targetted_decisions = {
######################################
####### Divinite			   #######
######################################
	Divinite_destin_demon = {
		filter = all
		ai_target_filter = all
		ai = no
		diplomacy_icon = GFX_icon_Divinite
		from_potential = {
			has_landed_title = d_divinite
			trait = Divinite
		}
		allow = {
			age < 16
			NOT = {
				trait = Divinite
				trait = trait_Sede_Vacante
			}
			custom_tooltip = {
				text = destin_demon_Divinite_flag
				NOT = {
					has_character_flag = demon_child_non_pagan 
				}
			}
		}
		effect = {
			character_event = {
				id = destin_demon_Divinite.1
			#	days = 1
			}
		}
	}
}