decisions = {
######################################
####### Politique			   #######
######################################
	rejoindre_la_droite = {
		is_high_prio = yes
		potential = {
			ai = no
		#	independent = yes
		#	NOT = {
		#		has_landed_title = k_papal_state
		#	}
		#	NOT = {
		#		has_landed_title = e_papal_state
		#	}
		#	NOT = {
		#		has_landed_title = c_divinite
		#	}
			NOT = {
				has_landed_title = e_holy_see
			}
		#	independent = yes
			OR = {
				trait = Extreme_Gauche
				trait = Gauche
				trait = Centriste
				trait = Extreme_Droite
			}
			NOT = {
				trait = Droite
			}
		}
		allow = {
			custom_tooltip = {
				text = DLC_Vatican
				any_character = {
					has_landed_title = e_holy_see
				}
			}
			OR = {
				trait = Extreme_Gauche
				trait = Gauche
				trait = Centriste
				trait = Extreme_Droite
			}
			NOT = {
				trait = Droite
			}
			prestige = 500
		}
		effect = {
			prestige = -500
			remove_trait = Extreme_Gauche
			remove_trait = Gauche
			remove_trait = Centriste
			add_trait = Droite
			remove_trait = Extreme_Droite
			save_event_target_as = Pas_content_rejoindre_la_droite
			any_courtier = {
				character_event = {
					id = rejoindre_la_droite_0.1
				#	days = 1
				}
			}
		}
		ai_will_do = {
			factor = 0
		}
	}
}