# p12 Mask for the disfigured.
12 = {
	0 = { # 0 - blank
		factor = 100

		trigger = {
			NOR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}
		}
	}

	1 = { # a - Mask 1 bone
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				NOR = {
					is_landed = yes
					spouse_even_if_dead = { higher_real_tier_than = count }
					is_or_was_offmap_power_ruler = yes
					has_minor_title = title_despot
					has_minor_title = title_augusta
					has_minor_title = title_prince
					has_minor_title = title_queen_mother
					has_character_modifier = jd_prince
					has_character_modifier = jd_princess
				}
				trait = humble
				trait = peasant_leader
				trait = heresiarch
			}
			NOT = { has_character_modifier = golden_mask }
		}
	}

	2 = { # b - Mask 2 silver
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				higher_real_tier_than = count
				spouse_even_if_dead = { higher_real_tier_than = count }
				is_or_was_offmap_power_ruler = yes
				has_minor_title = title_prince
				has_minor_title = title_queen_mother
				has_minor_title = title_despot
				has_minor_title = title_augusta
			}
			NOR = {
				mercenary = yes
				trait = peasant_leader
				trait = heresiarch
				has_tribal_or_nomadic_government_trigger = yes
				has_character_modifier = golden_mask
			}
		}
	}

	3 = { # c - Mask 3 iron
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			NOR = {
				higher_real_tier_than = duke
				is_or_was_offmap_power_ruler = yes
				spouse_even_if_dead = {
					OR = {
						higher_real_tier_than = duke
						is_or_was_offmap_power_ruler = yes
					}
				}
				has_minor_title = title_despot
				has_minor_title = title_augusta
			}
			has_tribal_or_nomadic_government_trigger = no
			NOT = { has_character_modifier = golden_mask }
		}
	}

	4 = { # d - Mask 4 bone - blue stripes
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				has_tribal_or_nomadic_government_trigger = yes
				religion_group = pagan_group
				trait = lunatic
				trait = possessed
				trait = mystic
				has_character_modifier = attending_masquerade
			}
			NOT = { has_character_modifier = golden_mask }
		}
	}

	5 = { # e - Mask 5 bone - orange stripes
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				has_tribal_or_nomadic_government_trigger = yes
				religion_group = pagan_group
				trait = lunatic
				trait = possessed
				trait = mystic
				has_character_modifier = attending_masquerade
			}
			NOT = { has_character_modifier = golden_mask }
		}
	}

	6 = { # f - Mask 6 bone - red dots
		factor = 2

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				religion_openly_west_african_or_reformed_trigger = yes
				culture_group = west_african
				culture_group = east_african
				culture_group = central_african
			}
			OR = {
				has_tribal_or_nomadic_government_trigger = yes
				religion_group = pagan_group
				trait = lunatic
				trait = possessed
				trait = mystic
				has_character_modifier = attending_masquerade
			}
			NOT = { has_character_modifier = golden_mask }
		}
	}

	7 = { # g - Mask 7 bone - black stripes
		factor = 2

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				religion_openly_west_african_or_reformed_trigger = yes
				culture_group = west_african
				culture_group = east_african
				culture_group = central_african
			}
			OR = {
				has_tribal_or_nomadic_government_trigger = yes
				religion_group = pagan_group
				trait = lunatic
				trait = possessed
				trait = mystic
				has_character_modifier = attending_masquerade
			}
			NOT = { has_character_modifier = golden_mask }
		}
	}

	8 = { # h - Mask 8 bone - red stripes/eyes
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				has_tribal_or_nomadic_government_trigger = yes
				religion_group = pagan_group
				trait = lunatic
				trait = possessed
				trait = mystic
				has_character_modifier = attending_masquerade
			}
			NOT = { has_character_modifier = golden_mask }
		}
	}

	9 = { # i - Mask 9 bone - black eyes/lightning
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				has_tribal_or_nomadic_government_trigger = yes
				religion_group = pagan_group
				trait = lunatic
				trait = possessed
				trait = mystic
				has_character_modifier = attending_masquerade
			}
			NOT = { has_character_modifier = golden_mask }
		}
	}

	10 = { # j - Mask 10 - decorated silver
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				higher_real_tier_than = duke
				is_or_was_offmap_power_ruler = yes
				spouse_even_if_dead = {
					OR = {
						higher_real_tier_than = duke
						is_or_was_offmap_power_ruler = yes
					}
				}
				has_minor_title = title_despot
				has_minor_title = title_augusta
			}
			NOR = {
				has_tribal_or_nomadic_government_trigger = yes
				has_character_modifier = golden_mask
			}
		}
	}

	11 = { # k - Mask 11 - decorated gold
		factor = 2

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			OR = {
				has_character_modifier = golden_mask
				AND = {
					OR = {
						higher_real_tier_than = duke
						is_or_was_offmap_power_ruler = yes
						spouse_even_if_dead = {
							OR = {
								higher_real_tier_than = duke
								is_or_was_offmap_power_ruler = yes
							}
						}
						has_minor_title = title_despot
						has_minor_title = title_augusta
					}
					has_tribal_or_nomadic_government_trigger = no

					OR = {
						trait = greedy
						trait = proud
						trait = ambitious
						trait = envious
						culture_group = west_african
						culture = maghreb_arabic
					}
				}
			}
		}

		modifier = {
			factor = 5
			controls_religion = yes
		}
	}

	12 = { # l - Mask 12 - full mask 1 leather
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			has_tribal_or_nomadic_government_trigger = no
			NOT = { has_character_modifier = golden_mask }
		}
	}

	13 = { # m - Mask 13 - full mask 2 bone
		factor = 1

		trigger = {
			OR = {
				trait = disfigured
				has_character_modifier = attending_masquerade
				has_character_modifier = forced_mask
			}

			has_tribal_or_nomadic_government_trigger = no
			NOT = { has_character_modifier = golden_mask }
		}
	}
}
