targetted_decisions = {
######################################
####### Divinite			   #######
######################################
	loi-bug_Divinite = {
		filter = self
		ai_target_filter = self
		ai = no
		diplomacy_icon = GFX_icon_Divinite
		potential = {
			OR = {
				has_landed_title = d_divinite_1
				trait = Divinite
			}
		}
		allow = {
			has_landed_title = d_divinite_1
			OR = {
				NOT = {
					government = order_government
				}
				NOT = {
					d_divinite_1 = {
						has_law = succ_open_elective
					}	
				}
			}
		}
		effect = {
			set_government_type = order_government
			d_divinite_1 = {
				add_law = {
					law = succ_open_elective
					opinion_effect = no
				}
			}
			recalc_succession = yes
		}
	}
}