# p6 Imprisoned
6 = {
	0 = { # 0 - blank
		factor = 100
		trigger = {
			blg_prisoner = no
		}
	}

	1 = { # a - Clean prison
		factor = 100
		hide_layers = { 15 = {} }
		hide_layers = { 39 = {} }
		hide_layers = { 40 = {} }
		hide_layers = { 41 = {} }
		hide_layers = { 43 = {} }

		trigger = {
			OR = {
				has_character_modifier = house_arrest
				blg_adult = no
				blg_ethnicity_static = yes
			}
		}
	}

	2 = { # b - Iron collar
		factor = 100
		hide_layers = { 15 = {} }
		hide_layers = { 39 = {} }
		hide_layers = { 40 = {} }
		hide_layers = { 41 = {} }
		hide_layers = { 43 = {} }

		trigger = {
			has_character_modifier = the_oubliette
		}
	}

	3 = { # c - Gagged prisoner
		factor = 100
		hide_layers = { 15 = {} }
		hide_layers = { 39 = {} }
		hide_layers = { 40 = {} }
		hide_layers = { 41 = {} }
		hide_layers = { 43 = {} }

		trigger = {
			blg_dangerous_prisoner = yes
		}
	}

	4 = { # d - Regular prison
		factor = 100
		hide_layers = { 15 = {} }
		hide_layers = { 39 = {} }
		hide_layers = { 40 = {} }
		hide_layers = { 41 = {} }
		hide_layers = { 43 = {} }
	}
}
