magicka_counter = {
	icon = 135
	is_visible = { 
		character = FROM
	}
}
magicka_regen_cd = { icon = 1 }
spell_fortify_health_1 = {
	health = 1
	icon = 39
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_health_2 = {
	health = 2
	icon = 39
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_health_3 = {
	health = 3
	icon = 39
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_fertility_1 = {
	fertility = 0.05
	icon = 39
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_fertility_2 = {
	fertility = 0.1
	icon = 39
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_fertility_3 = {
	fertility = 0.15
	icon = 39
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_diplomacy_1 = {
	diplomacy = 1
	icon = 3
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_diplomacy_2 = {
	diplomacy = 2
	icon = 3
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_diplomacy_3 = {
	diplomacy = 4
	icon = 3
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_martial_1 = {
	martial = 1
	icon = 1
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_martial_2 = {
	martial = 2
	icon = 1
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_martial_3 = {
	martial = 4
	icon = 1
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_stewardship_1 = {
	stewardship = 1
	icon = 4
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_stewardship_2 = {
	stewardship = 2
	icon = 4
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_stewardship_3 = {
	stewardship = 4
	icon = 4
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_intrigue_1 = {
	intrigue = 1
	icon = 5
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_intrigue_2 = {
	intrigue = 2
	icon = 5
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_intrigue_3 = {
	intrigue = 4
	icon = 5
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_learning_1 = {
	learning = 1
	icon = 8
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_learning_2 = {
	learning = 2
	icon = 8
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_learning_3 = {
	learning = 4
	icon = 8
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_prestige_1 = {
	monthly_character_prestige = 1
	icon = 7
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_prestige_2 = {
	monthly_character_prestige = 2
	icon = 7
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_prestige_3 = {
	monthly_character_prestige = 3
	icon = 7
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_piety_1 = {
	monthly_character_piety = 1
	icon = 17
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_piety_2 = {
	monthly_character_piety = 2
	icon = 17
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_fortify_piety_3 = {
	monthly_character_piety = 3
	icon = 17
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_transmute_1 = {
	monthly_character_wealth = 2
	icon = 6
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_transmute_2 = {
	monthly_character_wealth = 4
	icon = 6
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_transmute_3 = {
	monthly_character_wealth = 8
	icon = 6
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_opinion_1 = {
	general_opinion = 2
	icon = 18
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_opinion_2 = {
	general_opinion = 5
	icon = 18
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_opinion_3 = {
	general_opinion = 10
	icon = 18
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_construct_building_1 = {
	build_cost_modifier = -0.10
	build_time_modifier = -0.10
	icon = 11
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_construct_building_2 = {
	build_cost_modifier = -0.20
	build_time_modifier = -0.20
	icon = 11
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_construct_building_3 = {
	build_cost_modifier = -0.30
	build_time_modifier = -0.30
	icon = 11
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_combat_rating_1 = {
	combat_rating = 5
	icon = 9
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_combat_rating_2 = {
	combat_rating = 10
	icon = 9
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_combat_rating_3 = {
	combat_rating = 15
	icon = 9
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_increase_global_income_1 = {
	global_tax_modifier = 0.1
	icon = 6
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_increase_global_income_2 = {
	global_tax_modifier = 0.2
	icon = 6
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_increase_global_income_3 = {
	global_tax_modifier = 0.3
	icon = 6
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_global_tranquility_1 = {
	global_revolt_risk = -0.01
	icon = 14
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_global_tranquility_2 = {
	global_revolt_risk = -0.02
	icon = 14
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_global_tranquility_3 = {
	global_revolt_risk = -0.03
	icon = 14
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_local_opinion_1 = {
	church_opinion = 2
	castle_opinion = 2
	town_opinion = 2
	icon = 18
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_local_opinion_2 = {
	church_opinion = 5
	castle_opinion = 5
	town_opinion = 5
	icon = 18
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_local_opinion_3 = {
	church_opinion = 10
	castle_opinion = 10
	town_opinion = 10
	icon = 18
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_morale_1 = {
	land_morale = 0.05
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_morale_2 = {
	land_morale = 0.1
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_morale_3 = {
	land_morale = 0.15
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_regen_global_morale_1 = {
	land_organisation = 0.02
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_regen_global_morale_2 = {
	land_organisation = 0.04
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_regen_global_morale_3 = {
	land_organisation = 0.06
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_bless_army_weapons_1 = {
	light_infantry_offensive = 0.05
	archers_offensive = 0.05
	battlemages_offensive = 0.05
	heavy_infantry_offensive = 0.05
	light_cavalry_offensive = 0.05
	knights_offensive = 0.05
	pikemen_offensive = 0.05
	dragon_offensive = 0.05
	numidium_offensive = 0.05
	light_infantry_defensive = 0.05
	archers_defensive = 0.05
	battlemages_defensive = 0.05
	heavy_infantry_defensive = 0.05
	light_cavalry_defensive = 0.05
	knights_defensive = 0.05
	pikemen_defensive = 0.05
	dragon_defensive = 0.05
	numidium_defensive = 0.05
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_bless_army_weapons_2 = {
	light_infantry_offensive = 0.1
	archers_offensive = 0.1
	battlemages_offensive = 0.1
	heavy_infantry_offensive = 0.1
	light_cavalry_offensive = 0.1
	knights_offensive = 0.1
	pikemen_offensive = 0.1
	dragon_offensive = 0.1
	numidium_offensive = 0.1
	light_infantry_defensive = 0.1
	archers_defensive = 0.1
	battlemages_defensive = 0.1
	heavy_infantry_defensive = 0.1
	light_cavalry_defensive = 0.1
	knights_defensive = 0.1
	pikemen_defensive = 0.1
	dragon_defensive = 0.1
	numidium_defensive = 0.1	
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_bless_army_weapons_3 = {
	light_infantry_offensive = 0.15
	archers_offensive = 0.15
	battlemages_offensive = 0.15
	heavy_infantry_offensive = 0.15
	light_cavalry_offensive = 0.15
	knights_offensive = 0.15
	pikemen_offensive = 0.15
	dragon_offensive = 0.15
	numidium_offensive = 0.15
	light_infantry_defensive = 0.15
	archers_defensive = 0.15
	battlemages_defensive = 0.15
	heavy_infantry_defensive = 0.15
	light_cavalry_defensive = 0.15
	knights_defensive = 0.15
	pikemen_defensive = 0.15
	dragon_defensive = 0.15
	numidium_defensive = 0.15	
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_bless_army_armor_1 = {
	light_infantry_defensive = 0.05
	archers_defensive = 0.05
	battlemages_defensive = 0.05
	heavy_infantry_defensive = 0.05
	light_cavalry_defensive = 0.05
	knights_defensive = 0.05
	pikemen_defensive = 0.05
	dragon_defensive = 0.05
	numidium_defensive = 0.05
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_bless_army_armor_2 = {
	light_infantry_defensive = 0.1
	archers_defensive = 0.1
	battlemages_defensive = 0.1
	heavy_infantry_defensive = 0.1
	light_cavalry_defensive = 0.1
	knights_defensive = 0.1
	pikemen_defensive = 0.1
	dragon_defensive = 0.1
	numidium_defensive = 0.1
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_bless_army_armor_3 = {
	light_infantry_defensive = 0.15
	archers_defensive = 0.15
	battlemages_defensive = 0.15
	heavy_infantry_defensive = 0.15
	light_cavalry_defensive = 0.15
	knights_defensive = 0.15
	pikemen_defensive = 0.15
	dragon_defensive = 0.15
	numidium_defensive = 0.15
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_recruitment_1 = {
	levy_reinforce_rate = 0.1
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_recruitment_2 = {
	levy_reinforce_rate = 0.2
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_boost_global_recruitment_3 = {
	levy_reinforce_rate = 0.3
	icon = 13
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_protective_wardings_1 = {
	fort_level = 1
	icon = 37
}
spell_protective_wardings_2 = {
	fort_level = 2
	icon = 37
}
spell_protective_wardings_3 = {
	fort_level = 3
	icon = 37
}
spell_decay_walls_1 = {
	fort_level = -1
	icon = 38
}
spell_decay_walls_2 = {
	fort_level = -2
	icon = 38
}
spell_decay_walls_3 = {
	fort_level = -3
	icon = 38
}
spell_increase_local_levy_1 = {
	levy_size = 0.1
	icon = 13
}
spell_increase_local_levy_2 = {
	levy_size = 0.2
	icon = 13
}
spell_increase_local_levy_3 = {
	levy_size = 0.3
	icon = 13
}
spell_decrease_local_levy_1 = {
	levy_size = -0.1
	icon = 31
}
spell_decrease_local_levy_2 = {
	levy_size = -0.2
	icon = 31
}
spell_decrease_local_levy_3 = {
	levy_size = -0.3
	icon = 31
}
spell_boost_local_recruitment_1 = {
	levy_reinforce_rate = 0.25
	icon = 13
}
spell_boost_local_recruitment_2 = {
	levy_reinforce_rate = 0.5
	icon = 13
}
spell_boost_local_recruitment_3 = {
	levy_reinforce_rate = 0.75
	icon = 13
}
spell_decay_local_recruitment_1 = {
	levy_reinforce_rate = -0.25
	icon = 31
}
spell_decay_local_recruitment_2 = {
	levy_reinforce_rate = -0.5
	icon = 31
}
spell_decay_local_recruitment_3 = {
	levy_reinforce_rate = -0.75
	icon = 31
}
spell_increase_garrison_1 = {
	garrison_size = 1
	icon = 18
}
spell_increase_garrison_2 = {
	garrison_size = 2
	icon = 18
}
spell_increase_garrison_3 = {
	garrison_size = 3
	icon = 18
}
spell_decrease_garrison_1 = {
	garrison_size = -0.25
	icon = 36
}
spell_decrease_garrison_2 = {
	garrison_size = -0.5
	icon = 36
}
spell_decrease_garrison_3 = {
	garrison_size = -0.75
	icon = 36
}
spell_resist_disease_1 = {
	disease_defence = 0.15
	icon = 39
}
spell_resist_disease_2 = {
	disease_defence = 0.3
	icon = 39
}
spell_resist_disease_3 = {
	disease_defence = 0.45
	icon = 39
}
spell_weaken_resist_1 = {
	disease_defence = -0.25
	icon = 40
}
spell_weaken_resist_2 = {
	disease_defence = -0.5
	icon = 40
}
spell_weaken_resist_3 = {
	disease_defence = -0.75
	icon = 40
}
spell_boost_supply_1 = {
	supply_limit = 5
	icon = 41
}
spell_boost_supply_2 = {
	supply_limit = 10
	icon = 41
}
spell_boost_supply_3 = {
	supply_limit = 15
	icon = 41
}
spell_decrease_supply_1 = {
	supply_limit = -5
	icon = 42
}
spell_decrease_supply_2 = {
	supply_limit = -10
	icon = 42
}
spell_decrease_supply_3 = {
	supply_limit = -15
	icon = 42
}
spell_pacify_province_1 = {
	local_revolt_risk = -0.02
	icon = 14
}
spell_pacify_province_2 = {
	local_revolt_risk = -0.04
	icon = 14
}
spell_pacify_province_3 = {
	local_revolt_risk = -0.06
	icon = 14
}
spell_enrage_province_1 = {
	local_revolt_risk = 0.02
	icon = 32
}
spell_enrage_province_2 = {
	local_revolt_risk = 0.04
	icon = 32
}
spell_enrage_province_3 = {
	local_revolt_risk = 0.06
	icon = 32
}
spell_increase_local_income_1 = {
	local_tax_modifier = 0.15
	icon = 6
}
spell_increase_local_income_2 = {
	local_tax_modifier = 0.3
	icon = 6
}
spell_increase_local_income_3 = {
	local_tax_modifier = 0.45
	icon = 6
}
spell_decrease_local_income_1 = {
	local_tax_modifier = -0.15
	icon = 24
}
spell_decrease_local_income_2 = {
	local_tax_modifier = -0.3
	icon = 24
}
spell_decrease_local_income_3 = {
	local_tax_modifier = -0.45
	icon = 24
}
spell_knowlege_transfer_1 = {
	tech_growth_modifier = 0.3
	icon = 12
}
spell_knowlege_transfer_2 = {
	tech_growth_modifier = 0.5
	icon = 12
}
spell_knowlege_transfer_3 = {
	tech_growth_modifier = 0.7
	icon = 12
}
spell_dull_memory_1 = {
	tech_growth_modifier = -0.3
	icon = 30
}
spell_dull_memory_2 = {
	tech_growth_modifier = -0.5
	icon = 30
}
spell_dull_memory_3 = {
	tech_growth_modifier = -0.7
	icon = 30
}
spell_boost_local_morale_1 = {
	land_morale = 0.25
	land_organisation = 0.05
	icon = 13
}
spell_boost_local_morale_2 = {
	land_morale = 0.5
	land_organisation = 0.1
	icon = 13
}
spell_boost_local_morale_3 = {
	land_morale = 0.75
	land_organisation = 0.15
	icon = 13
}
spell_reduce_local_morale_1 = {
	land_morale = -0.25
	land_organisation = -0.05
	icon = 31
}
spell_reduce_local_morale_2 = {
	land_morale = -0.5
	land_organisation = -0.1
	icon = 31
}
spell_reduce_local_morale_3 = {
	land_morale = -0.75
	land_organisation = -0.15
	icon = 31
}
spell_enchant_weapons_1 = {
	light_infantry_offensive = 0.1
	archers_offensive = 0.1
	battlemages_offensive = 0.1
	heavy_infantry_offensive = 0.1
	light_cavalry_offensive = 0.1
	knights_offensive = 0.1
	pikemen_offensive = 0.1
	dragon_offensive = 0.1
	numidium_offensive = 0.1
	icon = 13
}
spell_enchant_weapons_2 = {
	light_infantry_offensive = 0.2
	archers_offensive = 0.2
	battlemages_offensive = 0.2
	heavy_infantry_offensive = 0.2
	light_cavalry_offensive = 0.2
	knights_offensive = 0.2
	pikemen_offensive = 0.2
	dragon_offensive = 0.2
	numidium_offensive = 0.2
	icon = 13
}
spell_enchant_weapons_3 = {
	light_infantry_offensive = 0.3
	archers_offensive = 0.3
	battlemages_offensive = 0.3
	heavy_infantry_offensive = 0.3
	light_cavalry_offensive = 0.3
	knights_offensive = 0.3
	pikemen_offensive = 0.3
	dragon_offensive = 0.3
	numidium_offensive = 0.3
	icon = 13
}
spell_break_weapons_1 = {
	light_infantry_offensive = -0.1
	archers_offensive = -0.1
	battlemages_offensive = -0.1
	heavy_infantry_offensive = -0.1
	light_cavalry_offensive = -0.1
	knights_offensive = -0.1
	pikemen_offensive = -0.1
	dragon_offensive = -0.1
	numidium_offensive = -0.1
	icon = 31
}
spell_break_weapons_2 = {
	light_infantry_offensive = -0.2
	archers_offensive = -0.2
	battlemages_offensive = -0.2
	heavy_infantry_offensive = -0.2
	light_cavalry_offensive = -0.2
	knights_offensive = -0.2
	pikemen_offensive = -0.2
	dragon_offensive = -0.2
	numidium_offensive = -0.2
	icon = 31
}
spell_break_weapons_3 = {
	light_infantry_offensive = -0.3
	archers_offensive = -0.3
	battlemages_offensive = -0.3
	heavy_infantry_offensive = -0.3
	light_cavalry_offensive = -0.3
	knights_offensive = -0.3
	pikemen_offensive = -0.3
	dragon_offensive = -0.3
	numidium_offensive = -0.3
	icon = 31
}
spell_enchant_armor_1 = {
	light_infantry_defensive = 0.1
	archers_defensive = 0.1
	battlemages_defensive = 0.1
	heavy_infantry_defensive = 0.1
	light_cavalry_defensive = 0.1
	knights_defensive = 0.1
	pikemen_defensive = 0.1
	dragon_defensive = 0.1
	numidium_defensive = 0.1
	icon = 13
}
spell_enchant_armor_2 = {
	light_infantry_defensive = 0.2
	archers_defensive = 0.2
	battlemages_defensive = 0.2
	heavy_infantry_defensive = 0.2
	light_cavalry_defensive = 0.2
	knights_defensive = 0.2
	pikemen_defensive = 0.2
	dragon_defensive = 0.2
	numidium_defensive = 0.2
	icon = 13
}
spell_enchant_armor_3 = {
	light_infantry_defensive = 0.3
	archers_defensive = 0.3
	battlemages_defensive = 0.3
	heavy_infantry_defensive = 0.3
	light_cavalry_defensive = 0.3
	knights_defensive = 0.3
	pikemen_defensive = 0.3
	dragon_defensive = 0.3
	numidium_defensive = 0.3
	icon = 13
}
spell_break_armor_1 = {
	light_infantry_defensive = -0.1
	archers_defensive = -0.1
	battlemages_defensive = -0.1
	heavy_infantry_defensive = -0.1
	light_cavalry_defensive = -0.1
	knights_defensive = -0.1
	pikemen_defensive = -0.1
	dragon_defensive = -0.1
	numidium_defensive = -0.1
	icon = 31
}
spell_break_armor_2 = {
	light_infantry_defensive = -0.2
	archers_defensive = -0.2
	battlemages_defensive = -0.2
	heavy_infantry_defensive = -0.2
	light_cavalry_defensive = -0.2
	knights_defensive = -0.2
	pikemen_defensive = -0.2
	dragon_defensive = -0.2
	numidium_defensive = -0.2
	icon = 31
}
spell_break_armor_3 = {
	light_infantry_defensive = -0.3
	archers_defensive = -0.3
	battlemages_defensive = -0.3
	heavy_infantry_defensive = -0.3
	light_cavalry_defensive = -0.3
	knights_defensive = -0.3
	pikemen_defensive = -0.3
	dragon_defensive = -0.3
	numidium_defensive = -0.3
	icon = 31
}
spell_charm_1 = {
	sex_appeal_opinion = 4
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_charm_2 = {
	sex_appeal_opinion = 8
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_charm_3 = {
	sex_appeal_opinion = 12
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_pacify_vassals_1 = {
	vassal_opinion = 4
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_pacify_vassals_2 = {
	vassal_opinion = 8
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_pacify_vassals_3 = {
	vassal_opinion = 15
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_pacify_self_1 = {
	liege_opinion = 10
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_pacify_self_2 = {
	liege_opinion = 20
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_pacify_self_3 = {
	liege_opinion = 30
	icon = 10
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_scorched_earth = {
	supply_limit = -100
	icon = 10
}
spell_drain_health_1 = {
	health = -1
	icon = 40
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_health_2 = {
	health = -2
	icon = 40
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_health_3 = {
	health = -3
	icon = 40
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_fertility_1 = {
	fertility = -0.05
	icon = 40
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_fertility_2 = {
	fertility = -0.1
	icon = 40
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_fertility_3 = {
	fertility = -0.15
	icon = 40
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_diplomacy_1 = {
	diplomacy = -1
	icon = 21
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_diplomacy_2 = {
	diplomacy = -2
	icon = 21
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_diplomacy_3 = {
	diplomacy = -4
	icon = 21
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_martial_1 = {
	martial = -1
	icon = 19
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_martial_2 = {
	martial = -2
	icon = 19
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_martial_3 = {
	martial = -4
	icon = 19
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_stewardship_1 = {
	stewardship = -1
	icon = 22
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_stewardship_2 = {
	stewardship = -2
	icon = 22
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_stewardship_3 = {
	stewardship = -4
	icon = 22
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_intrigue_1 = {
	intrigue = -1
	icon = 23
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_intrigue_2 = {
	intrigue = -2
	icon = 23
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_intrigue_3 = {
	intrigue = -4
	icon = 23
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_learning_1 = {
	learning = -1
	icon = 26
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_learning_2 = {
	learning = -2
	icon = 26
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_learning_3 = {
	learning = -4
	icon = 26
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_prestige_1 = {
	monthly_character_prestige = -1
	icon = 25
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_prestige_2 = {
	monthly_character_prestige = -2
	icon = 25
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_prestige_3 = {
	monthly_character_prestige = -3
	icon = 25
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_piety_1 = {
	monthly_character_piety = -1
	icon = 35
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_piety_2 = {
	monthly_character_piety = -2
	icon = 35
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_piety_3 = {
	monthly_character_piety = -3
	icon = 35
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_foolsgold_1 = {
	monthly_character_wealth = -2
	icon = 24
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_foolsgold_2 = {
	monthly_character_wealth = -4
	icon = 24
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_foolsgold_3 = {
	monthly_character_wealth = -8
	icon = 24
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_global_opinion_1 = {
	general_opinion = -2
	icon = 36
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_global_opinion_2 = {
	general_opinion = -5
	icon = 36
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_global_opinion_3 = {
	general_opinion = -10
	icon = 36
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_curse_building_1 = {
	build_cost_modifier = 0.05
	build_time_modifier = 0.05
	icon = 29
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_curse_building_2 = {
	build_cost_modifier = 0.10
	build_time_modifier = 0.10
	icon = 29
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_curse_building_3 = {
	build_cost_modifier = 0.15
	build_time_modifier = 0.15
	icon = 29
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_combat_1 = {
	combat_rating = -5
	icon = 27
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_combat_2 = {
	combat_rating = -10
	icon = 27
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_drain_combat_3 = {
	combat_rating = -15
	icon = 27
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_income_1 = {
	global_tax_modifier = -0.1
	icon = 24
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_income_2 = {
	global_tax_modifier = -0.2
	icon = 24
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_income_3 = {
	global_tax_modifier = -0.3
	icon = 24
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_global_frenzy_1 = {
	global_revolt_risk = 0.01
	icon = 32
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_global_frenzy_2 = {
	global_revolt_risk = 0.02
	icon = 32
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_global_frenzy_3 = {
	global_revolt_risk = 0.03
	icon = 32
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_local_opinion_1 = {
	church_opinion = -2
	castle_opinion = -2
	town_opinion = -2
	icon = 36
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_local_opinion_2 = {
	church_opinion = -5
	castle_opinion = -5
	town_opinion = -5
	icon = 36
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_local_opinion_3 = {
	church_opinion = -10
	castle_opinion = -10
	town_opinion = -10
	icon = 36
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_morale_1 = {
	land_morale = -0.05
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_morale_2 = {
	land_morale = -0.1
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_morale_3 = {
	land_morale = -0.15
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_decay_global_morale_1 = {
	land_organisation = -0.02
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_decay_global_morale_2 = {
	land_organisation = -0.04
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_decay_global_morale_3 = {
	land_organisation = -0.06
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_break_army_weapons_1 = {
	light_infantry_offensive = -0.05
	archers_offensive = -0.05
	battlemages_offensive = -0.05
	heavy_infantry_offensive = -0.05
	light_cavalry_offensive = -0.05
	knights_offensive = -0.05
	pikemen_offensive = -0.05
	dragon_offensive = -0.05
	numidium_offensive = -0.05
	light_infantry_defensive = -0.05
	archers_defensive = -0.05
	battlemages_defensive = -0.05
	heavy_infantry_defensive = -0.05
	light_cavalry_defensive = -0.05
	knights_defensive = -0.05
	pikemen_defensive = -0.05
	dragon_defensive = -0.05
	numidium_defensive = -0.05	
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_break_army_weapons_2 = {
	light_infantry_offensive = -0.1
	archers_offensive = -0.1
	battlemages_offensive = -0.1
	heavy_infantry_offensive = -0.1
	light_cavalry_offensive = -0.1
	knights_offensive = -0.1
	pikemen_offensive = -0.1
	dragon_offensive = -0.1
	numidium_offensive = -0.1
	light_infantry_defensive = -0.1
	archers_defensive = -0.1
	battlemages_defensive = -0.1
	heavy_infantry_defensive = -0.1
	light_cavalry_defensive = -0.1
	knights_defensive = -0.1
	pikemen_defensive = -0.1
	dragon_defensive = -0.1
	numidium_defensive = -0.1	
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_break_army_weapons_3 = {
	light_infantry_offensive = -0.15
	archers_offensive = -0.15
	battlemages_offensive = -0.15
	heavy_infantry_offensive = -0.15
	light_cavalry_offensive = -0.15
	knights_offensive = -0.15
	pikemen_offensive = -0.15
	dragon_offensive = -0.15
	numidium_offensive = -0.15
	light_infantry_defensive = -0.15
	archers_defensive = -0.15
	battlemages_defensive = -0.15
	heavy_infantry_defensive = -0.15
	light_cavalry_defensive = -0.15
	knights_defensive = -0.15
	pikemen_defensive = -0.15
	dragon_defensive = -0.15
	numidium_defensive = -0.15	
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_break_army_armor_1 = {
	light_infantry_defensive = -0.05
	archers_defensive = -0.05
	battlemages_defensive = -0.05
	heavy_infantry_defensive = -0.05
	light_cavalry_defensive = -0.05
	knights_defensive = -0.05
	pikemen_defensive = -0.05
	dragon_defensive = -0.05
	numidium_defensive = -0.05
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_break_army_armor_2 = {
	light_infantry_defensive = -0.1
	archers_defensive = -0.1
	battlemages_defensive = -0.1
	heavy_infantry_defensive = -0.1
	light_cavalry_defensive = -0.1
	knights_defensive = -0.1
	pikemen_defensive = -0.1
	dragon_defensive = -0.1
	numidium_defensive = -0.1
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_break_army_armor_3 = {
	light_infantry_defensive = -0.15
	archers_defensive = -0.15
	battlemages_defensive = -0.15
	heavy_infantry_defensive = -0.15
	light_cavalry_defensive = -0.15
	knights_defensive = -0.15
	pikemen_defensive = -0.15
	dragon_defensive = -0.15
	numidium_defensive = -0.15
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_recruitment_1 = {
	levy_reinforce_rate = -0.1
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_recruitment_2 = {
	levy_reinforce_rate = -0.2
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_reduce_global_recruitment_3 = {
	levy_reinforce_rate = -0.3
	icon = 31
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_repulse_1 = {
	sex_appeal_opinion = -5
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_repulse_2 = {
	sex_appeal_opinion = -10
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_repulse_3 = {
	sex_appeal_opinion = -20
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_vassals_1 = {
	vassal_opinion = -4
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_vassals_2 = {
	vassal_opinion = -8
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_vassals_3 = {
	vassal_opinion = -15
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_self_1 = {
	liege_opinion = -10
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_self_2 = {
	liege_opinion = -20
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_frenzy_self_3 = {
	liege_opinion = -30
	icon = 28
	is_visible = { 
		OR = {
			character = FROM
			AND = {
				OR = {
					is_mage = yes
					has_court_mage = yes
				}
				is_within_diplo_range = FROM
			}
		}
	}
}
spell_ward = { icon = 1 }
province_spell_ward = { icon = 1 }
timer_boost_morale_defence = { icon = 1 }
timer_boost_morale_offence = { icon = 1 }
timer_increase_defence = { icon = 1 }
timer_increase_damage = { icon = 1 }
timer_hasten_army = { icon = 1 }
timer_smoke_screen = { icon = 1 }
timer_slow_enemy = { icon = 1 }
timer_sheogorath_tactic = { icon = 1 }
timer_religious_fervor = { icon = 1 }
timer_conjure_siege = { icon = 1 }
timer_final_stand = { icon = 1 }
timer_improve_tolerance = { icon = 1 }
timer_terrain_knowlege_1 = { icon = 1 }
timer_terrain_knowlege_2 = { icon = 1 }
timer_terrain_knowlege_3 = { icon = 1 }
timer_terrain_knowlege_4 = { icon = 1 }
timer_terrain_knowlege_5 = { icon = 1 }
timer_terrain_knowlege_6 = { icon = 1 }
timer_terrain_knowlege_7 = { icon = 1 }
timer_terrain_knowlege_8 = { icon = 1 }