"game_sounds_manifest"
	{
	"precache_file" "scripts/game_sounds.txt"
	"precache_file" "scripts/game_sounds_ui.txt"
	"precache_file" "scripts/game_sounds_player.txt"
	"precache_file" "scripts/game_sounds_physics.txt"
	"precache_file" "scripts/level_sounds_aperture.txt"
	"precache_file" "scripts/game_sounds_portal.txt"
	"precache_file" "scripts/game_sounds_weapons_portal.txt"
	"precache_file" "scripts/npc_sounds_energy_ball.txt"
	"precache_file" "scripts/game_sounds_props_aperture.txt"
	"precache_file" "scripts/game_sounds_vo.txt"
	"precache_file" "scripts/game_sounds_animation.txt"
	"precache_file" "scripts/game_sounds_auto_generated.txt"
	"precache_file" "scripts/game_sounds_turret_auto_generated.txt"
	"precache_file" "scripts/game_sounds_cave_auto_generated.txt"
	"precache_file" "scripts/game_sounds_sphere03_auto_generated.txt"
	"precache_file" "scripts/game_sounds_world.txt"
	"precache_file" "scripts/game_sounds_announcer_auto_generated.txt"
	"precache_file" "scripts/game_sounds_cores_auto_generated.txt"
	"precache_file" "scripts/level_sounds_music_portal.txt"
	"precache_file" "scripts/level_sounds_escape.txt"
	"precache_file" "scripts/npc_sounds_aperture_ai.txt"
	"precache_file" "scripts/npc_sounds_turret_portal.txt"
	"precache_file" "scripts/npc_sounds_rocket_turret.txt"
	"precache_file" "scripts/npc_sounds_glados_cores.txt"
	"precache_file" "scripts/game_sounds_ballbot.txt"
	"precache_file" "scripts/game_sounds_eggbot.txt"
	"precache_file" "scripts/npc_sounds_combine_ball.txt"
	"precache_file" "scripts/npc_sounds_combine_ball_episodic.txt"
	"precache_file" "scripts/npc_sounds_hover_turret.txt"
	"precache_file" "scripts/npc_sounds_turret.txt"
	"precache_file" "scripts/game_sounds_npc.txt"
	"precache_file" "scripts/game_sounds_player_portal2.txt"
	"precache_file" "scripts/game_sounds_nugget.txt"
	"precache_file" "scripts/level_sounds_tempcontent.txt"
	"precache_file" "scripts/game_sounds_weapons_paintgun.txt"
	"precache_file" "scripts/game_sounds_paint_player.txt"
	"precache_file" "scripts/game_sounds_paint.txt"
	"precache_file" "scripts/game_sounds_scripted_sequence.txt"
	"precache_file" "scripts/game_sounds_vfx.txt"
	"precache_file" "scripts/game_sounds_music.txt"
	"precache_file" "scripts/game_sounds_music_A1.txt"
	"precache_file" "scripts/game_sounds_music_A2.txt"
	"precache_file" "scripts/game_sounds_music_A3.txt"
	"precache_file" "scripts/game_sounds_music_A4.txt"
	"precache_file" "scripts/game_sounds_music_mp.txt"
	"precache_file" "scripts/game_sounds_BR_world.txt"
	"precache_file" "scripts/game_sounds_taunts_egg.txt"
	"precache_file" "scripts/game_sounds_taunts_ball.txt"
	"precache_file" "scripts/game_sounds_dlc1_glados.txt"
	"precache_file" "scripts/game_sounds_dlc1_world.txt"
	"precache_file" "scripts/game_sounds_music_dlc2.txt"
	"precache_file" "scripts/game_sounds_dlc2_cave.txt"
	"precache_file" "scripts/game_sounds_editor.txt"
	"precache_file" "scripts/bee2_snd/pellet_sounds.txt"
	"precache_file" "scripts/BEE2_generated_music.txt"
	}
