"controller_mappings" { "version" "3" "title" "Better Camera(xbox imput)" "Description" "The original bindings have a horrible camera and can't work with other imputs like the joystick-mouse well, what I did was make the entire binding as an xbox controler and not a steam one. Tap the left grip to run and doble tap to use item. Right grip is dodge." "creator" "76561198147006059" "actions" { "GameControls" { "title" "#Set_GameControls" "legacy_set" "0" "StickPadGyro" { "lstick" { "title" "#Action_Move" "input_mode" "joystick_move" } "rstick" { "title" "#Action_Camera" "input_mode" "absolute_mouse" } } "Button" { "attack1" "#Action_PrimaryAttack" "attack2" "#Action_SecondaryAttack" "attack3" "#Action_TertiaryAttack" "attack4" "#Action_QuaternaryAttack" "action1" "#Action_Jump" "action2" "#Action_Dodge" "action3" "#Action_Use" "action4" "#Action_Interact" "lstick_button" "#Action_Sprint" "rstick_button" "#Action_Target" "Back" "#Action_Inventory" "start" "#Action_Menu" "d_up" "#Action_SwapUp" "d_down" "#Action_SwapDown" "d_left" "#Action_SwapLeft" "d_right" "#Action_SwapRight" } } } "Localization" { "english" { "Set_GameControls" "Game Controls" "Title_Config1" "Default Configuration" "Description_Config1" "The recommended default configuration provided by HBS." "Action_Move" "Move" "Action_Camera" "Look" "Action_PrimaryAttack" "Light Attack" "Action_SecondaryAttack" "Heavy Attack" "Action_TertiaryAttack" "Left Hand Primary" "Action_QuaternaryAttack" "Left Hand Secondary" "Action_Jump" "Jump" "Action_Use" "Use Item" "Action_Interact" "Interact" "Action_Dodge" "Dodge" "Action_Sprint" "Sprint" "Action_Target" "Lock-On Target" "Action_SwapLeft" "Switch Left Hand" "Action_SwapRight" "Switch Right Hand" "Action_SwapUp" "Cycle Item Back" "Action_SwapDown" "Cycle Item Forward" "Action_Inventory" "Crafting and Inventory" "Action_Menu" "Menu" "Action_ReturnToGame" "Return To Game" "Menu_Up" "Up" "Menu_Down" "Down" "Menu_Left" "Left" "Menu_Right" "Right" "Menu_Select" "Select" "Menu_Cancel" "Back" "Action_Drop" "Drop" "Menu_TabRight" "Tab Right" "Menu_TabLeft" "Tab Left" "Menu_Friends" "Friends" "InvMenu_Close" "Close" "InvMenu_ReturnToGame" "Menu" } } "group" { "id" "0" "mode" "four_buttons" "inputs" { "button_A" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A, Jump" } } } } "button_B" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B, Dodge" } } } } "button_X" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X, Use Item" } } } } "button_Y" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button Y, Interact" } } } } } } "group" { "id" "1" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_up" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_down" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_right" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_left" } "settings" { "haptic_intensity" "1" } } } } "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls attack4, Left Hand Secondary" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "2" "mode" "mouse_joystick" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls attack2, Heavy Attack" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "3" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "4" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "1" } } "group" { "id" "5" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "2" } } "group" { "id" "6" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_joystick" "1" } } "group" { "id" "7" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_UP, Item Up" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_DOWN, Item Down" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_RIGHT, Change Right Hand" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_LEFT, Change Left Hand" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "8" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls lstick_button, Sprint" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "GameControls" "lstick" } } "group" { "id" "9" "mode" "absolute_mouse" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls rstick_button, Lock-On Target" } "settings" { "haptic_intensity" "1" } } } } } "settings" { "virtual_mode" "1" "sensitivity" "99" "haptic_intensity" "0" "friction" "3" "friction_vert_scale" "154" "sensitivity_vert_scale" "99" "mouse_smoothing" "40" } "gameactions" { "GameControls" "rstick" } } "group" { "id" "10" "mode" "trigger" "inputs" { "edge" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT, Heavy Attack" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "11" "mode" "trigger" "inputs" { "edge" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT, Left Hand Secondary" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "12" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "GameControls" "lstick" } } "group" { "id" "14" "mode" "trigger" "inputs" { } } "group" { "id" "15" "mode" "trigger" "inputs" { } } "group" { "id" "16" "mode" "dpad" "inputs" { } } "group" { "id" "17" "mode" "mouse_joystick" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT, Lock-Camera" } "settings" { "haptic_intensity" "1" } } } } } } "group" { "id" "18" "mode" "absolute_mouse" "inputs" { } } "group" { "id" "19" "mode" "joystick_move" "inputs" { } } "group" { "id" "20" "mode" "joystick_camera" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GameControls rstick_button, Lock-On Target" } "settings" { "haptic_intensity" "1" } } } } } "settings" { "sensitivity" "297" } } "group" { "id" "21" "mode" "dpad" "inputs" { } } "group" { "id" "22" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT, Sprint" } } } } } } "group" { "id" "13" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button START, Menu" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button SELECT, Crafting" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button SHOULDER_LEFT, Left Hand Primary" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button SHOULDER_RIGHT, Light Attack" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT" } "settings" { "repeat_rate" "520" } } "Double_Press" { "bindings" { "binding" "xinput_button X" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B, Dodge" } "settings" { "haptic_intensity" "1" } } } } } } "preset" { "id" "0" "name" "GameControls" "group_source_bindings" { "13" "switch active" "0" "button_diamond active" "14" "left_trigger inactive" "11" "left_trigger active" "15" "right_trigger inactive" "10" "right_trigger active" "7" "left_trackpad active" "9" "right_trackpad inactive" "12" "right_trackpad inactive" "16" "right_trackpad inactive" "17" "right_trackpad active" "18" "right_trackpad inactive" "19" "right_trackpad inactive" "20" "right_trackpad inactive" "8" "joystick inactive" "21" "joystick inactive" "22" "joystick active" } } "settings" { "left_trackpad_mode" "0" "right_trackpad_mode" "0" } }