# Way of Life DLC: No longer a lifestyle trait
poet = {
	diplomacy = 1
	
	same_opinion = 10
	
	male_compliment = COMPL_POET
	female_compliment = COMPL_POET
	
	ruler_designer_cost = 4
}

# Way of Life DLC: No longer a lifestyle trait
falconer = {

	diplomacy = 1
	
	same_opinion = 10
	
	ruler_designer_cost = 4
}
################################################
# LIFESTYLE - Events - only 1 lifestyle (adult)
################################################
#Steward Focus Lifestyles
gardener = {
	#lifestyle = yes
	
	stewardship = 2
	learning = 1
	
	health = 0.5
	
	same_opinion = 10
	
	male_insult = INSULT_TREEHUGGER
	female_insult = INSULT_TREEHUGGER
	
	ai_ambition = -5
	
	ruler_designer_cost = 10
}

administrator = {
	lifestyle = yes
	
	stewardship = 3
	
	command_modifier = {
		speed = 0.1
	}
	
	same_opinion = 5
	vassal_opinion = 5
	
	male_compliment = COMPL_OVERSEER
	female_compliment = COMPL_OVERSEER
	male_compliment_adj = COMPL_UNFAILING
	female_compliment_adj = COMPL_UNFAILING
	
	ruler_designer_cost = 10
}

architect = {
	lifestyle = yes
	
	build_time_modifier = -0.25
	build_cost_modifier = 0.1
	
	stewardship = 2
	martial = 1
	
	command_modifier = {
		defence = 0.05
		siege = 0.05
	}
	
	same_opinion = 5
	
	male_compliment = COMPL_ARCHITECT
	female_compliment = COMPL_ARCHITECT
	male_compliment_adj = COMPL_INNOVATIVE
	female_compliment_adj = COMPL_INNOVATIVE
	
	ruler_designer_cost = 10
}

blacksmith = {
	lifestyle = yes
	
	stewardship = 2
	martial = 1
	combat_rating = 2
	
	same_opinion = 5
	
	ruler_designer_cost = 10
}

engineer = {
	lifestyle = yes
	
	stewardship = 2
	martial = 2
	learning = -1
	
	same_opinion = 5
	
	ruler_designer_cost = 10
}

#Intrigue Focus Lifestyles
impaler = {
	lifestyle = yes
	
	opposites = {
		just
		kind
	}
	
	intrigue = 2
	learning = 1
	combat_rating = 5 #new value! #Tuned to 5, has less value in a real fight than being a hunter
	
	command_modifier = {
		morale_offence = 0.1
	}
	
	same_opinion = 5
	opposite_opinion = -5
	daedra_molag_opinion = 5
	daedra_namira_opinion = 5
	
	ai_honor = -15
	
	male_insult = INSULT_TORTURER
	female_insult = INSULT_TORTURER
	male_insult_adj = INSULT_EVIL
	female_insult_adj = INSULT_EVIL
	child_insult_adj = INSULT_WICKED
	
	ruler_designer_cost = 10
}

seducer = {
	lifestyle = yes
	
	potential = {
		is_female = no
	}
	
	opposites = {
		celibate
		chaste
	}
	
	intrigue = 2
	diplomacy = 1
	
	sex_appeal_opinion = 25
	opposite_opinion = -10
	daedra_sanguine_opinion = 3
	
	male_insult = INSULT_WHOREMONGER
	male_insult_adj = INSULT_WHORING
	male_compliment = COMPL_SEDUCER
	male_compliment_adj = COMPL_CHARMING
	
	ruler_designer_cost = 10
}

seductress = {
	lifestyle = yes
	
	potential = {
		is_female = yes
	}
	
	opposites = {
		celibate
		chaste
	}
	
	intrigue = 2
	diplomacy = 1
	
	sex_appeal_opinion = 25
	opposite_opinion = -10
	daedra_sanguine_opinion = 3
	
	female_insult = INSULT_TEMPTRESS
	female_insult_adj = INSULT_DEBASED
	female_compliment = COMPL_ENCHANTRESS
	female_compliment_adj = COMPL_RAVISHING

	ruler_designer_cost = 10
}

schemer = {
	lifestyle = yes
	
	intrigue = 3
	combat_rating = 2

	same_opinion = -5
	daedra_boethiah_opinion = 3
	
	male_insult = INSULT_INSTIGATOR
	female_insult = INSULT_INSTIGATOR
	child_insult = INSULT_SNEAK
	male_insult_adj = INSULT_SCHEMING
	female_insult_adj = INSULT_SCHEMING
	child_insult_adj = INSULT_STUPID
	
	ruler_designer_cost = 10
}

smuggler = {
	lifestyle = yes
	
	intrigue = 1
	diplomacy = 2
	combat_rating = 2

	same_opinion = 5
	
	ai_greed = 5
	ai_honor = -5
	ai_ambition = 10
	ai_rationality = 5
	
	ruler_designer_cost = 10
}

saboteur = {
	lifestyle = yes

	intrigue = 2
	martial = 1
	combat_rating = 5

	same_opinion = 5
	
	ai_honor = -5
	ai_ambition = 5
	ai_rationality = -5
	
	ruler_designer_cost = 10
}

pirate = {
	#Special case, not marked as lifestyle

	intrigue = 1
	martial = 2
	stewardship = 1
	diplomacy = -1
	learning = -1
	combat_rating = 5
	command_modifier = {
		morale_offence = 0.05
	}
	
	general_opinion = -5
	same_opinion = 10
	sex_appeal_opinion = 5
	
	ai_rationality = -5
	ai_honor = -5
	ai_ambition = 5
	
	ruler_designer_cost = 10
}

#Martial Focus Lifestyles
duelist = {
	lifestyle = yes
	
	martial = 2
	intrigue = 1
	combat_rating = 20 #old value: 5
	
	same_opinion = 5
	
	male_compliment = COMPL_BLADEMASTER
	female_compliment = COMPL_CHAMPION
	
	ruler_designer_cost = 10
}
hunter = {
	lifestyle = yes
	
	martial = 2
	diplomacy = 1
	combat_rating = 8 #new value!
	
	command_modifier = {
		pursue = 0.2
	}
	
	health = 0.25
	
	same_opinion = 10
	daedra_hircine_opinion = 3
	
	ai_ambition = 5
	ai_honor = 5
	
	male_compliment = COMPL_HUNTMASTER
	
	ruler_designer_cost = 10
}

strategist = {
	lifestyle = yes
	
	martial = 2
	stewardship = 1
	combat_rating = 2
	
	command_modifier = {
		center = 0.1
		flank = 0.1
		narrow_flank = 0.05
		retreat = 0.05
	}
	
	same_opinion = 5
	
	male_compliment = COMPL_STRATEGIST
	female_compliment = COMPL_STRATEGIST
	male_compliment_adj = COMPL_MASTERFUL
	female_compliment_adj = COMPL_MASTERFUL
	
	ruler_designer_cost = 10
}

adventurer = {
	lifestyle = yes
	
	martial = 1
	diplomacy = 1
	intrigue = 1
	learning = 1
	stewardship = 1
	combat_rating = 5
	
	same_opinion = 5
	
	ruler_designer_cost = 10
	
	ai_greed = 10
	ai_rationality = -5
	ai_honor = -5
}

gladiator = {
	lifestyle = yes
	
	martial = 3
	combat_rating = 10
	
	health = 0.25
	
	general_opinion = 5
	same_opinion = 10
	
	ai_honor = 5
	ai_ambition = 10
	
	ruler_designer_cost = 10
}

equestrian = {
	lifestyle = yes
	
	martial = 1
	diplomacy = 1
	stewardship = 1
	combat_rating = 4
	
	health = 0.1
	
	sex_appeal_opinion = 3
	same_opinion = 10
	
	ai_honor = 5
	ai_ambition = 5
	
	ruler_designer_cost = 10
}

#Diplomacy Focus Lifestyles
hedonist = {
	lifestyle = yes
	
	diplomacy = 2
	intrigue = 1
	
	opposites = {
		celibate
		chaste
	}
	
	fertility = 0.1
	health = -0.25
	
	sex_appeal_opinion = 5
	same_opinion = 10
	daedra_sanguine_opinion = 3
	
	male_insult = INSULT_DEBAUCHER
	female_insult = INSULT_DEBAUCHER
	child_insult = INSULT_HAYBRAIN
	male_insult_adj = INSULT_PERVERTED
	female_insult_adj = INSULT_DEGENERATE
	child_insult_adj = INSULT_CRAZY
	
	ai_zeal = -30
	
	ruler_designer_cost = 10
}

socializer = {
	lifestyle = yes
	
	diplomacy = 3
	
	fertility = 0.025
	health = 0.25
	
	general_opinion = 5
	same_opinion = 10
	sex_appeal_opinion = 5
	
	male_insult = INSULT_BLABBERER
	female_insult = INSULT_BLABBERER
	male_insult_adj = INSULT_SCHEMING
	female_insult_adj = INSULT_SCHEMING
	child_insult_adj = INSULT_SILLY

	ruler_designer_cost = 10
}

gamer = {
	lifestyle = yes

	diplomacy = 2
	martial = 1
	combat_rating = 1
	
	command_modifier = {
		narrow_flank = 0.1
		random = 0.125
	}
	
	same_opinion = 10
	
	male_compliment_adj = COMPL_WILY
	female_compliment_adj = COMPL_CRAFTY
	
	ruler_designer_cost = 10
}

painter = {
	lifestyle = yes
	monthly_character_prestige = 0.015
	
	diplomacy = 2
	stewardship = 1
	
	general_opinion = 5
	sex_appeal_opinion = 3
	same_opinion = 5
	
	ruler_designer_cost = 10
}

musician = {
	lifestyle = yes
	monthly_character_prestige = 0.01

	diplomacy = 2
	intrigue = 1
	
	command_modifier = {
		morale_defence = 0.025
	}
	
	general_opinion = 5
	sex_appeal_opinion = 3
	same_opinion = 5
	
	male_compliment = COMPL_MAESTRO
	female_compliment = COMPL_MAESTRO
	male_compliment_adj = COMPL_SPECTACULAR
	female_compliment_adj = COMPL_SPECTACULAR
	
	ruler_designer_cost = 10
}

gambler = {
	lifestyle = yes
	
	diplomacy = 1
	intrigue = 2
	
	health = -0.1
	
	same_opinion = 5
	
	ruler_designer_cost = 10
	
	ai_greed = 15
	ai_ambition = 5
	ai_rationality = -10
}

#Learning Focus Lifestyles
mystic = {
	lifestyle = yes
	
	learning = 2
	stewardship = 1
	
	same_opinion_if_same_religion = 5
	same_religion_opinion = 5
	church_opinion = 5
	
	male_compliment = COMPL_MYSTIC
	female_compliment = COMPL_MYSTIC
	child_compliment = COMPL_SMARTY
	male_compliment_adj = COMPL_LEARNED
	female_compliment_adj = COMPL_LEARNED
	child_compliment_adj = COMPL_CLEVER
	male_insult = INSULT_OCCULTIST
	female_insult = INSULT_OCCULTIST
	child_insult = INSULT_DEVIL
	male_insult_adj = INSULT_GODLESS
	female_insult_adj = INSULT_GODLESS
	child_insult_adj = INSULT_WEIRD
	
	ai_zeal = 5
	ai_rationality = -5
	
	ruler_designer_cost = 10
}
scholar = {
	lifestyle = yes
	
	learning = 3
	
	fertility = -0.025
	
	same_opinion = 10
	
	male_compliment = COMPL_SCHOLAR
	female_compliment = COMPL_SCHOLAR
	child_compliment = COMPL_SMARTY
	male_compliment_adj = COMPL_LEARNED
	female_compliment_adj = COMPL_LEARNED
	child_compliment_adj = COMPL_CLEVER
	male_insult = INSULT_BOOKWORM
	female_insult = INSULT_BOOKWORM
	child_insult = INSULT_BORE
	male_insult_adj = INSULT_SQUINTEYED
	female_insult_adj = INSULT_SQUINTEYED
	
	ai_rationality = 5

	ruler_designer_cost = 10
}
theologian = {
	lifestyle = yes

	learning = 2
	intrigue = 1
	
	fertility = -0.05
	
	same_opinion_if_same_religion = 15
	same_religion_opinion = 10
	
	male_insult = INSULT_BOOKWORM
	female_insult = INSULT_BOOKWORM
	male_insult_adj = INSULT_SQUINTEYED
	female_insult_adj = INSULT_SQUINTEYED
	male_compliment = COMPL_SCHOLAR
	female_compliment = COMPL_SCHOLAR
	male_compliment_adj = COMPL_LEARNED
	female_compliment_adj = COMPL_LEARNED
	
	ruler_designer_cost = 10
}
alchemist = {
	lifestyle = yes

	learning = 2
	martial = 1
	combat_rating = 2
	
	same_opinion = 5
	
	ai_rationality = -5
	
	ruler_designer_cost = 10
}
magician = {
	lifestyle = yes

	learning = 2
	diplomacy = 1
	combat_rating = 5
	
	general_opinion = 3
	same_opinion = 10
	
	ruler_designer_cost = 10
}
necromancer = {
	#Special case, not marked as lifestyle
	
	potential = {
		OR = {
			is_mage = yes
			is_nightblade = yes
			is_battlemage = yes
			is_sorcerer = yes
		}
	}

	learning = 3
	intrigue = 1
	diplomacy = -1
	command_modifier = {
		morale_offence = 0.01
	}
	
	fertility = -0.1
	
	general_opinion = -5
	
	same_opinion = 30 #that should be enough to counter all the potential hits, general opinion is used too much
	king_of_worms_cult_opinion = 5
	pro_necromancy_trait_opinion = 5
	daedra_vaermina_opinion = 10
	daedra_mephala_opinion = 10
	daedra_hermaeus_opinion = 10
	sload_opinion = 15
	
	anti_necromancy_trait_opinion = -15
	yokudan_pantheon_opinion = -5
	tribunal_opinion = -10
	daedra_meridia_opinion = -15
	
	ai_ambition = 10
	ai_zeal = 5
	ai_greed = 10
	ai_honor = -10
	
	male_insult = INSULT_CORPSE-RAISER
	female_insult = INSULT_GRAVE-ROBBER
	
	ruler_designer_cost = 10
}