decisions = {
		
	go_on_pilgrimage_vvardenfell = {
		is_high_prio = yes
		potential = {
			is_ruler = yes
			capital_scope = {
				region = nirn_tamriel
			}
			religion = almsivi
			# OR = {
				# religion = almsivi
				# #religion = almsivi_old_velothi
				# religion = reclamationist
				# #religion = reclamationist_lessons
			# }
			is_indisposed = no
			is_inaccessible_trigger = no
			NOT = { trait = pilgrim }
			NOT = { trait = on_pilgrimage }
			NOT = { trait = on_guild }
			NOT = {	has_character_flag = preparing_pilgrimage }
			NOT = {	has_character_flag = meditation }
			NOT = {	has_character_flag = activated_pilgrimage }
			has_submenu_open = no
		}
		allow = {
			war = no
			prisoner = no
			scaled_wealth = { value = 0.20 min = 1 max = 50 }
			age = 16
		}
		effect = {
			scaled_wealth = { value = -0.20 min = -1 max = -50 }
			clr_character_flag = promise_pilgrimage
			set_character_flag = activated_pilgrimage

			hidden_tooltip = {
				letter_event = {
					id = 86000
				}
			}
		}

		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 0
				trait = cynical
			}
			modifier = { #Monthly randomizer for when AI takes decision (1% chance)
				factor = 0
				random = 1
			}
			modifier = {
				factor = 2
				trait = zealous
			}
			modifier = {
				factor = 0
				NOT = { age = 22 }
			}						
		}
	}
	
	go_on_pilgrimage_highhrothgar = {
		is_high_prio = yes
		potential = {
			is_ruler = yes
			capital_scope = {
				region = nirn_tamriel
			}
			OR = {
				religion = animism
				religion = eight_divines
				religion = nine_divines
				trait = dragonborn
				trait = dragonborn_descendant
			}
			OR = {
				culture = nord
				culture = atmoran
				# skall should have All-Maker stones pilgrimage
				trait = dragonborn
				trait = dragonborn_descendant
			}
			is_indisposed = no
			is_inaccessible_trigger = no
			NOT = { trait = pilgrim }
			NOT = { trait = on_pilgrimage }
			NOT = {	has_character_flag = preparing_pilgrimage }
			NOT = {	has_character_flag = meditation }
			NOT = {	has_character_flag = activated_pilgrimage }
			NOT = { has_character_flag = visited_greybeards } #If you've done this pilgrimage, you can only revisit High Hrothgar to join the Greybeards
			has_submenu_open = no
		}
		allow = {
			war = no
			prisoner = no
			scaled_wealth = { value = 0.20 min = 1 max = 50 }
			age = 16
		}
		effect = {
			scaled_wealth = { value = -0.20 min = -1 max = -50 }
			clr_character_flag = promise_pilgrimage
			set_character_flag = activated_pilgrimage

			hidden_tooltip = {
				letter_event = {
					id = apilgrimage.1
				}
			}
		}

		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 0.25
				trait = cynical
			}
			modifier = { #Monthly randomizer for when AI takes decision (1% chance)
				factor = 0
				random = 1
			}
			modifier = {
				factor = 2
				trait = zealous
			}
			modifier = {
				factor = 100
				trait = dragonborn
			}
			modifier = {
				factor = 0
				NOT = { age = 22 }
			}						
		}
	}

	kamal_winter_pilgrimage = {
		is_high_prio = yes
		ai_check_interval = 36

		potential = {
			is_ruler = yes
			religion_group = kamal_religions
			capital_scope = {
				region = nirn_akavir
			}
			is_indisposed = no
			is_inaccessible_trigger = no
			NOT = { trait = pilgrim }
			NOT = { trait = on_pilgrimage }
			NOT = { trait = on_guild }
			NOT = {	has_character_flag = preparing_pilgrimage }
			NOT = {	has_character_flag = meditation }
			NOT = {	has_character_flag = activated_pilgrimage }
			has_submenu_open = no
		}

		allow = {
			war = no
			prisoner = no
			age = 16
			month = 10
		}

		effect = {
			set_character_flag = activated_pilgrimage

			hidden_tooltip = {
				character_event = { id = ekakaviri.1 }
			}
		}
		ai_will_do = {
			factor = 1
			
			modifier = {
				factor = 0
				trait = cynical
			}
			modifier = { #Monthly randomizer for when AI takes decision (1% chance)
				factor = 0
				random = 1
			}
			modifier = {
				factor = 2
				trait = zealous
			}
			modifier = { # Bring a coat!
				factor = 0
				is_ill = yes
			}						
		}
	}
}
