namespace = Exclusivite_mort
######################################
####### Vatican				   #######
######################################
character_event = {
	id = Exclusivite_mort.1
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_1
			trait = Exclusivite_cardinal_1
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_1
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_1
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_1
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_1
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_1
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_1
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.2
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_2
			trait = Exclusivite_cardinal_2
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_2
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_2
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_2
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_2
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_2
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_2
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.3
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_3
			trait = Exclusivite_cardinal_3
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_3
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_3
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_3
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_3
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_3
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_3
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.4
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_4
			trait = Exclusivite_cardinal_4
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_4
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_4
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_4
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_4
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_4
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_4
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.5
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_5
			trait = Exclusivite_cardinal_5
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_5
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_5
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_5
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_5
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_5
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_5
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.6
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_6
			trait = Exclusivite_cardinal_6
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_6
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_6
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_6
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_6
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_6
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_6
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.7
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_7
			trait = Exclusivite_cardinal_7
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_7
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_7
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_7
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_7
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_7
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_7
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.8
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_8
			trait = Exclusivite_cardinal_8
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_8
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_8
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_8
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_8
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_8
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_8
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.9
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_9
			trait = Exclusivite_cardinal_9
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_9
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_9
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_9
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_9
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_9
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_9
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.10
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_10
			trait = Exclusivite_cardinal_10
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_10
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_10
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_10
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_10
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_10
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_10
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}

character_event = {
	id = Exclusivite_mort.11
	hide_window = yes
	is_triggered_only = yes
	trigger = {
		OR = {
			trait = Exclusivite_liege_11
			trait = Exclusivite_cardinal_11
		}
	}
	immediate = {
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_liege_11
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_liege_11
				}
                save_event_target_as = tete_Exclusivite_veto
                remove_trait = Exclusivite_liege_11
            }
		}
		if = {
			limit = {
				any_character = {
					trait = Exclusivite_cardinal_11
				}
			}
            random_character = {
                limit = {
					trait = Exclusivite_cardinal_11
				}
                save_event_target_as = tete_Exclusivite_cible
                remove_trait = Exclusivite_cardinal_11
            }
		}
		k_papal_state = {
			holder_scope = {
				character_event = {
					id = Exclusivite.2
				#	days = 1
				}
			}
		}
	}
}
