targetted_decisions = {
######################################
####### Divinite			   #######
######################################
	Divinite_maladie_off = {
		filter = self
		ai_target_filter = self
		ai = no
		diplomacy_icon = GFX_icon_Divinite
		potential = {
			has_landed_title = c_divinite
			trait = Divinite
		}
		allow = {
			has_landed_title = c_divinite
			trait = Divinite
			trait = Divinite_immunite_boss
		}
		effect = {
			remove_trait = Divinite_immunite_boss
			remove_character_modifier = severe_illness
			remove_character_modifier = bedridden_illness
			remove_character_modifier = cracked_ribs
			remove_character_modifier = swollen_wrist
			remove_character_modifier = black_eye
			remove_character_modifier = bad_power_omen
			remove_character_modifier = fulfilled_vision_worst
			remove_character_modifier = out_of_patience
			remove_character_modifier = bandaged_arm
			remove_character_modifier = aborted_child
			remove_character_modifier = failed_treatment_1
			remove_character_modifier = failed_treatment_2
			remove_trait = food_poisoning
			remove_trait = depressed
			remove_trait = drunkard
			remove_trait = incapable
			remove_trait = infirm
			remove_trait = lunatic
			remove_trait = possessed
			remove_trait = stressed
			remove_trait = wounded
			remove_trait = scarred
			remove_trait = scarred_type_1
			remove_trait = scarred_type_2
			remove_trait = scarred_type_3
			remove_trait = scarred_type_4
			remove_trait = scarred_type_5
			remove_trait = scarred_type_6
			remove_trait = scarred_type_7
			remove_trait = scarred_type_8
			remove_trait = scarred_type_9
			remove_trait = scarred_type_10
			remove_trait = scarred_mid
			remove_trait = scarred_high
			remove_trait = 	maimed 			
			remove_trait = has_aztec_disease
			remove_trait = has_typhus
			remove_trait = cancer
			remove_trait = has_tuberculosis
			remove_trait = dancing_plague
			remove_trait = dysentery
			remove_trait = flu
			remove_trait = gout
			remove_trait = syphilitic
			remove_trait = has_typhoid_fever
			remove_trait = ill
			remove_trait = leper
			remove_trait = has_measles
			remove_trait = pneumonic
			remove_trait = rabies
			remove_trait = scurvy
			remove_trait = sickly
			remove_trait = has_small_pox
			remove_trait = has_bubonic_plague			
			remove_trait = abdominal_pain
			remove_trait = chest_pain
			remove_trait = cough
			remove_trait = cramps
			remove_trait = diarrhea
			remove_trait = fatigue
			remove_trait = fever
			remove_trait = headache
			remove_trait = infection
			remove_trait = malaise
			remove_trait = rash
			remove_trait = vomiting			
			remove_trait = is_fat
			remove_trait = is_malnourished			
			remove_trait = disfigured
			remove_trait = mangled
			remove_trait = one_eyed
			remove_trait = one_handed
			remove_trait = one_legged
			remove_trait = severely_injured			
			remove_trait = clubfooted
			remove_trait = dwarf
			remove_trait = harelip
			remove_trait = hunchback
			remove_trait = imbecile
			remove_trait = inbred
			remove_trait = lisp
			remove_trait = slow
			remove_trait = stutter
			remove_trait = ugly
			remove_trait = weak
			remove_trait = giant
			remove_trait = lefthanded
			remove_trait = freckles
			remove_trait = freckles_2
			remove_trait = freckles_3
			remove_trait = freckles_4
			remove_trait = freckles_5			
			remove_trait = blinded
			remove_trait = eunuch
			remove_trait = lovers_pox			
			remove_trait = slothful
			remove_trait = hard_pregnancy
			remove_trait = troubled_pregnancy
			clr_character_flag = sneaky_lover
			clr_character_flag = sneaky_assassin
			clr_character_flag = sneaky_revolutionary
		}
	}
}