# Geographic region character diversity script.
blg_regional_diversity = {
}

# Spawned character processing.
blg_character_processing = {
	if = {
		limit = { blg_ethnicity_static = yes }
		add_trait = blgcaoff
	}
}

# Mixed children ethnicity selection.
blg_child_mixed = {
}

# Child ethnicity changes from cultural upbringing.
blg_child_upbringing = {
}

# Refresh portrait trick by removing harmless trait.
refresh_portrait = {
	remove_trait = blgspawn
}

# Append portrait refresh to duel events.
evaluate_duel_result_score_effect = {
	event_target:combatant_1 = {
		refresh_portrait = yes
	}
	event_target:combatant_2 = {
		refresh_portrait = yes
	}
}

# Append bear setup to creature duel.
spawn_creature_champion_effect = { # Too messy with bear clothes.
	new_character = {
		set_graphical_culture = bear
	}
}
