#<rule_name> = {
#	name = LOCALIZATION_KEY_FOR_RULE_NAME
#	group = LOCALIZATION_KEY_FOR_RULE_GROUP
#	option = {
#		name = <option1_name>
#		text = LOCALIZATION_KEY_FOR_OPTION1_NAME
#		desc = LOCALIZATION_KEY_FOR_OPTION1_DESC
#	}
#	option = {
#		name = <option2_name>
#		text = LOCALIZATION_KEY_FOR_OPTION2_NAME
#		desc = LOCALIZATION_KEY_FOR_OPTION2_DESC
#	}
#}


MILITARY_LAWS_LOR_RULES = {
	name = MILITARY_LAWS_LOR_RULES
	group = LOR_RULES
	option = {
		name = YES
		text = MOD
		desc = MILITARY_LAWS_LOR_YES_desc
	}
	option = {
		name = NO
		text = BASE_GAME
		desc = MILITARY_LAWS_LOR_NO_desc
	}
}

COUNCIL_LAWS_LOR_RULES = {
	name = COUNCIL_LAWS_LOR_RULES
	group = LOR_RULES
	option = {
		name = YES
		text = MOD
		desc = COUNCIL_LAWS_LOR_RULES_YES_desc
	}
	option = {
		name = NO
		text = BASE_GAME
		desc = COUNCIL_LAWS_LOR_RULES_NO_desc
	}
}

CORRUPTION_LAWS_LOR_RULES = {
	name = CORRUPTION_LAWS_LOR_RULES
	group = LOR_RULES
	option = {
		name = YES
		text = MOD
		desc = CORRUPTION_LAWS_LOR_RULES_YES_desc
	}
	option = {
		name = NO
		text = BASE_GAME
		desc = CORRUPTION_LAWS_LOR_RULES_NO_desc
	}
}

PRIMOGENITURE_LAWS_LOR_RULES = {
	name = PRIMOGENITURE_LAWS_LOR_RULES
	group = LOR_RULES
	option = {
		name = YES
		text = MOD
		desc = PRIMOGENITURE_LAWS_LOR_RULES_YES_desc
	}
	option = {
		name = NO
		text = BASE_GAME
		desc = PRIMOGENITURE_LAWS_LOR_RULES_NO_desc
	}
}









