blg_traits = {
	name = "BLG_TRAITS"
	group = "BETTER_LOOKING_GARBS"
	option = {
		name = on
		text = "RULE_OPTION_DEFAULT"
		desc = "BLG_TRAITS_ON_DESC"
	}
	option = {
		name = nolunatic
		text = "RULE_OPTION_NOLUNATIC"
		desc = "BLG_TRAITS_NOLUNATIC_DESC"
	}
	option = {
		name = nofair
		text = "RULE_OPTION_NOFAIR"
		desc = "BLG_TRAITS_NOFAIR_DESC"
	}
	option = {
		name = notraits
		text = "RULE_OPTION_LIMITED"
		desc = "BLG_TRAITS_NOTRAITS_DESC"
	}
	option = {
		name = off
		text = "RULE_OPTION_NONE"
		desc = "BLG_TRAITS_OFF_DESC"
	}
}

blg_disease = {
	name = "BLG_DISEASE"
	group = "BETTER_LOOKING_GARBS"
	option = {
		name = on
		text = "RULE_OPTION_DEFAULT"
		desc = "BLG_DISEASE_ON_DESC"
	}
	option = {
		name = postmortem
		text = "RULE_OPTION_POSTMORTEM"
		desc = "BLG_DISEASE_POSTMORTEM_DESC"
	}
	option = {
		name = off
		text = "RULE_OPTION_NONE"
		desc = "BLG_DISEASE_OFF_DESC"
	}
}

blg_wounds = {
	name = "BLG_WOUNDS"
	group = "BETTER_LOOKING_GARBS"
	option = {
		name = on
		text = "RULE_OPTION_DEFAULT"
		desc = "BLG_WOUNDS_ON_DESC"
	}
	option = {
		name = postmortem
		text = "RULE_OPTION_POSTMORTEM"
		desc = "BLG_WOUNDS_POSTMORTEM_DESC"
	}
	option = {
		name = nomasks
		text = "RULE_OPTION_NOMASKS"
		desc = "BLG_WOUNDS_NOMASKS_DESC"
	}
	option = {
		name = nowounds
		text = "RULE_OPTION_NOWOUNDS"
		desc = "BLG_WOUNDS_NOWOUNDS_DESC"
	}
	option = {
		name = off
		text = "RULE_OPTION_NONE"
		desc = "BLG_WOUNDS_OFF_DESC"
	}
}

blg_helmet = {
	name = "BLG_HELMETS"
	group = "BETTER_LOOKING_GARBS"
	option = {
		name = default
		text = "RULE_OPTION_DEFAULT"
		desc = "BLG_HELMETS_DEFAULT_DESC"
	}
	option = {
		name = on
		text = "RULE_OPTION_ON"
		desc = "BLG_HELMETS_ON_DESC"
	}
	option = {
		name = lowrank
		text = "RULE_OPTION_LOW_RANK"
		desc = "BLG_HELMETS_LOW_RANK_DESC"
	}
	option = {
		name = off
		text = "RULE_OPTION_OFF"
		desc = "BLG_HELMETS_OFF_DESC"
	}
	option = {
		name = none
		text = "RULE_OPTION_NONE"
		desc = "BLG_HELMETS_NONE_DESC"
	}
}

blg_artifacts = {
	name = "BLG_ARTIFACTS"
	group = "BETTER_LOOKING_GARBS"
	option = {
		name = on
		text = "RULE_OPTION_ON"
		desc = "BLG_ARTIFACTS_ON_DESC"
	}
	option = {
		name = weapons
		text = "RULE_OPTION_WEAPONS"
		desc = "BLG_ARTIFACTS_WEAPONS_DESC"
	}
	option = {
		name = rare
		text = "RULE_OPTION_RARE"
		desc = "BLG_ARTIFACTS_RARE_DESC"
	}
	option = {
		name = off
		text = "RULE_OPTION_OFF"
		desc = "BLG_ARTIFACTS_OFF_DESC"
	}
}

blg_fadedead = {
	name = "BLG_FADEDEAD"
	group = "BETTER_LOOKING_GARBS"
	option = {
		name = on
		text = "RULE_OPTION_ON"
		desc = "BLG_FADEDEAD_ON_DESC"
	}
	option = {
		name = off
		text = "RULE_OPTION_OFF"
		desc = "BLG_FADEDEAD_OFF_DESC"
	}
}
