targetted_decisions = {
######################################
####### Divinite			   #######
######################################
	destin-loup_Divinite = {
		filter = all
		ai_target_filter = all
		ai = no
		diplomacy_icon = GFX_icon_Divinite
		from_potential = {
			OR = {
				has_landed_title = d_divinite_1
				trait = Divinite
			}
		}
		allow = {
			age < 16
			NOT = {
				trait = Divinite
				trait = trait_Sede_Vacante
			}
			NOT = {
				OR = {
					has_character_modifier = wolf_child
					has_character_modifier = wolf_blood
				}
			}
		}
		effect = {
			character_event = {
				id = destin-loup_Divinite.1
			}
		}
	}
}