# Supported types: character
#
# Note: if 'chance' evaluates to 0, an AI character will also abandon the focus
#
#################
# FOCUSES		#
#################

focus_ch_pride = {
	type = character
	
	modifier_name = "CHILDHOOD_FOCUS_PRIDE"
	
	potential = {
		NOT = { age = 12 }
	}
	
	allow = {
	}
	
	# AI Pick chance
	chance = {
		factor = 100
		
		modifier = {
			factor = 0.1
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
				NAND = {
					educator = {
						OR = {
							true_religion = bogomilist
							true_religion = buddhist
						}
					}
					OR = {
						is_heir = yes
						is_ruler = yes
					}
				}
			}
		}
		modifier = {
			factor = 0.2
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_0
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
				NAND = {
					educator = {
						OR = {
							true_religion = bogomilist
							true_religion = buddhist
						}
					}
					OR = {
						is_heir = yes
						is_ruler = yes
					}
				}
			}
		}
		modifier = {
			factor = 0.4
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_0
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
				NAND = {
					educator = {
						OR = {
							true_religion = bogomilist
							true_religion = buddhist
						}
					}
					OR = {
						is_heir = yes
						is_ruler = yes
					}
				}
			}
		}
		modifier = {
			factor = 0.7
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_0
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
				NAND = {
					educator = {
						OR = {
							true_religion = bogomilist
							true_religion = buddhist
						}
					}
					OR = {
						is_heir = yes
						is_ruler = yes
					}
				}
			}
		}
		modifier = {
			factor = 4.0
			OR = {
				AND = {
					is_heir = yes
					educator = { is_nomadic = no }
				}
				is_ruler = yes
			}
		}
		modifier = {
			factor = 1.3
			AND = {
				is_heir = yes
				educator = { is_nomadic = yes }
				is_ruler = no
			}
		}
		modifier = {
			factor = 1.2
			educator = { is_feudal = yes }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					is_republic = yes
            		is_patrician = yes 
            		is_theocracy = yes 
            	}
            }
		}
		modifier = {
			factor = 3.0
			educator = { 
				OR = { 
					trait = amateurish_plotter
                	trait = flamboyant_schemer
                	trait = intricate_webweaver
                	trait = elusive_shadow
            	}
            }
		}
		modifier = {
			factor = 2.0
			educator = { 
				OR = {
					trait = misguided_warrior
		            trait = tough_soldier
		            trait = skilled_tactician
		            trait = brilliant_strategist
            	}
            }
		}
		modifier = {
			factor = 0.3
			educator = {
				OR = {
					trait = naive_appeaser
		            trait = underhanded_rogue
		            trait = charismatic_negotiator
		            trait = grey_eminence
            	}
            }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = detached_priest
		        	trait = martial_cleric
		        	trait = scholarly_theologian
		        	trait = mastermind_theologian
            	}
            }
		}
		modifier = {
			factor = 1.5
			educator = { trait = greedy }
		}
		modifier = {
			factor = 1.4
			educator = { trait = slothful }
		}
		modifier = {
			factor = 1.3
			educator = { trait = wroth }
		}
		modifier = {
			factor = 1.5
			educator = { trait = envious }
		}
		modifier = {
			factor = 4.0
			educator = { trait = proud }
		}
		modifier = {
			factor = 3.0
			educator = { trait = ambitious }
		}
		modifier = {
			factor = 1.2
			educator = { trait = brave }
		}
		modifier = {
			factor = 1.5
			educator = { trait = stubborn }
		}
		modifier = {
			factor = 1.3
			educator = { trait = arbitrary }
		}
		modifier = {
			factor = 0.75
			educator = { trait = diligent }
		}
		modifier = {
			factor = 0.8
			educator = { trait = patient }
		}
		modifier = {
			factor = 0.1
			educator = { trait = humble }
		}
		modifier = {
			factor = 0.2
			educator = { trait = content }
		}
		modifier = {
			factor = 0.5
			educator = { trait = craven }
		}
		modifier = {
			factor = 0.6
			educator = { trait = trusting }
		}
		modifier = {
			factor = 0.6
			educator = { trait = honest }
		}
		modifier = {
			factor = 0.7
			educator = { trait = just }
		}
		modifier = {
			factor = 0.5
			educator = { trait = erudite }
		}
		modifier = {
			factor = 0.8
			educator = { trait = shy }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = quick
					trait = shrewd
					trait = genius
				}
			}
		}
		
	}
	
	# Focuses have no success conditions
	success = {
		always = no
	}
	
	abort = {
		age = 12
	}
	
	abort_effect = {
	}
	
	
	potential_traits = {
		haughty
		brooding
	}
}

focus_ch_humility = {
	type = character
	
	modifier_name = "CHILDHOOD_FOCUS_HUMILITY"
	
	potential = {
		NOT = { age = 12 }
	}
	
	allow = {
	}
	
	# AI Pick chance
	chance = {
		factor = 100
		
		modifier = {
			factor = 5.0
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
				NAND = {
					educator = {
						OR = {
							true_religion = bogomilist
							true_religion = buddhist
						}
					}
					OR = {
						is_heir = yes
						is_ruler = yes
					}
				}
			}
		}
		modifier = {
			factor = 4.0
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_0
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
				NAND = {
					educator = {
						OR = {
							true_religion = bogomilist
							true_religion = buddhist
						}
					}
					OR = {
						is_heir = yes
						is_ruler = yes
					}
				}
			}
		}
		modifier = {
			factor = 2.0
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_0
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
				NAND = {
					educator = {
						OR = {
							true_religion = bogomilist
							true_religion = buddhist
						}
					}
					OR = {
						is_heir = yes
						is_ruler = yes
					}
				}
			}
		}
		modifier = {
			factor = 1.5
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_0
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
				NAND = {
					educator = {
						OR = {
							true_religion = bogomilist
							true_religion = buddhist
						}
					}
					OR = {
						is_heir = yes
						is_ruler = yes
					}
				}
			}
		}
		modifier = {
			factor = 0.6
			OR = {
				is_heir = yes
				is_ruler = yes
			}
		}
		modifier = {
			factor = 3.5
			is_lowborn = yes
		}
		modifier = {
			factor = 0.6
			is_lowborn = no
		}
		modifier = {
			factor = 0.3
			educator = {
				OR = {
					is_republic = yes
            		is_patrician = yes 
            	}
            }
		}
		modifier = {
			factor = 0.4
			AND = {
				educator = {
					OR = {
						is_nomadic = yes
			    		is_tribal = yes 
		    		}
		    	}
		    	is_female = no
		    }
		}
		modifier = {
			factor = 2.5
			educator = { 
				OR = { 
					trait = naive_appeaser
                	trait = underhanded_rogue
                	trait = charismatic_negotiator
                	trait = grey_eminence
            	}
            }
		}
		modifier = {
			factor = 1.3
			educator = { 
				OR = { 
					trait = detached_priest
		        	trait = martial_cleric
		        	trait = scholarly_theologian
		        	trait = mastermind_theologian
            	}
            }
		}
		modifier = {
			factor = 0.3
			educator = { 
				OR = { 
					trait = amateurish_plotter
                	trait = flamboyant_schemer
                	trait = intricate_webweaver
                	trait = elusive_shadow
            	}
            }
		}
		modifier = {
			factor = 0.5
			educator = { 
				OR = { 
					trait = indulgent_wastrel
					trait = thrifty_clerk
					trait = fortune_builder
					trait = midas_touched
            	}
            }
		}
		modifier = {
			factor = 0.3
			educator = { 
				OR = { 
					trait = misguided_warrior
                	trait = tough_soldier
                	trait = skilled_tactician
                	trait = brilliant_strategist
            	}
            }
		}
		modifier = {
			factor = 1.2
			educator = { trait = celibate }
		}
		modifier = {
			factor = 1.8
			educator = { trait = charitable }
		}
		modifier = {
			factor = 1.2
			educator = { trait = patient }
		}
		modifier = {
			factor = 1.5
			educator = { trait = kind }
		}
		modifier = {
			factor = 4.0
			educator = { trait = humble }
		}
		modifier = {
			factor = 3.0
			educator = { trait = content }
		}
		modifier = {
			factor = 2.0
			educator = { trait = craven }
		}
		modifier = {
			factor = 1.1
			educator = { trait = erudite }
		}
		modifier = {
			factor = 1.2
			educator = { trait = honest }
		}
		modifier = {
			factor = 1.2
			educator = { trait = just }
		}
		modifier = {
			factor = 1.5
			educator = { trait = trusting }
		}
		modifier = {
			factor = 1.5
			educator = { trait = shy }
		}
		modifier = {
			factor = 0.4
			educator = { trait = greedy }
		}
		modifier = {
			factor = 0.3
			educator = { trait = envious }
		}
		modifier = {
			factor = 0.6
			educator = { trait = wroth }
		}
		modifier = {
			factor = 0.1
			educator = { trait = proud }
		}
		modifier = {
			factor = 0.2
			educator = { trait = ambitious }
		}
		modifier = {
			factor = 0.8
			educator = { trait = arbitrary }
		}
		modifier = {
			factor = 0.5
			educator = { trait = stubborn }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = quick
					trait = shrewd
					trait = genius
				}
			}
		}
		
	}
	
	# Focuses have no success conditions
	success = {
		always = no
	}
	
	abort = {
		age = 12
	}
	
	abort_effect = {
	}
	
	potential_traits = {
		timid
		affectionate
	}
}

focus_ch_duty = {
	type = character
	
	modifier_name = "CHILDHOOD_FOCUS_DUTY"
	
	potential = {
		NOT = { age = 12 }
	}
	
	allow = {
	}
	
	# AI Pick chance
	chance = {
		factor = 100
		
		modifier = {
			factor = 0.1
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 0.2
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_0
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 0.4
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_0
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 0.7
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_0
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 1.25
			educator = { is_feudal = yes }
		}
		modifier = {
			factor = 2.0
			AND = {
				educator = {
					OR = {
						is_nomadic = yes
			    		is_tribal = yes 
		    		}
		    	}
		    	is_female = no
		    }
		}
		modifier = {
			factor = 0.3
			educator = { is_theocracy = yes }
		}
		modifier = {
			factor = 0.6
			educator = {
				OR = {
					is_republic = yes
            		is_patrician = yes 
            	}
            }
		}
		modifier = {
			factor = 3.0
			educator = { 
				OR = { 
					trait = misguided_warrior
		            trait = tough_soldier
		            trait = skilled_tactician
		            trait = brilliant_strategist
            	}
            }
		}
		modifier = {
			factor = 3.0
			educator = { 
				OR = { 
					trait = indulgent_wastrel
					trait = thrifty_clerk
					trait = fortune_builder
					trait = midas_touched
            	}
            }
		}
		modifier = {
			factor = 0.4
			educator = { 
				OR = { 
					trait = naive_appeaser
		            trait = underhanded_rogue
		            trait = charismatic_negotiator
		            trait = grey_eminence
            	}
            }
		}
		modifier = {
			factor = 0.3
			educator = { 
				OR = { 
					trait = amateurish_plotter
		            trait = flamboyant_schemer
		            trait = intricate_webweaver
		            trait = elusive_shadow
            	}
            }
		}
		modifier = {
			factor = 0.4
			educator = { 
				OR = { 
					trait = detached_priest
		        	trait = martial_cleric
		        	trait = scholarly_theologian
		        	trait = mastermind_theologian
            	}
            }
		}
		modifier = {
			factor = 1.5
			educator = { trait = falconer }
		}
		modifier = {
			factor = 4.0
			educator = { trait = diligent }
		}
		modifier = {
			factor = 1.4
			educator = { trait = temperate }
		}
		modifier = {
			factor = 1.2
			educator = { trait = content }
		}
		modifier = {
			factor = 1.3
			educator = { trait = patient }
		}
		modifier = {
			factor = 2.0
			educator = { trait = brave }
		}
		modifier = {
			factor = 1.2
			educator = { trait = cruel }
		}
		modifier = {
			factor = 1.5
			educator = { trait = gregarious }
		}
		modifier = {
			factor = 1.4
			educator = { trait = honest }
		}
		modifier = {
			factor = 1.4
			educator = { trait = just }
		}
		modifier = {
			factor = 1.2
			educator = { trait = stubborn }
		}
		modifier = {
			factor = 2.3
			educator = { trait = ambitious }
		}
		modifier = {
			factor = 0.6
			educator = { trait = gluttonous }
		}
		modifier = {
			factor = 0.1
			educator = { trait = slothful }
		}
		modifier = {
			factor = 0.8
			educator = { trait = proud }
		}
		modifier = {
			factor = 0.7
			educator = { trait = arbitrary }
		}
		modifier = {
			factor = 0.7
			educator = { trait = craven }
		}
		modifier = {
			factor = 0.5
			educator = { trait = deceitful }
		}
		modifier = {
			factor = 0.65
			educator = { trait = shy }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = quick
					trait = shrewd
					trait = genius
				}
			}
		}
		
	}
	
	# Focuses have no success conditions
	success = {
		always = no
	}
	
	abort = {
		age = 12
	}
	
	abort_effect = {
	}
	

	potential_traits = {
		conscientious
	}
}

focus_ch_etiquette = {
	type = character
	
	modifier_name = "CHILDHOOD_FOCUS_ETIQUETTE"
	
	potential = {
		NOT = { age = 12 }
	}
	
	allow = {
	}
	
	# AI Pick chance
	chance = {
		factor = 100
		
		modifier = {
			factor = 3.0
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 2.5
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_0
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 1.5
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_0
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 1.15
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_0
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 1.35
			educator = { is_feudal = yes }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					is_republic = yes
            		is_patrician = yes 
            	}
            }
		}
		modifier = {
			factor = 0.1
			educator = {
				OR = {
					is_nomadic = yes
            		is_tribal = yes 
            	}
            }
		}
		modifier = {
			factor = 3.5
			educator = {
				OR = {
					trait = naive_appeaser
                	trait = underhanded_rogue
                	trait = charismatic_negotiator
                	trait = grey_eminence
            	}
            }
		}
		modifier = {
			factor = 0.3
			educator = { 
				OR = { 
					trait = indulgent_wastrel
					trait = thrifty_clerk
					trait = fortune_builder
					trait = midas_touched
            	}
            }
		}
		modifier = {
			factor = 0.3
			educator = { 
				OR = { 
					trait = detached_priest
		        	trait = martial_cleric
		        	trait = scholarly_theologian
		        	trait = mastermind_theologian
            	}
            }
		}
		modifier = {
			factor = 1.5
			educator = { trait = poet }
		}
		modifier = {
			factor = 1.1
			educator = { trait = charitable }
		}
		modifier = {
			factor = 2.0
			educator = { trait = lustful }
		}
		modifier = {
			factor = 1.3
			educator = { trait = gluttonous }
		}
		modifier = {
			factor = 1.2
			educator = { trait = envious }
		}
		modifier = {
			factor = 1.05
			educator = { trait = diligent }
		}
		modifier = {
			factor = 1.5
			educator = { trait = deceitful }
		}
		modifier = {
			factor = 1.7
			educator = { trait = gregarious }
		}
		modifier = {
			factor = 1.2
			educator = { trait = brave }
		}
		modifier = {
			factor = 0.7
			educator = { trait = celibate }
		}
		modifier = {
			factor = 0.9
			educator = { trait = chaste }
		}
		modifier = {
			factor = 0.7
			educator = { trait = slothful }
		}
		modifier = {
			factor = 0.7
			educator = { trait = wroth }
		}
		modifier = {
			factor = 0.5
			educator = { trait = proud }
		}
		modifier = {
			factor = 0.8
			educator = { trait = arbitrary }
		}
		modifier = {
			factor = 0.9
			educator = { trait = craven }
		}
		modifier = {
			factor = 0.2
			educator = { trait = erudite }
		}
		modifier = {
			factor = 0.2
			educator = { trait = paranoid }
		}
		modifier = {
			factor = 0.4
			educator = { trait = shy }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = quick
					trait = shrewd
					trait = genius
				}
			}
		}
		
	}
	
	# Focuses have no success conditions
	success = {
		always = no
	}
	
	abort = {
		age = 12
	}
	
	abort_effect = {
	}
	

	potential_traits = {
		playful
		indolent
	}
}

focus_ch_thrift = {
	type = character
	
	modifier_name = "CHILDHOOD_FOCUS_THRIFT"
	
	potential = {
		NOT = { age = 12 }
	}
	
	allow = {
	}
	
	# AI Pick chance
	chance = {
		factor = 100
		
		modifier = {
			factor = 0.3
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
					}
				}
			}
		}
		modifier = {
			factor = 0.4
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_0
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
					}
				}
			}
		}
		modifier = {
			factor = 0.7
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_0
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
					}
				}
			}
		}
		modifier = {
			factor = 0.9
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_0
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
					}
				}
			}
		}
		modifier = {
			factor = 6.0
			AND = {
				educator = {
					OR = {
						is_republic = yes
		        		is_patrician = yes 
		        	}
		        }
		        OR = {
						is_heir = yes
						is_ruler = yes
				}
			}
		}
		modifier = {
			factor = 4.0
			AND = {
				educator = {
					OR = {
						is_republic = yes
		        		is_patrician = yes 
		        	}
		        }
		        AND = {
						is_heir = no
						is_ruler = no
				}
			}
		}
		modifier = {
			factor = 0.2
			educator = { is_nomadic = yes }
		}
		modifier = {
			factor = 0.3
			educator = { is_tribal = yes }
		}
		modifier = {
			factor = 0.7
			educator = { is_theocracy = yes }
		}
		modifier = {
			factor = 0.8
			educator = { is_feudal = yes }
		}
		modifier = {
			factor = 3.0
			educator = { 
				OR = { 
					trait = indulgent_wastrel
					trait = thrifty_clerk
					trait = fortune_builder
					trait = midas_touched
            	}
            }
		}
		modifier = {
			factor = 3.0
			educator = { 
				OR = { 
					trait = detached_priest
		        	trait = martial_cleric
		        	trait = scholarly_theologian
		        	trait = mastermind_theologian
            	}
            }
		}
		modifier = {
			factor = 0.3
			educator = { 
				OR = { 
					trait = amateurish_plotter
                	trait = flamboyant_schemer
                	trait = intricate_webweaver
                	trait = elusive_shadow
            	}
            }
		}
		modifier = {
			factor = 0.7
			educator = { 
				OR = { 
					trait = naive_appeaser
		            trait = underhanded_rogue
		            trait = charismatic_negotiator
		            trait = grey_eminence
            	}
            }
		}
		modifier = {
			factor = 0.2
			educator = { 
				OR = { 
					trait = misguided_warrior
                	trait = tough_soldier
                	trait = skilled_tactician
                	trait = brilliant_strategist
            	}
            }
		}
		modifier = {
			factor = 2.0
			educator = { trait = diligent }
		}
		modifier = {
			factor = 1.5
			educator = { trait = patient }
		}
		modifier = {
			factor = 1.4
			educator = { trait = humble }
		}
		modifier = {
			factor = 2.0
			educator = { trait = cynical }
		}
		modifier = {
			factor = 3.5
			educator = { trait = erudite }
		}
		modifier = {
			factor = 1.8
			educator = { trait = ambitious }
		}
		modifier = {
			factor = 4.0
			AND = {
				educator = {
					OR = {
						trait = quick
						trait = shrewd
						trait = genius
					}
				}
				AND = {
					is_heir = no
					is_ruler = no
				}
			}
		}
		modifier = {
			factor = 6.0
			AND = {
				educator = {
					OR = {
						trait = quick
						trait = shrewd
						trait = genius
					}
				}
				OR = {
					is_heir = yes
					is_ruler = yes
				}
			}
		}
		modifier = {
			factor = 0.85
			educator = { trait = lustful }
		}
		modifier = {
			factor = 0.85
			educator = { trait = gluttonous }
		}
		modifier = {
			factor = 0.5
			educator = { trait = slothful }
		}
		modifier = {
			factor = 0.3
			educator = { trait = wroth }
		}
		modifier = {
			factor = 0.7
			educator = { trait = cruel }
		}
		modifier = {
			factor = 0.7
			educator = { trait = stubborn }
		}
		
	}
	
	# Focuses have no success conditions
	success = {
		always = no
	}
	
	abort = {
		age = 12
	}
	
	abort_effect = {
	}
	

	potential_traits = {
		curious
		fussy
	}
}

focus_ch_faith = {
	type = character
	
	modifier_name = "CHILDHOOD_FOCUS_FAITH"
	
	potential = {
		NOT = { age = 12 }
	}
	
	allow = {
	}
	
	# AI Pick chance
	chance = {
		factor = 100
		
		modifier = {
			factor = 2.0
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
					}
				}
			}
		}
		modifier = {
			factor = 1.8
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_0
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
					}
				}
			}
		}
		modifier = {
			factor = 1.5
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_0
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
					}
				}
			}
		}
		modifier = {
			factor = 1.1
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_0
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
					}
				}
			}
		}
		modifier = {
			factor = 3.0
			educator = {
				NOT = {religion = ROOT}
			}
		}
		modifier = {
			factor = 2.0
			educator = {
				AND = {
					NOT = {religion = ROOT}
					culture = ROOT
				}
			}
		}
		modifier = {
			factor = 3.0
			educator = { is_theocracy = yes }
		}
		modifier = {
			factor = 1.15
			educator = { is_feudal = yes }
		}
		modifier = {
			factor = 0.3
			educator = {
				OR = {
					is_republic = yes
            		is_patrician = yes 
            	}
            }
		}
		modifier = {
			factor = 0.5
			AND = {
				educator = { is_nomadic = yes }
				AND = {
					is_heir = no
					is_ruler = no
				}
			}
		}
		modifier = {
			factor = 0.05
			AND = {
				educator = { is_nomadic = yes }
				OR = {
					is_heir = yes
					is_ruler = yes
				}
			}
		}
		modifier = {
			factor = 0.6
			AND = {
				educator = { is_tribal = yes }
				AND = {
					is_heir = no
					is_ruler = no
				}
			}
		}
		modifier = {
			factor = 0.15
			AND = {
				educator = { is_tribal = yes }
				OR = {
					is_heir = yes
					is_ruler = yes
				}
			}
		}
		modifier = {
			factor = 3.0
			educator = { 
				AND = {
					OR = { 
						trait = detached_priest
						trait = martial_cleric
						trait = scholarly_theologian
						trait = mastermind_theologian
					}
				}
            }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = indulgent_wastrel
					trait = thrifty_clerk
					trait = fortune_builder
					trait = midas_touched
            	}
            }
		}
		modifier = {
			factor = 0.5
			educator = { 
				OR = { 
					trait = amateurish_plotter
                	trait = flamboyant_schemer
                	trait = intricate_webweaver
                	trait = elusive_shadow
            	}
            }
		}
		modifier = {
			factor = 0.3
			educator = { 
				OR = { 
					trait = naive_appeaser
		            trait = underhanded_rogue
		            trait = charismatic_negotiator
		            trait = grey_eminence
            	}
            }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = misguided_warrior
                	trait = tough_soldier
                	trait = skilled_tactician
                	trait = brilliant_strategist
            	}
            }
		}
		modifier = {
			factor = 1.2
			educator = { trait = celibate }
		}
		modifier = {
			factor = 1.15
			educator = { trait = chaste }
		}
		modifier = {
			factor = 1.8
			educator = { trait = humble }
		}
		modifier = {
			factor = 2.0
			educator = { trait = content }
		}
		modifier = {
			factor = 1.4
			educator = { trait = craven }
		}
		modifier = {
			factor = 3.5
			educator = { trait = erudite }
		}
		modifier = {
			factor = 1.6
			educator = { trait = shy }
		}
		modifier = {
			factor = 1.3
			educator = { trait = trusting }
		}
		modifier = {
			factor = 4.0
			educator = { trait = zealous }
		}
		modifier = {
			factor = 0.6
			educator = { trait = lustful }
		}
		modifier = {
			factor = 0.8
			educator = { trait = gluttonous }
		}
		modifier = {
			factor = 0.2
			educator = { trait = ambitious }
		}
		modifier = {
			factor = 0.3
			educator = { trait = proud }
		}
		modifier = {
			factor = 0.8
			educator = { trait = wroth }
		}
		modifier = {
			factor = 0.7
			educator = { trait = cruel }
		}
		modifier = {
			factor = 0.01
			educator = { trait = cynical }
		}
		modifier = {
			factor = 0.8
			educator = { trait = gregarious }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = quick
					trait = shrewd
					trait = genius
				}
			}
		}
		
	}
	
	# Focuses have no success conditions
	success = {
		always = no
	}
	
	abort = {
		age = 12
	}
	
	abort_effect = {
	}
	
	
	potential_traits = {
		idolizer
	}
}

focus_ch_struggle = {
	type = character
	
	modifier_name = "CHILDHOOD_FOCUS_STRUGGLE"
	
	potential = {
		NOT = { age = 12 }
	}
	
	allow = {
	}
	
	# AI Pick chance
	chance = {
		factor = 100
		
		modifier = {
			factor = 0.2
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 0.3
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_0
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 0.5
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_0
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 0.8
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_0
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 4.0
			OR = {
				is_lowborn = yes
				trait = bastard
			}
		}
		modifier = {
			factor = 0.85
			is_lowborn = no
		}
		modifier = {
			factor = 0.3
			AND = {
				OR = {
					is_heir = yes
					is_ruler = yes
				}
				educator = {
					OR = {
						is_nomadic = no
						is_tribal = no
					}
				}
			}
		}
		modifier = {
			factor = 7.0
			educator = { is_nomadic = yes }
		}
		modifier = {
			factor = 6.0
			educator = { is_tribal = yes }
		}
		modifier = {
			factor = 0.2
			educator = { is_theocracy = yes }
		}
		modifier = {
			factor = 0.1
			educator = {
				OR = {
					is_republic = yes
            		is_patrician = yes 
            	}
            }
		}
		modifier = {
			factor = 3.5
			educator = {
				OR = {
					trait = misguided_warrior
                	trait = tough_soldier
                	trait = skilled_tactician
                	trait = brilliant_strategist
            	}
            }
		}
		modifier = {
			factor = 2.5
			educator = { 
				OR = { 
					trait = amateurish_plotter
                	trait = flamboyant_schemer
                	trait = intricate_webweaver
                	trait = elusive_shadow
            	}
            }
		}
		modifier = {
			factor = 0.2
			educator = {
				OR = {
					trait = detached_priest
					trait = martial_cleric
					trait = scholarly_theologian
					trait = mastermind_theologian
				}
            }
		}
		modifier = {
			factor = 0.3
			educator = {
				OR = {
					trait = indulgent_wastrel
					trait = thrifty_clerk
					trait = fortune_builder
					trait = midas_touched
            	}
            }
		}
		modifier = {
			factor = 0.7
			educator = { 
				OR = { 
					trait = naive_appeaser
		            trait = underhanded_rogue
		            trait = charismatic_negotiator
		            trait = grey_eminence
            	}
            }
		}
		modifier = {
			factor = 1.5
			educator = { trait = greedy }
		}
		modifier = {
			factor = 1.5
			educator = { trait = slothful }
		}
		modifier = {
			factor = 1.6
			educator = { trait = wroth }
		}
		modifier = {
			factor = 1.4
			educator = { trait = proud }
		}
		modifier = {
			factor = 1.5
			educator = { trait = ambitious }
		}
		modifier = {
			factor = 1.2
			educator = { trait = arbitrary }
		}
		modifier = {
			factor = 1.8
			educator = { trait = brave }
		}
		modifier = {
			factor = 1.3
			educator = { trait = cruel }
		}
		modifier = {
			factor = 2.0
			educator = { trait = gregarious }
		}
		modifier = {
			factor = 0.5
			educator = { trait = diligent }
		}
		modifier = {
			factor = 0.3
			educator = { trait = kind }
		}
		modifier = {
			factor = 0.6
			educator = { trait = humble }
		}
		modifier = {
			factor = 0.1
			educator = { trait = erudite }
		}
		modifier = {
			factor = 0.6
			educator = { trait = shy }
		}
		modifier = {
			factor = 0.3
			educator = { trait = craven }
		}
		modifier = {
			factor = 0.3
			educator = {
				OR = {
					trait = quick
					trait = shrewd
					trait = genius
				}
			}
		}
		
	}
	
	# Focuses have no success conditions
	success = {
		always = no
	}
	
	abort = {
		age = 12
	}
	
	abort_effect = {
	}
	

	potential_traits = {
		rowdy
		willful
	}
}

focus_ch_heritage = {
	type = character
	
	modifier_name = "CHILDHOOD_FOCUS_HERITAGE"
	
	potential = {
		NOT = { age = 12 }
	}
	
	allow = {
	}
	
	# AI Pick chance
	chance = {
		factor = 100
		
		modifier = {
			factor = 2.5
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 2.0
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_0
						has_law = status_of_women_2
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 1.5
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_0
						has_law = status_of_women_3
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 1.1
			AND = {
				is_female = yes
				educator = {
					NOR = {
						has_law = status_of_women_1
						has_law = status_of_women_2
						has_law = status_of_women_0
						has_law = status_of_women_4
						has_religion_feature = religion_matriarchal
						has_religion_feature = religion_equal
						true_religion = cathar
						true_religion = messalian
						true_religion = mazdaki
					}
				}
			}
		}
		modifier = {
			factor = 2.0
			educator = { NOT = { culture = ROOT } }
		}
		modifier = {
			factor = 4.0
			educator = {
				AND = {
					NOT = { culture = ROOT }
					NOT = { religion = ROOT }
				}
			}
		}
		modifier = {
			factor = 0.8
			is_female = no
		}
		modifier = {
			factor = 1.5
			is_lowborn = yes
		}
		modifier = {
			factor = 1.2
			educator = { is_feudal = yes }
		}
		modifier = {
			factor = 1.2
			educator = { is_tribal = yes }
		}
		modifier = {
			factor = 1.5
			educator = { is_theocracy = yes }
		}
		modifier = {
			factor = 0.5
			educator = { is_nomadic = yes }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					is_republic = yes
            		is_patrician = yes 
            	}
            }
		}
		modifier = {
			factor = 1.1
			educator = { trait = temperate }
		}
		modifier = {
			factor = 1.5
			educator = { trait = humble }
		}
		modifier = {
			factor = 1.3
			educator = { trait = slothful }
		}
		modifier = {
			factor = 1.4
			educator = { trait = arbitrary }
		}
		modifier = {
			factor = 3.0
			educator = { trait = content }
		}
		modifier = {
			factor = 2.0
			educator = { trait = craven }
		}
		modifier = {
			factor = 1.2
			educator = { trait = cruel }
		}
		modifier = {
			factor = 2.0
			educator = { trait = trusting }
		}
		modifier = {
			factor = 2.5
			educator = { trait = zealous }
		}
		modifier = {
			factor = 3.5
			educator = { trait = paranoid }
		}
		modifier = {
			factor = 3.0
			educator = { trait = shy }
		}
		modifier = {
			factor = 0.8
			educator = { trait = gregarious }
		}
		modifier = {
			factor = 0.8
			educator = { trait = kind }
		}
		modifier = {
			factor = 0.8
			educator = { trait = envious }
		}
		modifier = {
			factor = 0.1
			educator = { trait = proud }
		}
		modifier = {
			factor = 0.3
			educator = { trait = ambitious }
		}
		modifier = {
			factor = 0.6
			educator = { trait = brave }
		}
		modifier = {
			factor = 0.8
			educator = { trait = just }
		}
		modifier = {
			factor = 0.65
			educator = { trait = stubborn }
		}
		modifier = {
			factor = 0.4
			educator = { trait = cynical }
		}
		modifier = {
			factor = 0.5
			educator = {
				OR = {
					trait = quick
					trait = shrewd
					trait = genius
				}
			}
		}
		
	}
	
	# Focuses have no success conditions
	success = {
		always = no
	}
	
	abort = {
		age = 12
	}
	
	abort_effect = {
	}
	

}
