decisions = {
	
	employ_hellenic_wanderer = {
		potential = {
			ai = no
		} 
		allow = {
			prestige = 150
			wealth = 100
		}
		effect = { 
			prestige = -150
			wealth = -100
			create_character = {
				random_traits = yes 
				religion = hellenic_pagan
				age = 35
				dynasty = random 
			}
		}
		revoke_allowed = {
			always = no 
		}
		ai_will_do = {
			factor = 0
		}
	}

	employ_norse_wanderer = {
		potential = {
			ai = no
		} 
		allow = {
			prestige = 150
			wealth = 100
		}
		effect = { 
			prestige = -150
			wealth = -100
			create_character = {
				random_traits = yes 
				religion = norse_pagan
				age = 35
				dynasty = random 
			}
		}
		revoke_allowed = {
			always = no 
		}
		ai_will_do = {
			factor = 0
		}
	}

	employ_baltic_wanderer = {
		potential = {
			ai = no
		} 
		allow = {
			prestige = 150
			wealth = 100
		}
		effect = { 
			prestige = -150
			wealth = -100
			create_character = {
				random_traits = yes 
				religion = baltic_pagan
				age = 35
				dynasty = random 
			}
		}
		revoke_allowed = {
			always = no 
		}
		ai_will_do = {
			factor = 0
		}
	}

	employ_slavic_wanderer = {
		potential = {
			ai = no
		} 
		allow = {
			prestige = 150
			wealth = 100
		}
		effect = { 
			prestige = -150
			wealth = -100
			create_character = {
				random_traits = yes 
				religion = slavic_pagan
				age = 35
				dynasty = random 
			}
		}
		revoke_allowed = {
			always = no 
		}
		ai_will_do = {
			factor = 0
		}
	}

	employ_finnish_wanderer = {
		potential = {
			ai = no
		} 
		allow = {
			prestige = 150
			wealth = 100
		}
		effect = { 
			prestige = -150
			wealth = -100
			create_character = {
				random_traits = yes 
				religion = finnish_pagan
				age = 35
				dynasty = random 
			}
		}
		revoke_allowed = {
			always = no 
		}
		ai_will_do = {
			factor = 0
		}
	}
}