# Geographical regions and terrain type triggers.
# Triggers run from a province scope.

### Regions:

# African terrain regions.
blg_region_africa = {
	OR = {
		region = nirn_tamriel_elsweyr
		region = nirn_akavir_potun
	}
}

# Arabia region.
blg_region_arabia = {
	region = nirn_yokuda
}

# Black bear regions.
blg_region_asia = {
	always = no
}

# Asia Minor region.
blg_region_asia_minor = {
	region = nirn_tamriel_summerset
}

# Balkan region.
blg_region_balkan = {
	region = nirn_tamriel_pyandonea
}

# Baltic region.
blg_region_baltic = {
	region = nirn_atmora
}

# Brittish Isles region.
blg_region_brittania = {
	region = nirn_tamriel_highrock
}

# European inspired regions.
blg_region_europe = {
	OR = {
		region = nirn_tamriel_cyrodiil
		region = nirn_tamriel_skyrim
		region = nirn_tamriel_highrock
	}
}

# Francia region.
blg_region_francia = {
	region = nirn_tamriel_highrock
}

# German region.
blg_region_germania = {
	region = nirn_tamriel_colovia
}

# Regions around gold mines.
blg_region_goldmines = {
	always = no
}

# Himalayas region.
blg_region_himalayas = {
	region = nirn_tamriel_morrowind
}

# Iberian region.
blg_region_iberia = {
	region = nirn_tamriel_valenwood
}

# Indian region.
blg_region_india = {
	region = nirn_akavir
}

# Italian region.
blg_region_italy = {
	region = nirn_tamriel_cyrodiil
}

# Levant region.
blg_region_levant = {
	region = nirn_tamriel_hammerfell
}

# Mediterranean inspired regions.
blg_region_mediterranean = {
	OR = {
		region = nirn_tamriel_cyrodiil
		region = nirn_tamriel_hammerfell
		region = nirn_yokuda
		region = nirn_akavir
	}
}

# Middle-Eastern inspired regions.
blg_region_muslim = {
	OR = {
		region = nirn_tamriel_hammerfell
		region = nirn_yokuda
	}
}

# Persian region.
blg_region_persia = {
	region = nirn_tamriel_morrowind
}

# Polar bear regions.
blg_region_polar = {
	always = no
}

# Scandinavia region.
blg_region_scandinavia = {
	region = nirn_tamriel_skyrim
}

### Terrain:

# Desert terrain.
blg_desert = {
	OR = {
		terrain = desert
		terrain = alikr_desert
	}
}

# Green Farmland terrain.
blg_farmlands = {
	OR = {
		terrain = farmlands
		AND = {
			terrain = plains
			OR = {
				region = nirn_tamriel_skyrim
				region = nirn_tamriel_highrock
				region = nirn_tamriel_morrowind
				region = nirn_tamriel_summerset
				region = nirn_tamriel_valenwood
				region = nirn_tamriel_argonia
				region = nirn_tamriel_pyandonea
			}
		}
	}
}

# Forested terrain.
blg_forest = {
	OR = {
		terrain = forest
		terrain = hills
		terrain = jungle
		terrain = arctic
		terrain = marsh
		terrain = argonia
		terrain = mangrove_swamp
		terrain = valen_woods
	}
}

# Mountain terrain.
blg_mountain = {
	terrain = mountain
}

# Steppe terrain.
blg_steppe = {
	terrain = steppe
}

# Underground terrain
blg_subterranean = {
	always = no
}

# Snowy terrain.
blg_winter = {
	is_winter = yes
}

# More common snowy terrain.
blg_severe_winter = {
	climate = severe_winter
}
