namespace = Antipape-Royaume-Catholic
######################################
####### Vatican				   #######
######################################
character_event = {
	id = Antipape-Royaume-Catholic.1
	hide_window = yes
	only_rulers = yes
	mean_time_to_happen = { 
		days = 1
	}
	trigger = {
	    has_claim = k_papal_state
		is_alive = yes
		OR = {
			NOT = {
				is_theocracy = yes
			}
			NOT = {
				religion = catholic
			}
			top_liege = {
				NOT = {
					religion = catholic
				}
			}
		}
	}
	immediate = {
	    remove_claim = k_papal_state
	}
}

character_event = {
	id = Antipape-Royaume-Catholic.2
	hide_window = yes
	is_triggered_only = yes	
	only_rulers = yes
	trigger = {
	    has_claim = k_papal_state
		is_alive = yes
		OR = {
			NOT = {
				is_theocracy = yes
			}
			NOT = {
				religion = catholic
			}
			top_liege = {
				NOT = {
					religion = catholic
				}
			}
		}
	}
	immediate = {
	    remove_claim = k_papal_state
	}
}

#character_event = {
#	id = Antipape-Royaume-Catholic.3
#	hide_window = yes
#	only_rulers = yes
#	mean_time_to_happen = { 
#		days = 1
#	}
#	trigger = {
#		has_claim = k_papal_state
#		is_alive = yes
#	}
#	immediate = {
#		any_character ={
#			limit = {
#				OR = {
#					has_landed_title = k_papal_state
#					has_claim = k_papal_state
#				}
#			}
#		add_rival = ROOT
#		}
#	}
#}

#character_event = {
#	id = Antipape-Royaume-Catholic.4
#	hide_window = yes
#	is_triggered_only = yes	
#	only_rulers = yes
#	trigger = {
#		has_claim = k_papal_state
#		is_alive = yes
#	}
#	immediate = {
#		any_character ={
#			limit = {
#				OR = {
#					has_landed_title = k_papal_state
#					has_claim = k_papal_state
#				}
#			}
#		add_rival = ROOT
#		}
#	}
#}