namespace = non-beneficiaire-papal
######################################
####### Vatican				   #######
######################################
character_event = {
    id = non-beneficiaire-papal.1
    hide_window = yes
    only_playable = yes # désactivé
    mean_time_to_happen = {
        days = 1
    }
    trigger = {
        has_landed_title = k_papal_state
        official_crusade_recipient = {
			character = yes
            OR = {
                prisoner = yes
    # 			is_landed = no
                in_revolt = yes
                NOT = {
                    religion = catholic
                }
                any_liege = {
                    has_claim = k_papal_state
                }
                has_claim = k_papal_state
                any_vassal = {
                    has_claim = k_papal_state
                }
                top_liege = {
                    any_realm_character = {
                        has_claim = k_papal_state
                    }
                }
				mercenary = yes
				holy_order = yes
				is_theocracy = yes
				is_republic = yes
				has_minor_title = title_cardinal
                trait = trait_Sede_Vacante
                trait = Pape-Catholic
                trait = Pape-Fraticelli
                trait = Cardinal-Catholic
                trait = Cardinal-Fraticelli
                trait = Eveque-Catholic
                trait = Eveque-Fraticelli
                trait = Archidiacre
                trait = Divinite
                trait = immortal
                liege = {
                    OR = {
                        mercenary = yes
                        holy_order = yes
                        is_theocracy = yes
                        is_republic = yes
                        has_minor_title = title_cardinal
						trait = trait_Sede_Vacante
						trait = Pape-Catholic
						trait = Pape-Fraticelli
						trait = Cardinal-Catholic
						trait = Cardinal-Fraticelli
						trait = Eveque-Catholic
						trait = Eveque-Fraticelli
						trait = Archidiacre
						trait = Divinite
						trait = immortal
                    }
                }
            }
        }
    }
    immediate = {
		official_crusade_recipient = {
			save_event_target_as = old_crusade_recipient
		}
		set_official_crusade_recipient = none
		any_crusade_participant = {
		#	limit = {
		#		NOT = { character = ROOT }
		#	}
			letter_event = {
				id = non-beneficiaire-papal.2 # HFP.41121
			}
		}
		k_papal_state = {
			holder_scope = {
				letter_event = {
					id = non-beneficiaire-papal.3
				#	days = 1
				}
			}
		}
	}
}

letter_event = {
    id = non-beneficiaire-papal.2 # HFP.41121
    desc = {
        trigger = {
            event_target:old_crusade_recipient = {
                is_alive = yes
                is_dying = no
            }
        }
        text = EVTDESC_HFP_41121_1
    }
    desc = {
        trigger = {
            event_target:old_crusade_recipient = {
                OR = {
                    is_alive = no
                    is_dying = yes
                }
            }
        }
        text = EVTDESC_HFP_41121_2
    }
    is_triggered_only = yes

    option = {      
        name = EVTOPTA_HFP_41121
        custom_tooltip = { text = EVTOPTA_HFP_41121_TT }
    }
}

letter_event = {
    id = non-beneficiaire-papal.3
    desc = EVTDESC_non_beneficiaire_papal_3
	is_triggered_only = yes

	option = {
		name = OK
    }
}