targetted_decisions = {
######################################
####### Divinite			   #######
######################################
	titre-royaume_Divinite = {
		filter = self
		ai_target_filter = self
		ai = no
		diplomacy_icon = GFX_icon_Divinite
		potential = {
			OR = {
				has_landed_title = d_divinite_1
				trait = Divinite
			}
		}
		allow = {
			trait = Divinite
			OR = {
				AND = {
					NOT = {
						has_landed_title = d_divinite_1
					}
					num_of_duke_titles >= 1
				}
				AND = {
					has_landed_title = d_divinite_1
					num_of_duke_titles > 1
				}
				num_of_king_titles >= 1
				num_of_emperor_titles >= 1
			}
			FROM = {
				NOT = {
					has_landed_title = k_papal_state
					has_landed_title = e_papal_state
					has_landed_title = d_fraticelli
					has_landed_title = k_orthodox
					has_landed_title = e_china_west_governor
					has_landed_title = e_holy_see
					has_minor_title = title_cardinal
					has_minor_title = title_fraticelli_cardinal
					trait = Pape-Catholic
					trait = Pape-Fraticelli
					trait = Cardinal-Catholic
					trait = Cardinal-Fraticelli
					trait = Eveque-Catholic
					trait = Eveque-Fraticelli
					trait = Archidiacre
					trait = trait_Sede_Vacante
					trait = Divinite
					trait = immortal
					government = theocracy_government
					government = Gouvernement_Vatican
					government = theocratic_feudal_government
					government = chinese_imperial_government
					government = confucian_bureaucracy
					government = order_government
					government = republic_government
				}
			}
		}
		effect = {
			FROM = {
				any_demesne_title = {
					limit = {
						tier = DUKE
						NOT = {
							title = d_divinite_1
						}
					}    
					destroy_landed_title = THIS
				}
				any_demesne_title = {
					limit = {
						tier = KING
					}    
					destroy_landed_title = THIS
				}
				any_demesne_title = {
					limit = {
						tier = EMPEROR
					}    
					destroy_landed_title = THIS
				}
			}
		}
	}
}