expd_at_build_hospital_effect = {
	FROM = {
		if = {
			limit = {
				expd_at_this_characters_learning_skill_is_40_plus = yes
			}
			wealth = -100
		}
		else_if = {
			limit = {
				OR = {
					expd_at_this_characters_learning_skill_is_30_to_40 = yes
					expd_at_this_characters_court_physician_has_learning_40_plus = yes
				}
			}
			wealth = -150
		}
		else_if = {
			limit = {
				OR = {
					expd_at_this_characters_learning_skill_is_20_to_30 = yes
					expd_at_this_characters_court_physician_has_learning_30_to_40 = yes
				}
			}
			wealth = -200
		}
		else_if = {
			limit = {
				OR = {
					expd_at_this_characters_learning_skill_is_10_to_20 = yes
					expd_at_this_characters_court_physician_has_learning_20_to_30 = yes
				}
			}
			wealth = -300
		}
		else = {
			# Fallback tooltip, just in case
			wealth = -300
		}
	}
	location = {
		show_scope_change = no
		build_holding = { type = hospital }
	}
}