# p19 Special crowns and clothing
19 = {
	0 = { # 0 - blank
		factor = 1

		modifier = {
			factor = 100
			OR = {
				AND = {
					in_command = yes
					OR = {
						war = yes
						liege = { war = yes }
						in_battle = yes
						in_siege = yes
						employer = { mercenary = yes }
						employer = { holy_order = yes }
					}
				}
				has_character_flag = add_duel_xp
			}
			NOT = { has_game_rule = { name = martial_headgear value = off } }
			NOT = { is_priest = yes }
		}
	}

	1 = { # a - HRE crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
				trait = on_pilgrimage
				trait = on_indian_pilgrimage
				trait = saint
				has_nickname = nick_the_saint
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_hre
				}
				trait = dead_crown_hre
			}
		}
	}

	2 = { # b - Byzantine Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
				trait = on_pilgrimage
				trait = on_indian_pilgrimage
				trait = saint
				has_nickname = nick_the_saint
			}
			NOT = { culture = greek }
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_byzantine
				}
				trait = dead_crown_byzantine
			}
		}
	}

	3 = { # c - Cursed Diamond Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
				trait = on_pilgrimage
				trait = on_indian_pilgrimage
				trait = saint
				has_nickname = nick_the_saint
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = cursed_diamond_crown
				}
				trait = dead_cursed_diamond_crown
			}
		}
	}

	4 = { # d - Iron Crown of Lombardy
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
				trait = on_pilgrimage
				trait = on_indian_pilgrimage
				trait = saint
				has_nickname = nick_the_saint
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = iron_crown_of_lombardy
				}
				trait = dead_iron_crown_lombardy
			}
		}
	}

	5 = { # e - Imperial Laurels
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
				trait = on_pilgrimage
				trait = on_indian_pilgrimage
			}
			trait = augustus
		}
	}

	6 = { # f - Pahlavi Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_pahlavi
				}
				trait = dead_crown_pahlavi
			}
		}
	}

	7 = { # g - Fylkir Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_fylkir
				}
				trait = dead_crown_fylkir
				AND = {
					rightful_religious_head = ROOT
					is_priest = yes
					religion_openly_norse_or_reformed_trigger = yes
				}
			}
		}
	}

	8 = { # h - Tengri Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_tengri_fylkir
				}
				trait = dead_crown_tengri_fylkir
			}
		}
	}

	9 = { # i - Finnish Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_finnish_fylkir
				}
				trait = dead_crown_finnish_fylkir
				AND = {
					rightful_religious_head = ROOT
					is_priest = yes
					religion_openly_finnish_or_reformed_trigger = yes
				}
			}
		}
	}

	10 = { # j - West-African Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_west_african_fylkir
				}
				trait = dead_crown_west_african_fylkir
				AND = {
					rightful_religious_head = ROOT
					is_priest = yes
					religion_openly_aztec_or_reformed_trigger = yes
				}
			}
		}
	}

	11 = { # k - Slavic Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_slavic_fylkir
				}
				trait = dead_crown_slavic_fylkir
				AND = {
					rightful_religious_head = ROOT
					is_priest = yes
					religion_openly_slavic_or_reformed_trigger = yes
				}
			}
		}
	}

	12 = { # l - Baltic Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_romuva_fylkir
				}
				trait = dead_crown_romuva_fylkir
				AND = {
					rightful_religious_head = ROOT
					is_priest = yes
					religion_openly_baltic_or_reformed_trigger = yes
				}
			}
		}
	}

	13 = { # m - Aztec Crown
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}

		trigger = {
			NOR = {
				trait = in_hiding
				prisoner = yes
				death_reason = death_dungeon
			}
			OR = {
				any_artifact = {
					is_artifact_equipped = yes
					artifact_type = crown_aztec_fylkir
				}
				trait = dead_crown_aztec_fylkir
			}
		}
	}

	14 = { # n - Cardinal
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			year < 1245
			OR = {
				has_minor_title = title_cardinal
				has_minor_title = title_fraticelli_cardinal
			}
		}
	}

	15 = { # o - Cardinal
		factor = 100
		hide_layers = { 3 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			year >= 1245
			OR = {
				has_minor_title = title_cardinal
				has_minor_title = title_fraticelli_cardinal
			}
		}
	}

	16 = { # p - Babr-e Bayan
		factor = 100
		hide_layers = { 3 = {}}

		trigger = {
			any_artifact = {
				is_artifact_active = yes
				artifact_type = babr_e_bayan
			}
		}
	}

	17 = { # q - Venetian Doge
		factor = 100
		hide_layers = { 1 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			NOR = {
				prisoner = yes
				death_reason = death_dungeon
				trait = in_hiding
				trait = leper
				trait = saint
				has_nickname = nick_the_saint
			}
			is_merchant_republic = yes
			primary_title = {
				OR = {
					title = k_venice
					title = d_venice
				}
			}
		}
	}

	18 = { # r - Court Jester
		factor = 100
		hide_layers = { 3 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			has_minor_title = title_court_jester

			NOT = { trait = in_hiding }
		}
	}

	19 = { # s - Orthodox Patriarch
		factor = 100
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			rightful_religious_head = ROOT
			is_priest = yes
			religion_group = christian
			NOR = {
				religion = catholic
				is_heresy_of = catholic
				is_parent_religion = catholic
			}
		}
	}

	20 = { # t - Protestant Priest
		factor = 100
		hide_layers = { 3 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			is_priest = yes
			OR = {
				religion = cathar
				religion = waldensian
				religion = lollard
				religion = bogomilist
			}
		}
	}

	21 = { # u - Slavic Priest
		factor = 100
		hide_layers = { 3 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			is_priest = yes
			religion_openly_slavic_or_reformed_trigger = yes
		}
	}

	22 = { # v - Finnish Priest
		factor = 100
		hide_layers = { 3 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			is_priest = yes
			religion_openly_finnish_or_reformed_trigger = yes
		}
	}

	23 = { # w - Aztec Priest
		factor = 100
		hide_layers = { 3 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			is_priest = yes
			religion_openly_aztec_or_reformed_trigger = yes
		}
	}

	24 = { # x - Taoist Priest
		factor = 100
		hide_layers = { 3 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			is_priest = yes
			religion = taoist
		}
	}

	25 = { # y - Zun Priest
		factor = 100
		hide_layers = { 3 = {}}
		hide_layers = { 5 = {}}
		hide_layers = {31 = {}}
		hide_layers = {32 = {}}
		hide_layers = {33 = {}}

		trigger = {
			is_priest = yes
			religion_openly_zun_or_reformed_trigger = yes
		}
	}
}
