namespace = titre-royaume_Divinite
######################################
####### Divinite			   #######
######################################
character_event = {
	id = titre-royaume_Divinite.1
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Divinite
			has_landed_title = d_divinite_1
		}
		tier = DUKE
		OR = {
			num_of_count_titles >= 1
			AND = {
				num_of_duke_titles >= 1
				has_landed_title = d_divinite_1
			}
		}
	}
	immediate = {
		any_demesne_title = {
			limit = { 
				tier = DUKE
				NOT = {
					title = d_divinite_1
				}
			}
			destroy_landed_title = THIS
		}
	}
}

character_event = {
	id = titre-royaume_Divinite.2
	hide_window = yes
	mean_time_to_happen = { 
		days = 1
	}
	trigger = {
		OR = {
			trait = Divinite
			has_landed_title = d_divinite_1
		}
		tier = DUKE
		OR = {
			num_of_count_titles >= 1
			AND = {
				num_of_duke_titles >= 1
				has_landed_title = d_divinite_1
			}
		}
	}
	immediate = {
		any_demesne_title = {
			limit = { 
				tier = DUKE
				NOT = {
					title = d_divinite_1
				}
			}
			destroy_landed_title = THIS
		}
	}
}

character_event = {
	id = titre-royaume_Divinite.3
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Divinite
			has_landed_title = d_divinite_1
		}
		tier = KING
		OR = {
			num_of_count_titles >= 1
			AND = {
				num_of_duke_titles >= 1
				has_landed_title = d_divinite_1
			}
		}
		NOT = {
			has_landed_title = k_papal_state
			has_landed_title = e_papal_state
			trait = Pape-Catholic
			trait = trait_Sede_Vacante
			government = Gouvernement_Vatican
		}
	}
	immediate = {
		any_demesne_title = {
			limit = { 
				tier = KING
			}
			destroy_landed_title = THIS
		}
	}
}

character_event = {
	id = titre-royaume_Divinite.4
	hide_window = yes
	mean_time_to_happen = { 
		days = 1
	}
	trigger = {
		OR = {
			trait = Divinite
			has_landed_title = d_divinite_1
		}
		tier = KING
		OR = {
			num_of_count_titles >= 1
			AND = {
				num_of_duke_titles >= 1
				has_landed_title = d_divinite_1
			}
		}
		NOT = {
			has_landed_title = k_papal_state
			has_landed_title = e_papal_state
			trait = Pape-Catholic
			trait = trait_Sede_Vacante
			government = Gouvernement_Vatican
		}
	}
	immediate = {
		any_demesne_title = {
			limit = { 
				tier = KING
			}
			destroy_landed_title = THIS
		}
	}
}

character_event = {
	id = titre-royaume_Divinite.5
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Divinite
			has_landed_title = d_divinite_1
		}
		tier = EMPEROR
		OR = {
			num_of_count_titles >= 1
			AND = {
				num_of_duke_titles >= 1
				has_landed_title = d_divinite_1
			}
		}
		NOT = {
			has_landed_title = k_papal_state
			has_landed_title = e_papal_state
			trait = Pape-Catholic
			trait = trait_Sede_Vacante
			government = Gouvernement_Vatican
		}
	}
	immediate = {
		any_demesne_title = {
			limit = { 
				tier = EMPEROR
			}
			destroy_landed_title = THIS
		}
	}
}

character_event = {
	id = titre-royaume_Divinite.6
	hide_window = yes
	mean_time_to_happen = { 
		days = 1
	}
	trigger = {
		OR = {
			trait = Divinite
			has_landed_title = d_divinite_1
		}
		tier = EMPEROR
		OR = {
			num_of_count_titles >= 1
			AND = {
				num_of_duke_titles >= 1
				has_landed_title = d_divinite_1
			}
		}
		NOT = {
			has_landed_title = k_papal_state
			has_landed_title = e_papal_state
			trait = Pape-Catholic
			trait = trait_Sede_Vacante
			government = Gouvernement_Vatican
		}
	}
	immediate = {
		any_demesne_title = {
			limit = { 
				tier = EMPEROR
			}
			destroy_landed_title = THIS
		}
	}
}

character_event = {
	id = titre-royaume_Divinite.7
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		trait = Divinite
		NOT = {
			has_landed_title = d_divinite_1
		}
		ai = no
	}
	immediate = {
		primary_title = {
			d_divinite_1 = {
				grant_title = ROOT
			}
		}
	}
}

character_event = {
	id = titre-royaume_Divinite.8
	hide_window = yes
	mean_time_to_happen = { 
		days = 1
	}
	trigger = {
		trait = Divinite
		NOT = {
			has_landed_title = d_divinite_1
		}
		ai = no
	}
	immediate = {
		primary_title = {
			d_divinite_1 = {
				grant_title = ROOT
			}
		}
	}
}
