#p24 Harelip
24 = {
	0 = { # 0 - blank
		factor = 100
		trigger = {
			OR = {
				NOR = {
					trait = harelip
					AND = {
						graphical_culture = beholdergfx
						OR = {
							trait = blinded
							trait = one_eyed
						}
					}
				}
				has_game_rule = { name = blg_traits value = off }
			}
		}
	}

	1 = { # a - Harelip
		factor = 100
		hide_layers = { 15 = {} } # Hide lipstick
	}
}
