namespace = loi-bug_Divinite
######################################
####### Divinite			   #######
######################################
character_event = {
	id = loi-bug_Divinite.1
	hide_window = yes
	only_rulers = yes
	mean_time_to_happen = { 
		days = 1
	}
	trigger = {
		has_landed_title = d_divinite_1
		is_alive = yes
		OR = {
			NOT = {
				government = order_government
			}
			NOT = {
				d_divinite_1 = {
					has_law = succ_open_elective
				}	
			}
		}
	}	
	immediate = {
		set_government_type = order_government
		d_divinite_1 = {
			add_law = {
				law = succ_open_elective
				opinion_effect = no
			}
		}
		recalc_succession = yes
	}
}

character_event = {
	id = loi-bug_Divinite.2
	hide_window = yes
	is_triggered_only = yes	
	only_rulers = yes
	trigger = {
		has_landed_title = d_divinite_1
		is_alive = yes
		OR = {
			NOT = {
				government = order_government
			}
			NOT = {
				d_divinite_1 = {
					has_law = succ_open_elective
				}	
			}
		}
	}	
	immediate = {
		set_government_type = order_government
		d_divinite_1 = {
			add_law = {
				law = succ_open_elective
				opinion_effect = no
			}
		}
		recalc_succession = yes
	}
}