XRWS           ñ   O  ¢ext_01.cat ext_01.dat libraries/charactergroups.xml 3490 1443652196 b1826ae10b484104261c433f6e0b43e1
ï»¿<?xml version="1.0" encoding="UTF-8"?>
<!-- More Cloth for NPC! -->

<diff>

<!--Add Male Architects for your CVs and give them more cloth to choose from -->

<!-- Albion -->

<add sel='//character[@name="albion.architect"]'>
    <select character="albion.commander.male" />
    <select character="albion.commander.female" />
    <select character="albion.manager.male" />
    <select character="albion.manager.female" />
    <select character="albion.trader.male" />
    <select character="albion.trader.female" />
</add>

<!-- DeVries -->

<add sel='//character[@name="devries.architect"]'>
    <select character="devries.commander.male" />
    <select character="devries.manager.male" />
    <select character="devries.trader.male" />
    <select character="devries.junkdealer.male" />
</add>

<!-- Omicron Lyrae -->

<add sel='//character[@name="argon.architect"]'>
    <select character="argon.commander.male" />
    <select character="argon.commander.female" />
    <select character="argon.manager.male" />
    <select character="argon.manager.female" />
    <select character="argon.trader.male" />
    <select character="argon.trader.female" />

</add>

<!-- Maelstrom -->
<!-- We don't need more Characters because the only Female is not animated -->



<!-- Add more Pilot Variations (Mostly Traders and other Civilians) -->

<!-- Albion -->
  
<add sel='//character[@name="albion.pilot"]'>
	<select character="albion.shadyguy.male" />
	<select character="albion.trader.male" />
    <select character="albion.trader.female" />
</add>

<add sel='//character[@name="albion.pilot.male"]'>
	<select character="albion.trader.male" />
	<select character="albion.shadyguy.male" />
</add>

<add sel='//character[@name="albion.pilot.female"]'>
    <select character="albion.trader.female" />
</add>

<!-- DeVries -->
<!-- No time for shiny new Cloth.. we have to Survive (without a habitable Planet)  -->

<!-- Omicron Lyrae -->

<add sel='//character[@name="argon.pilot"]'>
	<select character="argon.shadyguy.male" />
    <select character="argon.trader.female" />
    <select character="argon.trader.male" />
</add>

<add sel='//character[@name="argon.pilot.male"]'>
    <select character="argon.trader.male" />
	<select character="albion.shadyguy.male" />
</add>

<add sel='//character[@name="argon.pilot.female"]'>
    <select character="argon.trader.female" />
</add>

<!-- Maelstrom -->
<!-- We don't need more Characters because the only Female is not animated -->



<!-- Change Argon / Albion Marine Officers from Pilot into Defense / Commander -->

<!-- Albion -->

<replace sel='//character[@name="albion.marine.male"]'>
  <character name="albion.marine.male">
    <select macro="character_ar_male_defense_macro" weight="92" />
  </character>
</replace>

<replace sel='//character[@name="albion.marine.female"]'>
    <select macro="character_ar_female_commander_macro" />
</replace>

<!-- DeVries and Maelstrom are already fine, no changes here -->

<!-- Omicron Lyrae -->

<replace sel='//character[@name="argon.marine.male"]'>
  <character name="argon.marine.male">
    <select macro="character_ar_male_defense_macro" weight="92" />
  </character>
</replace>

<replace sel='//character[@name="argon.marine.female"]'>
    <select macro="character_ar_female_commander_macro" />
</replace>

<!-- Will see what i have to change here... maybe -->



</diff><?xml version="1.0" encoding="iso-8859-1"?>
<content name="" description="" save="false" author="eMYNOCK" version="1" date="2016-04-25" id="" lastupdate="">
  <text language="44" name="GMSC_2" author="eMYNOCK"/>
  <text language="49" name="GMSC_2" author="eMYNOCK"/>
</content>
