"		"View / Save Camera Effects"
			"Photo_Close"		"Exit Photo Mode"
			"Photo_CamUp"		"Raise Camera Height"
			"Photo_CamDown"		"Lower Camera Height"
			"Photo_SunPos"		"Move Sun Position"
			"Photo_HideHud"		"Hide HUD"
			"Photo_TakePhoto"		"Take Screenshot"
			"Photo_CamRollLeft"		"Roll Camera Left"
			"Photo_CamRollRight"		"Roll Camera Right"
			"Vr_Turn_Left"		"Smooth Turn Left"
			"Vr_Turn_Right"		"Smooth Turn Right"
			"Set_PhotoMode"		"Photo Mode (Menu)"
			"Photo_CategoryLeft"		"Effects: Next Category"
			"Photo_CategoryRight"		"Effects: Previous Category"
			"Photo_ValueInc"		"Increase Setting"
			"Photo_ValueDec"		"Decrease Setting"
			"Photo_OptionUp"		"Navigate Up"
			"Photo_OptionDown"		"Navigate Down"
			"Set_BuildMenuSelectionMode"		"Base Part Editing"
			"build_pickup"		"Select Part"
			"build_duplicate"		"Duplicate Part"
			"build_delete"		"Delete Part"
			"Action_ToggleInfo"		"Toggle Build Camera"
			"build_switchbase"		"Switch Base"
			"build_nextpart"		"Cycle Base Part"
			"Set_BuildMenuPlacementMode"		"Base Part Placing"
			"build_rotatey"		"Free Rotate Y-Axis"
			"Action_QuickBuild"		"Place Building Part"
			"build_togglevisions"		"Toggle Part Previews"
			"Build_Scale_Up"		"Scale Part Up"
			"Build_Scale_Down"		"Scale Part Down"
			"Action_Rotate2"		"Rotate Snapping Part Left"
			"Action_Rotate"		"Rotate Snapping Part Right"
			"Build_ARotate_Left"		"Rotate Part Left"
			"Build_ARotate_Right"		"Rotate Part Right"
			"build_snapping"		"Toggle Free Part Placement"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Steam Deck Layout with Gyro Support"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Layout created by Hello Games for use with the Steam Deck. Includes gyro support."
		}
		"brazilian"
		{
			"Set_Menu"		"Menus"
			"Action_Cursor"		"Movimento do cursor"
			"Action_Camera"		"Olhar"
			"Char_Camera"		"Girar câmera"
			"build_paint"		"Recolorir Peça de Construção"
			"Action_Menu"		"Descobertas/Opções"
			"Menu_Select"		"Confirmar (menus)"
			"Menu_Cancel"		"Voltar"
			"Menu_PrevPage"		"Página anterior"
			"Menu_NextPage"		"Próxima página"
			"Menu_PrevCat"		"Subpágina anterior"
			"Menu_NextCat"		"Próxima subpágina"
			"Action_ReturnToGame"		"Sair do menu"
			"Quit_Menu"		"Opções/Sair"
			"Stack_Split_Up"		"Aumentar pilha de itens"
			"Stack_Split_Down"		"Reduzir pilha de itens"
			"Menu_UpCat"		"Categoria superior/Subir página da loja"
			"Menu_LowCat"		"Categoria inferior/Descer página da loja"
			"Inventory"		"Inventários"
			"Network_Retry"		"Reconectar rede"
			"menu_transfer"		"Transferência rápida"
			"menu_upload"		"Iniciar processo"
			"menu_delete"		"Descartar item"
			"Menu_BuySell"		"Alternar entre comprar/vender"
			"Menu_SwapInv"		"Alternar inventário de negociação"
			"Confirm_Delete"		"Excluir"
			"menu_canceldelete"		"Seleção de modo: Cancelar"
			"char_show"		"Mudar a visão da câmera"
			"Skip_Message"		"Pular"
			"disc_view_up"		"Role página de descobertas para cima"
			"disc_view_down"		"Role página de descobertas para baixo"
			"disc_upload"		"Carregue descobertas"
			"disc_wonder"		"Adicionar À Maravilhas"
			"build_SelectionMode"		"Alternar editar/construir"
			"build_wiring"		"Alternar Modo de Fiação"
			"build_pinrecipe"		"Fixar fórmula"
			"Set_Onfoot"		"A pé"
			"Action_Move"		"Mover-se"
			"Tag_Marker"		"Aplicar marcador"
			"Player_Forward"		"Ir para a frente"
			"Player_Back"		"Ir para trás"
			"Player_Left"		"Ir para a esquerda"
			"Player_Right"		"Ir para a direita"
			"Action_Interact"		"Interagir"
			"Action_Melee"		"Ataque físico"
			"Action_Scan"		"Verificar"
			"torch"		"Acender lanterna"
			"Action_Analysis"		"Visor de análise"
			"Action_Zoom"		"Zoom"
			"Show_HUD"		"Mostrar HUD"
			"Action_Jump"		"Saltar"
			"Action_Run"		"Correr"
			"Action_Fire"		"Disparar armas"
			"Action_Secondary"		"Ativar arma alternativa"
			"Action_Reload"		"Recarregar arma"
			"Action_SwapWeapon"		"Alterar modo de arma"
			"Action_QuickMenu"		"Menu rápido"
			"Action_BuildMenu"		"Menu de construção"
			"deconstruct"		"Recolher tecnologia"
			"Action_SwapSeconday"		"Mudar arma alternativa"
			"Place_Marker"		"Colocar marcador"
			"chat_toggle"		"Alternar chat por texto"
			"chat_send"		"Enviar mensagem de chat"
			"terrain_menu"		"Menu do modo avançado"
			"Terrain_SizeUp"		"Aumentar tamanho do feixe de terreno"
			"Terrain_SizeDown"		"Reduzir tamanho do feixe de terreno"
			"Terrain_Left"		"Girar plano de edição do terreno para a esquerda"
			"Terrain_Right"		"Girar plano de edição do terreno para a direita"
			"chat_pastehold"		"Segurar para colar (chat por texto)"
			"chat_paste"		"Confirmar colar (chat por texto)"
			"autowalk"		"Alternar caminhada automática"
			"Binocs_NextMode"		"Próximo modo de pesquisa"
			"Binocs_PrevMode"		"Modo de pesquisa anterior"
			"Action_InteractSecondary"		"Interação secundária"
			"Set_OnfootQM"		"Menu rápido (a pé)"
			"Action_QuickLeft"		"Navegar para a esquerda"
			"Action_QuickRight"		"Navegar para a direita"
			"Action_QuickConfirm"		"Confirmar (menu rápido)"
			"Action_QuickBack"		"Voltar"
			"Action_QuickDown"		"Navegar para baixo"
			"Action_QuickUp"		"Navegar para cima"
			"terrain_edit"		"Manipular terreno"
			"terrain_shape"		"Mudar forma do terreno"
			"Terrain_SwitchMode"		"Alternar entre minerar/criar terreno"
			"Set_Ship"		"Controles de voo"
			"ship_steer"		"Direção"
			"Action_Accelerate"		"Impulsionar"
			"Action_Brake"		"Frear"
			"Action_Boost"		"Incrementar"
			"Action_RollLeft"		"Rolar para a esquerda/Mecanismo de pulso"
			"Action_RollRight"		"Rolar para a direita/Mecanismo de pulso"
			"Ship_Exit"		"Sair da nave"
			"Action_Land"		"Pousar nave"
			"Action_PulseJump"		"Mecanismo de pulso"
			"Ship_Galactic_Map"		"Mapa galáctico"
			"ship_freelook"		"Visão livre"
			"Ship_Target_Next"		"Alvo seguinte"
			"Ship_Target_Prev"		"Alvo anterior"
			"Ship_Target_Current"		"Alvo mais próximo"
			"Ship_Zoom"		"Aumentar zoom"
			"Ship_Follow_Toggle"		"Piloto automático de combate (alternar)"
			"Ship_Follow_Hold"		"Piloto automático de combate (segurar)"
			"Set_ShipQuickMenu"		"Menu rápido (nave/exoveículo)"
			"vehicle_steer"		"Direção"
			"Vehicle_Forward"		"Acelerador"
			"Vehicle_Back"		"Dar ré"
			"Vehicle_Left"		"Esquerda"
			"Vehicle_Right"		"Direita"
			"Vehicle_decelerate"		"Frear exoveículo"
			"Vehicle_Boost"		"Incrementar"
			"Set_VehicleMode"		"Exoveículo"
			"Vehicle_Exit"		"Sair do exoveículo"
			"Vehicle_Attack"		"Disparar"
			"Vehicle_ChangeWeapon"		"Alternar modo de arma"
			"Vehicle_Scan"		"Fazer verificação"
			"Vehicle_Jump"		"Impulso vertical"
			"Vehicle_Horn"		"Buzina"
			"vehicle_placecheckpoint"		"Colocar ponto de controle"
			"vehicle_deletecheckpoint"		"Excluir o ponto de controle"
			"Set_GalacticMap"		"Mapa galáctico"
			"GM_Move"		"Movimento do jogador"
			"GM_Camera"		"Visão da câmera"
			"GM_Home"		"Ver localização atual"
			"GalacticMap_PlanetBase"		"Destacar sistema da base residencial"
			"GM_FlyFaster"		"Navegação rápida"
			"GM_Exit"		"Sair do mapa"
			"Menu_Screenshot"		"Alternar interface"
			"Action_NextScan"		"Selecionar próximo sistema"
			"GM_ToggleWaypoint"		"Adicionar ponto de referência"
			"GM_NextType"		"Próximo modo de navegação"
			"GM_PrevType"		"Modo de navegação anterior"
			"GM_PrevFilter"		"Filtro anterior"
			"GM_NextFilter"		"Próximo filtro"
			"GM_MoveRight"		"Mover para a direita"
			"GM_MoveLeft"		"Mover para a esquerda"
			"GM_MoveUp"		"Mover para cima"
			"GM_MoveDown"		"Mover para baixo"
			"GM_MoveForward"		"Movimento do jogador (para a frente)"
			"GM_MoveBack"		"Movimento do jogador (para trás)"
			"Galaxy_Expand"		"Expandir informações do sistema"
			"Set_PhotoModeMenu"		"Modo de foto"
			"Photo_ToggleCamera"		"Ver/salvar efeitos da câmera"
			"Photo_Close"		"Sair do modo de foto"
			"Photo_CamUp"		"Aumentar altura da câmera"
			"Photo_CamDown"		"Câmera mais baixa"
			"Photo_SunPos"		"Mover posição do sol"
			"Photo_HideHud"		"Ocultar HUD"
			"Photo_TakePhoto"		"Capturar tela"
			"Photo_CamRollLeft"		"Rolar câmera para a esquerda"
			"Photo_CamRollRight"		"Rolar câmera para a direita"
			"Vr_Turn_Left"		"Virada suave para a esquerda"
			"Vr_Turn_Right"		"Virada suave para a direita"
			"Set_PhotoMode"		"Modo de foto (Menu)"
			"Photo_CategoryLeft"		"Efeitos: Próxima categoria"
			"Photo_CategoryRight"		"Efeitos: Categoria anterior"
			"Photo_ValueInc"		"Aumentar ajuste"
			"Photo_ValueDec"		"Reduzir ajuste"
			"Photo_OptionUp"		"Navegar para cima"
			"Photo_OptionDown"		"Navegar para baixo"
			"Set_BuildMenuSelectionMode"		"Edição de Partes de Base"
			"build_pickup"		"Selecionar Peça"
			"build_duplicate"		"Duplicar Peça"
			"build_delete"		"Excluir Peça"
			"Action_ToggleInfo"		"Alternar câmera de construção"
			"build_switchbase"		"Alternar base"
			"build_nextpart"		"Alternar Partes de Base"
			"Set_BuildMenuPlacementMode"		"Posicionamento de Partes de Base"
			"build_rotatey"		"Giro livre do eixo Y"
			"Action_QuickBuild"		"Posicionar peça de construção"
			"build_togglevisions"		"Alternar Visão das Peças"
			"Build_Scale_Up"		"Aumentar escala da peça"
			"Build_Scale_Down"		"Diminuir escala da peça"
			"Action_Rotate2"		"Girar peça de encaixe para a esquerda"
			"Action_Rotate"		"Girar peça de encaixe para a direita"
			"Build_ARotate_Left"		"Girar peça para a esquerda"
			"Build_ARotate_Right"		"Girar peça para a direita"
			"build_snapping"		"Alternar Posicionamento de Peças Livre"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Layout de Steam Deck com suporte para giroscópio"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Layout criado pela Hello Games para uso com o Steam Deck. Inclui suporte para giroscópio."
		}
		"dutch"
		{
			"Set_Menu"		"Menu's"
			"Action_Cursor"		"Aanwijzer verplaatsen"
			"Action_Camera"		"Rondkijken"
			"Char_Camera"		"Camera draaien"
			"build_paint"		"Kleur bouwonderdeel wijzigen"
			"Action_Menu"		"Ontdekkingen/opties"
			"Menu_Select"		"Bevestigen (menu's)"
			"Menu_Cancel"		"Terug"
			"Menu_PrevPage"		"Vorige pagina"
			"Menu_NextPage"		"Volgende pagina"
			"Menu_PrevCat"		"Vorige subpagina"
			"Menu_NextCat"		"Volgende subpagina"
			"Action_ReturnToGame"		"Menu verlaten"
			"Quit_Menu"		"Opties/Stoppen"
			"Stack_Split_Up"		"Voorwerpstapel verhogen"
			"Stack_Split_Down"		"Voorwerpstapel verlagen"
			"Menu_UpCat"		"Omhoog/Vorige winkelpagina"
			"Menu_LowCat"		"Omlaag/Volgende winkelpagina"
			"Inventory"		"Inventarissen"
			"Network_Retry"		"Opnieuw verbinden met netwerk"
			"menu_transfer"		"Snel verplaatsen"
			"menu_upload"		"Procedure initiëren"
			"menu_delete"		"Voorwerp afdanken"
			"Menu_BuySell"		"Wisselen tussen kopen/verkopen"
			"Menu_SwapInv"		"Handelsinventaris aan/uit"
			"Confirm_Delete"		"Verwijderen"
			"menu_canceldelete"		"Speltype kiezen: annuleren"
			"char_show"		"Ander cameraperspectief"
			"Skip_Message"		"Overslaan"
			"disc_view_up"		"Omhoog op pagina met ontdekkingen"
			"disc_view_down"		"Omlaag op pagina met ontdekkingen"
			"disc_upload"		"Upload ontdekkingen "
			"disc_wonder"		"Toevoegen Aan Wonderen"
			"build_SelectionMode"		"Bewerken/Constructie"
			"build_wiring"		"Bedradingsstand aan/uit"
			"build_pinrecipe"		"Formule vastzetten"
			"Set_Onfoot"		"Te voet"
			"Action_Move"		"Verplaatsen"
			"Tag_Marker"		"Markering volgen"
			"Player_Forward"		"Naar voren"
			"Player_Back"		"Naar achteren"
			"Player_Left"		"Zijdelings stappen naar links"
			"Player_Right"		"Zijdelings stappen naar rechts"
			"Action_Interact"		"Interactie"
			"Action_Melee"		"Contactaanval"
			"Action_Scan"		"Scannen"
			"torch"		"Zaklamp inschakelen"
			"Action_Analysis"		"Analysevizier"
			"Action_Zoom"		"Zoomen"
			"Show_HUD"		"Scherminfo weergeven"
			"Action_Jump"		"Springen"
			"Action_Run"		"Rennen"
			"Action_Fire"		"Wapens afvuren"
			"Action_Secondary"		"Tweede wapen activeren"
			"Action_Reload"		"Wapen herladen"
			"Action_SwapWeapon"		"Andere wapenstand"
			"Action_QuickMenu"		"Snelmenu"
			"Action_BuildMenu"		"Bouwmenu"
			"deconstruct"		"Technologie oppakken"
			"Action_SwapSeconday"		"Ander tweede wapen"
			"Place_Marker"		"Markering plaatsen"
			"chat_toggle"		"Tekstchat aan/uit"
			"chat_send"		"Chatbericht sturen"
			"terrain_menu"		"Menu geavanceerde stand"
			"Terrain_SizeUp"		"Grotere terreinstraal"
			"Terrain_SizeDown"		"Kleinere terreinstraal"
			"Terrain_Left"		"Vlak voor terreinbewerking naar links draaien"
			"Terrain_Right"		"Vlak voor terreinbewerking naar rechts draaien"
			"chat_pastehold"		"Ingedrukt houden voor plakken (tekstchat)"
			"chat_paste"		"Plakken bevestigen (tekstchat)"
			"autowalk"		"Automatisch lopen aan/uit"
			"Binocs_NextMode"		"Volgende verkenningsfunctie"
			"Binocs_PrevMode"		"Vorige verkenningsfunctie"
			"Action_InteractSecondary"		"Secundaire interactie"
			"Set_OnfootQM"		"Snelmenu (te voet)"
			"Action_QuickLeft"		"Naar links"
			"Action_QuickRight"		"Naar rechts"
			"Action_QuickConfirm"		"Bevestigen (snelmenu)"
			"Action_QuickBack"		"Terug"
			"Action_QuickDown"		"Omlaag"
			"Action_QuickUp"		"Omhoog"
			"terrain_edit"		"Terrein vervormen"
			"terrain_shape"		"Andere terreinvorm"
			"Terrain_SwitchMode"		"Wisselen tussen terrein delven/maken"
			"Set_Ship"		"Besturing vliegen"
			"ship_steer"		"Sturen"
			"Action_Accelerate"		"Versnellen"
			"Action_Brake"		"Afremmen"
			"Action_Boost"		"Boosten"
			"Action_RollLeft"		"Naar links rollen / Pulsmotor"
			"Action_RollRight"		"Naar rechts rollen / Pulsmotor"
			"Ship_Exit"		"Schip verlaten"
			"Action_Land"		"Landen met schip"
			"Action_PulseJump"		"Pulsmotor"
			"Ship_Galactic_Map"		"Galactische kaart"
			"ship_freelook"		"Vrij rondkijken"
			"Ship_Target_Next"		"Volgend doelwit"
			"Ship_Target_Prev"		"Vorig doelwit"
			"Ship_Target_Current"		"Dichtstbijzijnd doelwit"
			"Ship_Zoom"		"Inzoomen"
			"Ship_Follow_Toggle"		"Automatische gevechtspiloot (aan/uit)"
			"Ship_Follow_Hold"		"Automatische gevechtspiloot (ingedrukt houden)"
			"Set_ShipQuickMenu"		"Snelmenu (schip/exocraft)"
			"vehicle_steer"		"Sturen"
			"Vehicle_Forward"		"Versnellen"
			"Vehicle_Back"		"Achteruit"
			"Vehicle_Left"		"Naar links"
			"Vehicle_Right"		"Naar rechts"
			"Vehicle_decelerate"		"Exocraft afremmen"
			"Vehicle_Boost"		"Boosten"
			"Set_VehicleMode"		"Exocraft"
			"Vehicle_Exit"		"Exocraft verlaten"
			"Vehicle_Attack"		"Schieten"
			"Vehicle_ChangeWeapon"		"Andere wapenstand"
			"Vehicle_Scan"		"Scannen"
			"Vehicle_Jump"		"Verticale stuwraket gebruiken"
			"Vehicle_Horn"		"Claxon"
			"vehicle_placecheckpoint"		"Checkpoint plaatsen"
			"vehicle_deletecheckpoint"		"Checkpoint verwijderen"
			"Set_GalacticMap"		"Galactische kaart"
			"GM_Move"		"Speler verplaatsen"
			"GM_Camera"		"Camerabeweging"
			"GM_Home"		"Huidige locatie weergeven"
			"GalacticMap_PlanetBase"		"Thuisbasis markeren"
			"GM_FlyFaster"		"Snel navigeren"
			"GM_Exit"		"Kaart verlaten"
			"Menu_Screenshot"		"Interface aan/uit"
			"Action_NextScan"		"Volgend systeem selecteren"
			"GM_ToggleWaypoint"		"Routepunt toevoegen"
			"GM_NextType"		"Volgende navigatiefunctie"
			"GM_PrevType"		"Vorige navigatiefunctie"
			"GM_PrevFilter"		"Vorig filter"
			"GM_NextFilter"		"Volgend filter"
			"GM_MoveRight"		"Naar rechts"
			"GM_MoveLeft"		"Naar links"
			"GM_MoveUp"		"Omhoog bewegen"
			"GM_MoveDown"		"Omlaag bewegen"
			"GM_MoveForward"		"Speler verplaatsen (vooruit)"
			"GM_MoveBack"		"Speler verplaatsen (achteruit)"
			"Galaxy_Expand"		"Info stelsel uitvouwen"
			"Set_PhotoModeMenu"		"Fotomodule"
			"Photo_ToggleCamera"		"Camera-effecten weergeven/opslaan"
			"Photo_Close"		"Fotomodule afsluiten"
			"Photo_CamUp"		"Camera hoger"
			"Photo_CamDown"		"Camera lager"
			"Photo_SunPos"		"Zon verplaatsen"
			"Photo_HideHud"		"Scherminfo verbergen"
			"Photo_TakePhoto"		"Screenshot maken"
			"Photo_CamRollLeft"		"Camera naar links"
			"Photo_CamRollRight"		"Camera naar rechts"
			"Vr_Turn_Left"		"Soepel naar links draaien"
			"Vr_Turn_Right"		"Soepel naar rechts draaien"
			"Set_PhotoMode"		"Fotomodule (menu)"
			"Photo_CategoryLeft"		"Effecten: volgende categorie"
			"Photo_CategoryRight"		"Effecten: vorige categorie"
			"Photo_ValueInc"		"Instelling verhogen"
			"Photo_ValueDec"		"Instelling verlagen"
			"Photo_OptionUp"		"Omhoog navigeren"
			"Photo_OptionDown"		"Omlaag"
			"Set_BuildMenuSelectionMode"		"Basisonderdeel bewerken"
			"build_pickup"		"Onderdeel selecteren"
			"build_duplicate"		"Onderdeel dupliceren"
			"build_delete"		"Onderdeel verwijderen"
			"Action_ToggleInfo"		"Bouwcamera aan/uit"
			"build_switchbase"		"Andere basis"
			"build_nextpart"		"Door basisonderdelen bladeren"
			"Set_BuildMenuPlacementMode"		"Basisonderdeel plaatsen"
			"build_rotatey"		"Vrij ronddraaien y-as"
			"Action_QuickBuild"		"Bouwonderdeel plaatsen"
			"build_togglevisions"		"Voorbeeldweergave onderdelen aan/uit"
			"Build_Scale_Up"		"Onderdeel groter"
			"Build_Scale_Down"		"Onderdeel kleiner"
			"Action_Rotate2"		"Klikonderdeel linksom draaien"
			"Action_Rotate"		"Klikonderdeel rechtsom draaien"
			"Build_ARotate_Left"		"Onderdeel linksom draaien"
			"Build_ARotate_Right"		"Onderdeel rechtsom draaien"
			"build_snapping"		"Onderdeel vrij plaatsen aan/uit"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Steam Deck-indeling met gyro-ondersteuning"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Door Hello Games gemaakte indeling voor de Steam Deck. Inclusief gyro-ondersteuning."
		}
		"french"
		{
			"Set_Menu"		"Menus"
			"Action_Cursor"		"Déplacement du curseur"
			"Action_Camera"		"Regarder"
			"Char_Camera"		"Faire pivoter la caméra"
			"build_paint"		"Changer la couleur de l'élément de construction"
			"Action_Menu"		"Découvertes / options"
			"Menu_Select"		"Confirmer (Menus)"
			"Menu_Cancel"		"Retour"
			"Menu_PrevPage"		"Page précédente"
			"Menu_NextPage"		"Page suivante"
			"Menu_PrevCat"		"Sous-page précéd."
			"Menu_NextCat"		"Sous-page suiv."
			"Action_ReturnToGame"		"Quitter menu"
			"Quit_Menu"		"Options / Quitter"
			"Stack_Split_Up"		"Augmenter nombre"
			"Stack_Split_Down"		"Réduire nombre"
			"Menu_UpCat"		"Défiler vers le haut (Catégorie / Boutique)"
			"Menu_LowCat"		"Défiler vers le bas (Catégorie / Boutique)"
			"Inventory"		"Inventaires"
			"Network_Retry"		"Réessayer de se connecter"
			"menu_transfer"		"Transfert rapide"
			"menu_upload"		"Démarrer le processus"
			"menu_delete"		"Jeter objet"
			"Menu_BuySell"		"Achats / ventes"
			"Menu_SwapInv"		"Échange d'inventaire"
			"Confirm_Delete"		"Supprimer"
			"menu_canceldelete"		"Choix de mode : annuler"
			"char_show"		"Changer la vue de caméra"
			"Skip_Message"		"Passer"
			"disc_view_up"		"Parcourir la page des découvertes vers le haut"
			"disc_view_down"		"Parcourir la page des découvertes vers le bas"
			"disc_upload"		"Envoyer les découvertes"
			"disc_wonder"		"Ajouter À Merveilles"
			"build_SelectionMode"		"Basculer mode Modifier/Construire"
			"build_wiring"		"Activer/désactiver le mode câblage"
			"build_pinrecipe"		"Épingler formule"
			"Set_Onfoot"		"À pied"
			"Action_Move"		"Se déplacer"
			"Tag_Marker"		"Placer un marqueur"
			"Player_Forward"		"Avancer"
			"Player_Back"		"Reculer"
			"Player_Left"		"Déplacement latéral gauche"
			"Player_Right"		"Déplacement latéral droit"
			"Action_Interact"		"Interagir"
			"Action_Melee"		"Attaque au corps à corps"
			"Action_Scan"		"Scanner"
			"torch"		"Allumer la lampe-torche"
			"Action_Analysis"		"Visière d'analyse"
			"Action_Zoom"		"Zoom"
			"Show_HUD"		"Afficher l'ATH"
			"Action_Jump"		"Sauter"
			"Action_Run"		"Courir"
			"Action_Fire"		"Tirer avec les armes"
			"Action_Secondary"		"Activer l'arme secondaire"
			"Action_Reload"		"Recharger l'arme"
			"Action_SwapWeapon"		"Changer de mode d'arme"
			"Action_QuickMenu"		"Menu rapide"
			"Action_BuildMenu"		"Menu de construction"
			"deconstruct"		"Ramasser la technologie"
			"Action_SwapSeconday"		"Changer d'arme alternative"
			"Place_Marker"		"Placer le marqueur"
			"chat_toggle"		"Ouvrir/fermer chat textuel"
			"chat_send"		"Envoyer un message sur le chat"
			"terrain_menu"		"Mode avancé"
			"Terrain_SizeUp"		"Augmenter la taille du rayon du terrain"
			"Terrain_SizeDown"		"Réduire la taille du rayon du terrain"
			"Terrain_Left"		"Faire pivoter la grille du terrain à gauche"
			"Terrain_Right"		"Faire pivoter la grille du terrain à droite"
			"chat_pastehold"		"Maintenir pour coller (chat textuel)"
			"chat_paste"		"Confirmer le collage (chat textuel)"
			"autowalk"		"Activer/désactiver la marche automatique"
			"Binocs_NextMode"		"Mode sondage suivant"
			"Binocs_PrevMode"		"Mode sondage précédent"
			"Action_InteractSecondary"		"Interaction secondaire"
			"Set_OnfootQM"		"Menu rapide (à pied)"
			"Action_QuickLeft"		"Naviguer vers la gauche"
			"Action_QuickRight"		"Naviguer vers la droite"
			"Action_QuickConfirm"		"Confirmer (Menu rapide)"
			"Action_QuickBack"		"Retour"
			"Action_QuickDown"		"Naviguer vers le bas"
			"Action_QuickUp"		"Naviguer vers le haut"
			"terrain_edit"		"Manipuler le terrain"
			"terrain_shape"		"Changer forme du terrain"
			"Terrain_SwitchMode"		"Activer/désactiver mine du terrain / Créer"
			"Set_Ship"		"Commandes de vol"
			"ship_steer"		"Tourner"
			"Action_Accelerate"		"Poussée"
			"Action_Brake"		"Freiner"
			"Action_Boost"		"Turbo"
			"Action_RollLeft"		"Roulis à gauche / Propulseur à impulsions"
			"Action_RollRight"		"Roulis à droite / Propulseur à impulsions"
			"Ship_Exit"		"Quitter le vaisseau"
			"Action_Land"		"Atterrir"
			"Action_PulseJump"		"Pulsoréacteur"
			"Ship_Galactic_Map"		"Carte galactique"
			"ship_freelook"		"Vue libre"
			"Ship_Target_Next"		"Cible suivante"
			"Ship_Target_Prev"		"Cible précédente"
			"Ship_Target_Current"		"Cible la plus proche"
			"Ship_Zoom"		"Zoom avant"
			"Ship_Follow_Toggle"		"Pilote automatique de combat (activer/désactiver)"
			"Ship_Follow_Hold"		"Pilote automatique de combat (maintenir)"
			"Set_ShipQuickMenu"		"Menu rapide (vaisseau / exonef)"
			"vehicle_steer"		"Tourner"
			"Vehicle_Forward"		"Accélérer"
			"Vehicle_Back"		"Faire marche arrière"
			"Vehicle_Left"		"Gauche"
			"Vehicle_Right"		"Droite"
			"Vehicle_decelerate"		"Freiner l'exonef"
			"Vehicle_Boost"		"Turbo"
			"Set_VehicleMode"		"Exonef"
			"Vehicle_Exit"		"Sortir de l'exonef"
			"Vehicle_Attack"		"Tirer"
			"Vehicle_ChangeWeapon"		"Changer de mode d'arme"
			"Vehicle_Scan"		"Scanner"
			"Vehicle_Jump"		"Poussée verticale"
			"Vehicle_Horn"		"Klaxon"
			"vehicle_placecheckpoint"		"Placer le point de contrôle"
			"vehicle_deletecheckpoint"		"Supprimer le point de passage"
			"Set_GalacticMap"		"Carte galactique"
			"GM_Move"		"Déplacement du joueur"
			"GM_Camera"		"Vue caméra"
			"GM_Home"		"Voir la localisation actuelle"
			"GalacticMap_PlanetBase"		"Mettre le système de la base d'origine en surbrillance"
			"GM_FlyFaster"		"Navigation rapide"
			"GM_Exit"		"Quitter la carte"
			"Menu_Screenshot"		"Activer/désactiver l'IU"
			"Action_NextScan"		"Sélectionner le système suivant"
			"GM_ToggleWaypoint"		"Ajouter un point de passage"
			"GM_NextType"		"Mode de navigation suivant"
			"GM_PrevType"		"Mode de navigation précédent"
			"GM_PrevFilter"		"Filtre précédent"
			"GM_NextFilter"		"Filtre suivant"
			"GM_MoveRight"		"Déplacer à droite"
			"GM_MoveLeft"		"Déplacer à gauche"
			"GM_MoveUp"		"Monter"
			"GM_MoveDown"		"Descendre"
			"GM_MoveForward"		"Déplacement du joueur (avant)"
			"GM_MoveBack"		"Déplacement du joueur (arrière)"
			"Galaxy_Expand"		"Agrandir informations système"
			"Set_PhotoModeMenu"		"Mode photo"
			"Photo_ToggleCamera"		"Voir / sauvegarder effets de caméra"
			"Photo_Close"		"Quitter le mode photo"
			"Photo_CamUp"		"Augmenter la hauteur de la caméra"
			"Photo_CamDown"		"Réduire la hauteur de la caméra"
			"Photo_SunPos"		"Changer la position du soleil"
			"Photo_HideHud"		"Masquer l'ATH"
			"Photo_TakePhoto"		"Prendre capture d'écran"
			"Photo_CamRollLeft"		"Tourner la caméra à gauche"
			"Photo_CamRollRight"		"Tourner la caméra à droite"
			"Vr_Turn_Left"		"Virage souple à gauche"
			"Vr_Turn_Right"		"Virage souple à droite"
			"Set_PhotoMode"		"Mode photo (menu)"
			"Photo_CategoryLeft"		"Effets : catégorie suivante"
			"Photo_CategoryRight"		"Effets : catégorie précédente"
			"Photo_ValueInc"		"Augmenter le réglage"
			"Photo_ValueDec"		"Réduire le réglage"
			"Photo_OptionUp"		"Naviguer vers le haut"
			"Photo_OptionDown"		"Naviguer vers le bas"
			"Set_BuildMenuSelectionMode"		"Modifier l'élément de base"
			"build_pickup"		"Sélectionner l'élément"
			"build_duplicate"		"Dupliquer l'élément"
			"build_delete"		"Supprimer l'élément"
			"Action_ToggleInfo"		"Caméra de construction"
			"build_switchbase"		"Changer de base"
			"build_nextpart"		"Changer d'élément de base"
			"Set_BuildMenuPlacementMode"		"Placer l'élément de base"
			"build_rotatey"		"Faire pivoter librement sur l'axe Y"
			"Action_QuickBuild"		"Placer l'élément de construction"
			"build_togglevisions"		"Activer/désactiver la prévisualisation d'élément"
			"Build_Scale_Up"		"Augmenter l'échelle"
			"Build_Scale_Down"		"Réduire l'échelle"
			"Action_Rotate2"		"Faire pivoter l'élément à emboîter vers la gauche"
			"Action_Rotate"		"Faire pivoter l'élément à emboîter vers la droite"
			"Build_ARotate_Left"		"Faire pivoter l'élément à gauche"
			"Build_ARotate_Right"		"Faire pivoter l'élément à droite"
			"build_snapping"		"Activer/désactiver le placement libre"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Modèle Steam Deck avec support gyroscopique"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Modèle créé par Hello Games pour une utilisation avec le Steam Deck. Comprend un support gyroscopique."
		}
		"german"
		{
			"Set_Menu"		"Menüs"
			"Action_Cursor"		"Cursor-Bewegung"
			"Action_Camera"		"Umsehen"
			"Char_Camera"		"Kamera drehen"
			"build_paint"		"Gebäudeteile umfärben"
			"Action_Menu"		"Entdeckungen/Optionen"
			"Menu_Select"		"Bestätigen (Menüs)"
			"Menu_Cancel"		"Zurück"
			"Menu_PrevPage"		"Vorherige Seite"
			"Menu_NextPage"		"Nächste Seite"
			"Menu_PrevCat"		"Vorherige Unterseite"
			"Menu_NextCat"		"Nächste Unterseite"
			"Action_ReturnToGame"		"Verlassen"
			"Quit_Menu"		"Optionen/Beenden"
			"Stack_Split_Up"		"Gegenstandsstapel erhöhen"
			"Stack_Split_Down"		"Gegenstandsstapel reduzieren"
			"Menu_UpCat"		"Obere Kategorie/Shop-Seite nach oben"
			"Menu_LowCat"		"Untere Kategorie/Shop-Seite nach unten"
			"Inventory"		"Inventare"
			"Network_Retry"		"Netzwerkverbindung erneuern"
			"menu_transfer"		"Schnellübertragung"
			"menu_upload"		"Vorgang starten"
			"menu_delete"		"Gegenstand verwerfen"
			"Menu_BuySell"		"Kaufen/Verkaufen umschalten"
			"Menu_SwapInv"		"Handelsinventar ein/aus"
			"Confirm_Delete"		"Löschen"
			"menu_canceldelete"		"Moduswahl: Abbrechen"
			"char_show"		"Kameraansicht ändern"
			"Skip_Message"		"Überspringen"
			"disc_view_up"		"Entdeckungen-Seite hochscrollen"
			"disc_view_down"		"Entdeckungen-Seite runterscrollen"
			"disc_upload"		"Entdeckungen hochladen"
			"disc_wonder"		"Entdeckung zu persönlichen Aufzeichnungen hinzufügen"
			"build_SelectionMode"		"Bearbeiten/Bauen umschalten"
			"build_wiring"		"Verkabelungsmodus umschalten"
			"build_pinrecipe"		"Formel anpinnen"
			"Set_Onfoot"		"Zu Fuß"
			"Action_Move"		"Bewegen"
			"Tag_Marker"		"Markierung setzen"
			"Player_Forward"		"Vorwärts bewegen"
			"Player_Back"		"Rückwärts bewegen"
			"Player_Left"		"Seitwärts nach links"
			"Player_Right"		"Seitwärts nach rechts"
			"Action_Interact"		"Interagieren"
			"Action_Melee"		"Nahkampfangriff"
			"Action_Scan"		"Scannen"
			"torch"		"Taschenlampe aktivieren"
			"Action_Analysis"		"Analysevisier"
			"Action_Zoom"		"Zoomen"
			"Show_HUD"		"HUD anzeigen"
			"Action_Jump"		"Springen"
			"Action_Run"		"Rennen"
			"Action_Fire"		"Waffen abfeuern"
			"Action_Secondary"		"Zweitwaffe aktivieren"
			"Action_Reload"		"Waffe nachladen"
			"Action_SwapWeapon"		"Waffenmodus ändern"
			"Action_QuickMenu"		"Schnellmenü"
			"Action_BuildMenu"		"Baumenü"
			"deconstruct"		"Technologie aufnehmen"
			"Action_SwapSeconday"		"Zweitwaffe wechseln"
			"Place_Marker"		"Markierung setzen"
			"chat_toggle"		"Text-Chat ein/aus"
			"chat_send"		"Chat-Nachricht senden"
			"terrain_menu"		"Menü für fortgeschrittenen Modus"
			"Terrain_SizeUp"		"Terrain-Balkengröße erhöhen"
			"Terrain_SizeDown"		"Terrain-Balkengröße reduzieren"
			"Terrain_Left"		"Terrain-Bearbeitungsraster nach links drehen"
			"Terrain_Right"		"Terrain-Bearbeitungsraster nach rechts drehen"
			"chat_pastehold"		"Gedrückt halten zum Einfügen (Text-Chat)"
			"chat_paste"		"Einfügen bestätigen (Text-Chat)"
			"autowalk"		"Autom. Gehen ein/aus"
			"Binocs_NextMode"		"Nächster Begutachtungsmodus"
			"Binocs_PrevMode"		"Vorheriger Begutachtungsmodus"
			"Action_InteractSecondary"		"Sekundärinteraktion"
			"Set_OnfootQM"		"Schnellmenü (zu Fuß)"
			"Action_QuickLeft"		"Nach links"
			"Action_QuickRight"		"Nach rechts"
			"Action_QuickConfirm"		"Bestätigen (Schnellmenü)"
			"Action_QuickBack"		"Zurück"
			"Action_QuickDown"		"Nach unten"
			"Action_QuickUp"		"Nach oben"
			"terrain_edit"		"Terrain bearbeiten"
			"terrain_shape"		"Terrain-Form ändern"
			"Terrain_SwitchMode"		"Terrain abbauen/erstellen umschalten"
			"Set_Ship"		"Flugsteuerung"
			"ship_steer"		"Lenken"
			"Action_Accelerate"		"Schubdüsen"
			"Action_Brake"		"Bremsen"
			"Action_Boost"		"Boost"
			"Action_RollLeft"		"Nach links rollen/Impulsantrieb"
			"Action_RollRight"		"Nach rechts rollen/Impulsantrieb"
			"Ship_Exit"		"Schiff verlassen"
			"Action_Land"		"Schiff landen"
			"Action_PulseJump"		"Impulsantrieb"
			"Ship_Galactic_Map"		"Galaktische Karte"
			"ship_freelook"		"Freies Umsehen"
			"Ship_Target_Next"		"Nächstes Ziel"
			"Ship_Target_Prev"		"Vorheriges Ziel"
			"Ship_Target_Current"		"Nächstgelegenes Ziel"
			"Ship_Zoom"		"Heranzoomen"
			"Ship_Follow_Toggle"		"Kampf-Autopilot (umschalten)"
			"Ship_Follow_Hold"		"Kampf-Autopilot (halten)"
			"Set_ShipQuickMenu"		"Schnellmenü (Schiff/Exo-Fahrzeug)"
			"vehicle_steer"		"Lenken"
			"Vehicle_Forward"		"Beschleunigen"
			"Vehicle_Back"		"Rückwärts"
			"Vehicle_Left"		"Links"
			"Vehicle_Right"		"Rechts"
			"Vehicle_decelerate"		"Bremse Exo-Fahrzeug"
			"Vehicle_Boost"		"Boost"
			"Set_VehicleMode"		"Exo-Fahrzeug"
			"Vehicle_Exit"		"Exo-Fahrzeug verlassen"
			"Vehicle_Attack"		"Feuern"
			"Vehicle_ChangeWeapon"		"Waffenmodus wechseln"
			"Vehicle_Scan"		"Scan ausführen"
			"Vehicle_Jump"		"Vertikaler Schub"
			"Vehicle_Horn"		"Hupe"
			"vehicle_placecheckpoint"		"Kontrollpunkt platzieren"
			"vehicle_deletecheckpoint"		"Kontrollpunkt entfernen"
			"Set_GalacticMap"		"Galaktische Karte"
			"GM_Move"		"Spielerbewegung"
			"GM_Camera"		"Kamerabewegung"
			"GM_Home"		"Derzeitigen Standort ansehen"
			"GalacticMap_PlanetBase"		"Heimatbasis-System markieren"
			"GM_FlyFaster"		"Schnellnavigation"
			"GM_Exit"		"Karte schließen"
			"Menu_Screenshot"		"Benutzeroberfläche ein/aus"
			"Action_NextScan"		"Nächstes System wählen"
			"GM_ToggleWaypoint"		"Wegpunkt hinzufügen"
			"GM_NextType"		"Nächster Navigationsmodus"
			"GM_PrevType"		"Vorheriger Navigationsmodus"
			"GM_PrevFilter"		"Vorheriger Filter"
			"GM_NextFilter"		"Nächster Filter"
			"GM_MoveRight"		"Nach rechts bewegen"
			"GM_MoveLeft"		"Nach links bewegen"
			"GM_MoveUp"		"Nach oben bewegen"
			"GM_MoveDown"		"Nach unten bewegen"
			"GM_MoveForward"		"Spielerbewegung (vorwärts)"
			"GM_MoveBack"		"Spielerbewegung (zurück)"
			"Galaxy_Expand"		"Systeminfo erweitern"
			"Set_PhotoModeMenu"		"Fotomodus"
			"Photo_ToggleCamera"		"Kameraeffekte ansehen/speichern"
			"Photo_Close"		"Fotomodus verlassen"
			"Photo_CamUp"		"Kamerahöhe erhöhen"
			"Photo_CamDown"		"Kamerahöhe verringern"
			"Photo_SunPos"		"Sonnenposition ändern"
			"Photo_HideHud"		"HUD ausblenden"
			"Photo_TakePhoto"		"Screenshot aufnehmen"
			"Photo_CamRollLeft"		"Kamera nach links rollen"
			"Photo_CamRollRight"		"Kamera nach rechts rollen"
			"Vr_Turn_Left"		"Flüssiges Drehen nach links"
			"Vr_Turn_Right"		"Flüssiges Drehen nach rechts"
			"Set_PhotoMode"		"Fotomodus (Menü)"
			"Photo_CategoryLeft"		"Effekte: Nächste Kategorie"
			"Photo_CategoryRight"		"Effekte: Vorherige Kategorie"
			"Photo_ValueInc"		"Einstellung erhöhen"
			"Photo_ValueDec"		"Einstellung verringern"
			"Photo_OptionUp"		"Nach oben"
			"Photo_OptionDown"		"Nach unten"
			"Set_BuildMenuSelectionMode"		"Basisteilbearbeitung"
			"build_pickup"		"Teil auswählen"
			"build_duplicate"		"Teil duplizieren"
			"build_delete"		"Teil löschen"
			"Action_ToggleInfo"		"Baukamera ein/aus"
			"build_switchbase"		"Basis wechseln"
			"build_nextpart"		"Basisteil durchwechseln"
			"Set_BuildMenuPlacementMode"		"Basisteilplatzierung"
			"build_rotatey"		"Frei drehen (Y-Achse)"
			"Action_QuickBuild"		"Gebäudeteile platzieren"
			"build_togglevisions"		"Teilevorschau umschalten"
			"Build_Scale_Up"		"Teil vergrößern"
			"Build_Scale_Down"		"Teil verkleinern"
			"Action_Rotate2"		"Einrastteil nach links drehen"
			"Action_Rotate"		"Einrastteil nach rechts drehen"
			"Build_ARotate_Left"		"Teil nach links drehen"
			"Build_ARotate_Right"		"Teil nach rechts drehen"
			"build_snapping"		"Freie Teileplatzierung ein/aus"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"„Steam Deck“-Layout mit Gyro-Unterstützung"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Layout von Hello Games für die Verwendung mit dem Steam Deck. Bietet Gyro-Unterstützung."
		}
		"italian"
		{
			"Set_Menu"		"Menu"
			"Action_Cursor"		"Movimento cursore"
			"Action_Camera"		"Guarda"
			"Char_Camera"		"Rotazione visuale"
			"build_paint"		"Ricolora parte di costruzione"
			"Action_Menu"		"Scoperte/Opzioni"
			"Menu_Select"		"Conferma (menu)"
			"Menu_Cancel"		"Indietro"
			"Menu_PrevPage"		"Pagina precedente"
			"Menu_NextPage"		"Pagina successiva"
			"Menu_PrevCat"		"Pagina secondaria precedente"
			"Menu_NextCat"		"Pagina secondaria successiva"
			"Action_ReturnToGame"		"Chiudi menu"
			"Quit_Menu"		"Opzioni/Esci"
			"Stack_Split_Up"		"Aumenta raggruppamento oggetto"
			"Stack_Split_Down"		"Riduci raggruppamento oggetto"
			"Menu_UpCat"		"Categoria superiore/Scorri pagina negozio su"
			"Menu_LowCat"		"Categoria inferiore/Scorri pagina negozio giù"
			"Inventory"		"Inventari"
			"Network_Retry"		"Ritenta connessione di rete"
			"menu_transfer"		"Trasferimento veloce"
			"menu_upload"		"Avvia procedura"
			"menu_delete"		"Elimina oggetto"
			"Menu_BuySell"		"Alterna acquisto/vendita"
			"Menu_SwapInv"		"Attiva/Disattiva inventario commerciale"
			"Confirm_Delete"		"Elimina"
			"menu_canceldelete"		"Selezione modalità: Annulla"
			"char_show"		"Cambia visuale"
			"Skip_Message"		"Salta"
			"disc_view_up"		"Pagina Scoperte - Scorri verso l'alto"
			"disc_view_down"		"Pagina Scoperte - Scorri verso il basso"
			"disc_upload"		"Carica le scoperte"
			"disc_wonder"		"Aggiungi Alla Meraviglie"
			"build_SelectionMode"		"Alterna Modifica/Costruisci"
			"build_wiring"		"Attiva/Disattiva modalità cablaggio"
			"build_pinrecipe"		"Metti in evidenza formula"
			"Set_Onfoot"		"A piedi"
			"Action_Move"		"Muoviti"
			"Tag_Marker"		"Posiziona indicatore"
			"Player_Forward"		"Avanza"
			"Player_Back"		"Arretra"
			"Player_Left"		"Spostati a sinistra"
			"Player_Right"		"Spostati a destra"
			"Action_Interact"		"Interagisci"
			"Action_Melee"		"Attacco corpo a corpo"
			"Action_Scan"		"Scansiona"
			"torch"		"Attiva torcia"
			"Action_Analysis"		"Visore analitico"
			"Action_Zoom"		"Ingrandisci"
			"Show_HUD"		"Mostra interfaccia"
			"Action_Jump"		"Salta"
			"Action_Run"		"Corri"
			"Action_Fire"		"Usa le armi"
			"Action_Secondary"		"Attiva arma secondaria"
			"Action_Reload"		"Ricarica arma"
			"Action_SwapWeapon"		"Cambia modalità arma"
			"Action_QuickMenu"		"Menu rapido"
			"Action_BuildMenu"		"Menu di creazione"
			"deconstruct"		"Raccogli tecnologia"
			"Action_SwapSeconday"		"Cambia arma secondaria"
			"Place_Marker"		"Posiziona indicatore"
			"chat_toggle"		"Attiva/Disattiva chat testuale"
			"chat_send"		"Invia messaggio chat"
			"terrain_menu"		"Menu modalità avanzata"
			"Terrain_SizeUp"		"Aumenta dimensioni raggio terreno"
			"Terrain_SizeDown"		"Riduci dimensioni raggio terreno"
			"Terrain_Left"		"Ruota piano modifica terreno a sinistra"
			"Terrain_Right"		"Ruota piano modifica terreno a destra"
			"chat_pastehold"		"Tieni premuto per incollare (chat testuale)"
			"chat_paste"		"Conferma incolla (chat testuale)"
			"autowalk"		"Attiva/Disattiva camminata automatica"
			"Binocs_NextMode"		"Modalità prospezione successiva"
			"Binocs_PrevMode"		"Modalità prospezione precedente"
			"Action_InteractSecondary"		"Interazione secondaria"
			"Set_OnfootQM"		"Menu rapido (a piedi)"
			"Action_QuickLeft"		"Sinistra"
			"Action_QuickRight"		"Destra"
			"Action_QuickConfirm"		"Conferma (menu rapido)"
			"Action_QuickBack"		"Indietro"
			"Action_QuickDown"		"Giù"
			"Action_QuickUp"		"Su"
			"terrain_edit"		"Manipola terreno"
			"terrain_shape"		"Cambia forma terreno"
			"Terrain_SwitchMode"		"Alterna scavo/creazione terreno"
			"Set_Ship"		"Comandi di volo"
			"ship_steer"		"Virata"
			"Action_Accelerate"		"Accelera"
			"Action_Brake"		"Freno"
			"Action_Boost"		"Turbo"
			"Action_RollLeft"		"Avvitamento a sinistra / Motore a impulso"
			"Action_RollRight"		"Avvitamento a destra / Motore a impulso"
			"Ship_Exit"		"Esci dall'astronave"
			"Action_Land"		"Atterra"
			"Action_PulseJump"		"Motore a impulso"
			"Ship_Galactic_Map"		"Mappa galattica"
			"ship_freelook"		"Visuale libera"
			"Ship_Target_Next"		"Bersaglio successivo"
			"Ship_Target_Prev"		"Bersaglio precedente"
			"Ship_Target_Current"		"Bersaglio più vicino"
			"Ship_Zoom"		"Ingrandisci"
			"Ship_Follow_Toggle"		"Pilota automatico da combattimento (attiva/disattiva)"
			"Ship_Follow_Hold"		"Pilota automatico da combattimento (tieni premuto)"
			"Set_ShipQuickMenu"		"Menu rapido (nave/exoscafo)"
			"vehicle_steer"		"Sterza"
			"Vehicle_Forward"		"Accelera"
			"Vehicle_Back"		"Retromarcia"
			"Vehicle_Left"		"Sinistra"
			"Vehicle_Right"		"Destra"
			"Vehicle_decelerate"		"Frena con l'exoscafo"
			"Vehicle_Boost"		"Turbo"
			"Set_VehicleMode"		"Exoscafo"
			"Vehicle_Exit"		"Esci dall'exoscafo"
			"Vehicle_Attack"		"Spara"
			"Vehicle_ChangeWeapon"		"Cambia modalità arma"
			"Vehicle_Scan"		"Scansiona"
			"Vehicle_Jump"		"Spinta verticale"
			"Vehicle_Horn"		"Clacson"
			"vehicle_placecheckpoint"		"Posiziona checkpoint"
			"vehicle_deletecheckpoint"		"Cancellare checkpoint"
			"Set_GalacticMap"		"Mappa galattica"
			"GM_Move"		"Movimento giocatore"
			"GM_Camera"		"Visuale sguardo"
			"GM_Home"		"Visualizza posizione attuale"
			"GalacticMap_PlanetBase"		"Evidenzia sistema base rifugio"
			"GM_FlyFaster"		"Navigazione veloce"
			"GM_Exit"		"Chiudi mappa"
			"Menu_Screenshot"		"Attiva/Disattiva interfaccia"
			"Action_NextScan"		"Seleziona prossimo sistema"
			"GM_ToggleWaypoint"		"Aggiunti punto di navigazione"
			"GM_NextType"		"Prossima modalità di navigazione"
			"GM_PrevType"		"Modalità di navigazione precedente"
			"GM_PrevFilter"		"Filtro precedente"
			"GM_NextFilter"		"Prossimo filtro"
			"GM_MoveRight"		"Movimento a destra"
			"GM_MoveLeft"		"Movimento a sinistra"
			"GM_MoveUp"		"Su"
			"GM_MoveDown"		"Giù"
			"GM_MoveForward"		"Movimento giocatore (avanti)"
			"GM_MoveBack"		"Movimento giocatore (indietro)"
			"Galaxy_Expand"		"Espandi informazioni sistema"
			"Set_PhotoModeMenu"		"Modalità Foto"
			"Photo_ToggleCamera"		"Visualizza/Salva effetti visuale"
			"Photo_Close"		"Esci dalla modalità Foto"
			"Photo_CamUp"		"Alza visuale"
			"Photo_CamDown"		"Abbassa visuale"
			"Photo_SunPos"		"Sposta posizione sole"
			"Photo_HideHud"		"Nascondi interfaccia"
			"Photo_TakePhoto"		"Scatta un'istantanea della schermata"
			"Photo_CamRollLeft"		"Ruota visuale a sinistra"
			"Photo_CamRollRight"		"Ruota visuale a destra"
			"Vr_Turn_Left"		"Virata fluida sinistra"
			"Vr_Turn_Right"		"Virata fluida destra"
			"Set_PhotoMode"		"Modalità Foto (menu)"
			"Photo_CategoryLeft"		"Effetti: Prossima categoria"
			"Photo_CategoryRight"		"Effetti: Categoria precedente"
			"Photo_ValueInc"		"Aumenta valore"
			"Photo_ValueDec"		"Riduci valore"
			"Photo_OptionUp"		"Navigazione su"
			"Photo_OptionDown"		"Navigazione giù"
			"Set_BuildMenuSelectionMode"		"Modifica parti della base"
			"build_pickup"		"Seleziona parte"
			"build_duplicate"		"Duplica parte"
			"build_delete"		"Elimina parte"
			"Action_ToggleInfo"		"Alterna visuale costruzione"
			"build_switchbase"		"Cambia base"
			"build_nextpart"		"Scorri parte della base"
			"Set_BuildMenuPlacementMode"		"Posizionamento parti della base"
			"build_rotatey"		"Rotazione libera asse Y"
			"Action_QuickBuild"		"Posiziona parte di costruzione"
			"build_togglevisions"		"Attiva/Disattiva anteprima parti"
			"Build_Scale_Up"		"Ingrandisci parte"
			"Build_Scale_Down"		"Riduci parte"
			"Action_Rotate2"		"Ruota parte agganciata a sinistra"
			"Action_Rotate"		"Ruota parte agganciata a destra"
			"Build_ARotate_Left"		"Ruota parte a sinistra"
			"Build_ARotate_Right"		"Ruota parte a destra"
			"build_snapping"		"Attiva/Disattiva posizionamento libero parti"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Layout Steam Deck con supporto a giroscopio"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Layout creato da Hello Games per l'utilizzo su Steam Deck. Include il supporto al giroscopio."
		}
		"japanese"
		{
			"Set_Menu"		"メニュー"
			"Action_Cursor"		"カーソル移動"
			"Action_Camera"		"見る"
			"Char_Camera"		"カメラ回転"
			"build_paint"		"建築用パーツの色を変える"
			"Action_Menu"		"ディスカバリー / オプション"
			"Menu_Select"		"決定（メニュー）"
			"Menu_Cancel"		"戻る"
			"Menu_PrevPage"		"前のページ"
			"Menu_NextPage"		"次のページ"
			"Menu_PrevCat"		"前のサブページ"
			"Menu_NextCat"		"次のサブページ"
			"Action_ReturnToGame"		"メニュー終了"
			"Quit_Menu"		"オプション / 終了"
			"Stack_Split_Up"		"アイテムのストック数を増やす"
			"Stack_Split_Down"		"アイテムのストック数を減らす"
			"Menu_UpCat"		"上のカテゴリー / 前のショップページ"
			"Menu_LowCat"		"下のカテゴリー / 次のショップページ"
			"Inventory"		"アイテムケース"
			"Network_Retry"		"ネットワーク接続を再試行"
			"menu_transfer"		"即輸送"
			"menu_upload"		"加工を開始"
			"menu_delete"		"アイテムを捨てる"
			"Menu_BuySell"		"購入/売却を切り替え"
			"Menu_SwapInv"		"トレードするアイテムケースを切り替え"
			"Confirm_Delete"		"削除"
			"menu_canceldelete"		"モード選択：キャンセル"
			"char_show"		"カメラビュー変更"
			"Skip_Message"		"スキップ"
			"disc_view_up"		"ディスカバリーページを上スクロール"
			"disc_view_down"		"ディスカバリーページを下スクロール"
			"disc_upload"		"ディスカバリーをアップロード"
			"disc_wonder"		"驚異に追加する"
			"build_SelectionMode"		"編集/建築の切り替え"
			"build_wiring"		"配線モードの切り替え"
			"build_pinrecipe"		"レシピをブックマークする"
			"Set_Onfoot"		"歩行時の操作"
			"Action_Move"		"移動する"
			"Tag_Marker"		"マーカーをタグ付けする"
			"Player_Forward"		"前に移動する"
			"Player_Back"		"後ろに移動する"
			"Player_Left"		"左の攻撃"
			"Player_Right"		"右の攻撃"
			"Action_Interact"		"アクション"
			"Action_Melee"		"近接攻撃"
			"Action_Scan"		"スキャン"
			"torch"		"ライトをつける"
			"Action_Analysis"		"分析レンズ"
			"Action_Zoom"		"ズームする"
			"Show_HUD"		"メニューを表示する"
			"Action_Jump"		"ジャンプする"
			"Action_Run"		"走る"
			"Action_Fire"		"武器を発射する"
			"Action_Secondary"		"サブ武器を起動する"
			"Action_Reload"		"武器をリロードする"
			"Action_SwapWeapon"		"武器変更モード"
			"Action_QuickMenu"		"クイックメニュー"
			"Action_BuildMenu"		"ビルドメニュー"
			"deconstruct"		"テクノロジーを回収する"
			"Action_SwapSeconday"		"サブ武器切り替え"
			"Place_Marker"		"マーカーを配置"
			"chat_toggle"		"テキストチャットのオン/オフ"
			"chat_send"		"チャットメッセージ送信"
			"terrain_menu"		"高度モードメニュー"
			"Terrain_SizeUp"		"地形の柱サイズを拡大"
			"Terrain_SizeDown"		"地形の柱サイズを縮小"
			"Terrain_Left"		"編集中の地形の平面を回転（左）"
			"Terrain_Right"		"編集中の地形の平面を回転（右）"
			"chat_pastehold"		"コピー（テキストチャット）"
			"chat_paste"		"貼り付け（テキストチャット）"
			"autowalk"		"オート歩行オン/オフ"
			"Binocs_NextMode"		"次の調査モード"
			"Binocs_PrevMode"		"前の調査モード"
			"Action_InteractSecondary"		"セカンダリ操作"
			"Set_OnfootQM"		"クイックメニュー（歩行時）"
			"Action_QuickLeft"		"左に移動"
			"Action_QuickRight"		"右に移動"
			"Action_QuickConfirm"		"決定（クイックメニュー）"
			"Action_QuickBack"		"戻る"
			"Action_QuickDown"		"下に移動"
			"Action_QuickUp"		"上に移動"
			"terrain_edit"		"地形操作"
			"terrain_shape"		"地形を変更"
			"Terrain_SwitchMode"		"地形の採掘/作成の切り替え"
			"Set_Ship"		"宇宙船の操作"
			"ship_steer"		"操縦"
			"Action_Accelerate"		"加速する"
			"Action_Brake"		"ブレーキ"
			"Action_Boost"		"ブースト"
			"Action_RollLeft"		"左に旋回する／パルスドライブ"
			"Action_RollRight"		"右に旋回する／パルスドライブ"
			"Ship_Exit"		"宇宙船を出る"
			"Action_Land"		"宇宙船を着陸させる"
			"Action_PulseJump"		"パルスドライブ"
			"Ship_Galactic_Map"		"ギャラクシーマップ"
			"ship_freelook"		"自由視点"
			"Ship_Target_Next"		"次のターゲット"
			"Ship_Target_Prev"		"前のターゲット"
			"Ship_Target_Current"		"最も近いターゲット"
			"Ship_Zoom"		"ズームイン"
			"Ship_Follow_Toggle"		"戦闘オートパイロット（切り替え）"
			"Ship_Follow_Hold"		"戦闘オートパイロット（長押し）"
			"Set_ShipQuickMenu"		"クイックメニュー(乗り物乗車時)"
			"vehicle_steer"		"操縦"
			"Vehicle_Forward"		"アクセル"
			"Vehicle_Back"		"リバース"
			"Vehicle_Left"		"左"
			"Vehicle_Right"		"右"
			"Vehicle_decelerate"		"エクソクラフトのブレーキをかける"
			"Vehicle_Boost"		"ブースト"
			"Set_VehicleMode"		"エクソクラフト"
			"Vehicle_Exit"		"エクソクラフトを出る"
			"Vehicle_Attack"		"発砲する"
			"Vehicle_ChangeWeapon"		"武器のモードを変更する"
			"Vehicle_Scan"		"スキャンを実行する"
			"Vehicle_Jump"		"ジャンプ"
			"Vehicle_Horn"		"クラクション"
			"vehicle_placecheckpoint"		"チェックポイントを設置する"
			"vehicle_deletecheckpoint"		"チェックポイントを削除する"
			"Set_GalacticMap"		"ギャラクシーマップ"
			"GM_Move"		"プレイヤー移動"
			"GM_Camera"		"カメラ移動"
			"GM_Home"		"現在地を表示"
			"GalacticMap_PlanetBase"		"母星基地星系を表示"
			"GM_FlyFaster"		"高速ナビゲーション"
			"GM_Exit"		"マップ終了"
			"Menu_Screenshot"		"UIオン/オフ"
			"Action_NextScan"		"次の星系を選択"
			"GM_ToggleWaypoint"		"マーカーを追加"
			"GM_NextType"		"次のナビゲーションモード"
			"GM_PrevType"		"前のナビゲーションモード"
			"GM_PrevFilter"		"前のフィルター"
			"GM_NextFilter"		"次のフィルター"
			"GM_MoveRight"		"移動（右）"
			"GM_MoveLeft"		"移動（左）"
			"GM_MoveUp"		"上に動かす"
			"GM_MoveDown"		"下に動かす"
			"GM_MoveForward"		"プレイヤー移動(前進)"
			"GM_MoveBack"		"プレイヤー移動(後退)"
			"Galaxy_Expand"		"システム情報を拡大"
			"Set_PhotoModeMenu"		"フォトモード"
			"Photo_ToggleCamera"		"カメラのエフェクトを保存/確認"
			"Photo_Close"		"フォトモード終了"
			"Photo_CamUp"		"カメラの高さを上げる"
			"Photo_CamDown"		"カメラの高さを下げる"
			"Photo_SunPos"		"太陽の位置を移動"
			"Photo_HideHud"		"HUDを隠す"
			"Photo_TakePhoto"		"スクリーンショットを撮影"
			"Photo_CamRollLeft"		"カメラ左回転"
			"Photo_CamRollRight"		"カメラ右回転"
			"Vr_Turn_Left"		"スムーズターン左"
			"Vr_Turn_Right"		"スムーズターン右"
			"Set_PhotoMode"		"フォトモード（メニュー）"
			"Photo_CategoryLeft"		"エフェクト：次カテゴリ"
			"Photo_CategoryRight"		"エフェクト：前カテゴリ"
			"Photo_ValueInc"		"設定値を上げる"
			"Photo_ValueDec"		"設定値を下げる"
			"Photo_OptionUp"		"カメラを上に移動"
			"Photo_OptionDown"		"カメラを下に移動"
			"Set_BuildMenuSelectionMode"		"基地部品を編集中"
			"build_pickup"		"パーツを選択する"
			"build_duplicate"		"パーツを複製する"
			"build_delete"		"パーツを削除する"
			"Action_ToggleInfo"		"建築カメラをオン/オフ"
			"build_switchbase"		"基地を切り替え"
			"build_nextpart"		"基地部品の交換"
			"Set_BuildMenuPlacementMode"		"基地部品を配置中"
			"build_rotatey"		"自由回転（Y軸）"
			"Action_QuickBuild"		"建築パーツを配置する"
			"build_togglevisions"		"パーツプレビューの切り替え"
			"Build_Scale_Up"		"パーツのスケールアップ"
			"Build_Scale_Down"		"パーツのスケールダウン"
			"Action_Rotate2"		"スナップパーツ回転（左）"
			"Action_Rotate"		"スナップパーツ回転（右）"
			"Build_ARotate_Left"		"パーツ回転（左）"
			"Build_ARotate_Right"		"パーツ回転（右）"
			"build_snapping"		"パーツの自由配置の切り替え"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"ジャイロ操作対応のSteam Deckレイアウト"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Hello GamesがSteam Deckで使用するために作成したレイアウトです。ジャイロ操作に対応しています。"
		}
		"koreana"
		{
			"Set_Menu"		"메뉴"
			"Action_Cursor"		"커서 이동"
			"Action_Camera"		"보기"
			"Char_Camera"		"카메라 회전"
			"build_paint"		"건설 부품 재도색"
			"Action_Menu"		"발견 / 옵션"
			"Menu_Select"		"확인 (메뉴)"
			"Menu_Cancel"		"뒤로"
			"Menu_PrevPage"		"이전 페이지"
			"Menu_NextPage"		"다음 페이지"
			"Menu_PrevCat"		"이전 하위 페이지"
			"Menu_NextCat"		"다음 하위 페이지"
			"Action_ReturnToGame"		"메뉴 나가기"
			"Quit_Menu"		"설정 / 종료"
			"Stack_Split_Up"		"아이템 적재 감소"
			"Stack_Split_Down"		"아이템 적재 감소"
			"Menu_UpCat"		"상위 범주 / 상점 페이지 위로 올리기"
			"Menu_LowCat"		"하위 범주 / 상점 페이지 아래로 내리기"
			"Inventory"		"인벤토리"
			"Network_Retry"		"네트워크 접속 재시도"
			"menu_transfer"		"빠른 전송"
			"menu_upload"		"절차 개시"
			"menu_delete"		"아이템 버리기"
			"Menu_BuySell"		"구매/판매 토글"
			"Menu_SwapInv"		"거래 인벤토리 토글"
			"Confirm_Delete"		"삭제"
			"menu_canceldelete"		"모드 선택: 취소"
			"char_show"		"카메라 시점 변경"
			"Skip_Message"		"건너뛰기"
			"disc_view_up"		"발견 페이지 위로 스크롤"
			"disc_view_down"		"발견 페이지 아래로 스크롤"
			"disc_upload"		"발견 업로드"
			"disc_wonder"		"경이에 추가"
			"build_SelectionMode"		"편집/건설 토글"
			"build_wiring"		"배선 모드 토글"
			"build_pinrecipe"		"제조법 고정"
			"Set_Onfoot"		"도보 이동"
			"Action_Move"		"이동"
			"Tag_Marker"		"마커 태그"
			"Player_Forward"		"앞으로 이동"
			"Player_Back"		"뒤로 이동"
			"Player_Left"		"왼쪽으로 횡이동"
			"Player_Right"		"오른쪽으로 횡이동"
			"Action_Interact"		"사용하기"
			"Action_Melee"		"근접공격"
			"Action_Scan"		"스캔"
			"torch"		"토치 작동"
			"Action_Analysis"		"분석 바이저"
			"Action_Zoom"		"줌"
			"Show_HUD"		"HUD 보이기"
			"Action_Jump"		"점프"
			"Action_Run"		"달리기"
			"Action_Fire"		"무기 발사"
			"Action_Secondary"		"보조 무기 활성화"
			"Action_Reload"		"무기 재장전"
			"Action_SwapWeapon"		"무기 모드 변경"
			"Action_QuickMenu"		"빠른 메뉴"
			"Action_BuildMenu"		"건설 메뉴"
			"deconstruct"		"기술 회수"
			"Action_SwapSeconday"		"보조 무기로 전환"
			"Place_Marker"		"마커 배치"
			"chat_toggle"		"문자 채팅 토글"
			"chat_send"		"채팅 메시지 보내기"
			"terrain_menu"		"고급 모드 메뉴"
			"Terrain_SizeUp"		"지형 광선 크기 증가"
			"Terrain_SizeDown"		"지형 광선 크기 감소"
			"Terrain_Left"		"지형 편집면을 왼쪽으로 회전"
			"Terrain_Right"		"지형 편집면을 오른쪽으로 회전"
			"chat_pastehold"		"붙여넣기 유지 (문자 채팅)"
			"chat_paste"		"붙여넣기 확인 (문자 채팅)"
			"autowalk"		"자동 걷기 토글"
			"Binocs_NextMode"		"다음 측량 모드"
			"Binocs_PrevMode"		"이전 측량 모드"
			"Action_InteractSecondary"		"보조 상호작용"
			"Set_OnfootQM"		"빠른 메뉴(도보 이동)"
			"Action_QuickLeft"		"왼쪽으로 이동"
			"Action_QuickRight"		"오른쪽으로 이동"
			"Action_QuickConfirm"		"확인 (빠른 메뉴)"
			"Action_QuickBack"		"뒤로"
			"Action_QuickDown"		"아래 항목으로 이동"
			"Action_QuickUp"		"위 항목으로 이동"
			"terrain_edit"		"지형 조작"
			"terrain_shape"		"지형 형태 변경"
			"Terrain_SwitchMode"		"지형 채광/만들기 토글"
			"Set_Ship"		"비행 조작"
			"ship_steer"		"방향 전환"
			"Action_Accelerate"		"가속"
			"Action_Brake"		"감속"
			"Action_Boost"		"부스트"
			"Action_RollLeft"		"왼쪽으로 롤 / 펄스드라이브"
			"Action_RollRight"		"오른쪽으로 롤 / 펄스드라이브"
			"Ship_Exit"		"함선 나가기"
			"Action_Land"		"함선 착륙하기"
			"Action_PulseJump"		"펄스 엔진"
			"Ship_Galactic_Map"		"은하계 지도"
			"ship_freelook"		"자유롭게 둘러보기"
			"Ship_Target_Next"		"다음 표적"
			"Ship_Target_Prev"		"이전 표적"
			"Ship_Target_Current"		"가장 가까운 표적"
			"Ship_Zoom"		"확대"
			"Ship_Follow_Toggle"		"전투 자동 조종 (토글)"
			"Ship_Follow_Hold"		"전투 자동 조종 장치 (길게 누르기)"
			"Set_ShipQuickMenu"		"빠른 메뉴(함선 / 엑소크래프트)"
			"vehicle_steer"		"방향 전환"
			"Vehicle_Forward"		"가속"
			"Vehicle_Back"		"뒤로 가기"
			"Vehicle_Left"		"왼쪽"
			"Vehicle_Right"		"오른쪽"
			"Vehicle_decelerate"		"엑소크래프트 감속"
			"Vehicle_Boost"		"부스트"
			"Set_VehicleMode"		"엑소크래프트"
			"Vehicle_Exit"		"엑소크래프트에서 내리기"
			"Vehicle_Attack"		"발사"
			"Vehicle_ChangeWeapon"		"무기 모드 전환"
			"Vehicle_Scan"		"스캔"
			"Vehicle_Jump"		"수직 분사"
			"Vehicle_Horn"		"경적"
			"vehicle_placecheckpoint"		"체크포인트 배치"
			"vehicle_deletecheckpoint"		"체크포인트 삭제"
			"Set_GalacticMap"		"은하계 지도"
			"GM_Move"		"플레이어 이동"
			"GM_Camera"		"카메라 둘러보기"
			"GM_Home"		"현재 위치 보기"
			"GalacticMap_PlanetBase"		"주 기지 성계 강조 표시"
			"GM_FlyFaster"		"빠른 이동"
			"GM_Exit"		"지도에서 나가기"
			"Menu_Screenshot"		"UI 토글"
			"Action_NextScan"		"다음 성계 선택"
			"GM_ToggleWaypoint"		"웨이포인트 추가"
			"GM_NextType"		"다음 항법 모드"
			"GM_PrevType"		"이전 항법 모드"
			"GM_PrevFilter"		"이전 필터"
			"GM_NextFilter"		"다음 필터"
			"GM_MoveRight"		"오른쪽으로 이동"
			"GM_MoveLeft"		"왼쪽으로 이동"
			"GM_MoveUp"		"올라가기"
			"GM_MoveDown"		"내려가기"
			"GM_MoveForward"		"플레이어 이동(앞으로)"
			"GM_MoveBack"		"플레이어 이동(뒤로)"
			"Galaxy_Expand"		"성계 정보 확장"
			"Set_PhotoModeMenu"		"사진 모드"
			"Photo_ToggleCamera"		"카메라 효과 보기 / 저장하기"
			"Photo_Close"		"사진 모드에서 나가기"
			"Photo_CamUp"		"카메라 높이 높이기"
			"Photo_CamDown"		"카메라 높이 낮추기"
			"Photo_SunPos"		"태양 위치 이동"
			"Photo_HideHud"		"HUD 숨기기"
			"Photo_TakePhoto"		"스크린샷 촬영"
			"Photo_CamRollLeft"		"카메라를 왼쪽으로 회전"
			"Photo_CamRollRight"		"카메라를 오른쪽으로 회전"
			"Vr_Turn_Left"		"왼쪽으로 부드럽게 회전"
			"Vr_Turn_Right"		"오른쪽으로 부드럽게 회전"
			"Set_PhotoMode"		"사진 모드 (메뉴)"
			"Photo_CategoryLeft"		"효과: 다음 범주"
			"Photo_CategoryRight"		"효과: 이전 범주"
			"Photo_ValueInc"		"설정값 증가"
			"Photo_ValueDec"		"설정값 감소"
			"Photo_OptionUp"		"위 항목으로 이동"
			"Photo_OptionDown"		"아래 항목으로 이동"
			"Set_BuildMenuSelectionMode"		"기지 부품 편집 중"
			"build_pickup"		"부품 선택"
			"build_duplicate"		"부품 복제"
			"build_delete"		"부품 삭제"
			"Action_ToggleInfo"		"건설 카메라 토글"
			"build_switchbase"		"기지 전환"
			"build_nextpart"		"순환 기지 부품"
			"Set_BuildMenuPlacementMode"		"기지 부품 배치 중"
			"build_rotatey"		"자유 회전(Y축)"
			"Action_QuickBuild"		"건물 부품 사용"
			"build_togglevisions"		"부품 미리보기 토글"
			"Build_Scale_Up"		"부분 확대"
			"Build_Scale_Down"		"부분 축소"
			"Action_Rotate2"		"스냅 부품을 왼쪽으로 회전"
			"Action_Rotate"		"스냅 부품을 오른쪽으로 회전"
			"Build_ARotate_Left"		"부품을 왼쪽으로 회전"
			"Build_ARotate_Right"		"부품을 오른쪽으로 회전"
			"build_snapping"		"자유 부품 설치 토글"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Gyro 지원 Steam Deck 레이아웃"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Hello Games 제작 Steam Deck용 레이아웃입니다. Gyro를 지원합니다."
		}
		"polish"
		{
			"Set_Menu"		"Menu"
			"Action_Cursor"		"Ruch kursorem"
			"Action_Camera"		"Rozglądanie się"
			"Char_Camera"		"Obrót kamery"
			"build_paint"		"Przemaluj element budowlany"
			"Action_Menu"		"Odkrycia/opcje"
			"Menu_Select"		"Potwierdź (w menu)"
			"Menu_Cancel"		"Wstecz"
			"Menu_PrevPage"		"Poprzednia strona"
			"Menu_NextPage"		"Następna strona"
			"Menu_PrevCat"		"Poprzednia podstrona"
			"Menu_NextCat"		"Następna podstrona"
			"Action_ReturnToGame"		"Opuść menu"
			"Quit_Menu"		"Opcje/Wyjście"
			"Stack_Split_Up"		"Zwiększ stos przedmiotów"
			"Stack_Split_Down"		"Zmniejsz stos przedmiotów"
			"Menu_UpCat"		"Wyższa kategoria / Strona w sklepie w górę"
			"Menu_LowCat"		"Niższa kategoria / Strona w sklepie w dół"
			"Inventory"		"Ekwipunki"
			"Network_Retry"		"Ponów połączenie z siecią"
			"menu_transfer"		"Szybki transfer"
			"menu_upload"		"Rozpocznij proces"
			"menu_delete"		"Wyrzuć przedmiot"
			"Menu_BuySell"		"Przełącz kup/sprzedaj"
			"Menu_SwapInv"		"Przełącz ekwipunek handlowy"
			"Confirm_Delete"		"Usuń"
			"menu_canceldelete"		"Wybór trybu: anuluj"
			"char_show"		"Zmień widok kamery"
			"Skip_Message"		"Pomiń"
			"disc_view_up"		"Przewiń stronę z odkryciami w górę"
			"disc_view_down"		"Przewiń stronę z odkryciami w dół"
			"disc_upload"		"Prześlij odkrycia"
			"disc_wonder"		"Dodaj Do Cuda"
			"build_SelectionMode"		"Edycja/budowa"
			"build_wiring"		"Przełącz tryb okablowania"
			"build_pinrecipe"		"Przypnij formułę"
			"Set_Onfoot"		"Pieszo"
			"Action_Move"		"Ruch"
			"Tag_Marker"		"Umieść znacznik"
			"Player_Forward"		"Idź naprzód"
			"Player_Back"		"Idź do tyłu"
			"Player_Left"		"Krok w lewo"
			"Player_Right"		"Krok w prawo"
			"Action_Interact"		"Interakcja"
			"Action_Melee"		"Atak wręcz"
			"Action_Scan"		"Skanowanie"
			"torch"		"Włącz reflektor"
			"Action_Analysis"		"Wizjer analityczny"
			"Action_Zoom"		"Przybliżenie"
			"Show_HUD"		"Wyświetl HUD"
			"Action_Jump"		"Skok"
			"Action_Run"		"Bieg"
			"Action_Fire"		"Strzał z broni"
			"Action_Secondary"		"Aktywuj broń dodatkową"
			"Action_Reload"		"Przeładuj broń"
			"Action_SwapWeapon"		"Zmiana trybu broni"
			"Action_QuickMenu"		"Szybkie menu"
			"Action_BuildMenu"		"Menu budowy"
			"deconstruct"		"Pozyskaj technologię"
			"Action_SwapSeconday"		"Przełącz broń dodatkową"
			"Place_Marker"		"Umieść znacznik"
			"chat_toggle"		"Włącz/wyłącz czat tekstowy"
			"chat_send"		"Wyślij wiadomość na czacie"
			"terrain_menu"		"Menu trybu zaawansowanego"
			"Terrain_SizeUp"		"Zwiększ rozmiar promienia terenu"
			"Terrain_SizeDown"		"Zmniejsz rozmiar promienia terenu"
			"Terrain_Left"		"Obróć powierzchnię edycji terenu w lewo"
			"Terrain_Right"		"Obróć powierzchnię edycji terenu w prawo"
			"chat_pastehold"		"Przytrzymaj, aby wkleić (czat tekstowy)"
			"chat_paste"		"Potwierdź wklejenie (czat tekstowy)"
			"autowalk"		"Włącz/wyłącz automatyczne chodzenie"
			"Binocs_NextMode"		"Następny tryb badawczy"
			"Binocs_PrevMode"		"Poprzedni tryb badawczy"
			"Action_InteractSecondary"		"Interakcja dodatkowa"
			"Set_OnfootQM"		"Szybkie menu (pieszo)"
			"Action_QuickLeft"		"Przesuń w lewo"
			"Action_QuickRight"		"Przesuń w prawo"
			"Action_QuickConfirm"		"Potwierdź (szybkie menu)"
			"Action_QuickBack"		"Wstecz"
			"Action_QuickDown"		"Przesuń w dół"
			"Action_QuickUp"		"Przesuń w górę"
			"terrain_edit"		"Manipuluj terenem"
			"terrain_shape"		"Zmień kształt terenu"
			"Terrain_SwitchMode"		"Przełącz wydobywaj/twórz teren"
			"Set_Ship"		"Sterowanie lotem"
			"ship_steer"		"Sterowanie"
			"Action_Accelerate"		"Ciąg"
			"Action_Brake"		"Hamulec"
			"Action_Boost"		"Dopalanie"
			"Action_RollLeft"		"Zwrot w lewo / Napęd pulsacyjny"
			"Action_RollRight"		"Zwrot w prawo / Napęd pulsacyjny"
			"Ship_Exit"		"Opuść statek"
			"Action_Land"		"Wyląduj statkiem"
			"Action_PulseJump"		"Silnik pulsacyjny"
			"Ship_Galactic_Map"		"Mapa galaktyki"
			"ship_freelook"		"Widok dowolny"
			"Ship_Target_Next"		"Kolejny cel"
			"Ship_Target_Prev"		"Poprzedni cel"
			"Ship_Target_Current"		"Najbliższy cel"
			"Ship_Zoom"		"Przybliżenie"
			"Ship_Follow_Toggle"		"Autopilot bojowy (przełącz)"
			"Ship_Follow_Hold"		"Autopilot bojowy (przytrzymaj)"
			"Set_ShipQuickMenu"		"Szybkie menu (statek / egzopojazd)"
			"vehicle_steer"		"Kierowanie"
			"Vehicle_Forward"		"Przyspieszenie"
			"Vehicle_Back"		"Wsteczny"
			"Vehicle_Left"		"Lewo"
			"Vehicle_Right"		"Prawo"
			"Vehicle_decelerate"		"Hamulec egzopojazdu"
			"Vehicle_Boost"		"Dopalanie"
			"Set_VehicleMode"		"Egzopojazd"
			"Vehicle_Exit"		"Opuść egzopojazd"
			"Vehicle_Attack"		"Strzał"
			"Vehicle_ChangeWeapon"		"Zmiana trybu broni"
			"Vehicle_Scan"		"Wykonaj skanowanie"
			"Vehicle_Jump"		"Ciąg pionowy"
			"Vehicle_Horn"		"Klakson"
			"vehicle_placecheckpoint"		"Umieść punkt kontrolny"
			"vehicle_deletecheckpoint"		"Skasuj Punkt Zapisu"
			"Set_GalacticMap"		"Mapa galaktyki"
			"GM_Move"		"Ruch gracza"
			"GM_Camera"		"Patrzenie kamerą"
			"GM_Home"		"Wyświetl obecne położenie"
			"GalacticMap_PlanetBase"		"Podświetl układ z bazą"
			"GM_FlyFaster"		"Szybka nawigacja"
			"GM_Exit"		"Opuść mapę"
			"Menu_Screenshot"		"Włącz/wyłącz interfejs"
			"Action_NextScan"		"Wybierz kolejny układ"
			"GM_ToggleWaypoint"		"Dodaj punkt orientacyjny"
			"GM_NextType"		"Następny tryb nawigacji"
			"GM_PrevType"		"Poprzedni tryb nawigacji"
			"GM_PrevFilter"		"Poprzedni filtr"
			"GM_NextFilter"		"Następny filtr"
			"GM_MoveRight"		"Ruch w prawo"
			"GM_MoveLeft"		"Ruch w lewo"
			"GM_MoveUp"		"Ruch w górę"
			"GM_MoveDown"		"Ruch w dół"
			"GM_MoveForward"		"Ruch gracza (naprzód)"
			"GM_MoveBack"		"Ruch gracza (wstecz)"
			"Galaxy_Expand"		"Rozwiń informacje o układzie"
			"Set_PhotoModeMenu"		"Tryb foto"
			"Photo_ToggleCamera"		"Zobacz/zapisz efekty kamery"
			"Photo_Close"		"Opuść tryb foto"
			"Photo_CamUp"		"Podnieś wysokość kamery"
			"Photo_CamDown"		"Obniż wysokość kamery"
			"Photo_SunPos"		"Przesuń pozycję słońca"
			"Photo_HideHud"		"Ukryj HUD"
			"Photo_TakePhoto"		"Zrób zrzut ekranu"
			"Photo_CamRollLeft"		"Obróć kamerę w lewo"
			"Photo_CamRollRight"		"Obróć kamerę w prawo"
			"Vr_Turn_Left"		"Płynny zwrot w lewo"
			"Vr_Turn_Right"		"Płynny zwrot w prawo"
			"Set_PhotoMode"		"Tryb foto (Menu)"
			"Photo_CategoryLeft"		"Efekty: następna kategoria"
			"Photo_CategoryRight"		"Efekty: poprzednia kategoria"
			"Photo_ValueInc"		"Zwiększ ustawienie"
			"Photo_ValueDec"		"Zmniejsz ustawienie"
			"Photo_OptionUp"		"Przesuń w górę"
			"Photo_OptionDown"		"Przesuń w dół"
			"Set_BuildMenuSelectionMode"		"Edycja elementów bazy"
			"build_pickup"		"Wybierz element"
			"build_duplicate"		"Zduplikuj element"
			"build_delete"		"Usuń element"
			"Action_ToggleInfo"		"Przełącz kamerę budowy"
			"build_switchbase"		"Przełącz podstawę"
			"build_nextpart"		"Przełączaj elementy bazy"
			"Set_BuildMenuPlacementMode"		"Rozmieszczanie elementów bazy"
			"build_rotatey"		"Swobodny obrót wg osi y"
			"Action_QuickBuild"		"Umieść część budynku"
			"build_togglevisions"		"Przełącz podgląd elementów"
			"Build_Scale_Up"		"Skaluj część w górę"
			"Build_Scale_Down"		"Skaluj część w dół"
			"Action_Rotate2"		"Obróć dołączaną część w lewo"
			"Action_Rotate"		"Obróć dołączaną część w prawo"
			"Build_ARotate_Left"		"Obróć część w lewo"
			"Build_ARotate_Right"		"Obróć część w prawo"
			"build_snapping"		"Przełącz swobodne umieszczanie elementów"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Układ dla Steam Deck ze wsparciem dla żyroskopu"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Układ stworzony przez Hello Games specjalnie dla Steam Deck. Ma wsparcie dla żyroskopu."
		}
		"portuguese"
		{
			"Set_Menu"		"Menus"
			"Action_Cursor"		"Movimento do cursor"
			"Action_Camera"		"Observar"
			"Char_Camera"		"Rodar câmara"
			"build_paint"		"Recolorir o Componente do Edifício"
			"Action_Menu"		"Descobertas/Opções"
			"Menu_Select"		"Confirmar (Menus)"
			"Menu_Cancel"		"Retroceder"
			"Menu_PrevPage"		"Pág. anterior"
			"Menu_NextPage"		"Pág. seguinte"
			"Menu_PrevCat"		"Subpág. anterior"
			"Menu_NextCat"		"Subpág. seguinte"
			"Action_ReturnToGame"		"Sair do Menu"
			"Quit_Menu"		"Opções/Sair"
			"Stack_Split_Up"		"Aumentar armaz. itens"
			"Stack_Split_Down"		"Diminuir armaz. itens"
			"Menu_UpCat"		"Cat. Superior/Avançar Pág."
			"Menu_LowCat"		"Cat. Inferior/Retroceder Pág."
			"Inventory"		"Inventários"
			"Network_Retry"		"Tentar ligar à rede"
			"menu_transfer"		"Transferência Rápida"
			"menu_upload"		"Iniciar Processo"
			"menu_delete"		"Descartar Item"
			"Menu_BuySell"		"Alternar Comprar/Vender"
			"Menu_SwapInv"		"Alternar inventário de comércio"
			"Confirm_Delete"		"Apagar"
			"menu_canceldelete"		"Selecionar modo: Cancelar"
			"char_show"		"Alternar Vista da Câmara"
			"Skip_Message"		"Ignorar"
			"disc_view_up"		"Página de Descobertas Subir"
			"disc_view_down"		"Página de Descobertas Descer"
			"disc_upload"		"Carregar Descobertas"
			"disc_wonder"		"Adicionar À Maravilhas"
			"build_SelectionMode"		"Alternar Editar/Construir"
			"build_wiring"		"Ativar/Desativar o Modo de Ligação"
			"build_pinrecipe"		"Afixar fórmula"
			"Set_Onfoot"		"A Pé"
			"Action_Move"		"Mover"
			"Tag_Marker"		"Colocar Marcador"
			"Player_Forward"		"Mover para a frente"
			"Player_Back"		"Mover para trás"
			"Player_Left"		"Seta esquerda"
			"Player_Right"		"Seta direita"
			"Action_Interact"		"Interagir"
			"Action_Melee"		"Ataque Físico"
			"Action_Scan"		"Analisar"
			"torch"		"Ativar Lanterna"
			"Action_Analysis"		"Visor de Análise"
			"Action_Zoom"		"Ampliar"
			"Show_HUD"		"Ver interface"
			"Action_Jump"		"Saltar"
			"Action_Run"		"Correr"
			"Action_Fire"		"Armas de Fogo"
			"Action_Secondary"		"Ativar Arma Alt"
			"Action_Reload"		"Recarregar Arma"
			"Action_SwapWeapon"		"Mudar Modo de Arma"
			"Action_QuickMenu"		"Menu Rápido"
			"Action_BuildMenu"		"Menu de Construção"
			"deconstruct"		"Recolher Tecnologia"
			"Action_SwapSeconday"		"Alternar Arma Alt"
			"Place_Marker"		"Colocar marcador"
			"chat_toggle"		"Alternar chat de texto"
			"chat_send"		"Enviar mensagem de chat"
			"terrain_menu"		"Menu modo avançado"
			"Terrain_SizeUp"		"Aumentar Tamanho do Laser do Terreno"
			"Terrain_SizeDown"		"Diminuir Tamanho do Laser do Terreno"
			"Terrain_Left"		"Girar Plano Edição Terreno Esquerda"
			"Terrain_Right"		"Girar Plano Edição Terreno Direita"
			"chat_pastehold"		"Manter para Colar (Chat de Texto)"
			"chat_paste"		"Confirmar Colar (Chat de Texto)"
			"autowalk"		"Alternar caminhar auto."
			"Binocs_NextMode"		"Próximo Modo de Pesquisa"
			"Binocs_PrevMode"		"Modo de Pesquisa Anterior"
			"Action_InteractSecondary"		"Interação Secundária"
			"Set_OnfootQM"		"Menu Rápido (A Pé)"
			"Action_QuickLeft"		"Navegar: Esquerda"
			"Action_QuickRight"		"Navegar: Direita"
			"Action_QuickConfirm"		"Confirmar (Menu Rápido)"
			"Action_QuickBack"		"Retroceder"
			"Action_QuickDown"		"Navegar: Baixo"
			"Action_QuickUp"		"Navegar: Cima"
			"terrain_edit"		"Manipular terreno"
			"terrain_shape"		"Alterar Forma do Terreno"
			"Terrain_SwitchMode"		"Alternar Minar/Criar Terreno"
			"Set_Ship"		"Comandos de Voo"
			"ship_steer"		"Conduzir"
			"Action_Accelerate"		"Acelerar"
			"Action_Brake"		"Travar"
			"Action_Boost"		"Impulso"
			"Action_RollLeft"		"Rodar: esquerda/Motor de Pulsação"
			"Action_RollRight"		"Rodar: direita/Motor de Pulsação"
			"Ship_Exit"		"Sair da nave"
			"Action_Land"		"Aterrar nave"
			"Action_PulseJump"		"Motor de Pulsação"
			"Ship_Galactic_Map"		"Mapa galáctico"
			"ship_freelook"		"Observação livre"
			"Ship_Target_Next"		"Alvo seguinte"
			"Ship_Target_Prev"		"Alvo anterior"
			"Ship_Target_Current"		"Alvo mais próximo"
			"Ship_Zoom"		"Ampliar"
			"Ship_Follow_Toggle"		"Piloto Automático de Combate (alternar)"
			"Ship_Follow_Hold"		"Piloto Automático de Combate (manter)"
			"Set_ShipQuickMenu"		"Menu rápido (Nave/Exonave)"
			"vehicle_steer"		"Conduzir"
			"Vehicle_Forward"		"Acelerar"
			"Vehicle_Back"		"Inverter"
			"Vehicle_Left"		"Esquerda"
			"Vehicle_Right"		"Direita"
			"Vehicle_decelerate"		"Travar exonave"
			"Vehicle_Boost"		"Impulso"
			"Set_VehicleMode"		"Exonave"
			"Vehicle_Exit"		"Sair da Exonave"
			"Vehicle_Attack"		"Disparar"
			"Vehicle_ChangeWeapon"		"Alterar modo da arma"
			"Vehicle_Scan"		"Executar Análise"
			"Vehicle_Jump"		"Aceleração Vertical"
			"Vehicle_Horn"		"Buzina"
			"vehicle_placecheckpoint"		"Colocar Ponto de Controlo"
			"vehicle_deletecheckpoint"		"Eliminar posto de controlo"
			"Set_GalacticMap"		"Mapa Galáctico"
			"GM_Move"		"Movimento do jogador"
			"GM_Camera"		"Observação câmara"
			"GM_Home"		"Ver Localização Atual"
			"GalacticMap_PlanetBase"		"Realçar sistema da base habitável"
			"GM_FlyFaster"		"Navegação rápida"
			"GM_Exit"		"Sair do mapa"
			"Menu_Screenshot"		"Ativar/Desativar UI"
			"Action_NextScan"		"Selecionar sistema seguinte"
			"GM_ToggleWaypoint"		"Adicionar ponto de rota"
			"GM_NextType"		"Modo de navegação seguinte"
			"GM_PrevType"		"Modo de navegação anterior"
			"GM_PrevFilter"		"Filtro Anterior"
			"GM_NextFilter"		"Filtro seguinte"
			"GM_MoveRight"		"Mover Direita"
			"GM_MoveLeft"		"Mover Esquerda"
			"GM_MoveUp"		"Mover para cima"
			"GM_MoveDown"		"Mover para baixo"
			"GM_MoveForward"		"Movimento do jogador (à frente)"
			"GM_MoveBack"		"Movimento do jogador (atrás)"
			"Galaxy_Expand"		"Expandir Informação do Sistema"
			"Set_PhotoModeMenu"		"Modo Foto"
			"Photo_ToggleCamera"		"Ver/Guardar Efeitos Câmara"
			"Photo_Close"		"Sair do modo foto"
			"Photo_CamUp"		"Aumentar altura da câmara"
			"Photo_CamDown"		"Diminuir altura da câmara"
			"Photo_SunPos"		"Mover posição do Sol"
			"Photo_HideHud"		"Ocultar HUD"
			"Photo_TakePhoto"		"Fazer captura de ecrã"
			"Photo_CamRollLeft"		"Rodar câmara: esquerda"
			"Photo_CamRollRight"		"Rodar câmara: direita"
			"Vr_Turn_Left"		"Virar suave esquerda"
			"Vr_Turn_Right"		"Virar suave direita"
			"Set_PhotoMode"		"Modo Foto (Menu)"
			"Photo_CategoryLeft"		"Efeitos: Cat. seguinte"
			"Photo_CategoryRight"		"Efeitos: Cat. anterior"
			"Photo_ValueInc"		"Aumentar definição"
			"Photo_ValueDec"		"Diminuir definição"
			"Photo_OptionUp"		"Navegar para cima"
			"Photo_OptionDown"		"Navegar para baixo"
			"Set_BuildMenuSelectionMode"		"Edição do Componente da Base"
			"build_pickup"		"Selecionar Componente"
			"build_duplicate"		"Duplicar o Componente"
			"build_delete"		"Eliminar o Componente"
			"Action_ToggleInfo"		"Câmara de Construção"
			"build_switchbase"		"Alterar base"
			"build_nextpart"		"Mudar de Componente da Base"
			"Set_BuildMenuPlacementMode"		"Colocação do Componente da Base"
			"build_rotatey"		"Rotação Livre Eixo Y"
			"Action_QuickBuild"		"Colocar Peça de Construção"
			"build_togglevisions"		"Ativar/Desativar Pré-visualização do Componente"
			"Build_Scale_Up"		"Aumentar Peça"
			"Build_Scale_Down"		"Reduzir Peça"
			"Action_Rotate2"		"Rodar a parte de encaixe para a esquerda"
			"Action_Rotate"		"Rodar a parte de encaixe para a direita"
			"Build_ARotate_Left"		"Rodar peça: esquerda"
			"Build_ARotate_Right"		"Rodar peça: direita"
			"build_snapping"		"Ativar/Desativar o Posicionamento Livre do Componente"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Configuração da Steam Deck com Suporte para Giroscópio"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Configuração criada pela Hello Games para utilização com a Steam Deck. Inclui suporte para giroscópio."
		}
		"russian"
		{
			"Set_Menu"		"Меню"
			"Action_Cursor"		"Перемещение указателя"
			"Action_Camera"		"Обзор"
			"Char_Camera"		"Поворот камеры"
			"build_paint"		"Перекрасить строительный элемент"
			"Action_Menu"		"Открытия / Настройки"
			"Menu_Select"		"Подтвердить (в меню)"
			"Menu_Cancel"		"Назад"
			"Menu_PrevPage"		"Предыдущая страница"
			"Menu_NextPage"		"Следующая страница"
			"Menu_PrevCat"		"Предыдущая подстраница"
			"Menu_NextCat"		"Следующая подстраница"
			"Action_ReturnToGame"		"Закрыть меню"
			"Quit_Menu"		"Настройки / Выход"
			"Stack_Split_Up"		"Увеличить стопку предметов"
			"Stack_Split_Down"		"Уменьшить стопку предметов"
			"Menu_UpCat"		"Выше на категорию или страницу в магазине"
			"Menu_LowCat"		"Ниже на категорию или страницу в магазине"
			"Inventory"		"Инвентарь"
			"Network_Retry"		"Повторное подключение к сети"
			"menu_transfer"		"Быстрое перемещение"
			"menu_upload"		"Запустить процесс"
			"menu_delete"		"Выбросить предмет"
			"Menu_BuySell"		"Продажа / Покупка"
			"Menu_SwapInv"		"Торговый инвентарь"
			"Confirm_Delete"		"Удалить"
			"menu_canceldelete"		"Выбор режима: отмена"
			"char_show"		"Переключить камеру"
			"Skip_Message"		"Пропустить"
			"disc_view_up"		"Прокрутить страницу открытий вверх"
			"disc_view_down"		"Прокрутить страницу открытий вниз"
			"disc_upload"		"Загрузить открытия"
			"disc_wonder"		"Добавить К Чудеса"
			"build_SelectionMode"		"Переключить режим редактирования/строительства"
			"build_wiring"		"Переключить режим прокладки проводки"
			"build_pinrecipe"		"Закрепить формулу"
			"Set_Onfoot"		"Пешком"
			"Action_Move"		"Движение"
			"Tag_Marker"		"Поставить маркер"
			"Player_Forward"		"Идти вперед"
			"Player_Back"		"Идти назад"
			"Player_Left"		"Шаг влево"
			"Player_Right"		"Шаг вправо"
			"Action_Interact"		"Взаимодействовать"
			"Action_Melee"		"Удар"
			"Action_Scan"		"Сканировать"
			"torch"		"Активировать фонарь"
			"Action_Analysis"		"Анализирующий визор"
			"Action_Zoom"		"Приближение"
			"Show_HUD"		"Индикаторы"
			"Action_Jump"		"Прыжок"
			"Action_Run"		"Бег"
			"Action_Fire"		"Огонь из орудий"
			"Action_Secondary"		"Включить доп. оружие"
			"Action_Reload"		"Перезарядить"
			"Action_SwapWeapon"		"Смена режима оружия"
			"Action_QuickMenu"		"Быстрое меню"
			"Action_BuildMenu"		"Меню созидания"
			"deconstruct"		"Подобрать технологию"
			"Action_SwapSeconday"		"Переключиться на другое оружие"
			"Place_Marker"		"Поставить маркер"
			"chat_toggle"		"Текстовый чат"
			"chat_send"		"Сообщение в чат"
			"terrain_menu"		"Меню продвинутого режима"
			"Terrain_SizeUp"		"Увеличить ландшафтный луч"
			"Terrain_SizeDown"		"Уменьшить ландшафтный луч"
			"Terrain_Left"		"Повернуть плоскость ландшафта влево"
			"Terrain_Right"		"Повернуть плоскость ландшафта вправо"
			"chat_pastehold"		"Удерживайте для вставки (текстовый чат)"
			"chat_paste"		"Подтвердить вставку (текстовый чат)"
			"autowalk"		"Автоматическая ходьба"
			"Binocs_NextMode"		"Следующий режим разведки"
			"Binocs_PrevMode"		"Предыдущий режим разведки"
			"Action_InteractSecondary"		"Дополнительное взаимодействие"
			"Set_OnfootQM"		"Быстрое меню (пешком)"
			"Action_QuickLeft"		"Навигация влево"
			"Action_QuickRight"		"Навигация вправо"
			"Action_QuickConfirm"		"Подтвердить (быстрое меню)"
			"Action_QuickBack"		"Назад"
			"Action_QuickDown"		"Навигация вниз"
			"Action_QuickUp"		"Навигация вверх"
			"terrain_edit"		"Изменить ландшафт"
			"terrain_shape"		"Изменить форму ландшафта"
			"Terrain_SwitchMode"		"Добыча / Создание ландшафта"
			"Set_Ship"		"Управление полетом"
			"ship_steer"		"Руль"
			"Action_Accelerate"		"Реактивная тяга"
			"Action_Brake"		"Тормоз"
			"Action_Boost"		"Ускорение"
			"Action_RollLeft"		"Крен влево / импульсный привод"
			"Action_RollRight"		"Крен вправо / импульсный привод"
			"Ship_Exit"		"Выход из корабля"
			"Action_Land"		"Приземление"
			"Action_PulseJump"		"Импульсный двигатель"
			"Ship_Galactic_Map"		"Галактическая карта"
			"ship_freelook"		"Свободный обзор"
			"Ship_Target_Next"		"Следующая цель"
			"Ship_Target_Prev"		"Предыдущая цель"
			"Ship_Target_Current"		"Ближайшая цель"
			"Ship_Zoom"		"Приблизить"
			"Ship_Follow_Toggle"		"Боевой автопилот (переключить)"
			"Ship_Follow_Hold"		"Боевой автопилот (удерживать)"
			"Set_ShipQuickMenu"		"Быстрое меню (корабль/вездеход)"
			"vehicle_steer"		"Руль"
			"Vehicle_Forward"		"Газ"
			"Vehicle_Back"		"Обратный ход"
			"Vehicle_Left"		"Влево"
			"Vehicle_Right"		"Вправо"
			"Vehicle_decelerate"		"Тормоз вездехода"
			"Vehicle_Boost"		"Ускорение"
			"Set_VehicleMode"		"Вездеход"
			"Vehicle_Exit"		"Покинуть вездеход"
			"Vehicle_Attack"		"Выстрел"
			"Vehicle_ChangeWeapon"		"Смена режима оружия"
			"Vehicle_Scan"		"Сканировать"
			"Vehicle_Jump"		"Вертикальная реактивная тяга"
			"Vehicle_Horn"		"Клаксон"
			"vehicle_placecheckpoint"		"Поставить контрольную точку"
			"vehicle_deletecheckpoint"		"Удалить контрольную точку"
			"Set_GalacticMap"		"Галактическая карта"
			"GM_Move"		"Перемещение игрока"
			"GM_Camera"		"Управление камерой"
			"GM_Home"		"Текущее местоположение"
			"GalacticMap_PlanetBase"		"Выделить систему со своей базой"
			"GM_FlyFaster"		"Быстрая навигация"
			"GM_Exit"		"Закрыть карту"
			"Menu_Screenshot"		"Вкл./откл. интерфейс"
			"Action_NextScan"		"Выбрать следующую систему"
			"GM_ToggleWaypoint"		"Добавить точку маршрута"
			"GM_NextType"		"Следующий режим навигации"
			"GM_PrevType"		"Предыдущий режим навигации"
			"GM_PrevFilter"		"Предыдущий фильтр"
			"GM_NextFilter"		"Следующий фильтр"
			"GM_MoveRight"		"Двигаться вправо"
			"GM_MoveLeft"		"Двигаться влево"
			"GM_MoveUp"		"Двигаться вверх"
			"GM_MoveDown"		"Двигаться вниз"
			"GM_MoveForward"		"Перемещение игрока (вперед)"
			"GM_MoveBack"		"Перемещение игрока (назад)"
			"Galaxy_Expand"		"Развернуть данные о системе"
			"Set_PhotoModeMenu"		"Фоторежим"
			"Photo_ToggleCamera"		"Посмотреть/сохранить эффекты камеры"
			"Photo_Close"		"Выйти из фоторежима"
			"Photo_CamUp"		"Поднять камеру"
			"Photo_CamDown"		"Опустить камеру"
			"Photo_SunPos"		"Изменить положение солнца"
			"Photo_HideHud"		"Скрыть интерфейс"
			"Photo_TakePhoto"		"Сделать снимок экрана"
			"Photo_CamRollLeft"		"Повернуть камеру влево"
			"Photo_CamRollRight"		"Повернуть камеру вправо"
			"Vr_Turn_Left"		"Плавный поворот влево"
			"Vr_Turn_Right"		"Плавный поворот вправо"
			"Set_PhotoMode"		"Фоторежим (меню)"
			"Photo_CategoryLeft"		"Эффекты: следующая категория"
			"Photo_CategoryRight"		"Эффекты: предыдущая категория"
			"Photo_ValueInc"		"Повысить значение"
			"Photo_ValueDec"		"Понизить значение"
			"Photo_OptionUp"		"Поднять"
			"Photo_OptionDown"		"Опустить"
			"Set_BuildMenuSelectionMode"		"Редактирование деталей базы"
			"build_pickup"		"Выбрать деталь"
			"build_duplicate"		"Скопировать деталь"
			"build_delete"		"Удалить деталь"
			"Action_ToggleInfo"		"Вкл./откл. камеру строит."
			"build_switchbase"		"Сменить базу"
			"build_nextpart"		"Прокрутить деталь базы"
			"Set_BuildMenuPlacementMode"		"Размещение деталей базы"
			"build_rotatey"		"Свободное вращение по оси Y"
			"Action_QuickBuild"		"Разместить строительный элемент"
			"build_togglevisions"		"Переключить предпросмотр деталей"
			"Build_Scale_Up"		"Увеличить деталь"
			"Build_Scale_Down"		"Уменьшить деталь"
			"Action_Rotate2"		"Повернуть прикрепляемую часть влево"
			"Action_Rotate"		"Повернуть прикрепляемую часть вправо"
			"Build_ARotate_Left"		"Повернуть элемент влево"
			"Build_ARotate_Right"		"Повернуть элемент вправо"
			"build_snapping"		"Переключить режим свободного размещения деталей"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Схема управления для Steam Deck с поддержкой гироскопа"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Схема управления, разработанная Hello Games для использования с Steam Deck. Включает поддержку гироскопа."
		}
		"schinese"
		{
			"Set_Menu"		"菜单"
			"Action_Cursor"		"光标移动"
			"Action_Camera"		"查看"
			"Char_Camera"		"旋转镜头"
			"build_paint"		"重着色建筑部件"
			"Action_Menu"		"发现物/选项"
			"Menu_Select"		"确认（菜单）"
			"Menu_Cancel"		"后退"
			"Menu_PrevPage"		"上一页"
			"Menu_NextPage"		"下一页"
			"Menu_PrevCat"		"上一子页"
			"Menu_NextCat"		"下一子页"
			"Action_ReturnToGame"		"退出菜单"
			"Quit_Menu"		"选项/退出"
			"Stack_Split_Up"		"增加物品堆叠"
			"Stack_Split_Down"		"减少物品堆叠"
			"Menu_UpCat"		"上层类别/商店上一页"
			"Menu_LowCat"		"下层类别/商店下一页"
			"Inventory"		"库存"
			"Network_Retry"		"重新尝试网络连接"
			"menu_transfer"		"快速传输"
			"menu_upload"		"初始化过程"
			"menu_delete"		"丢弃物品"
			"Menu_BuySell"		"切换买/卖"
			"Menu_SwapInv"		"切换交易库存"
			"Confirm_Delete"		"删除"
			"menu_canceldelete"		"模式选择：取消"
			"char_show"		"更改镜头视角"
			"Skip_Message"		"跳过"
			"disc_view_up"		"发现页面上翻"
			"disc_view_down"		"发现页面下翻"
			"disc_upload"		"上传发现物"
			"disc_wonder"		"添加至奇观"
			"build_SelectionMode"		"切换编辑/建造"
			"build_wiring"		"切换线路模式"
			"build_pinrecipe"		"固定配方"
			"Set_Onfoot"		"步行"
			"Action_Move"		"移动"
			"Tag_Marker"		"标出标记"
			"Player_Forward"		"向前移动"
			"Player_Back"		"向后移动"
			"Player_Left"		"左平移"
			"Player_Right"		"右平移"
			"Action_Interact"		"互动"
			"Action_Melee"		"近战攻击"
			"Action_Scan"		"扫描"
			"torch"		"激活电筒"
			"Action_Analysis"		"分析面甲"
			"Action_Zoom"		"缩放"
			"Show_HUD"		"显示平视显示器"
			"Action_Jump"		"跳跃"
			"Action_Run"		"奔跑"
			"Action_Fire"		"开火"
			"Action_Secondary"		"启动备用武器"
			"Action_Reload"		"重新装填武器"
			"Action_SwapWeapon"		"变更武器模式"
			"Action_QuickMenu"		"快速菜单"
			"Action_BuildMenu"		"建造菜单"
			"deconstruct"		"选择技术"
			"Action_SwapSeconday"		"切换备用武器"
			"Place_Marker"		"放置标记"
			"chat_toggle"		"切换文本聊天"
			"chat_send"		"发送聊天信息"
			"terrain_menu"		"高级模式菜单"
			"Terrain_SizeUp"		"增加地形光束大小"
			"Terrain_SizeDown"		"缩小地形光束大小"
			"Terrain_Left"		"向左旋转地形编辑网格平面"
			"Terrain_Right"		"向右旋转地形编辑网格平面"
			"chat_pastehold"		"按住粘贴（文本聊天）"
			"chat_paste"		"确认粘贴（文本聊天）"
			"autowalk"		"切换自动行走"
			"Binocs_NextMode"		"下一项调查模式"
			"Binocs_PrevMode"		"上一项调查模式"
			"Action_InteractSecondary"		"次要互动"
			"Set_OnfootQM"		"快捷菜单（步行）"
			"Action_QuickLeft"		"向左导航"
			"Action_QuickRight"		"向右导航"
			"Action_QuickConfirm"		"确认（快捷菜单）"
			"Action_QuickBack"		"后退"
			"Action_QuickDown"		"向下导航"
			"Action_QuickUp"		"向上导航"
			"terrain_edit"		"操纵地形"
			"terrain_shape"		"改变地形形状"
			"Terrain_SwitchMode"		"切换地形挖掘/创建"
			"Set_Ship"		"飞行控制"
			"ship_steer"		"转向"
			"Action_Accelerate"		"推进"
			"Action_Brake"		"制动"
			"Action_Boost"		"推进器"
			"Action_RollLeft"		"向左翻滚/脉冲驱动器"
			"Action_RollRight"		"向右翻滚/脉冲驱动器"
			"Ship_Exit"		"离开飞船"
			"Action_Land"		"飞船着陆"
			"Action_PulseJump"		"脉冲发动机"
			"Ship_Galactic_Map"		"星系地图"
			"ship_freelook"		"自由查看"
			"Ship_Target_Next"		"下个目标"
			"Ship_Target_Prev"		"上个目标"
			"Ship_Target_Current"		"最近目标"
			"Ship_Zoom"		"放大"
			"Ship_Follow_Toggle"		"战斗自动驾驶（切换）"
			"Ship_Follow_Hold"		"战斗自动驾驶（保持）"
			"Set_ShipQuickMenu"		"快捷菜单（飞船/强化艇）"
			"vehicle_steer"		"转向"
			"Vehicle_Forward"		"加速"
			"Vehicle_Back"		"倒退"
			"Vehicle_Left"		"左"
			"Vehicle_Right"		"右"
			"Vehicle_decelerate"		"制动强化艇"
			"Vehicle_Boost"		"推进器"
			"Set_VehicleMode"		"强化艇"
			"Vehicle_Exit"		"离开强化艇"
			"Vehicle_Attack"		"开火"
			"Vehicle_ChangeWeapon"		"切换武器模式"
			"Vehicle_Scan"		"进行扫描"
			"Vehicle_Jump"		"垂直推进"
			"Vehicle_Horn"		"按喇叭"
			"vehicle_placecheckpoint"		"放置检查站"
			"vehicle_deletecheckpoint"		"删除检查点"
			"Set_GalacticMap"		"银河星图"
			"GM_Move"		"玩家移动"
			"GM_Camera"		"镜头视角"
			"GM_Home"		"查看当前位置"
			"GalacticMap_PlanetBase"		"显示家园基地系统"
			"GM_FlyFaster"		"快速导航"
			"GM_Exit"		"退出地图"
			"Menu_Screenshot"		"转换用户界面"
			"Action_NextScan"		"选择下一个恒星系"
			"GM_ToggleWaypoint"		"添加航路点"
			"GM_NextType"		"下一导航系统"
			"GM_PrevType"		"上一导航系统"
			"GM_PrevFilter"		"上一筛选"
			"GM_NextFilter"		"下一筛选"
			"GM_MoveRight"		"向右移动"
			"GM_MoveLeft"		"向左移动"
			"GM_MoveUp"		"上移"
			"GM_MoveDown"		"下移"
			"GM_MoveForward"		"玩家移动（前进）"
			"GM_MoveBack"		"玩家移动（退后）"
			"Galaxy_Expand"		"展开恒星系信息"
			"Set_PhotoModeMenu"		"相片模式"
			"Photo_ToggleCamera"		"查看/保存镜头效果"
			"Photo_Close"		"退出照片模式"
			"Photo_CamUp"		"提升镜头高度"
			"Photo_CamDown"		"降低镜头高度"
			"Photo_SunPos"		"移动太阳位置"
			"Photo_HideHud"		"隐藏HUD"
			"Photo_TakePhoto"		"屏幕截图"
			"Photo_CamRollLeft"		"镜头左移"
			"Photo_CamRollRight"		"镜头右移"
			"Vr_Turn_Left"		"平稳左转"
			"Vr_Turn_Right"		"平稳右转"
			"Set_PhotoMode"		"相片模式（菜单）"
			"Photo_CategoryLeft"		"效果：下一分类"
			"Photo_CategoryRight"		"效果：上一分类"
			"Photo_ValueInc"		"增加设置值"
			"Photo_ValueDec"		"减少设置值"
			"Photo_OptionUp"		"向上导航"
			"Photo_OptionDown"		"向下导航"
			"Set_BuildMenuSelectionMode"		"基地部件编辑"
			"build_pickup"		"选择部件"
			"build_duplicate"		"复制部件"
			"build_delete"		"删除部件"
			"Action_ToggleInfo"		"切换建造视角"
			"build_switchbase"		"转换基地"
			"build_nextpart"		"循环显示基地部件"
			"Set_BuildMenuPlacementMode"		"基地部件放置"
			"build_rotatey"		"Y轴自由旋转"
			"Action_QuickBuild"		"放置建筑配件"
			"build_togglevisions"		"切换部件预览"
			"Build_Scale_Up"		"放大部件"
			"Build_Scale_Down"		"缩小部件"
			"Action_Rotate2"		"向左旋转吸附对齐的部件"
			"Action_Rotate"		"向右旋转吸附对齐的部件"
			"Build_ARotate_Left"		"向左旋转"
			"Build_ARotate_Right"		"向右旋转"
			"build_snapping"		"切换自由部件放置"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"带有陀螺仪适配的Steam Deck布局"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Hello Games创造的适配Steam Deck的界面布局。包括陀螺仪适配。"
		}
		"spanish"
		{
			"Set_Menu"		"Menús"
			"Action_Cursor"		"Movimiento del cursor"
			"Action_Camera"		"Mirar"
			"Char_Camera"		"Girar cámara"
			"build_paint"		"Repintar pieza de edificio"
			"Action_Menu"		"Descubrimientos/Opciones"
			"Menu_Select"		"Confirmar (Menús)"
			"Menu_Cancel"		"Atrás"
			"Menu_PrevPage"		"Página anterior"
			"Menu_NextPage"		"Siguiente página"
			"Menu_PrevCat"		"Subpágina anterior"
			"Menu_NextCat"		"Siguiente subpágina"
			"Action_ReturnToGame"		"Salir del menú"
			"Quit_Menu"		"Opciones/Salir"
			"Stack_Split_Up"		"Aumentar acumulación de objetos"
			"Stack_Split_Down"		"Reducir acumulación de objetos"
			"Menu_UpCat"		"Categoría superior/Avanzar página tienda"
			"Menu_LowCat"		"Categoría inferior/Retroceder página tienda"
			"Inventory"		"Inventarios"
			"Network_Retry"		"Reintentar conexión de red"
			"menu_transfer"		"Transferencia rápida"
			"menu_upload"		"Iniciar proceso"
			"menu_delete"		"Descartar objeto"
			"Menu_BuySell"		"Activar comprar/vender"
			"Menu_SwapInv"		"Activar inventario de comercio"
			"Confirm_Delete"		"Borrar"
			"menu_canceldelete"		"Selección de modo: cancelar"
			"char_show"		"Cambiar vista de cámara"
			"Skip_Message"		"Omitir"
			"disc_view_up"		"Desplazar arriba la página de descubrimiento"
			"disc_view_down"		"Desplazar abajo la página de descubrimiento"
			"disc_upload"		"Registrar descubrimientos"
			"disc_wonder"		"Añadir A Maravillas"
			"build_SelectionMode"		"Cambiar editar/construir"
			"build_wiring"		"Cambiar modo de cableado"
			"build_pinrecipe"		"Fijar fórmula"
			"Set_Onfoot"		"A pie"
			"Action_Move"		"Moverse"
			"Tag_Marker"		"Marcar indicador"
			"Player_Forward"		"Avanzar"
			"Player_Back"		"Retroceder"
			"Player_Left"		"Moverse a la izquierda"
			"Player_Right"		"Moverse a la derecha"
			"Action_Interact"		"Interactuar"
			"Action_Melee"		"Ataque de melé"
			"Action_Scan"		"Escanear"
			"torch"		"Encender linterna"
			"Action_Analysis"		"Visor de análisis"
			"Action_Zoom"		"Acercar/alejar"
			"Show_HUD"		"Mostrar interfaz"
			"Action_Jump"		"Saltar"
			"Action_Run"		"Correr"
			"Action_Fire"		"Disparar armas"
			"Action_Secondary"		"Activar arma secundaria"
			"Action_Reload"		"Recargar arma"
			"Action_SwapWeapon"		"Cambiar el modo del arma"
			"Action_QuickMenu"		"Menú rápido"
			"Action_BuildMenu"		"Menú de construcción"
			"deconstruct"		"Recoger tecnología"
			"Action_SwapSeconday"		"Cambiar arma alternativa"
			"Place_Marker"		"Colocar marcador"
			"chat_toggle"		"Activar chat de texto"
			"chat_send"		"Enviar mensaje de chat"
			"terrain_menu"		"Menú de modo avanzado"
			"Terrain_SizeUp"		"Aumentar tamaño de rayo de terreno"
			"Terrain_SizeDown"		"Reducir tamaño de rayo de terreno"
			"Terrain_Left"		"Girar plano de edición de terreno a la izquierda"
			"Terrain_Right"		"Girar plano de edición de terreno a la derecha"
			"chat_pastehold"		"Mantener para pegar (chat de texto)"
			"chat_paste"		"Confirmar pegar (chat de texto)"
			"autowalk"		"Activar caminar automático"
			"Binocs_NextMode"		"Siguiente modo de inspección"
			"Binocs_PrevMode"		"Modo de inspección anterior"
			"Action_InteractSecondary"		"Interacción secundaria"
			"Set_OnfootQM"		"Menú rápido (a pie)"
			"Action_QuickLeft"		"Navegar hacia la izquierda"
			"Action_QuickRight"		"Navegar hacia la derecha"
			"Action_QuickConfirm"		"Confirmar (Menú rápido)"
			"Action_QuickBack"		"Atrás"
			"Action_QuickDown"		"Navegar hacia abajo"
			"Action_QuickUp"		"Navegar hacia arriba"
			"terrain_edit"		"Manipular terreno"
			"terrain_shape"		"Cambiar forma de terreno"
			"Terrain_SwitchMode"		"Activar extraer/crear terreno"
			"Set_Ship"		"Controles de vuelo"
			"ship_steer"		"Conducir"
			"Action_Accelerate"		"Propulsar"
			"Action_Brake"		"Frenar"
			"Action_Boost"		"Potenciar"
			"Action_RollLeft"		"Rotar a la izquierda / Motor de pulso"
			"Action_RollRight"		"Rotar a la derecha / Motor de pulso"
			"Ship_Exit"		"Salir de la nave"
			"Action_Land"		"Aterrizar nave"
			"Action_PulseJump"		"Motor de pulso"
			"Ship_Galactic_Map"		"Mapa galáctico"
			"ship_freelook"		"Observación libre"
			"Ship_Target_Next"		"Siguiente objetivo"
			"Ship_Target_Prev"		"Objetivo anterior"
			"Ship_Target_Current"		"Objetivo más cercano"
			"Ship_Zoom"		"Acercar"
			"Ship_Follow_Toggle"		"Piloto automático de combate (alternar)"
			"Ship_Follow_Hold"		"Piloto automático de combate (mantener)"
			"Set_ShipQuickMenu"		"Menú rápido (nave/exonave)"
			"vehicle_steer"		"Conducir"
			"Vehicle_Forward"		"Acelerar"
			"Vehicle_Back"		"Marcha atrás"
			"Vehicle_Left"		"Izquierda"
			"Vehicle_Right"		"Derecha"
			"Vehicle_decelerate"		"Frenar exonave"
			"Vehicle_Boost"		"Potenciar"
			"Set_VehicleMode"		"Exonave"
			"Vehicle_Exit"		"Salir de la exonave"
			"Vehicle_Attack"		"Disparar"
			"Vehicle_ChangeWeapon"		"Cambiar modo de arma"
			"Vehicle_Scan"		"Realizar escaneo"
			"Vehicle_Jump"		"Impulso vertical"
			"Vehicle_Horn"		"Bocina"
			"vehicle_placecheckpoint"		"Colocar punto de control"
			"vehicle_deletecheckpoint"		"Eliminar punto de control"
			"Set_GalacticMap"		"Mapa galáctico"
			"GM_Move"		"Movimiento del jugador"
			"GM_Camera"		"Visión de cámara"
			"GM_Home"		"Ver ubicación actual"
			"GalacticMap_PlanetBase"		"Resaltar sistema de la base de origen"
			"GM_FlyFaster"		"Navegación rápida"
			"GM_Exit"		"Salir del mapa"
			"Menu_Screenshot"		"Activar interfaz de usuario"
			"Action_NextScan"		"Seleccionar siguiente sistema"
			"GM_ToggleWaypoint"		"Añadir punto de control"
			"GM_NextType"		"Siguiente modo de navegación"
			"GM_PrevType"		"Modo de navegación anterior"
			"GM_PrevFilter"		"Filtro anterior"
			"GM_NextFilter"		"Siguiente filtro"
			"GM_MoveRight"		"Moverse a la derecha"
			"GM_MoveLeft"		"Moverse a la izquierda"
			"GM_MoveUp"		"Mover hacia arriba"
			"GM_MoveDown"		"Mover hacia abajo"
			"GM_MoveForward"		"Movimiento del jugador (hacia delante)"
			"GM_MoveBack"		"Movimiento del jugador (hacia atrás)"
			"Galaxy_Expand"		"Ampliar información de sistema"
			"Set_PhotoModeMenu"		"Modo foto"
			"Photo_ToggleCamera"		"Ver/Guardar efectos de cámara"
			"Photo_Close"		"Salir del modo foto"
			"Photo_CamUp"		"Subir altura de cámara"
			"Photo_CamDown"		"Altura de cámara baja"
			"Photo_SunPos"		"Mover posición del sol"
			"Photo_HideHud"		"Ocultar HUD"
			"Photo_TakePhoto"		"Hacer captura de pantalla"
			"Photo_CamRollLeft"		"Rodar cámara a la izquierda"
			"Photo_CamRollRight"		"Rodar cámara a la derecha"
			"Vr_Turn_Left"		"Giro a la izquierda suave"
			"Vr_Turn_Right"		"Giro a la derecha suave"
			"Set_PhotoMode"		"Modo foto (Menú)"
			"Photo_CategoryLeft"		"Efectos: siguiente categoría"
			"Photo_CategoryRight"		"Efectos: categoría anterior"
			"Photo_ValueInc"		"Aumentar ocaso"
			"Photo_ValueDec"		"Reducir ocaso"
			"Photo_OptionUp"		"Navegar hacia arriba"
			"Photo_OptionDown"		"Navegar hacia abajo"
			"Set_BuildMenuSelectionMode"		"Editar pieza de base"
			"build_pickup"		"Seleccionar pieza"
			"build_duplicate"		"Duplicar pieza"
			"build_delete"		"Borrar pieza"
			"Action_ToggleInfo"		"Activar cámara de construcción"
			"build_switchbase"		"Cambiar base"
			"build_nextpart"		"Pasar pieza de base"
			"Set_BuildMenuPlacementMode"		"Colocar pieza de base"
			"build_rotatey"		"Giro libre eje Y"
			"Action_QuickBuild"		"Colocar pieza de construcción"
			"build_togglevisions"		"Cambiar vista previa de la pieza"
			"Build_Scale_Up"		"Aumentar pieza"
			"Build_Scale_Down"		"Reducir pieza"
			"Action_Rotate2"		"Girar pieza de ajuste a la izquierda"
			"Action_Rotate"		"Girar pieza de ajuste a la derecha"
			"Build_ARotate_Left"		"Girar pieza a la izquierda"
			"Build_ARotate_Right"		"Girar pieza a la derecha"
			"build_snapping"		"Cambiar colocación libre de la pieza"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Diseño de Steam Deck con soporte para giroscopio"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"Diseño creado por Hello Games para usar con Steam Deck. Incluye soporte para giroscopio."
		}
		"tchinese"
		{
			"Set_Menu"		"選單"
			"Action_Cursor"		"游標移動"
			"Action_Camera"		"查看"
			"Char_Camera"		"旋轉視角"
			"build_paint"		"變更建造零件顏色"
			"Action_Menu"		"發現物／選項"
			"Menu_Select"		"確認（選單）"
			"Menu_Cancel"		"返回"
			"Menu_PrevPage"		"上一頁"
			"Menu_NextPage"		"下一頁"
			"Menu_PrevCat"		"上一子頁"
			"Menu_NextCat"		"下一子頁"
			"Action_ReturnToGame"		"離開選單"
			"Quit_Menu"		"選項／退出"
			"Stack_Split_Up"		"增加道具堆放量"
			"Stack_Split_Down"		"減少道具堆放量"
			"Menu_UpCat"		"上一層分類／商店向上捲動"
			"Menu_LowCat"		"下一層分類／商店向下捲動"
			"Inventory"		"道具欄"
			"Network_Retry"		"重試網路連線"
			"menu_transfer"		"快速傳送"
			"menu_upload"		"啟動程序"
			"menu_delete"		"捨棄道具"
			"Menu_BuySell"		"開關購買／出售"
			"Menu_SwapInv"		"開關交易道具欄"
			"Confirm_Delete"		"刪除"
			"menu_canceldelete"		"模式選擇：取消"
			"char_show"		"變更相機景象"
			"Skip_Message"		"略過"
			"disc_view_up"		"發現頁面向上捲動"
			"disc_view_down"		"發現頁面向下捲動"
			"disc_upload"		"上傳發現"
			"disc_wonder"		"新增至奇觀"
			"build_SelectionMode"		"切換編輯/建造"
			"build_wiring"		"切換線路模式"
			"build_pinrecipe"		"釘選製作配方"
			"Set_Onfoot"		"步行"
			"Action_Move"		"移動"
			"Tag_Marker"		"標記記號"
			"Player_Forward"		"前進"
			"Player_Back"		"退後"
			"Player_Left"		"往左射擊"
			"Player_Right"		"往右射擊"
			"Action_Interact"		"互動"
			"Action_Melee"		"近距離攻擊"
			"Action_Scan"		"掃描"
			"torch"		"開啟照明"
			"Action_Analysis"		"分析護目鏡"
			"Action_Zoom"		"縮放"
			"Show_HUD"		"顯示抬頭顯示器"
			"Action_Jump"		"跳"
			"Action_Run"		"跑"
			"Action_Fire"		"發射武器"
			"Action_Secondary"		"啟動其他武器"
			"Action_Reload"		"裝填武器彈藥"
			"Action_SwapWeapon"		"切換武器模式"
			"Action_QuickMenu"		"快速選單"
			"Action_BuildMenu"		"建造選單"
			"deconstruct"		"拿起科技"
			"Action_SwapSeconday"		"切換其他武器"
			"Place_Marker"		"放置記號"
			"chat_toggle"		"開關文字聊天"
			"chat_send"		"傳送聊天訊息"
			"terrain_menu"		"進階模式選單"
			"Terrain_SizeUp"		"增加地形光束大小"
			"Terrain_SizeDown"		"減少地形光束大小"
			"Terrain_Left"		"向左旋轉地形編輯平面"
			"Terrain_Right"		"向右旋轉地形編輯平面"
			"chat_pastehold"		"按住即可貼上（文字聊天）"
			"chat_paste"		"確認貼上（文字聊天）"
			"autowalk"		"開關自動行走"
			"Binocs_NextMode"		"下一個調查模式"
			"Binocs_PrevMode"		"上一個調查模式"
			"Action_InteractSecondary"		"次要互動"
			"Set_OnfootQM"		"快捷選單（步行）"
			"Action_QuickLeft"		"往左"
			"Action_QuickRight"		"往右"
			"Action_QuickConfirm"		"確認（快捷選單）"
			"Action_QuickBack"		"返回"
			"Action_QuickDown"		"往下"
			"Action_QuickUp"		"往上"
			"terrain_edit"		"改造地形"
			"terrain_shape"		"變更地形形狀"
			"Terrain_SwitchMode"		"開關地形採礦／創造"
			"Set_Ship"		"飛行控制"
			"ship_steer"		"轉向"
			"Action_Accelerate"		"推進"
			"Action_Brake"		"剎車"
			"Action_Boost"		"加速"
			"Action_RollLeft"		"向左捲動／脈衝驅動器"
			"Action_RollRight"		"向右捲動／脈衝驅動器"
			"Ship_Exit"		"離開太空船"
			"Action_Land"		"降落太空船"
			"Action_PulseJump"		"脈衝引擎"
			"Ship_Galactic_Map"		"銀河地圖"
			"ship_freelook"		"自由觀看"
			"Ship_Target_Next"		"下個目標"
			"Ship_Target_Prev"		"上個目標"
			"Ship_Target_Current"		"最接近的目標"
			"Ship_Zoom"		"放大"
			"Ship_Follow_Toggle"		"戰鬥自動駕駛 (切換)"
			"Ship_Follow_Hold"		"戰鬥自動駕駛 (按住)"
			"Set_ShipQuickMenu"		"快捷選單（太空船／強化艇）"
			"vehicle_steer"		"轉向"
			"Vehicle_Forward"		"加速"
			"Vehicle_Back"		"倒退"
			"Vehicle_Left"		"左"
			"Vehicle_Right"		"右"
			"Vehicle_decelerate"		"強化艇剎車"
			"Vehicle_Boost"		"加速"
			"Set_VehicleMode"		"強化艇"
			"Vehicle_Exit"		"離開強化艇"
			"Vehicle_Attack"		"射擊"
			"Vehicle_ChangeWeapon"		"切換武器模式"
			"Vehicle_Scan"		"執行掃描"
			"Vehicle_Jump"		"垂直推進"
			"Vehicle_Horn"		"按喇叭"
			"vehicle_placecheckpoint"		"放置檢查點"
			"vehicle_deletecheckpoint"		"删除檢查點"
			"Set_GalacticMap"		"銀河地圖"
			"GM_Move"		"玩家移動"
			"GM_Camera"		"移動視角"
			"GM_Home"		"檢視目前所在地"
			"GalacticMap_PlanetBase"		"標示主基地星系"
			"GM_FlyFaster"		"快速航行"
			"GM_Exit"		"離開地圖"
			"Menu_Screenshot"		"開關使用者介面"
			"Action_NextScan"		"選擇下一個星系"
			"GM_ToggleWaypoint"		"新增路標"
			"GM_NextType"		"下一個導航模式"
			"GM_PrevType"		"上一個導航模式"
			"GM_PrevFilter"		"上一個篩選"
			"GM_NextFilter"		"下一個篩選"
			"GM_MoveRight"		"向右移動"
			"GM_MoveLeft"		"向左移動"
			"GM_MoveUp"		"向上移動"
			"GM_MoveDown"		"向下移動"
			"GM_MoveForward"		"玩家移動（向前）"
			"GM_MoveBack"		"玩家移動（向後）"
			"Galaxy_Expand"		"展開系統資料"
			"Set_PhotoModeMenu"		"相片模式"
			"Photo_ToggleCamera"		"檢視／儲存相機效果"
			"Photo_Close"		"離開相片模式"
			"Photo_CamUp"		"升高相機高度"
			"Photo_CamDown"		"降低相機高度"
			"Photo_SunPos"		"移動太陽位置"
			"Photo_HideHud"		"隱藏抬頭顯示器"
			"Photo_TakePhoto"		"拍攝螢幕截圖"
			"Photo_CamRollLeft"		"相機向左捲動"
			"Photo_CamRollRight"		"相機向右捲動"
			"Vr_Turn_Left"		"平穩左轉"
			"Vr_Turn_Right"		"平穩右轉"
			"Set_PhotoMode"		"相片模式（選單）"
			"Photo_CategoryLeft"		"效果：下一個分類"
			"Photo_CategoryRight"		"效果：上一個分類"
			"Photo_ValueInc"		"提高設定值"
			"Photo_ValueDec"		"降低設定值"
			"Photo_OptionUp"		"向上"
			"Photo_OptionDown"		"向下"
			"Set_BuildMenuSelectionMode"		"基地零件編輯"
			"build_pickup"		"選擇零件"
			"build_duplicate"		"複製零件"
			"build_delete"		"刪除零件"
			"Action_ToggleInfo"		"開關建造視角"
			"build_switchbase"		"切換基地"
			"build_nextpart"		"回收基地零件"
			"Set_BuildMenuPlacementMode"		"基地零件放置"
			"build_rotatey"		"Y軸自由旋轉"
			"Action_QuickBuild"		"放置建造零件"
			"build_togglevisions"		"切換零件預覽"
			"Build_Scale_Up"		"放大零件"
			"Build_Scale_Down"		"縮小零件"
			"Action_Rotate2"		"向左旋轉扣合零件"
			"Action_Rotate"		"向右旋轉扣合零件"
			"Build_ARotate_Left"		"向左旋轉零件"
			"Build_ARotate_Right"		"向右旋轉零件"
			"build_snapping"		"切換自由零件放置"
			"INPUT_EXTERNAL_STEAMDECK_GYRO"		"Steam Deck 配置，支援陀螺儀"
			"INPUT_EXTERNAL_STEAMDECK_GYRO_D"		"由 Hello Games 建立的配置，用於搭配 Steam Deck。支援陀螺儀。"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_up, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_DOWN, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_right, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"deadzone"		"10818"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Run, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"anti_deadzone"		"1638"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Tap - Increase Zoom           |  ., , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
			"edge_binding_radius"		"6723"
			"adaptive_threshold"		"2"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"output_trigger"		"2"
			"edge_binding_radius"		"6723"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_LEFT, Scan, , "
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"3"
			"sensitivity"		"546"
			"sensitivity_vert_scale"		"39"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"haptic_intensity"		"0"
			"sensitivity"		"139"
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"deadzone_outer_radius"		"10397"
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Zoom, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"3"
			"sensitivity"		"871"
			"sensitivity_vert_scale"		"51"
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"haptic_intensity"		"0"
			"sensitivity"		"200"
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls interactsecondary, Secondary Interaction, , "
							"binding"		"game_action OnFootControls jump, Jump, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls swap_secondary, Switch Alt Weapon, , "
							"binding"		"game_action OnFootControls Back, Back, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls interact, Interact, , "
							"binding"		"game_action OnFootControls tagmarker, Tag Marker, , "
							"binding"		"game_action OnFootControls reload, Reload, , "
							"binding"		"game_action OnFootControls placemarker, Place Custom Marker, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls swap_weapon, Swap Weapon, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"16"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls analysis, Analysis, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"adaptive_threshold"		"0"
		}
	}
	"group"
	{
		"id"		"17"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls fire, Fire Weapons, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"19"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls fire_s, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls boost, Boost, , "
							"binding"		"game_action ShipControls Back, Back, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls TargetFollow_Toggle, , "
							"binding"		"game_action ShipControls Exit, , "
							"binding"		"game_action ShipControls land, , "
							"binding"		"game_action ShipControls tagmarker, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls swap_weapon, Swap Weapon, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"20"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls brake, Brake, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"21"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"23"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND SELECT, Confirm, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_canceldelete, Mode Select: Cancel, , "
							"binding"		"game_action FRONTEND Back, Back, , "
							"binding"		"game_action FRONTEND Exit, Exit Menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND build_SelectionMode, , "
							"binding"		"game_action FRONTEND disc_upload, , "
							"binding"		"game_action FRONTEND shop_buy_sell, , "
							"binding"		"game_action FRONTEND menu_upload, , "
							"binding"		"game_action FRONTEND inventory_swap, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_transfer, , "
							"binding"		"game_action FRONTEND shop_buy_sell, , "
							"binding"		"game_action FRONTEND build_wiring, , "
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND netretry, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"24"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"25"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND SELECT, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"26"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"output_joystick"		"3"
		}
		"gameactions"
		{
			"OnFootControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"27"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls Run, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7998"
			"deadzone_outer_radius"		"32000"
		}
		"gameactions"
		{
			"OnFootControls"		"Move"
		}
	}
	"group"
	{
		"id"		"28"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls build_menu, Open Build Menu, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls quick_menu, Open Quick Menu, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls bin_nextmode, Enter Sub-Menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls showhud, Show HUD, , "
							"binding"		"game_action OnFootControls bin_prevmode, Previous Survey Mode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"29"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"adaptive_threshold"		"0"
		}
		"gameactions"
		{
			"ShipControls"		"brake"
		}
	}
	"group"
	{
		"id"		"30"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"adaptive_threshold"		"0"
		}
	}
	"group"
	{
		"id"		"31"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"ShipControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"32"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls scan, Scan, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"33"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls ship_targetcur, Closest Target, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls quick_menu, Quick Menu, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls ship_targetnext, Next Target, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls ship_targetprev, Previous Target, , "
							"binding"		"game_action ShipControls showhud, Show HUD, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"34"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"35"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND netretry, Retry Network Connection, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8014"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"37"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu SELECT, Confirm, , "
							"binding"		"game_action OnFootQuickMenu jump, Jump, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu Back, Back, , "
							"binding"		"game_action OnFootQuickMenu terrain_switch, Toggle Terrain Mine / Create, , "
							"binding"		"game_action OnFootQuickMenu swap_secondary, Switch Alt Weapon, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu terrain_shape, Change Terrain Shape, , "
							"binding"		"game_action OnFootQuickMenu interact, Perform Interaction, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu swap_weapon, Change Weapon Mode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"38"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"39"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"40"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"41"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"42"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu up, Navigate Up, , "
							"binding"		"game_action OnFootQuickMenu alt_left, Rotate Terrain Edit Plane Left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu Down, Navigate Down, , "
							"binding"		"game_action OnFootQuickMenu alt_right, Rotate Terrain Edit Plane Right, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu ui_right, Navigate Right, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu ui_left, Navigate Left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"44"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu SELECT, Confirm, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu Back, Back, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu land, Land Ship, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"45"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"46"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"47"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu up, Navigate Up, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu Down, Navigate Down, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu ui_right, Navigate Right, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu ui_left, Navigate Left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"48"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"49"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"50"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"51"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"53"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap SELECT, Confirm, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap Back, Back, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap fire, Add Waypoint, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap expand, Expand System Info, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"54"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"55"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"56"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap alt_down, Next Filter, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap alt_up, Previous Filter, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap alt_right, Next Navigation Mode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap alt_left, Previous Navigation Mode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"57"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"58"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"59"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap Down, Move Down, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"60"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap up, Move Up, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"61"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"62"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"OnFootControls"		"Move"
		}
	}
	"group"
	{
		"id"		"63"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"invert_y"		"1"
			"sensitivity"		"51"
		}
		"gameactions"
		{
			"OnFootControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"64"
		"mode"		"absolute_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"65"
		"mode"		"absolute_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"66"
		"mode"		"absolute_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"67"
		"mode"		"absolute_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"68"
		"mode"		"absolute_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"70"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu SELECT, Confirm, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu Exit, Exit Photo Mode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu toggle_camera, Camera Effects, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu hide_hud, Hide HUD, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"71"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"72"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"73"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu alt_up, Navigate Up, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu alt_down, Navigate Down, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu up, Increase Setting, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu Down, Decrease Setting, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"74"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"76"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"77"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"78"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"79"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"80"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"81"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"83"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"84"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"85"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"86"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8005"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"87"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"2399"
		}
	}
	"group"
	{
		"id"		"88"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"89"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"91"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"92"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"93"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"94"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"95"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"96"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"98"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam SELECT, Take Screenshot, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam Exit, Exit Photo Mode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam toggle_camera, Camera Effects, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam hide_hud, Hide HUD, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"99"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"100"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"101"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"102"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"103"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam up, Raise Camera Height, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam Down, Lower Camera Height, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"105"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode jump, Vertical Thrust, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode vehicle_deletecheckpoint, Delete Checkpoint, , "
							"binding"		"game_action VehicleMode Back, Back, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode Exit, Exit Exocraft, , "
							"binding"		"game_action VehicleMode tagmarker, Tag Marker, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode swap_weapon_v, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"106"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"107"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode fire_v, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"108"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"109"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"110"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode quick_menu, Open Quick Menu, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode showhud, Show HUD, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"111"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND up, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND Down, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND alt_right, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND alt_left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"112"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"113"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_LEFT, Scan, , "
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"3"
			"sensitivity"		"546"
			"sensitivity_vert_scale"		"39"
		}
	}
	"group"
	{
		"id"		"114"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"115"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"deadzone_outer_radius"		"10397"
		}
	}
	"group"
	{
		"id"		"116"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Zoom, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"3"
			"sensitivity"		"871"
			"sensitivity_vert_scale"		"51"
		}
	}
	"group"
	{
		"id"		"117"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls zoom, , "
							"binding"		"game_action OnFootControls deconstruct, , "
							"binding"		"game_action OnFootControls scan, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
		"gameactions"
		{
			"OnFootControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"118"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"119"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"OnFootControls"		"Move"
		}
	}
	"group"
	{
		"id"		"120"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"invert_y"		"1"
			"sensitivity"		"51"
		}
		"gameactions"
		{
			"OnFootControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"121"
		"mode"		"joystick_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"122"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls zoom, Zoom In, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8032"
			"deadzone_outer_radius"		"32000"
		}
		"gameactions"
		{
			"ShipControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"123"
		"mode"		"joystick_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"124"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_delete, Discard, , "
							"binding"		"game_action FRONTEND confirmdelete, Delete, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"125"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"126"
		"mode"		"joystick_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"127"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8032"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"128"
		"mode"		"joystick_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"129"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"130"
		"mode"		"joystick_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"131"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"132"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"133"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"134"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"135"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
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		"description"		""
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		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND disc_wonder, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8012"
			"deadzone_outer_radius"		"32000"
		}
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		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"GalacticMap"		"Move"
		}
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		"mode"		"joystick_move"
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		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap home, Highlight Home System, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8026"
		}
		"gameactions"
		{
			"GalacticMap"		"Camera"
		}
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		"mode"		"joystick_move"
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		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"deadzone_inner_radius"		"8024"
		}
	}
	"group"
	{
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		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8024"
		}
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		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap scan, Scan, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8024"
		}
		"gameactions"
		{
			"GalacticMap"		"Move"
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	}
	"group"
	{
		"id"		"190"
		"mode"		"dpad"
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		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
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		"mode"		"joystick_move"
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		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu fire, Move Sun Position, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8026"
		}
	}
	"group"
	{
		"id"		"192"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8024"
		}
	}
	"group"
	{
		"id"		"193"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"194"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu fire, Move Sun Position, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"195"
		"mode"		"single_button"
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		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam Inventory, Inventories, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"196"
		"mode"		"single_button"
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		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu Inventory, Inventories, , "
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					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
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		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"198"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"200"
		"mode"		"four_buttons"
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		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode jump, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode Back, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode build_SelectionMode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode build_wiring, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
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		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode build_delete, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"202"
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		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode build_pickup, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"204"
		"mode"		"four_buttons"
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		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode jump, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode Back, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_SelectionMode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_wiring, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
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		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_nextpart, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
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		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode fire, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"207"
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		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_snapping, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_scaleup, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_scaledown, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"208"
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		"description"		""
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		{
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			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode Forward, , "
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					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode reverse, , "
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					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode right, , "
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					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"209"
		"mode"		"2dscroll"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"210"
		"mode"		"radial_menu"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"211"
		"mode"		"dpad"
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		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode Forward, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode reverse, , "
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					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode right, , "
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					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"212"
		"mode"		"2dscroll"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"213"
		"mode"		"radial_menu"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"214"
		"mode"		"hotbar"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
			"touch_menu_button_count"		"2"
		}
	}
	"group"
	{
		"id"		"215"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode Run, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"BuildMenuPlacementMode"		"Move"
		}
	}
	"group"
	{
		"id"		"216"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode toggle_info, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"BuildMenuPlacementMode"		"Camera"
		}
	}
	"group"
	{
		"id"		"217"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode Run, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"BuildMenuSelectionMode"		"Move"
		}
	}
	"group"
	{
		"id"		"218"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode toggle_info, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"BuildMenuSelectionMode"		"Camera"
		}
	}
	"group"
	{
		"id"		"219"
		"mode"		"single_button"
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		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode Inventory, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"220"
		"mode"		"single_button"
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		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode build_paint, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"221"
		"mode"		"single_button"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_paint, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"222"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode build_menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"225"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"VehicleMode"		"reverse2"
		}
	}
	"group"
	{
		"id"		"228"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND disc_wonder, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"FRONTEND"		"cursor"
		}
	}
	"group"
	{
		"id"		"229"
		"mode"		"joystick_move"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"PhotoModeMenu"		"cursor"
		}
	}
	"group"
	{
		"id"		"232"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND alt_up, , "
							"binding"		"game_action FRONTEND disc_view_up, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND alt_down, , "
							"binding"		"game_action FRONTEND disc_view_down, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_delete, , "
							"binding"		"game_action FRONTEND confirmdelete, , "
							"binding"		"game_action FRONTEND build_pinrecipe, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"233"
		"mode"		"single_button"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls Inventory, , "
							"binding"		"game_action OnFootControls skipmessage, , "
						}
						"settings"
						{
							"haptic_intensity"		"0"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"234"
		"mode"		"single_button"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls torch, , "
							"binding"		"game_action OnFootControls skipmessage, , "
						}
						"settings"
						{
							"haptic_intensity"		"0"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button start, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button SELECT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button shoulder_left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button SHOULDER_RIGHT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls pause_menu, Pause Menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls alt_fire, Activate Alt Weapon, , "
							"binding"		"game_action OnFootControls alt_down, Decrease Terrain Beam Size, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls melee, Melee Attack, , "
							"binding"		"game_action OnFootControls alt_up, Increase Terrain Beam Size, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls zoom, Zoom, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls pause_menu, Pause Menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls ship_galmap, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls left, Roll Left / Pulse Drive, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls right, Roll Right / Pulse Drive, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls scan, Scan, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls pulse_jump, Pulse Jump, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"22"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND quitmenu, , "
							"binding"		"game_action FRONTEND pause_menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND char_show, Change Camera View, , "
							"binding"		"game_action FRONTEND left, Previous Page, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND right, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_delete, Delete, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"36"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu pause_menu, Pause Menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu alt_down, Decrease Beam Size, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu alt_up, Increase Beam Size, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"43"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu pause_menu, Discoveries/Options, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu right, Roll Right / Pulse Drive, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"52"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap Exit, Exit Map, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap boost, Fast Navigation, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap screenshot, Screenshot Mode, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"69"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu pause_menu, Discoveries/Options, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu ui_left, Effects: Next Category, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu ui_right, Effects: Previous Category, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"75"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"82"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"90"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"97"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam pause_menu, Discoveries/Options, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam alt_left, Roll Camera Left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam alt_right, Roll Camera Right, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"104"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode pause_menu, Pause Menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode boost_v, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode vehicle_placecheckpoint, Place Checkpoint, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"179"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"199"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode pause_menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode build_nextpart, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuSelectionMode build_duplicate, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"203"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode pause_menu, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode build_arotleft, , "
							"binding"		"game_action BuildMenuPlacementMode rotate_left, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action BuildMenuPlacementMode rotate_right, , "
							"binding"		"game_action BuildMenuPlacementMode build_arotright, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action SCREENSHOT, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"FRONTEND"
		"group_source_bindings"
		{
			"22"		"switch active"
			"34"		"right_trackpad inactive"
			"35"		"joystick inactive"
			"184"		"joystick inactive"
			"228"		"joystick active"
			"23"		"button_diamond active"
			"24"		"left_trigger active"
			"25"		"right_trigger active"
			"111"		"dpad active"
			"183"		"dpad inactive"
			"124"		"right_joystick inactive"
			"176"		"right_joystick inactive"
			"232"		"right_joystick active"
			"137"		"center_trackpad inactive"
			"138"		"center_trackpad inactive"
			"139"		"center_trackpad inactive"
			"147"		"center_trackpad inactive"
			"156"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"OnFootControls"
		"group_source_bindings"
		{
			"14"		"switch active"
			"26"		"right_trackpad inactive"
			"61"		"right_trackpad inactive"
			"62"		"right_trackpad inactive"
			"63"		"right_trackpad inactive"
			"65"		"right_trackpad inactive"
			"142"		"right_trackpad inactive"
			"233"		"right_trackpad active"
			"27"		"joystick active"
			"146"		"joystick inactive"
			"15"		"button_diamond active"
			"16"		"left_trigger active"
			"17"		"right_trigger active"
			"28"		"dpad active"
			"117"		"right_joystick active"
			"118"		"right_joystick inactive"
			"119"		"right_joystick inactive"
			"120"		"right_joystick inactive"
			"121"		"right_joystick inactive"
			"140"		"center_trackpad inactive"
			"141"		"center_trackpad inactive"
			"143"		"center_trackpad inactive"
			"159"		"center_trackpad inactive"
			"234"		"left_trackpad active"
		}
	}
	"preset"
	{
		"id"		"2"
		"name"		"OnFootQuickMenu"
		"group_source_bindings"
		{
			"36"		"switch active"
			"41"		"right_trackpad inactive"
			"64"		"right_trackpad inactive"
			"40"		"joystick inactive"
			"149"		"joystick active"
			"37"		"button_diamond active"
			"38"		"left_trigger inactive"
			"160"		"left_trigger inactive"
			"161"		"left_trigger active"
			"39"		"right_trigger inactive"
			"162"		"right_trigger active"
			"42"		"dpad active"
			"125"		"right_joystick inactive"
			"126"		"right_joystick inactive"
			"150"		"right_joystick active"
			"177"		"center_trackpad inactive"
			"178"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"3"
		"name"		"ShipControls"
		"group_source_bindings"
		{
			"18"		"switch active"
			"31"		"right_trackpad inactive"
			"66"		"right_trackpad inactive"
			"32"		"joystick inactive"
			"144"		"joystick active"
			"19"		"button_diamond active"
			"20"		"left_trigger inactive"
			"29"		"left_trigger inactive"
			"163"		"left_trigger active"
			"21"		"right_trigger inactive"
			"30"		"right_trigger inactive"
			"164"		"right_trigger active"
			"33"		"dpad active"
			"122"		"right_joystick active"
			"123"		"right_joystick inactive"
			"151"		"center_trackpad inactive"
			"152"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"4"
		"name"		"ShipQuickMenu"
		"group_source_bindings"
		{
			"43"		"switch active"
			"51"		"right_trackpad inactive"
			"67"		"right_trackpad inactive"
			"50"		"joystick inactive"
			"165"		"joystick active"
			"44"		"button_diamond active"
			"45"		"left_trigger inactive"
			"49"		"left_trigger inactive"
			"170"		"left_trigger active"
			"46"		"right_trigger inactive"
			"48"		"right_trigger inactive"
			"171"		"right_trigger active"
			"47"		"dpad active"
			"127"		"right_joystick inactive"
			"128"		"right_joystick inactive"
			"166"		"right_joystick active"
			"167"		"center_trackpad inactive"
			"168"		"center_trackpad inactive"
			"169"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"5"
		"name"		"VehicleMode"
		"group_source_bindings"
		{
			"104"		"switch active"
			"109"		"right_trackpad inactive"
			"108"		"joystick inactive"
			"172"		"joystick active"
			"105"		"button_diamond active"
			"106"		"left_trigger inactive"
			"173"		"left_trigger inactive"
			"225"		"left_trigger active"
			"107"		"right_trigger active"
			"110"		"dpad active"
			"136"		"right_joystick inactive"
			"148"		"right_joystick active"
			"145"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"6"
		"name"		"GalacticMap"
		"group_source_bindings"
		{
			"52"		"switch active"
			"58"		"right_trackpad inactive"
			"68"		"right_trackpad inactive"
			"57"		"joystick inactive"
			"153"		"joystick inactive"
			"154"		"joystick inactive"
			"189"		"joystick active"
			"53"		"button_diamond active"
			"54"		"left_trigger inactive"
			"59"		"left_trigger active"
			"55"		"right_trigger inactive"
			"60"		"right_trigger active"
			"56"		"dpad active"
			"129"		"right_joystick inactive"
			"130"		"right_joystick inactive"
			"155"		"right_joystick inactive"
			"157"		"right_joystick inactive"
			"185"		"right_joystick inactive"
			"186"		"right_joystick active"
			"158"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"7"
		"name"		"PhotoModeMvCam"
		"group_source_bindings"
		{
			"97"		"switch active"
			"101"		"right_trackpad inactive"
			"102"		"joystick inactive"
			"174"		"joystick active"
			"98"		"button_diamond active"
			"99"		"left_trigger active"
			"100"		"right_trigger active"
			"103"		"dpad active"
			"135"		"right_joystick inactive"
			"175"		"right_joystick active"
			"195"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"8"
		"name"		"PhotoModeMenu"
		"group_source_bindings"
		{
			"69"		"switch active"
			"74"		"right_trackpad inactive"
			"81"		"joystick inactive"
			"86"		"joystick inactive"
			"192"		"joystick inactive"
			"229"		"joystick active"
			"70"		"button_diamond active"
			"71"		"left_trigger active"
			"72"		"right_trigger active"
			"73"		"dpad active"
			"131"		"right_joystick inactive"
			"190"		"right_joystick inactive"
			"191"		"right_joystick active"
			"193"		"right_joystick inactive modeshift"
			"194"		"right_joystick active modeshift"
			"196"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"9"
		"name"		"BuildMenuSelectionMode"
		"group_source_bindings"
		{
			"199"		"switch active"
			"217"		"joystick active"
			"200"		"button_diamond active"
			"201"		"left_trigger active"
			"202"		"right_trigger active"
			"222"		"dpad active"
			"218"		"right_joystick active"
			"219"		"center_trackpad active modeshift"
			"220"		"center_trackpad active"
		}
	}
	"preset"
	{
		"id"		"10"
		"name"		"BuildMenuPlacementMode"
		"group_source_bindings"
		{
			"203"		"switch active"
			"211"		"joystick inactive"
			"212"		"joystick inactive"
			"213"		"joystick inactive"
			"214"		"joystick inactive"
			"215"		"joystick active"
			"204"		"button_diamond active"
			"205"		"left_trigger active"
			"206"		"right_trigger active"
			"207"		"dpad active"
			"208"		"right_joystick inactive"
			"209"		"right_joystick inactive"
			"210"		"right_joystick inactive"
			"216"		"right_joystick active"
			"221"		"center_trackpad active"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
		"action_set_trigger_cursor_show"		"0"
		"action_set_trigger_cursor_hide"		"0"
	}
}
