namespace = bug_non_Divin
######################################
####### Vatican				   #######
######################################
character_event = {
	id = bug_non_Divin.1
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		NOT = {
			any_character = {
				has_landed_title = d_divinite_1
			}
		}
	}
	immediate = {
		create_character = {
			name = "Roberto"
			culture = italian
			religion = catholic
			dynasty = none
			random_traits = no
			female = no
			age = 16
			attributes = {
				stewardship = 1
				intrigue = 1
			}
		}
		new_character = {
			health = 9999.0
			add_trait = Divinite
			remove_trait = immortal
			set_government_type = order_government
			d_divinite_1 = {
				grant_title = PREV
			}
			grant_title_no_opinion = d_divinite_1
		}
		d_divinite_1 = {
			add_law = {
				law = succ_open_elective
				opinion_effect = no
			}
		}
		recalc_succession = yes
	}
}

character_event = {
	id = bug_non_Divin.2
	hide_window = yes
	only_rulers = yes
	mean_time_to_happen = { 
		days = 1
	}
	trigger = {
		NOT = {
			any_character = {
				has_landed_title = d_divinite_1
			}
		}
	}
	immediate = {
		create_character = {
			name = "Roberto"
			culture = italian
			religion = catholic
			dynasty = none
			random_traits = no
			female = no
			age = 16
			attributes = {
				stewardship = 1
				intrigue = 1
			}
		}
		new_character = {
			health = 9999.0
			add_trait = Divinite
			remove_trait = immortal
			set_government_type = order_government
			d_divinite_1 = {
				grant_title = PREV
			}
			grant_title_no_opinion = d_divinite_1
		}
		d_divinite_1 = {
			add_law = {
				law = succ_open_elective
				opinion_effect = no
			}
		}
		recalc_succession = yes
	}
}