#p32 Frankish Culture Overlayer - Female
32 = {
	0 = { # 0 - blank
		factor = 10

		trigger = {
			OR = {
				is_variable_equal = { which = ca_overlayer value = 0 }
				is_variable_equal = { which = ca_overlayer value = 1 }
				has_portrait_property = { layer = 5 index = 10 }
				has_portrait_property = { layer = 5 index = 12 }
				has_portrait_property = { layer = 5 index = 13 }
			}
		}

		modifier = {
			factor = 1000
			OR = {
				NOT = { has_dlc = "Holy Fury" }
				is_female = no
				blg_priest = yes
				blg_prisoner = yes
				blg_saint = yes
			}
		}

		modifier = {
			factor = 1000
			OR = {
				has_portrait_property = { layer = 5 index = 9 }
				blg_culture_european = no
				blg_merchant_headgear = yes
			}
			NOT = { check_variable = { which = ca_overlayer value = 2 } }
		}

		modifier = {
			factor = 0.01
			blg_headgear_overlayer = yes
		}
	}

	1 = { # a - Military Helm 01
		factor = 100
		hide_layers = { 43 = {} }

		trigger = {
			trigger_if = {
				limit = {
					OR = {
						is_variable_equal = { which = ca_overlayer value = 0 }
						check_variable = { which = ca_overlayer value = 6 }
					}
				}
				blg_style_late = yes
				has_portrait_property = { layer = 5 index = 10 }
				blg_headgear_overlayer = yes
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 2 }
			}
		}
	}

	2 = { # b - Military Helm 02
		factor = 99
		hide_layers = { 43 = {} }

		trigger = {
			trigger_if = {
				limit = {
					OR = {
						is_variable_equal = { which = ca_overlayer value = 0 }
						check_variable = { which = ca_overlayer value = 6 }
					}
				}
				blg_style_mid = yes
				OR = {
					has_portrait_property = { layer = 5 index = 12 }
					has_portrait_property = { layer = 5 index = 13 }
				}
				NOR = {
					has_portrait_property = { layer = 31 index = 3 }
					has_portrait_property = { layer = 31 index = 4 }
				}
				blg_headgear_overlayer = yes
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 3 }
			}
		}
	}

	3 = { # c - Military Helm 03
		factor = 99
		hide_layers = { 43 = {} }

		trigger = {
			trigger_if = {
				limit = {
					OR = {
						is_variable_equal = { which = ca_overlayer value = 0 }
						check_variable = { which = ca_overlayer value = 6 }
					}
				}
				blg_style_mid = yes
				OR = {
					has_portrait_property = { layer = 5 index = 12 }
					has_portrait_property = { layer = 5 index = 13 }
				}
				NOR = {
					has_portrait_property = { layer = 31 index = 2 }
					has_portrait_property = { layer = 31 index = 4 }
				}
				blg_headgear_overlayer = yes
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 4 }
			}
		}
	}

	4 = { # d - Military Helm 04
		factor = 99
		hide_layers = { 43 = {} }

		trigger = {
			trigger_if = {
				limit = {
					OR = {
						is_variable_equal = { which = ca_overlayer value = 0 }
						check_variable = { which = ca_overlayer value = 6 }
					}
				}
				blg_style_late = yes
				OR = {
					has_portrait_property = { layer = 5 index = 12 }
					has_portrait_property = { layer = 5 index = 13 }
				}
				NOR = {
					has_portrait_property = { layer = 31 index = 2 }
					has_portrait_property = { layer = 31 index = 3 }
				}
				blg_headgear_overlayer = yes
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 5 }
			}
		}
	}

	5 = { # e - Duchess Accessories - Early
		factor = 25

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				blg_headgear_overlayer = yes

				has_portrait_property = { layer = 5 index = 4 }

				NOR = {
					has_portrait_property = { layer = 32 index = 6 }
					has_portrait_property = { layer = 32 index = 7 }
					has_portrait_property = { layer = 32 index = 8 }
					has_portrait_property = { layer = 32 index = 9 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 6 }
			}
		}
	}

	6 = { # f - Duchess Accessories - Early
		factor = 25

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				blg_headgear_overlayer = yes

				OR = {
					has_portrait_property = { layer = 5 index = 4 }
					has_portrait_property = { layer = 5 index = 12 }
				}
				OR = {
					higher_real_tier_than = count
					spouse_even_if_dead = { higher_real_tier_than = count }
				}

				NOR = {
					has_portrait_property = { layer = 32 index = 5 }
					has_portrait_property = { layer = 32 index = 7 }
					has_portrait_property = { layer = 32 index = 8 }
					has_portrait_property = { layer = 32 index = 9 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 7 }
			}
		}

		modifier = {
			factor = 100
			has_portrait_property = { layer = 5 index = 12 }
		}
	}

	7 = { # g - Duchess Accessories - Early
		factor = 25

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				blg_headgear_overlayer = yes

				has_portrait_property = { layer = 5 index = 4 }
				OR = {
					real_tier = duke
					spouse_even_if_dead = { real_tier = duke }
				}

				NOR = {
					has_portrait_property = { layer = 32 index = 5 }
					has_portrait_property = { layer = 32 index = 6 }
					has_portrait_property = { layer = 32 index = 8 }
					has_portrait_property = { layer = 32 index = 9 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 8 }
			}
		}
	}

	8 = { # h - Duchess Accessories - Post-1180
		factor = 25

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				trigger_if = {
					limit = { has_portrait_property = { layer = 5 index = 4 } }
					blg_style_late = yes

					OR = {
						real_tier = duke
						spouse_even_if_dead = { real_tier = duke }
					}

					NOR = {
						has_portrait_property = { layer = 32 index = 5 }
						has_portrait_property = { layer = 32 index = 6 }
						has_portrait_property = { layer = 32 index = 7 }
						has_portrait_property = { layer = 32 index = 9 }
					}
				}
				trigger_else = {
					has_portrait_property = { layer = 5 index = 12 }
					blg_headgear_overlayer = yes
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 9 }
			}
		}

		modifier = {
			factor = 100
			has_portrait_property = { layer = 5 index = 12 }
		}
	}

	9 = { # i - Duchess Accessories - Post-1180
		factor = 25

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes

				has_portrait_property = { layer = 5 index = 4 }
				OR = {
					real_tier = duke
					spouse_even_if_dead = { real_tier = duke }
				}

				NOR = {
					has_portrait_property = { layer = 32 index = 5 }
					has_portrait_property = { layer = 32 index = 6 }
					has_portrait_property = { layer = 32 index = 7 }
					has_portrait_property = { layer = 32 index = 8 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 10 }
			}
		}
	}

	10 = { # j - Countess Accessories - Early
		factor = 10

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				blg_headgear_overlayer = yes

				OR = {
					is_landed = yes
					spouse_even_if_dead = { is_landed = yes }
					blg_prince_title = yes
					blg_royal_title = yes
				}
				NOR = {
					higher_real_tier_than = count
					spouse_even_if_dead = { higher_real_tier_than = count }
					blg_peasant = yes
				}

				NOR = {
					has_portrait_property = { layer = 32 index = 11 }
					has_portrait_property = { layer = 32 index = 12 }
					has_portrait_property = { layer = 32 index = 13 }
					has_portrait_property = { layer = 32 index = 14 }
					has_portrait_property = { layer = 32 index = 15 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 11 }
			}
		}
	}

	11 = { # k - Countess Accessories - Early
		factor = 10

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				blg_headgear_overlayer = yes

				OR = {
					is_landed = yes
					spouse_even_if_dead = { is_landed = yes }
					blg_prince_title = yes
					blg_royal_title = yes
				}
				NOR = {
					higher_real_tier_than = count
					spouse_even_if_dead = { higher_real_tier_than = count }
					blg_peasant = yes
				}

				NOR = {
					has_portrait_property = { layer = 32 index = 10 }
					has_portrait_property = { layer = 32 index = 12 }
					has_portrait_property = { layer = 32 index = 13 }
					has_portrait_property = { layer = 32 index = 14 }
					has_portrait_property = { layer = 32 index = 15 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 12 }
			}
		}
	}

	12 = { # l - Countess Accessories - Post-1180
		factor = 10

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				blg_headgear_overlayer = yes

				OR = {
					is_landed = yes
					spouse_even_if_dead = { is_landed = yes }
					blg_prince_title = yes
					blg_royal_title = yes
				}
				NOR = {
					higher_real_tier_than = count
					spouse_even_if_dead = { higher_real_tier_than = count }
					blg_peasant = yes
				}

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 10 }
					has_portrait_property = { layer = 32 index = 11 }
					has_portrait_property = { layer = 32 index = 13 }
					has_portrait_property = { layer = 32 index = 14 }
					has_portrait_property = { layer = 32 index = 15 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 13 }
			}
		}
	}

	13 = { # m - Countess Accessories - Post-1180
		factor = 10
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				blg_headgear_overlayer = yes

				OR = {
					is_landed = yes
					spouse_even_if_dead = { is_landed = yes }
					blg_prince_title = yes
					blg_royal_title = yes
				}
				NOR = {
					higher_real_tier_than = count
					spouse_even_if_dead = { higher_real_tier_than = count }
					blg_peasant = yes
				}

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 10 }
					has_portrait_property = { layer = 32 index = 11 }
					has_portrait_property = { layer = 32 index = 12 }
					has_portrait_property = { layer = 32 index = 14 }
					has_portrait_property = { layer = 32 index = 15 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 14 }
			}
		}
	}

	14 = { # n - Countess Accessories - Post-1180
		factor = 10
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				blg_headgear_overlayer = yes

				OR = {
					is_landed = yes
					spouse_even_if_dead = { is_landed = yes }
					blg_prince_title = yes
					blg_royal_title = yes
				}
				NOR = {
					higher_real_tier_than = count
					spouse_even_if_dead = { higher_real_tier_than = count }
					blg_peasant = yes
				}

				NOR = {
					has_portrait_property = { layer = 32 index = 10 }
					has_portrait_property = { layer = 32 index = 11 }
					has_portrait_property = { layer = 32 index = 12 }
					has_portrait_property = { layer = 32 index = 13 }
					has_portrait_property = { layer = 32 index = 15 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 15 }
			}
		}
	}

	15 = { # o - Countess Accessories - Post-1180
		factor = 10
		hide_layers = {  1 = {} }
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				blg_headgear_overlayer = yes

				OR = {
					is_landed = yes
					spouse_even_if_dead = { is_landed = yes }
					blg_prince_title = yes
					blg_royal_title = yes
				}
				NOR = {
					higher_real_tier_than = count
					spouse_even_if_dead = { higher_real_tier_than = count }
					blg_peasant = yes
				}

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 10 }
					has_portrait_property = { layer = 32 index = 11 }
					has_portrait_property = { layer = 32 index = 12 }
					has_portrait_property = { layer = 32 index = 13 }
					has_portrait_property = { layer = 32 index = 14 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 16 }
			}
		}
	}

	16 = { # p - Non-noble Pre-1180
		factor = 1
		hide_layers = {  1 = {} }
		hide_layers = {  5 = {} }
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 17 }
					has_portrait_property = { layer = 32 index = 18 }
					has_portrait_property = { layer = 32 index = 19 }
					has_portrait_property = { layer = 32 index = 20 }
					has_portrait_property = { layer = 32 index = 21 }
					has_portrait_property = { layer = 32 index = 22 }
					has_portrait_property = { layer = 32 index = 23 }
					has_portrait_property = { layer = 32 index = 24 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 17 }
			}
		}

		modifier = {
			factor = 5
			blg_headgear_overlayer = yes
		}
	}

	17 = { # q - Non-noble Pre-1180
		factor = 1
		hide_layers = {  1 = {} }
		hide_layers = {  5 = {} }
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 16 }
					has_portrait_property = { layer = 32 index = 18 }
					has_portrait_property = { layer = 32 index = 19 }
					has_portrait_property = { layer = 32 index = 20 }
					has_portrait_property = { layer = 32 index = 21 }
					has_portrait_property = { layer = 32 index = 22 }
					has_portrait_property = { layer = 32 index = 23 }
					has_portrait_property = { layer = 32 index = 24 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 18 }
			}
		}

		modifier = {
			factor = 5
			blg_headgear_overlayer = yes
		}
	}

	18 = { # r - Non-noble Pre-1180
		factor = 1
		hide_layers = {  1 = {} }
		hide_layers = {  5 = {} }
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 16 }
					has_portrait_property = { layer = 32 index = 17 }
					has_portrait_property = { layer = 32 index = 19 }
					has_portrait_property = { layer = 32 index = 20 }
					has_portrait_property = { layer = 32 index = 21 }
					has_portrait_property = { layer = 32 index = 22 }
					has_portrait_property = { layer = 32 index = 23 }
					has_portrait_property = { layer = 32 index = 24 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 19 }
			}
		}
	}

	19 = { # s - Non-noble Pre-1180
		factor = 1
		hide_layers = {  1 = {} }
		hide_layers = {  5 = {} }
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_early = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 16 }
					has_portrait_property = { layer = 32 index = 17 }
					has_portrait_property = { layer = 32 index = 18 }
					has_portrait_property = { layer = 32 index = 20 }
					has_portrait_property = { layer = 32 index = 21 }
					has_portrait_property = { layer = 32 index = 22 }
					has_portrait_property = { layer = 32 index = 23 }
					has_portrait_property = { layer = 32 index = 24 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 20 }
			}
		}

		modifier = {
			factor = 5
			blg_headgear_overlayer = yes
		}
	}

	20 = { # t - Non-noble Post-1180
		factor = 5
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				blg_headgear_overlayer = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 16 }
					has_portrait_property = { layer = 32 index = 17 }
					has_portrait_property = { layer = 32 index = 18 }
					has_portrait_property = { layer = 32 index = 19 }
					has_portrait_property = { layer = 32 index = 21 }
					has_portrait_property = { layer = 32 index = 22 }
					has_portrait_property = { layer = 32 index = 23 }
					has_portrait_property = { layer = 32 index = 24 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 21 }
			}
		}
	}

	21 = { # u - Non-noble Post-1180
		factor = 5
		hide_layers = {  5 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				blg_headgear_overlayer = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 16 }
					has_portrait_property = { layer = 32 index = 17 }
					has_portrait_property = { layer = 32 index = 18 }
					has_portrait_property = { layer = 32 index = 19 }
					has_portrait_property = { layer = 32 index = 20 }
					has_portrait_property = { layer = 32 index = 22 }
					has_portrait_property = { layer = 32 index = 23 }
					has_portrait_property = { layer = 32 index = 24 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 22 }
			}
		}
	}

	22 = { # v - Non-noble Post-1180
		factor = 1

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 16 }
					has_portrait_property = { layer = 32 index = 17 }
					has_portrait_property = { layer = 32 index = 18 }
					has_portrait_property = { layer = 32 index = 19 }
					has_portrait_property = { layer = 32 index = 20 }
					has_portrait_property = { layer = 32 index = 21 }
					has_portrait_property = { layer = 32 index = 23 }
					has_portrait_property = { layer = 32 index = 24 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 23 }
			}
		}

		modifier = {
			factor = 5
			blg_headgear_overlayer = yes
		}
	}

	23 = { # w - Non-noble Post-1180
		factor = 1
		hide_layers = {  1 = {} }
		hide_layers = {  5 = {} }
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 16 }
					has_portrait_property = { layer = 32 index = 17 }
					has_portrait_property = { layer = 32 index = 18 }
					has_portrait_property = { layer = 32 index = 19 }
					has_portrait_property = { layer = 32 index = 20 }
					has_portrait_property = { layer = 32 index = 21 }
					has_portrait_property = { layer = 32 index = 22 }
					has_portrait_property = { layer = 32 index = 24 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 24 }
			}
		}

		modifier = {
			factor = 5
			blg_headgear_overlayer = yes
		}
	}

	24 = { # x - Non-noble Post-1180
		factor = 1
		hide_layers = {  1 = {} }
		hide_layers = {  5 = {} }
		hide_layers = { 33 = {} } #Veil overload.

		trigger = {
			trigger_if = {
				limit = { is_variable_equal = { which = ca_overlayer value = 0 } }
				blg_style_late = yes
				is_landed = no
				spouse = { is_landed = no }
				blg_modest = yes

				NOR = {
					has_portrait_property = { layer = 5 index = 10 }
					has_portrait_property = { layer = 32 index = 16 }
					has_portrait_property = { layer = 32 index = 17 }
					has_portrait_property = { layer = 32 index = 18 }
					has_portrait_property = { layer = 32 index = 19 }
					has_portrait_property = { layer = 32 index = 20 }
					has_portrait_property = { layer = 32 index = 21 }
					has_portrait_property = { layer = 32 index = 22 }
					has_portrait_property = { layer = 32 index = 23 }
				}
			}
			trigger_else = {
				is_variable_equal = { which = ca_overlayer value = 25 }
			}
		}

		modifier = {
			factor = 5
			blg_headgear_overlayer = yes
		}
	}
}
