#targetted_decisions = {
######################################
####### Divinite			   ####### WORKING
######################################
#	titre-remove_Divinite_1_Divinite = {
#		filter = self
#		ai_target_filter = self
#		ai = no
#		diplomacy_icon = GFX_icon_Divinite
#		potential = {
#			trait = Divinite
#			has_landed_title = d_divinite_1
#		}
#		allow = {
#			age = 0
#			trait = Divinite
#	#	}
#	#	potential = {
#			OR = {
#				AND = {
#					num_of_count_titles >= 1
#					has_landed_title = d_divinite_1
#				}
#				AND = {
#					num_of_duke_titles >= 2
#					has_landed_title = d_divinite_1
#				}
#			}
#		}
#		effect = {
#			d_divinite_1 = {
#				destroy_landed_title = THIS
#			}
#			unsafe_destroy_landed_title = d_divinite_1
#			add_trait = Divinite
#		}
#	}
#}