targetted_decisions = {
######################################
####### Divinite			   #######
######################################
	self-age_Divinite = {
		filter = self
		ai_target_filter = self
		ai = no
		diplomacy_icon = GFX_icon_Divinite
		potential = {
			OR = {
				has_landed_title = d_divinite_1
				trait = Divinite
			}
		}
		allow = {
			trait = Divinite
			OR = {
				age > 16
				NOT = {
					health = 9999.0
				}
			}
		}
		effect = {
			if = {
				limit = {
					NOT = {
						trait = Divinite_maladie
					}
				}
				health = -9999.0
				remove_trait = Divinite
				add_age = -1
				health = 9999.0
				add_trait = Divinite
			}
			else_if = {
				limit = {
					trait = Divinite_maladie
				}
				health = -9999.0
				remove_trait = Divinite
				remove_trait = Divinite_maladie
				add_age = -1
				health = 9999.0
				add_trait = Divinite
				add_trait = Divinite_maladie
			}
		}
	}
}