namespace = self-santee_Divinite
######################################
####### Divinite			   #######
######################################
character_event = {
	id = self-santee_Divinite.1
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		trait = Divinite
		NOT = {
			health = 9999.0
		}
	}
	immediate = {
		health = 9999.0
	}
}

character_event = {
	id = self-santee_Divinite.2
	hide_window = yes
	only_rulers = yes
	mean_time_to_happen = {
		days = 1
	}
	trigger = {
		trait = Divinite
		NOT = {
			health = 9999.0
		}
	}
	immediate = {
		health = 9999.0
	}
}