4U>nutscripts/vscriptsdirector_base_addon qprintl("alone survivor lines") IncludeScript("response_testbed", this) function LoneS_IsTalkAll(query) { local newquery = {} foreach(key,val in query) { newquery.rawset(key.tolower(),val) } local whodunit = query.who.tolower() local nick = null local rochelle = null local coach = null local ellis = null local bill = null local zoey = null local louis = null local frank = null if(whodunit == "gambler") { if("worldtalk" in newquery) { if(newquery.worldtalk.tointeger() != 1) { if("talkgambler" in newquery) { if(newquery.talkgambler.tointeger() != 1) { return true } else { return false } } else { return true } } else { return false } } else { if("talkgambler" in newquery) { if(newquery.talkgambler.tointeger() != 1) { return true } else { return false } } else { return true } } } else if(whodunit == "producer") { if("worldtalk" in newquery) { if(newquery.worldtalk.tointeger() != 1) { if("talkproducer" in newquery) { if(newquery.talkproducer.tointeger() != 1) { return true } else { return false } } else { return true } } else { return false } } else { if("talkproducer" in newquery) { if(newquery.talkproducer.tointeger() != 1) { return true } else { return false } } else { return true } } } else if(whodunit == "coach") { if("worldtalk" in newquery) { if(newquery.worldtalk.tointeger() != 1) { if("talkcoach" in newquery) { if(newquery.talkcoach.tointeger() != 1) { return true } else { return false } } else { return true } } else { return false } } else { if("talkcoach" in newquery) { if(newquery.talkcoach.tointeger() != 1) { return true } else { return false } } else { return true } } } else if(whodunit == "mechanic") { if("worldtalk" in newquery) { if(newquery.worldtalk.tointeger() != 1) { if("talkmechanic" in newquery) { if(newquery.talkmechanic.tointeger() != 1) { return true } else { return false } } else { return true } } else { return false } } else { if("talkmechanic" in newquery) { if(newquery.talkmechanic.tointeger() != 1) { return true } else { return false } } else { return true } } } else if(whodunit == "namvet") { if("worldtalk" in newquery) { if(newquery.worldtalk.tointeger() != 1) { if("talknamvet" in newquery) { if(newquery.talknamvet.tointeger() != 1) { return true } else { return false } } else { return true } } else { return false } } else { if("talknamvet" in newquery) { if(newquery.talknamvet.tointeger() != 1) { return true } else { return false } } else { return true } } } else if(whodunit == "teengirl") { if("worldtalk" in newquery) { if(newquery.worldtalk.tointeger() != 1) { if("talkteengirl" in newquery) { if(newquery.talkteengirl.tointeger() != 1) { return true } else { return false } } else { return true } } else { return false } } else { if("talkteengirl" in newquery) { if(newquery.talkteengirl.tointeger() != 1) { return true } else { return false } } else { return true } } } else if(whodunit == "manager") { if("worldtalk" in newquery) { if(newquery.worldtalk.tointeger() != 1) { if("talkmanager" in newquery) { if(newquery.talkmanager.tointeger() != 1) { return true } else { return false } } else { return true } } else { return false } } else { if("talkmanager" in newquery) { if(newquery.talkmanager.tointeger() != 1) { return true } else { return false } } else { return true } } } else if(whodunit == "biker") { if("worldtalk" in newquery) { if(newquery.worldtalk.tointeger() != 1) { if("talkbiker" in newquery) { if(newquery.talkbiker.tointeger() != 1) { return true } else { return false } } else { return true } } else { return false } } else { if("talkbiker" in newquery) { if(newquery.talkbiker.tointeger() != 1) { return true } else { return false } } else { return true } } } else { return true } } local newrules = [ //⣿⡿⠿⡻⠟⠿⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ //⣿⡓⡕⢕⢭⣾⣿⣿⣿⣿⣿⣿⢿⠿⢿⠻⠿⣿⣿⣷⢵⣳⣝⢿⣿ //⣿⢪⢚⠔⣹⣿⣿⣿⣻⣿⡫⡖⢧⢫⠪⡄⠀⠘⢿⣟⣿⢵⡯⣻⣿ //⣿⠪⡪⢌⣿⣿⣟⣾⣯⣷⢝⢎⢕⣌⢂⡡⠀⠁⢜⣿⣿⡳⣽⣫⣿ //⣿⡑⡕⠔⣽⣿⣗⣿⣷⣹⣋⡎⢣⠔⢄⣤⣠⡀⠀⢹⣿⡟⣾⢵⣿ //⣿⢌⠎⢜⣸⣿⡷⡿⣙⣻⠻⣷⣍⠘⣻⣭⢉⡁⠀⢸⡿⣟⣞⢷⣿ //⣿⠢⡍⢼⣿⣿⣟⡽⠿⡝⢕⣿⡷⠈⠋⡌⢄⠝⠀⢸⡁⣿⢞⡷⣿ //⣿⢨⣊⠚⣿⣿⣯⣷⣊⣠⣚⣿⡟⠂⡁⠀⠊⣀⠀⠜⣃⡿⣯⣻⣿ //⣿⠰⣌⢎⢚⠻⣿⣾⡻⣴⣡⣿⡧⣑⢡⢃⠀⠸⡀⢠⣼⣟⣵⣿⣿ //⣿⠰⡱⢌⡕⡡⢻⣿⣽⡿⢫⡽⠦⡥⠄⢥⡀⠄⠀⣾⣟⣾⣳⣽⣿ //⣿⡡⡣⣓⢜⢜⢌⢻⣿⣿⣿⣪⢎⣛⠄⡠⡂⣠⡞⠡⣿⣷⣿⣽⣿ //⣿⡦⣽⣬⣪⣊⢆⣽⣿⣿⣿⣿⣌⣖⣤⣴⠞⠁⠀⠰⣿⣿⣿⣿⣿ //⣿⣿⣷⣿⣾⣿⣾⣿⣿⣿⣯⣿⣿⣿⣽⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿ { name = "ChCh_PlayerMoveOnGambler", criteria = [ [ "concept", "PlayerMoveOn" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/GoingToDie07.vcd", } //Pull yourself together man, you're falling apart. { scenename = "scenes/Gambler/GoingToDie09.vcd", } //This is not how it's going to end. { scenename = "scenes/Gambler/GoingToDie10.vcd", } //I'm not dead yet! { scenename = "scenes/Gambler/GoingToDie11.vcd", } //You're going to have to do better than that to kill me! { scenename = "scenes/Gambler/GoingToDie12.vcd", } //Quit being a baby, you've felt worse after a night of drinking. { scenename = "scenes/Gambler/GoingToDie15.vcd", } //Well at least I didn't catch the flu. { scenename = "scenes/Gambler/GoingToDie24.vcd", } //Okay, all right, I can do this. I can do this. { scenename = "scenes/Gambler/GoingToDie25.vcd", } //I'm not going to die down here. { scenename = "scenes/Gambler/GoingToDie26.vcd", } //I am not dying in the middle of nowhere. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerLeadOnGambler", criteria = [ [ "concept", "PlayerLeadOn" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/GoingToDie07.vcd", } //Pull yourself together man, you're falling apart. { scenename = "scenes/Gambler/GoingToDie09.vcd", } //This is not how it's going to end. { scenename = "scenes/Gambler/GoingToDie10.vcd", } //I'm not dead yet! { scenename = "scenes/Gambler/GoingToDie11.vcd", } //You're going to have to do better than that to kill me! { scenename = "scenes/Gambler/GoingToDie12.vcd", } //Quit being a baby, you've felt worse after a night of drinking. { scenename = "scenes/Gambler/GoingToDie15.vcd", } //Well at least I didn't catch the flu. { scenename = "scenes/Gambler/GoingToDie24.vcd", } //Okay, all right, I can do this. I can do this. { scenename = "scenes/Gambler/GoingToDie25.vcd", } //I'm not going to die down here. { scenename = "scenes/Gambler/GoingToDie26.vcd", } //I am not dying in the middle of nowhere. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerFollowMeGambler", criteria = [ [ "concept", "PlayerFollowMe" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/LostCall01.vcd", } //Helloooo? { scenename = "scenes/Gambler/LostCall02.vcd", } //Heyyy ooooo! { scenename = "scenes/Gambler/LostCall03.vcd", } //Anybody hear me? { scenename = "scenes/Gambler/LostCall05.vcd", } //Helloooo? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerStayTogetherGambler", criteria = [ [ "concept", "PlayerStayTogether" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/LostCall01.vcd", } //Helloooo? { scenename = "scenes/Gambler/LostCall02.vcd", } //Heyyy ooooo! { scenename = "scenes/Gambler/LostCall03.vcd", } //Anybody hear me? { scenename = "scenes/Gambler/LostCall05.vcd", } //Helloooo? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerThanksGambler", criteria = [ [ "concept", "PlayerThanks" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/Laughter01.vcd", } // { scenename = "scenes/Gambler/Laughter02.vcd", } // { scenename = "scenes/Gambler/Laughter03.vcd", } // { scenename = "scenes/Gambler/Laughter04.vcd", } // { scenename = "scenes/Gambler/Laughter05.vcd", } // { scenename = "scenes/Gambler/Laughter06.vcd", } // { scenename = "scenes/Gambler/Laughter07.vcd", } // { scenename = "scenes/Gambler/Laughter08.vcd", } // { scenename = "scenes/Gambler/Laughter09.vcd", } // { scenename = "scenes/Gambler/Laughter10.vcd", } // { scenename = "scenes/Gambler/Laughter11.vcd", } // { scenename = "scenes/Gambler/Laughter12.vcd", } // { scenename = "scenes/Gambler/Laughter13.vcd", } // { scenename = "scenes/Gambler/Laughter14.vcd", } // { scenename = "scenes/Gambler/Laughter15.vcd", } // { scenename = "scenes/Gambler/Laughter16.vcd", } // { scenename = "scenes/Gambler/Laughter17.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerAnswerLostCallGambler", criteria = [ [ "concept", "PlayerAnswerLostCall" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/Help05.vcd", } //Hey, over here! { scenename = "scenes/Gambler/WorldC1M1B105.vcd", } //Hey, come back! I'm HERE! There's still someone DOWN here! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobRoGambler", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsProducerAlive", 0 ], [ "randomnum", 21,30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/NiceShotProducer01.vcd", } //Damn, Rochelle... { scenename = "scenes/Gambler/NiceShotProducer02.vcd", } //Rochelle... damn! { scenename = "scenes/Gambler/NiceShotProducer03.vcd", } //Damn, Rochelle. Nice. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobCoachGambler", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsCoachAlive", 0 ], [ "randomnum", 11,20 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/NiceShotCoach01.vcd", } //All right Coach. { scenename = "scenes/Gambler/NiceShotCoach02.vcd", } //All right Coach. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobEllisGambler", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsMechanicAlive", 0 ], [ "randomnum", 0,10 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/NiceShotMechanic01.vcd", } //You're getting the hang of this Ellis. { scenename = "scenes/Gambler/NiceShotMechanic02.vcd", } //You're getting the hang of this Ellis. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryGambler", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/ReviveFriendFF01.vcd", } //Let me say. Look, if I did this, I ... I apologize. { scenename = "scenes/Gambler/ReviveFriendFF02.vcd", } //I'll just say. If I did this, I'm sorry. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryRoGambler", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsProducerAlive", 0 ], [ "randomnum", 1, 30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/SurvivorMournRochelle01.vcd", } //Rochelle. { scenename = "scenes/Gambler/SurvivorMournRochelle02.vcd", } //Ahh shit Rochelle. { scenename = "scenes/Gambler/SurvivorMournRochelle03.vcd", } //Goodnight Rochelle. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryCoachGambler", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsCoachAlive", 0 ], [ "randomnum", 31, 60 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/SurvivorMournCoach01.vcd", } //Ahh Coach. { scenename = "scenes/Gambler/SurvivorMournCoach02.vcd", } //Later Coach. { scenename = "scenes/Gambler/SurvivorMournCoach03.vcd", } //Shit Coach, I'll miss you. { scenename = "scenes/Gambler/SurvivorMournCoachC102.vcd", } //Goddamn it coach, what'd you leave me with? { scenename = "scenes/Gambler/SurvivorMournCoachC103.vcd", } //Goddamn it coach, what'd you leave me with? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryEllisGambler", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Gambler" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsMechanicAlive", 0 ], [ "randomnum", 61, 90 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Gambler/SurvivorMournEllis01.vcd", } //Ellis. { scenename = "scenes/Gambler/SurvivorMournEllis02.vcd", } //Ahh Ellis. { scenename = "scenes/Gambler/SurvivorMournEllis03.vcd", } //Ellis, I am surprised you lasted as long as you did. { scenename = "scenes/Gambler/DoubleDeathResponseMechanic02.vcd", speakonce = true } //Hey, Ellis, you know all that shit I was saying? I was just joking. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } //⣿⡿⠟⢿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣿⡿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ //⣿⡣⠫⢿⣿⣿⣿⣿⣿⣿⣿⣫⢾⡣⢫⠩⡀⢈⡿⢿⣿⣿⢞⢿⣿ //⣿⢜⣱⣿⣿⣿⣿⣿⣿⣿⢵⡏⣕⢑⡁⠊⠀⠀⠀⠀⢿⣿⣯⣻⣿ //⣿⡢⢻⣻⣿⣿⣿⣿⣿⡿⣳⢏⢔⠡⡀⠀⠀⡀⡀⠠⠀⣿⣾⣳⣿ //⣿⠔⣍⢟⣿⣿⣿⣿⣛⡟⣷⣵⡱⠁⢨⢂⣋⡌⢈⠀⠀⣿⡷⣝⣿ //⣿⢊⠦⣿⣿⣿⣿⣿⣿⣟⠢⣿⣿⡁⠀⣜⣻⡛⡐⠊⠀⠛⣿⢺⣿ //⣿⡁⡻⣠⣿⣿⣿⡻⣮⠋⢵⣿⣿⣕⠐⠄⠨⢈⠠⠊⠀⢻⣿⢝⣿ //⣿⠨⡲⢐⢿⣿⣿⣿⣺⡲⣻⡿⡿⡃⠒⡐⡅⢀⠀⠀⢀⣸⣯⣟⣿ //⣿⡘⡬⡃⢎⢙⣿⣿⢷⡯⣴⣿⡿⢳⡈⠁⠘⠀⠀⠄⢼⡿⣵⢿⣿ //⣿⡐⢎⢜⢅⠣⣿⣿⣿⣟⣿⣟⢟⣇⠴⠡⠄⡁⠀⢠⣿⣟⣽⣻⣿ //⣿⠔⡕⡕⡕⡕⠜⢿⣿⣿⣿⢿⣧⡠⡅⢔⠐⠀⣠⣿⡻⣿⣾⢿⣿ //⣿⣧⣺⣜⣜⣌⡣⢹⣿⣿⣿⣞⡾⣲⡄⢔⣠⠞⢹⣿⣽⢯⣿⣿⣿ //⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣿⣥⣤⣾⣿⣾⣿⣿⣿⣿ { name = "ChCh_PlayerMoveOnProducer", criteria = [ [ "concept", "PlayerMoveOn" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/GoingToDie04.vcd", } //Girl, you should have stayed with Jacob. (to self) { scenename = "scenes/Producer/GoingToDie08.vcd", } //This is not happening, This is not happening. This is not happening. (to self) { scenename = "scenes/Producer/GoingToDie11.vcd", } //I am too young to feel this old. { scenename = "scenes/Producer/GoingToDie21.vcd", } //So this is how it's going to be. { scenename = "scenes/Producer/GoingToDie25.vcd", } //Girl, you should have stayed at home. (to self) { scenename = "scenes/Producer/GoingToDie26.vcd", } //You have got to be kidding me. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerLeadOnProducer", criteria = [ [ "concept", "PlayerLeadOn" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/GoingToDie04.vcd", } //Girl, you should have stayed with Jacob. (to self) { scenename = "scenes/Producer/GoingToDie08.vcd", } //This is not happening, This is not happening. This is not happening. (to self) { scenename = "scenes/Producer/GoingToDie11.vcd", } //I am too young to feel this old. { scenename = "scenes/Producer/GoingToDie21.vcd", } //So this is how it's going to be. { scenename = "scenes/Producer/GoingToDie25.vcd", } //Girl, you should have stayed at home. (to self) { scenename = "scenes/Producer/GoingToDie26.vcd", } //You have got to be kidding me. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerFollowMeProducer", criteria = [ [ "concept", "PlayerFollowMe" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/LostCall01.vcd", } //Helloooo? { scenename = "scenes/Producer/LostCall01.vcd", } //Helloooo? { scenename = "scenes/Producer/LostCall02.vcd", } //Helloooo? { scenename = "scenes/Producer/LostCall03.vcd", } //Anyone out there? { scenename = "scenes/Producer/LostCall05.vcd", } //Where is everyone? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerStayTogetherProducer", criteria = [ [ "concept", "PlayerStayTogether" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/LostCall01.vcd", } //Helloooo? { scenename = "scenes/Producer/LostCall01.vcd", } //Helloooo? { scenename = "scenes/Producer/LostCall02.vcd", } //Helloooo? { scenename = "scenes/Producer/LostCall03.vcd", } //Anyone out there? { scenename = "scenes/Producer/LostCall05.vcd", } //Where is everyone? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerThanksProducer", criteria = [ [ "concept", "PlayerThanks" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/Laughter01.vcd", } // { scenename = "scenes/Producer/Laughter02.vcd", } // { scenename = "scenes/Producer/Laughter03.vcd", } // { scenename = "scenes/Producer/Laughter04.vcd", } // { scenename = "scenes/Producer/Laughter05.vcd", } // { scenename = "scenes/Producer/Laughter06.vcd", } // { scenename = "scenes/Producer/Laughter07.vcd", } // { scenename = "scenes/Producer/Laughter08.vcd", } // { scenename = "scenes/Producer/Laughter09.vcd", } // { scenename = "scenes/Producer/Laughter10.vcd", } // { scenename = "scenes/Producer/Laughter11.vcd", } // { scenename = "scenes/Producer/Laughter12.vcd", } // { scenename = "scenes/Producer/Laughter13.vcd", } // { scenename = "scenes/Producer/Laughter14.vcd", } // { scenename = "scenes/Producer/Laughter15.vcd", } // { scenename = "scenes/Producer/Laughter16.vcd", } // { scenename = "scenes/Producer/Laughter17.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerAnswerLostCallProducer", criteria = [ [ "concept", "PlayerAnswerLostCall" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/LedgeHangEnd02.vcd", } //I'M OVER HERE! { scenename = "scenes/Producer/WorldC1M1B04.vcd", } //OVER HERE! COME BACK! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobEllisProducer", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsMechanicAlive", 0 ], [ "randomnum", 0,10 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/NiceShotEllis02.vcd", } //Wow, Ellis got 'er done. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryProducer", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/WitchChasing01.vcd", } //My bad, my bad, my bad! { scenename = "scenes/Producer/WitchChasing09.vcd", } //My bad, my bad, my bad! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryNickProducer", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsGamblerAlive", 0 ], [ "randomnum", 1, 30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/SurvivorMournNick01.vcd", } //Ahh Nick, at least you are dressed for a funeral. { scenename = "scenes/Producer/SurvivorMournNick02.vcd", } //Goodbye Nick, going to miss you. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryCoachProducer", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsCoachAlive", 0 ], [ "randomnum", 31, 60 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/SurvivorMournCoach01.vcd", } //Gonna miss you Coach. { scenename = "scenes/Producer/SurvivorMournCoach03.vcd", } //Goodbye coach? { scenename = "scenes/Producer/SurvivorMournCoach04.vcd", } //Damn, didn't even get to know you coach. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryEllisProducer", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Producer" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsMechanicAlive", 0 ], [ "randomnum", 61, 90 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Producer/SurvivorMournEllis01.vcd", } //Ellis, what did you go and do? { scenename = "scenes/Producer/SurvivorMournEllis02.vcd", } //Oh Ellis, Ellis, Ellis.... { scenename = "scenes/Producer/SurvivorMournEllis03.vcd", } //Oh Ellis, I am going to miss you. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } //⣿⡿⠿⡻⢟⠿⣿⣿⣿⣿⣿⡿⡿⡿⡟⠿⠛⢿⣿⣿⣿⣿⣿⣿⣿ //⣽⢗⢕⡱⡑⣾⣿⣿⣻⣟⣮⢺⣙⠊⠀⠀⠀⠀⠻⣮⢞⣮⢞⢿⣿ //⢾⡣⡣⡪⣸⣿⣟⣷⢿⡮⣶⠳⢖⢦⠒⠀⠂⢀⠀⢿⣝⣗⢿⣝⣿ //⣻⡇⡳⢌⣺⡯⣿⣽⣷⣯⣾⣤⢸⣰⣄⣸⣀⡀⠀⢺⣯⡺⣗⣽⣿ //⣽⡎⡪⣶⣾⣿⣻⣿⣶⡓⣿⣿⡍⠹⣿⡿⠦⡌⠀⠸⠗⣿⡺⣮⣿ //⣾⡣⡢⢻⣿⡷⣿⡳⣯⡛⣿⢞⠟⠀⡀⠙⣅⠀⠁⠰⢞⣯⡻⣮⣿ //⣾⠣⡪⢼⣿⣿⢯⣷⣋⣾⡿⣾⡶⣶⡌⣧⡀⠈⠄⢸⢩⣷⢻⣮⣿ //⣾⡃⡳⢸⣿⣿⣿⢷⣽⣿⣽⡟⢾⢲⣤⡈⠗⠀⢀⣾⣿⡳⣻⣮⣿ //⢾⡅⡳⡡⣹⣿⣿⡿⡿⣿⣞⡛⢓⠀⠻⣿⣜⠠⣇⣿⣯⣻⡵⣿⣿ //⢿⡢⡹⢔⠼⣿⣿⣿⣿⢿⡿⣽⡟⢖⡄⣸⢿⣶⣯⡿⣷⣻⢞⣿⣿ //⣻⡆⣕⢕⢕⣼⣿⣿⣿⣿⣟⣾⣔⣼⣬⣫⣾⣷⣿⡇⠹⣿⣿⣽⣿ //⣽⣧⣮⣾⣾⣿⣿⣿⣿⣿⣿⣿⣿⣯⣿⣿⣿⣿⡟⠼⣼⠇⣿⣿⣿ //⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ { name = "ChCh_PlayerMoveOnCoach", criteria = [ [ "concept", "PlayerMoveOn" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/GoingToDie03.vcd", } //I can walk this shit off. { scenename = "scenes/Coach/GoingToDie08.vcd", } //Man said there was nothing to worry about, well buullshit. { scenename = "scenes/Coach/GoingToDie13.vcd", } //Ahh damnit. (frustrated) { scenename = "scenes/Coach/GoingToDie17.vcd", } //Damn. They beat me good. { scenename = "scenes/Coach/GoingToDie18.vcd", } //They beat my ass fair and square. { scenename = "scenes/Coach/GoingToDie19.vcd", } //I shoulda learned to drive a tank or some shit. { scenename = "scenes/Coach/GoingToDie21.vcd", } //No pain, no gain. I must be about to gain some serious shit. { scenename = "scenes/Coach/GoingToDie24.vcd", } //I can walk this off. { scenename = "scenes/Coach/GoingToDie25.vcd", } //Tryin' to walk this off. { scenename = "scenes/Coach/GoingToDie27.vcd", } //I'm gotta get right. { scenename = "scenes/Coach/GoingToDie28.vcd", } //I ain't dead yet. { scenename = "scenes/Coach/GoingToDie304.vcd", } //Come on, pull it together man. You can make it through this shit. [to self] ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerLeadOnCoach", criteria = [ [ "concept", "PlayerLeadOn" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/GoingToDie03.vcd", } //I can walk this shit off. { scenename = "scenes/Coach/GoingToDie08.vcd", } //Man said there was nothing to worry about, well buullshit. { scenename = "scenes/Coach/GoingToDie13.vcd", } //Ahh damnit. (frustrated) { scenename = "scenes/Coach/GoingToDie17.vcd", } //Damn. They beat me good. { scenename = "scenes/Coach/GoingToDie18.vcd", } //They beat my ass fair and square. { scenename = "scenes/Coach/GoingToDie19.vcd", } //I shoulda learned to drive a tank or some shit. { scenename = "scenes/Coach/GoingToDie21.vcd", } //No pain, no gain. I must be about to gain some serious shit. { scenename = "scenes/Coach/GoingToDie24.vcd", } //I can walk this off. { scenename = "scenes/Coach/GoingToDie25.vcd", } //Tryin' to walk this off. { scenename = "scenes/Coach/GoingToDie27.vcd", } //I'm gotta get right. { scenename = "scenes/Coach/GoingToDie28.vcd", } //I ain't dead yet. { scenename = "scenes/Coach/GoingToDie304.vcd", } //Come on, pull it together man. You can make it through this shit. [to self] ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerFollowMeCoach", criteria = [ [ "concept", "PlayerFollowMe" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/WorldC3M208.vcd", } //Hello! { scenename = "scenes/Coach/WorldC3M209.vcd", } //Anyone there!?!! { scenename = "scenes/Coach/LostCall02.vcd", } //Hey! Anyone out there? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerStayTogetherCoach", criteria = [ [ "concept", "PlayerStayTogether" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/WorldC3M208.vcd", } //Hello! { scenename = "scenes/Coach/WorldC3M209.vcd", } //Anyone there!?!! { scenename = "scenes/Coach/LostCall02.vcd", } //Hey! Anyone out there? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerThanksCoach", criteria = [ [ "concept", "PlayerThanks" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/Laughter01.vcd", } // { scenename = "scenes/Coach/Laughter02.vcd", } // { scenename = "scenes/Coach/Laughter03.vcd", } // { scenename = "scenes/Coach/Laughter04.vcd", } // { scenename = "scenes/Coach/Laughter05.vcd", } // { scenename = "scenes/Coach/Laughter06.vcd", } // { scenename = "scenes/Coach/Laughter07.vcd", } // { scenename = "scenes/Coach/Laughter08.vcd", } // { scenename = "scenes/Coach/Laughter09.vcd", } // { scenename = "scenes/Coach/Laughter10.vcd", } // { scenename = "scenes/Coach/Laughter11.vcd", } // { scenename = "scenes/Coach/Laughter12.vcd", } // { scenename = "scenes/Coach/Laughter13.vcd", } // { scenename = "scenes/Coach/Laughter14.vcd", } // { scenename = "scenes/Coach/Laughter15.vcd", } // { scenename = "scenes/Coach/Laughter16.vcd", } // { scenename = "scenes/Coach/Laughter17.vcd", } // { scenename = "scenes/Coach/Laughter18.vcd", } // { scenename = "scenes/Coach/Laughter19.vcd", } // { scenename = "scenes/Coach/Laughter20.vcd", } // { scenename = "scenes/Coach/Laughter21.vcd", } // { scenename = "scenes/Coach/Laughter22.vcd", } // { scenename = "scenes/Coach/Laughter23.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerAnswerLostCallCoach", criteria = [ [ "concept", "PlayerAnswerLostCall" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/WorldC3M208.vcd", } //Hello! { scenename = "scenes/Coach/WorldC3M209.vcd", } //Anyone there!?!! { scenename = "scenes/Coach/LostCall02.vcd", } //Hey! Anyone out there? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobNickCoach", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsGamblerAlive", 0 ], [ "randomnum", 11,20 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/NiceShotGambler01.vcd", } //NIce kill Nick. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobEllisCoach", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsMechanicAlive", 0 ], [ "randomnum", 0,10 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/NiceShot11.vcd", } //Alright now, yeah! You got it, boy! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryCoach", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/ReviveFriendFF01.vcd", } //If this had anything to do with me, I do apologize. Come on. Let's get you back up. { scenename = "scenes/Coach/ReviveFriendFF02.vcd", } //Ah hell, I'm sorry. Ain't used to all this shootin and runnin' around. { scenename = "scenes/Coach/ReviveFriendFF03.vcd", } //Ah hell, I'm sorry. Ain't used to all this shootin and runnin' around. At least not the runnin' around. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryRoCoach", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsProducerAlive", 0 ], [ "randomnum", 1, 30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/SurvivorMournRochelle01.vcd", } //Ahh baby girl, goodbye. { scenename = "scenes/Coach/SurvivorMournRochelle02.vcd", } //Oh Ro, oh Ro man... { scenename = "scenes/Coach/SurvivorMournRochelle03.vcd", } //Ahh baby girl, mmm. { scenename = "scenes/Coach/SurvivorMournProducerC102.vcd", } //Damn. Baby, I should have tried to protect you more. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryNickCoach", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsGamblerAlive", 0 ], [ "randomnum", 31, 60 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/SurvivorMournNick01.vcd", } //NIck, you gonna be missed. { scenename = "scenes/Coach/SurvivorMournNick02.vcd", } //Bye Nick. { scenename = "scenes/Coach/SurvivorMournGamblerC101.vcd", } //NIck, we're gonna miss your gun. { scenename = "scenes/Coach/SurvivorMournGamblerC102.vcd", } //Damn. Nick, this just got a whole lot harder. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryEllisCoach", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Coach" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsMechanicAlive", 0 ], [ "randomnum", 61, 90 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Coach/SurvivorMournEllis01.vcd", } //Boy, I'm going to miss your goofy ass. { scenename = "scenes/Coach/SurvivorMournEllis02.vcd", } //Bye Ellis. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } //⣿⡿⠿⡻⠟⣿⣿⣿⣿⣿⣿⢿⣿⣿⣿⣿⣿⢿⡿⠿⣿⣿⣿⣿⣿ //⣿⡳⡱⡑⣽⣿⣿⣿⢟⣯⣶⣿⣿⣿⣿⣿⣿⣷⣾⢳⡽⣞⣞⢿⣿ //⣿⡪⡪⡘⣾⣿⣿⣫⣿⣿⠻⠟⢛⠿⠛⠿⢿⣿⣿⣷⡕⣿⡽⣫⣿ //⣿⢜⠬⡸⣿⣿⣿⣟⣽⢷⡙⣅⠪⡐⢄⠀⠀⠘⣿⣿⣯⣿⡺⣻⣿ //⣿⠢⡓⠸⣿⣿⣞⣷⣧⣎⣮⠂⡀⢂⢂⣀⣀⡀⠀⢩⣿⣷⢻⣝⣿ //⣿⡑⢍⣾⣿⣿⢾⣴⡶⣟⣹⣿⠇⠁⢽⣥⠭⡌⠁⢈⣿⠿⣝⡾⣿ //⣿⠌⣺⡿⣿⣟⣷⢍⢞⠴⣵⣿⠃⡀⠀⠒⡀⠀⠀⢨⣿⢇⡿⣝⣿ //⣿⠢⡪⣿⡽⣿⡽⣷⡕⡭⣿⣻⡆⢠⡀⠀⠀⠀⢁⢺⠟⣰⣟⢿⣿ //⣿⢘⡔⡘⢿⣿⣟⡿⣺⢾⢯⣛⠁⠄⢀⠈⠀⠠⡁⢅⣠⡿⣽⢿⣿ //⣿⡐⡕⢕⡙⣿⣯⢿⣺⣇⡿⣫⢋⠉⠒⠦⠀⠐⢀⣿⢿⡽⣯⣿⣿ //⣿⢌⡪⣣⠪⡜⢻⣿⣽⣗⢯⠺⢋⠙⠀⠂⠀⣢⢼⣯⣟⣿⣷⣿⣿ //⣿⣶⣱⣕⣭⣊⣺⣿⣽⢯⣿⣽⣼⣤⣢⡵⢞⠁⢸⡷⣿⢽⣾⣿⣿ //⣿⣿⣿⣿⣿⣿⣾⣿⣿⣿⣿⣿⣷⣽⣴⣶⣯⣿⣾⣿⣿⣿⣿⣿⣿ { name = "ChCh_PlayerMoveOnMechanic", criteria = [ [ "concept", "PlayerMoveOn" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/GoingToDie01.vcd", } //This was not in my plan. { scenename = "scenes/Mechanic/GoingToDie21.vcd", } //Com come on. I gotta keep up, gotta keep up. { scenename = "scenes/Mechanic/GoingToDie27.vcd", } //I could go for a nap, right now. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerLeadOnMechanic", criteria = [ [ "concept", "PlayerLeadOn" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/GoingToDie01.vcd", } //This was not in my plan. { scenename = "scenes/Mechanic/GoingToDie21.vcd", } //Com come on. I gotta keep up, gotta keep up. { scenename = "scenes/Mechanic/GoingToDie27.vcd", } //I could go for a nap, right now. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerFollowMeMechanic", criteria = [ [ "concept", "PlayerFollowMe" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/LostCall01.vcd", } //Anyone? { scenename = "scenes/Mechanic/LostCall02.vcd", } //Where is everyone?! { scenename = "scenes/Mechanic/LostCall04.vcd", } //Anyone? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerStayTogetherMechanic", criteria = [ [ "concept", "PlayerStayTogether" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/LostCall01.vcd", } //Anyone? { scenename = "scenes/Mechanic/LostCall02.vcd", } //Where is everyone?! { scenename = "scenes/Mechanic/LostCall04.vcd", } //Anyone? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerThanksMechanic", criteria = [ [ "concept", "PlayerThanks" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/Laughter01.vcd", } // { scenename = "scenes/Mechanic/Laughter02.vcd", } // { scenename = "scenes/Mechanic/Laughter03.vcd", } // { scenename = "scenes/Mechanic/Laughter04.vcd", } // { scenename = "scenes/Mechanic/Laughter05.vcd", } // { scenename = "scenes/Mechanic/Laughter06.vcd", } // { scenename = "scenes/Mechanic/Laughter08.vcd", } // { scenename = "scenes/Mechanic/Laughter09.vcd", } // { scenename = "scenes/Mechanic/Laughter10.vcd", } // { scenename = "scenes/Mechanic/Laughter11.vcd", } // { scenename = "scenes/Mechanic/Laughter12.vcd", } // { scenename = "scenes/Mechanic/Laughter13a.vcd", } // { scenename = "scenes/Mechanic/Laughter13b.vcd", } // { scenename = "scenes/Mechanic/Laughter13c.vcd", } // { scenename = "scenes/Mechanic/Laughter13d.vcd", } // { scenename = "scenes/Mechanic/Laughter13e.vcd", } // { scenename = "scenes/Mechanic/Laughter14.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerAnswerLostCallMechanic", criteria = [ [ "concept", "PlayerAnswerLostCall" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/WorldC1M1B01.vcd", } //HEYYYYY! COME BACK! { scenename = "scenes/Mechanic/WorldC1M1B04.vcd", } //HEY! OVER HERE! OVER HERE! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobRoMechanic", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsProducerAlive", 0 ], [ "randomnum", 21,30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/NiceShotRochelle01.vcd", } //Well, goddamn Annie Oakley. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobCoachMechanic", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsCoachAlive", 0 ], [ "randomnum", 11,20 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/NiceShotCoach01.vcd", } //You nailed it coach! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerNiceJobNickMechanic", criteria = [ [ "concept", "PlayerNiceJob" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsGamblerAlive", 0 ], [ "randomnum", 0,10 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/NiceShotGambler01.vcd", } //Whoa, Nick! Well... why doesn't it surpise me you're good with a gun? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryMechanic", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/ReviveFriendFF01.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryRoMechanic", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsProducerAlive", 0 ], [ "randomnum", 1, 30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/SurvivorMournRochelle01.vcd", } //Be good Rochelle. { scenename = "scenes/Mechanic/SurvivorMournRochelle02.vcd", } //Ro, I'm gonna miss ya. { scenename = "scenes/Mechanic/SurvivorMournRochelle03.vcd", } //I'll remember you in my prayers Ro. { scenename = "scenes/Mechanic/SurvivorMournRochelle04.vcd", } //Hell of a girl, Ro. { scenename = "scenes/Mechanic/SurvivorMournProducerC101.vcd", } //She was the last one I wanted to see go. { scenename = "scenes/Mechanic/SurvivorMournProducerC102.vcd", } //She was the last one I wanted to see go. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryCoachMechanic", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsCoachAlive", 0 ], [ "randomnum", 31, 60 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/SurvivorMournCoach01.vcd", } //Ah man Coach. { scenename = "scenes/Mechanic/SurvivorMournCoach02.vcd", } //Well, Coach, thanks for all you done, man. { scenename = "scenes/Mechanic/SurvivorMournCoach03.vcd", } //Goodbye Coach. { scenename = "scenes/Mechanic/SurvivorMournCoach04.vcd", } //You were a hell of a man, Coach. { scenename = "scenes/Mechanic/SurvivorMournCoach05.vcd", } //Thanks Coach. { scenename = "scenes/Mechanic/SurvivorMournCoachC101.vcd", } //Man, I was hoping me and coach were gonna be friends. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryNickMechanic", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Mechanic" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsGamblerAlive", 0 ], [ "randomnum", 61, 90 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Mechanic/SurvivorMournNick01.vcd", } //Ahh Nick. { scenename = "scenes/Mechanic/SurvivorMournNick02.vcd", } //Nick, you were cool. { scenename = "scenes/Mechanic/SurvivorMournNick03.vcd", } //Miss ya, brother. { scenename = "scenes/Mechanic/SurvivorMournNick04.vcd", } //Damn, Nick. We was just gettin' to be friends. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } //⢴⡫⣞⢽⡺⣏⣩⣭⣭⣍⣝⣙⣍⣙⣙⢝⠷⣽⣝⣽⣫⢾⣝⣟⣦ //⢰⢍⡮⣳⣻⢡⣿⣿⣿⣿⣿⣿⣽⣟⣿⣦⣯⣬⣚⡜⡳⢿⡾⣽⣽ //⠰⡣⢝⢮⡳⢸⣿⣿⣿⣿⣿⣿⣿⣿⣯⣷⣽⣞⣽⡽⣗⢸⣟⣿⡿ //⢩⢎⡳⣕⢿⢸⡿⡟⠋⠛⢛⣿⡞⠗⠞⠜⠟⠽⢛⢿⢃⣿⡽⣯⡿ //⢱⡪⣗⢝⡧⢼⣧⣦⠀⡀⢓⢼⣿⣻⡳⡠⣂⢔⠈⡢⣁⣯⣟⢿⡿ //⢱⢵⠱⣝⢎⡼⠻⣿⠷⠀⠀⢛⡿⡿⢿⣷⣎⡷⣡⡚⣰⣗⠽⣵⢿ //⣪⢣⣫⡊⣎⣀⢾⢷⣆⠀⡀⠰⡨⣓⢟⡻⣵⣿⣮⡏⣼⣝⣽⡪⣗ //⣎⢶⢕⡷⡭⣹⡟⣦⢹⡦⣜⢇⡨⡿⠕⠈⠀⠗⢻⠥⣷⣳⢯⡻⣕ //⢜⣗⡯⣺⣗⢹⣿⣿⣶⢝⡯⣆⣸⡝⠁⠀⠀⠀⢙⣷⢜⡷⡯⣿⢾ //⢳⡽⣞⢷⡍⣾⣿⣿⣿⣷⣿⣿⣿⣏⢐⢤⢀⣴⡿⢉⣎⠙⢻⡞⣷ //⡺⣮⣫⣟⢶⡽⣝⣽⣉⣛⢿⣿⣿⣿⣮⣯⣾⣟⣵⣿⣿⡐⡄⠻⣵ //⡾⣧⡿⣺⣯⣻⣳⢷⡝⣫⣪⣿⣿⣿⣾⣿⣿⣿⣾⣿⡿⣿⣌⠢⡘ //⠻⣞⡯⣿⢷⡽⡳⡿⣰⣿⣿⣿⣟⣿⢿⣿⡿⣿⠟⣵⣾⣿⠏⡢⠑ { name = "ChCh_PlayerMoveOnNamvet", criteria = [ [ "concept", "PlayerMoveOn" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/GoingToDie05.vcd", } //I'm gettin' too old for this horseshit. { scenename = "scenes/NamVet/GoingToDie08.vcd", } //[to self] goddamn horseshit. { scenename = "scenes/NamVet/GoingToDieLight04.vcd", } //This just ain't my day... { scenename = "scenes/NamVet/GoingToDieLight08.vcd", } //Hell, I was too old for this shit fifteen years ago. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerLeadOnNamvet", criteria = [ [ "concept", "PlayerLeadOn" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/GoingToDie05.vcd", } //I'm gettin' too old for this horseshit. { scenename = "scenes/NamVet/GoingToDie08.vcd", } //[to self] goddamn horseshit. { scenename = "scenes/NamVet/GoingToDieLight04.vcd", } //This just ain't my day... { scenename = "scenes/NamVet/GoingToDieLight08.vcd", } //Hell, I was too old for this shit fifteen years ago. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerFollowMeNamvet", criteria = [ [ "concept", "PlayerFollowMe" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/LostCall01.vcd", } //Hello? { scenename = "scenes/NamVet/LostCall04.vcd", } //Is anyone there? { scenename = "scenes/NamVet/LostCall05.vcd", } //Report in, people! Report! { scenename = "scenes/NamVet/LostCall06.vcd", } //Hello? { scenename = "scenes/NamVet/LostCall08.vcd", } //Anybody out there? { scenename = "scenes/NamVet/LostCall09.vcd", } //Is anyone out there? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerStayTogetherNamvet", criteria = [ [ "concept", "PlayerStayTogether" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/LostCall01.vcd", } //Hello? { scenename = "scenes/NamVet/LostCall04.vcd", } //Is anyone there? { scenename = "scenes/NamVet/LostCall05.vcd", } //Report in, people! Report! { scenename = "scenes/NamVet/LostCall06.vcd", } //Hello? { scenename = "scenes/NamVet/LostCall08.vcd", } //Anybody out there? { scenename = "scenes/NamVet/LostCall09.vcd", } //Is anyone out there? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerThanksNamvet", criteria = [ [ "concept", "PlayerThanks" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/Laughter04.vcd", } // { scenename = "scenes/NamVet/Laughter09.vcd", } // { scenename = "scenes/NamVet/Laughter10.vcd", } // { scenename = "scenes/NamVet/Laughter11.vcd", } // { scenename = "scenes/NamVet/Laughter12.vcd", } // { scenename = "scenes/NamVet/Laughter14.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerAnswerLostCallNamvet", criteria = [ [ "concept", "PlayerAnswerLostCall" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/Help02.vcd", } //I need some help over here. { scenename = "scenes/NamVet/Help11.vcd", } //Need some help over here! { scenename = "scenes/NamVet/Help14.vcd", } //Need some help over here! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryZoeyNamvet", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsTeenGirlAlive", 0 ], [ "randomnum", 1, 30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/GriefTeengirl01.vcd", } //Ah not Zoey { scenename = "scenes/NamVet/C6DLC3ZOEYDIES01.vcd", } //Damn it, kid. NOOOOOOO! { scenename = "scenes/NamVet/C6DLC3ZOEYDIES02.vcd", } //ZOEY!!! It wasn't supposed to be you! { scenename = "scenes/NamVet/C6DLC3ZOEYDIES06.vcd", } //Zoey! It wasn't supposed to end like this. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryLouisNamvet", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsManagerAlive", 0 ], [ "randomnum", 31, 60 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/GriefManager01.vcd", } //Ah, Louis. { scenename = "scenes/NamVet/GriefManager02.vcd", } //Louis didn't make it. Ah, Christ. { scenename = "scenes/NamVet/C6DLC3LOUISDIES03.vcd", } //Louis, Louis, goddamnit Louis!! { scenename = "scenes/NamVet/C6DLC3LOUISDIES04.vcd", } //Louis, you weren't supposed to die. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryFrankNamvet", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Namvet" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsBikerAlive", 0 ], [ "randomnum", 61, 90 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/NamVet/GriefBiker01.vcd", } //Ah, not Francis { scenename = "scenes/NamVet/GriefBiker02.vcd", } //Christ, I'm gonna miss that son of a bitch. { scenename = "scenes/NamVet/GriefBiker03.vcd", } //I am going to miss that man and his gun { scenename = "scenes/NamVet/C6DLC3FRANCISDIES03.vcd", } //Francis, I will not forget you. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } //⢰⡷⣞⢶⡷⡷⣷⣷⢷⠷⣳⣵⣮⣮⣞⡺⢾⡶⣷⢷⡾⣶⢷⢾⡆ //⣸⠱⣭⡻⣛⠞⣥⣵⣶⣿⣿⣿⣿⣿⣿⣿⣷⣮⡻⣝⣽⡳⣟⢷⡇ //⢸⠱⡕⣽⢰⣿⣿⣿⣿⣿⢯⣻⢏⣟⢷⡽⣻⣿⣿⣌⢷⣫⢏⣿⡣ //⢸⡕⣫⣞⢸⣿⣿⡿⣾⣻⣿⣿⣽⣿⣿⡽⣿⡾⣿⣿⡬⢞⡽⣮⡇ //⣺⢞⣯⣾⠀⣿⣿⣿⣿⣿⣯⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣾⣬⡃ //⢺⣟⣮⣿⠄⢻⣿⣿⣿⣿⣾⣿⣿⣯⢛⢿⣿⣿⣿⣿⡇⣸⣿⣟⣗ //⢺⣟⣾⠓⢀⠌⠁⢙⢷⣿⣿⣿⣿⣷⢨⣿⣿⣿⣿⣿⢥⣿⣿⣿⡇ //⢽⡳⣿⣄⡳⠓⡀⠧⣹⣙⢿⡻⣫⣿⣿⣿⣿⣿⡿⢃⣾⣿⣿⢿⣇ //⢸⢯⡺⡽⡶⢑⢆⡱⢥⣫⡿⣽⣿⣾⣿⣿⡿⢏⢵⣿⣿⣿⣿⣿⣗ //⢸⡳⣝⣟⢷⠁⡡⣏⣾⣿⣿⢿⣽⣿⣿⣿⣇⣵⣿⣿⣿⣿⣿⣿⡧ //⣸⡽⣪⣯⡻⣷⣬⢯⣎⢹⢏⡳⡿⣞⣿⡹⣻⣿⣼⣿⣿⣻⣿⣿⣏ //⢼⣞⣿⢮⣟⢷⡯⣿⡽⢀⡶⣹⣛⣮⡳⡩⣮⡟⣸⣿⣿⣟⣿⣿⡧ //⠸⠯⠾⠯⠿⠯⠛⠠⠲⠽⠾⠚⠵⢕⠝⠜⠔⠻⢄⡿⢿⠿⠿⡿⠏ { name = "ChCh_PlayerMoveOnTeengirl", criteria = [ [ "concept", "PlayerMoveOn" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/GoingToDie07.vcd", } //This is really bad { scenename = "scenes/TeenGirl/GoingToDie38.vcd", } //This is not going well { scenename = "scenes/TeenGirl/GoingToDie370.vcd", } //Oh god, I'm going to die ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerLeadOnTeengirl", criteria = [ [ "concept", "PlayerLeadOn" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/GoingToDie07.vcd", } //This is really bad { scenename = "scenes/TeenGirl/GoingToDie38.vcd", } //This is not going well { scenename = "scenes/TeenGirl/GoingToDie370.vcd", } //Oh god, I'm going to die ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerFollowMeTeengirl", criteria = [ [ "concept", "PlayerFollowMe" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/LostCall01.vcd", } //Hello? { scenename = "scenes/TeenGirl/LostCall04.vcd", } //Is anyone there? { scenename = "scenes/TeenGirl/LostCall06.vcd", } //Helloooo? { scenename = "scenes/TeenGirl/LostCall07.vcd", } //Anyone Around? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerStayTogetherTeengirl", criteria = [ [ "concept", "PlayerStayTogether" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/LostCall01.vcd", } //Hello? { scenename = "scenes/TeenGirl/LostCall04.vcd", } //Is anyone there? { scenename = "scenes/TeenGirl/LostCall06.vcd", } //Helloooo? { scenename = "scenes/TeenGirl/LostCall07.vcd", } //Anyone Around? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerThanksTeengirl", criteria = [ [ "concept", "PlayerThanks" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/Laughter01.vcd", } // { scenename = "scenes/TeenGirl/Laughter02.vcd", } // { scenename = "scenes/TeenGirl/Laughter03.vcd", } // { scenename = "scenes/TeenGirl/Laughter04.vcd", } // { scenename = "scenes/TeenGirl/Laughter05.vcd", } // { scenename = "scenes/TeenGirl/Laughter06.vcd", } // { scenename = "scenes/TeenGirl/Laughter07.vcd", } // { scenename = "scenes/TeenGirl/Laughter08.vcd", } // { scenename = "scenes/TeenGirl/Laughter11.vcd", } // { scenename = "scenes/TeenGirl/Laughter14.vcd", } // { scenename = "scenes/TeenGirl/Laughter15.vcd", } // { scenename = "scenes/TeenGirl/Laughter17.vcd", } // { scenename = "scenes/TeenGirl/Laughter18.vcd", } // { scenename = "scenes/TeenGirl/Laughter19.vcd", } // { scenename = "scenes/TeenGirl/Laughter20.vcd", } // { scenename = "scenes/TeenGirl/Laughter21.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerAnswerLostCallTeengirl", criteria = [ [ "concept", "PlayerAnswerLostCall" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/LedgeHangEnd21.vcd", } //I'M OVER HERE! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryBillTeengirl", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsNamVetAlive", 0 ], [ "randomnum", 1, 30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/GriefVet02.vcd", } //I ah oh Bill!!!! { scenename = "scenes/TeenGirl/GriefVet03.vcd", } //Oh god. Not Bill! { scenename = "scenes/TeenGirl/GriefVet07.vcd", } //Ahh Bill!!!! { scenename = "scenes/TeenGirl/GriefVet09.vcd", } //Bill!!!! { scenename = "scenes/TeenGirl/GriefVet12.vcd", } //Oh god. Bill! { scenename = "scenes/TeenGirl/GriefVet13.vcd", } //Bill!!!! { scenename = "scenes/TeenGirl/GriefVet18.vcd", } //Bill!!!! { scenename = "scenes/TeenGirl/GriefVet05.vcd", } //Bill!! No!! { scenename = "scenes/TeenGirl/GriefVet11.vcd", } //Oh god. Not Bill! { scenename = "scenes/TeenGirl/C6DLC3BILLDIES08.vcd", } //We won't forget you Bill! { scenename = "scenes/TeenGirl/C6DLC3BILLDIES09.vcd", } //I'm sorry Bill. I love you! { scenename = "scenes/TeenGirl/C6DLC3BILLDIES10.vcd", } //I'm sorry Bill. I love you! { scenename = "scenes/TeenGirl/C6DLC3BILLDIES11.vcd", } //Ahh Bill, I love you old man. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryLouisTeengirl", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsManagerAlive", 0 ], [ "randomnum", 31, 60 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/GriefManager02.vcd", } //Louis! { scenename = "scenes/TeenGirl/GriefManager08.vcd", } //Oh no, not Louis! { scenename = "scenes/TeenGirl/GriefManager03.vcd", } //Louis, oh god I'm going to miss you. { scenename = "scenes/TeenGirl/GriefManager11.vcd", } //Oh Louis, oh god I can't believe it. { scenename = "scenes/TeenGirl/C6DLC3LOUISDIES05.vcd", } //Oh damnit Louis! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryFrankTeengirl", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Teengirl" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsBikerAlive", 0 ], [ "randomnum", 61, 90 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/TeenGirl/GriefBiker04.vcd", } //Francis! { scenename = "scenes/TeenGirl/GriefBiker01.vcd", } //Francis! { scenename = "scenes/TeenGirl/GriefBiker02.vcd", } //Francis! NOOOO! { scenename = "scenes/TeenGirl/GriefBiker06.vcd", } //God, not Francis { scenename = "scenes/TeenGirl/GriefBiker07.vcd", } //oh god, not Francis ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } //⢔⢿⣟⢽⣻⢯⣻⢟⠟⣛⣟⣩⡭⢭⢎⢥⣉⡙⢫⣟⣻⢮⣯⡻⣦ //⢰⢕⡜⣧⢟⡯⢓⣵⣿⢛⢍⡪⡒⢕⠌⠒⠐⠑⢆⡉⢷⡻⣮⣻⣞ //⠰⡣⡚⡮⡯⢱⣿⣫⢕⠫⡡⠊⠀⠀⠀⠀⠀⠀⠀⠱⡄⢿⡳⡷⣽ //⢜⢕⡝⣮⠏⣾⣿⢻⡅⠅⠰⡑⠄⣄⠀⠀⠀⠀⠄⡨⢲⠨⣟⣽⣮ //⢬⡺⣪⢯⡇⢿⣿⣷⣄⠈⠀⢄⠁⢄⣥⣂⢊⠀⣀⢜⢲⢐⣯⢞⡮ //⢪⢞⣕⠷⡱⠻⣿⣎⠹⠃⠀⠄⠀⢉⠷⣾⡀⡁⣼⠆⡏⣜⢗⣝⡼ //⢝⡵⣝⢵⣒⡂⣿⣿⣧⡠⣀⠌⠀⢐⡥⣉⠎⡪⢋⢎⢰⡯⣳⡝⡮ //⢫⡺⣝⡶⢹⣯⣾⡛⣿⢷⢵⢎⡄⣀⠡⡰⠀⡸⠠⡫⢘⣿⣪⢟⡵ //⡱⣝⢮⣻⡌⢿⣻⣿⣺⣿⣃⣷⣿⢣⣟⢌⠂⠈⠢⡓⠸⣗⣽⣫⡞ //⡸⡎⡷⣱⢟⡔⣿⣿⣿⣷⣿⣿⣳⣿⡣⡣⠀⠈⠀⠁⠀⠀⢻⡮⣟ //⡪⣟⡼⣳⢯⡷⣬⢧⡖⣶⡀⢿⣷⣿⡕⠊⠀⠀⠀⠀⠀⠀⠈⠙⡷ //⣻⡮⡿⣽⢷⣻⣽⣳⣟⡾⡧⢸⣿⠏⠀⠀⠀⠀⠐⠀⠀⠀⠀⠀⠙ //⠻⣝⡿⡽⣯⡿⣞⢷⢽⠿⣰⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠠⠀⠀⠀ { name = "ChCh_PlayerMoveOnManager", criteria = [ [ "concept", "PlayerMoveOn" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/GoingToDie13.vcd", } //This is bad. This is really bad. { scenename = "scenes/Manager/GoingToDie26.vcd", } //I'm not gonna make it man { scenename = "scenes/Manager/GoingToDie02.vcd", } //I don't, I don't know if I'm going to make it { scenename = "scenes/Manager/GoingToDieLight12.vcd", } //[quiet pep talk to self]C'mon Louis: you are NOT dyin' here. { scenename = "scenes/Manager/GoingToDie20.vcd", } //I should have stayed in damn the store... ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerLeadOnManager", criteria = [ [ "concept", "PlayerLeadOn" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/GoingToDie13.vcd", } //This is bad. This is really bad. { scenename = "scenes/Manager/GoingToDie26.vcd", } //I'm not gonna make it man { scenename = "scenes/Manager/GoingToDie02.vcd", } //I don't, I don't know if I'm going to make it { scenename = "scenes/Manager/GoingToDieLight12.vcd", } //[quiet pep talk to self]C'mon Louis: you are NOT dyin' here. { scenename = "scenes/Manager/GoingToDie20.vcd", } //I should have stayed in damn the store... ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerFollowMeManager", criteria = [ [ "concept", "PlayerFollowMe" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/LostCall01.vcd", } //Hello? { scenename = "scenes/Manager/LostCall03.vcd", } //Where is everyone? { scenename = "scenes/Manager/LostCall04.vcd", } //Is anyone there? { scenename = "scenes/Manager/LostCall05.vcd", } //Where'd everyone get to? { scenename = "scenes/Manager/LostCall06.vcd", } //Can anyone hear me? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerStayTogetherManager", criteria = [ [ "concept", "PlayerStayTogether" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/LostCall01.vcd", } //Hello? { scenename = "scenes/Manager/LostCall03.vcd", } //Where is everyone? { scenename = "scenes/Manager/LostCall04.vcd", } //Is anyone there? { scenename = "scenes/Manager/LostCall05.vcd", } //Where'd everyone get to? { scenename = "scenes/Manager/LostCall06.vcd", } //Can anyone hear me? ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerThanksManager", criteria = [ [ "concept", "PlayerThanks" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/Laughter01.vcd", } // { scenename = "scenes/Manager/Laughter02.vcd", } //[Nervous laugh] { scenename = "scenes/Manager/Laughter03.vcd", } //[Snort] { scenename = "scenes/Manager/Laughter04.vcd", } // { scenename = "scenes/Manager/Laughter05.vcd", } // { scenename = "scenes/Manager/Laughter06.vcd", } // { scenename = "scenes/Manager/Laughter07.vcd", } // { scenename = "scenes/Manager/Laughter08.vcd", } // { scenename = "scenes/Manager/Laughter09.vcd", } // { scenename = "scenes/Manager/Laughter10.vcd", } // { scenename = "scenes/Manager/Laughter11.vcd", } // { scenename = "scenes/Manager/Laughter12.vcd", } // { scenename = "scenes/Manager/Laughter13.vcd", } // { scenename = "scenes/Manager/Laughter14.vcd", } // { scenename = "scenes/Manager/Laughter15.vcd", } //[Snort] { scenename = "scenes/Manager/Laughter16.vcd", } // { scenename = "scenes/Manager/Laughter17.vcd", } // { scenename = "scenes/Manager/Laughter18.vcd", } // { scenename = "scenes/Manager/Laughter19.vcd", } // { scenename = "scenes/Manager/Laughter20.vcd", } // { scenename = "scenes/Manager/Laughter21.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerAnswerLostCallManager", criteria = [ [ "concept", "PlayerAnswerLostCall" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/Help02.vcd", } //I need some help over here! { scenename = "scenes/Manager/Help03.vcd", } //Need a little help over here! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryZoeyManager", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsTeenGirlAlive", 0 ], [ "randomnum", 1, 30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/GriefTeengirl01.vcd", } //Ah! Zoey! { scenename = "scenes/Manager/GriefTeengirl02.vcd", } //ZOEY! Goddamn it. { scenename = "scenes/Manager/GriefTeengirl03.vcd", } //Noo, oh ho ho, ZOEY! { scenename = "scenes/Manager/GriefTeengirl06.vcd", } //Zoey! { scenename = "scenes/Manager/GriefTeengirl04.vcd", } //Goddamn it zoey wakeup { scenename = "scenes/Manager/GriefTeengirl05.vcd", } //Ah! Zoey! { scenename = "scenes/Manager/GriefTeengirl07.vcd", } //Damn Zoey { scenename = "scenes/Manager/GriefTeengirl08.vcd", } //Zoey, Zoey Goddamnit { scenename = "scenes/Manager/C6DLC3ZOEYDIES04.vcd", } //Ah Damnit, Zoey's dead! { scenename = "scenes/Manager/C6DLC3ZOEYDIES05.vcd", } //Not Zoey! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryBillManager", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsNamVetAlive", 0 ], [ "randomnum", 31, 60 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/GriefVet01.vcd", } //Bill, no! { scenename = "scenes/Manager/GriefVet03.vcd", } //Ah Bill. Ah, shit. { scenename = "scenes/Manager/GriefVet04.vcd", } //Bill, Bill, no! { scenename = "scenes/Manager/GriefVet06.vcd", } //Bill, no! { scenename = "scenes/Manager/GriefVet08.vcd", } //Ah Bill. Ah, shit. { scenename = "scenes/Manager/C6DLC3BILLDIES04.vcd", } //Bill! Goddamnit, I'm going to miss you! { scenename = "scenes/Manager/C6DLC3BILLDIES05.vcd", } //Bill! Bill! You can't be dead! You can't be. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryFrankManager", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Manager" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsBikerAlive", 0 ], [ "randomnum", 61, 90 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Manager/GriefBiker01.vcd", } //Francis! NO! { scenename = "scenes/Manager/GriefBiker07.vcd", } //Jesus Christ, Francis, no, Francis! { scenename = "scenes/Manager/GriefBiker04.vcd", } //Francis! NO! { scenename = "scenes/Manager/GriefBiker05.vcd", } //Jesus, Francis! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } //⠔⡵⣿⢫⣞⡽⣭⣫⢿⠽⣛⣫⣭⣭⣮⣽⣬⣧⣋⠻⣫⣗⢯⡻⣦ //⢘⢮⡪⡷⣝⣟⣮⠗⡵⠚⢋⣝⡾⣽⣝⡿⣿⢿⣿⣿⣦⠹⣏⣟⢷ //⡨⡲⣝⠺⣵⡻⡔⠉⠀⠀⡰⣯⣻⡾⣯⡿⣳⣟⣽⣿⣿⣧⢹⡭⣟ //⢘⠮⣪⢏⢾⢅⠇⠀⠀⠘⡸⣋⣽⣽⣫⢾⡯⣷⣻⣿⣿⣿⡆⢿⡽ //⢭⡚⡕⡝⡷⣸⣴⣦⡀⠄⠈⢼⢹⣮⣷⠿⠽⣿⣽⣿⣿⣿⡇⢟⣎ //⡪⢜⢜⢎⢟⠌⠸⡇⠋⠀⢀⢆⣽⣟⠠⣷⡋⢬⠿⣿⣿⣿⢅⣫⢖ //⢘⢎⣪⡃⣇⡰⡀⢲⡤⣊⢦⣿⣻⢕⠼⠛⢇⡾⣣⢻⣿⡿⢰⡭⣳ //⢪⡱⡪⢮⠭⣿⣄⡢⢹⡳⣟⣮⣷⣫⡓⠔⠋⢎⠦⡙⠻⡇⣻⢮⡳ //⠱⣎⢺⢕⡗⣏⣹⣶⣽⣻⡿⣾⢷⣿⡔⠀⢰⣅⢷⡪⣹⡇⢿⡱⣯ //⢸⡪⣳⡳⣹⣷⣿⣿⣯⣿⣿⣿⣿⣟⣿⡙⠇⢾⠣⢻⣨⣿⣶⡙⣾ //⣜⣵⣫⡾⢸⠿⠿⣛⡛⡛⣿⣿⣿⢟⢵⣙⣢⣬⣴⣾⣿⣿⣿⣧⢹ //⣞⣮⣞⣟⣿⣻⢿⣝⣿⣍⢻⣿⣿⡮⣦⣧⣵⡿⣯⢿⣿⣿⣿⣷⡘ //⠛⣾⢵⡟⡷⣿⡻⣞⢷⣻⢌⣿⣿⣿⡿⣟⡽⣯⣿⣿⣿⣿⣿⣿⠟ { name = "ChCh_PlayerMoveOnBiker", criteria = [ [ "concept", "PlayerMoveOn" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/GoingToDie05.vcd", } //This is turning into one of those days { scenename = "scenes/Biker/GoingToDie09.vcd", } //This is startin' to get to me. { scenename = "scenes/Biker/GoingToDieLight16.vcd", followup = RThen( "self", "ChCh_OuchResp01", {additionalcontext="null"}, 0.1 ) } //Killed by vampires. What a goddamn disgrace. { scenename = "scenes/Biker/GoingToDie02.vcd", } //I don't, I don't know if I am going to make it. { scenename = "scenes/Biker/GoingToDieLight11.vcd", followup = RThen( "self", "ChCh_OuchResp01", {additionalcontext="null"}, 0.1 ) } //I ain't gonna let these goddamn vampires beat me. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_OuchResp01Biker", criteria = [ [ "concept", "ChCh_OuchResp01" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "randomnum", 1,5 ], ], responses = [ { scenename = "scenes/Manager/Generic26.vcd", followup = RThen( "self", "ChCh_OuchResp02", {additionalcontext="null"}, 0.1 ), applycontext = {context = "TalkBiker", value = 1, duration = 10}, speakonce = true } //They ain't vampires, man, they're zombies. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_OuchResp02Biker", criteria = [ [ "concept", "ChCh_OuchResp02" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], ], responses = [ { scenename = "scenes/Biker/Generic33.vcd", } //Call these freaks whatever you want. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerLeadOnBiker", criteria = [ [ "concept", "PlayerLeadOn" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/GoingToDie05.vcd", } //This is turning into one of those days { scenename = "scenes/Biker/GoingToDie09.vcd", } //This is startin' to get to me. { scenename = "scenes/Biker/GoingToDieLight16.vcd", followup = RThen( "self", "ChCh_OuchResp01", {additionalcontext="null"}, 0.1 ) } //Killed by vampires. What a goddamn disgrace. { scenename = "scenes/Biker/GoingToDie02.vcd", } //I don't, I don't know if I am going to make it. { scenename = "scenes/Biker/GoingToDieLight11.vcd", followup = RThen( "self", "ChCh_OuchResp01", {additionalcontext="null"}, 0.1 ) } //I ain't gonna let these goddamn vampires beat me. ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerFollowMeBiker", criteria = [ [ "concept", "PlayerFollowMe" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/LostCall01.vcd", } //Hello { scenename = "scenes/Biker/LostCall04.vcd", } //Is anyone there? { scenename = "scenes/Biker/LostCall05.vcd", } //Marco! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerStayTogetherBiker", criteria = [ [ "concept", "PlayerStayTogether" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/LostCall01.vcd", } //Hello { scenename = "scenes/Biker/LostCall04.vcd", } //Is anyone there? { scenename = "scenes/Biker/LostCall05.vcd", } //Marco! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerThanksBiker", criteria = [ [ "concept", "PlayerThanks" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/Laughter01.vcd", } // { scenename = "scenes/Biker/Laughter04.vcd", } // { scenename = "scenes/Biker/Laughter05.vcd", } // { scenename = "scenes/Biker/Laughter07.vcd", } // { scenename = "scenes/Biker/Laughter08.vcd", } // { scenename = "scenes/Biker/Laughter09.vcd", } // { scenename = "scenes/Biker/Laughter11.vcd", } // { scenename = "scenes/Biker/Laughter12.vcd", } // { scenename = "scenes/Biker/Laughter13.vcd", } // { scenename = "scenes/Biker/Laughter14.vcd", } // { scenename = "scenes/Biker/Laughter15.vcd", } // ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerAnswerLostCallBiker", criteria = [ [ "concept", "PlayerAnswerLostCall" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/LedgeHangMiddle04.vcd", } //I'm not screwing around, I really need some help over here! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryZoeyBiker", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsTeenGirlAlive", 0 ], [ "randomnum", 1, 30 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/GriefTeengirl01.vcd", } //Ahh Zoey. No. { scenename = "scenes/Biker/GriefTeengirl02.vcd", } //Ahh damnit, not Zoey. { scenename = "scenes/Biker/C6DLC3ZOEYDIES02.vcd", } //Not ZOEY! { scenename = "scenes/Biker/C6DLC3ZOEYDIES03.vcd", } //SHIT ZOEY! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryLouisBiker", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsManagerAlive", 0 ], [ "randomnum", 31, 60 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/GriefManager01.vcd", } //Ahhh. the manager's down for the count. { scenename = "scenes/Biker/GriefManager04.vcd", } //The manager's down for the count. { scenename = "scenes/Biker/C6DLC3LOUISDIES02.vcd", } //Louis is dead. { scenename = "scenes/Biker/C6DLC3LOUISDIES03.vcd", } //Louis little buddy, you did it! ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } { name = "ChCh_PlayerSorryBillBiker", criteria = [ [ "concept", "PlayerSorry" ], [ "who", "Biker" ], [ "Coughing", 0 ], [ "NumberOfTeamAlive", 1 ], [ "NumberOfTeamDead", 1,99 ], [ "IsNamVetAlive", 0 ], [ "randomnum", 61, 90 ], [ LoneS_IsTalkAll ], ], responses = [ { scenename = "scenes/Biker/GriefVet01.vcd", } //Bill's gone! { scenename = "scenes/Biker/GriefVet02.vcd", } //Rest in peace, old man. { scenename = "scenes/Biker/GriefVet03.vcd", } //Shit, I'm gonna miss the old guy. { scenename = "scenes/Biker/C6DLC3BILLDIES06.vcd", } //Thanks Bill, I owe you one. You old bastard... ], group_params = g_rr.RGroupParams({ permitrepeats = true, sequential = false, norepeat = false, /*matchonce = false*/ }) } ] g_rr.rr_ProcessRules( newrules );