4ªU   e   nut scripts/vscripts dkr_stadium_rescue ­”|é  ÿ    	  ÿÿdkr_m5_stadium_finale KMŒ’  ÿ	  ½  ÿÿ   if ( Director.GetGameMode() == "coop" )
{
	Msg("Initiating Co-op Onslaught Script!\n");
	DirectorOptions <-
	{
		MobSpawnMinTime = 6
		MobSpawnMaxTime = 6
		MobSpawnSize = 8
		SpecialRespawnInterval = 25
		//LockTempo = true
		CommonLimit = 10
		MobMaxPending = 30
		ZombieSpawnRange = 5000
		PreferredMobDirection = SPAWN_LARGE_VOLUME
		PreferredSpecialDirection = SPAWN_LARGE_VOLUME
		// ShouldConstrainLargeVolumeSpawn = false
		MusicDynamicMobSpawnSize = 999
		MusicDynamicMobScanStopSize = 999
		MaxSpecials = 1
		HunterLimit = 0
		SmokerLimit = 0
		BoomerLimit = 0
		ChargerLimit = 0
		SpitterLimit = 0
		WitchLimit = 0
	}
}

if ( Director.GetGameMode() == "versus" )
{
	Msg("Initiating Versus Onslaught Script!\n");
	DirectorOptions <-
	{
		MobSpawnMinTime = 6
		MobSpawnMaxTime = 6
		MobSpawnSize = 6
		SpecialRespawnInterval = 25
		//LockTempo = true
		CommonLimit = 8
		MobMaxPending = 30
		ZombieSpawnRange = 500
		PreferredMobDirection = SPAWN_LARGE_VOLUME
		PreferredSpecialDirection = SPAWN_LARGE_VOLUME
		// ShouldConstrainLargeVolumeSpawn = false
		MusicDynamicMobSpawnSize = 999
		MusicDynamicMobScanStopSize = 999
		MaxSpecials = 1
		HunterLimit = 0
		SmokerLimit = 0
		BoomerLimit = 0
		ChargerLimit = 0
		SpitterLimit = 0
		WitchLimit = 0
	}
}
Director.ResetMobTimer()
//-----------------------------------------------------------------------------

PANIC <- 0
TANK <- 1
DELAY <- 2
ONSLAUGHT <- 3

//-----------------------------------------------------------------------------


	Msg("Beginning finale script.\n");
	DirectorOptions <-
	{
		A_CustomFinale_StageCount = 10
		
		A_CustomFinale1 = ONSLAUGHT
		A_CustomFinaleValue1 = "dkr_stadium_onslaught"
		A_CustomFinaleMusic1 = ""

		A_CustomFinale2 = ONSLAUGHT 
		A_CustomFinaleValue2 = "dkr_stadium_onslaught"
		
		A_CustomFinale3 = ONSLAUGHT
		A_CustomFinaleValue3 = "dkr_stadium_onslaught"
		
		A_CustomFinale4 = TANK 
		A_CustomFinaleValue4 = 1
		//A_CustomFinaleMusic4 = "C2M5.BadManTank2"
		A_CustomFinaleMusic4 = ""
		
		A_CustomFinale5 = ONSLAUGHT 
		A_CustomFinaleValue5 = "dkr_stadium_onslaught"
		
		A_CustomFinale6 = ONSLAUGHT 
		A_CustomFinaleValue6 = "dkr_stadium_onslaught"
		
		A_CustomFinale7 = ONSLAUGHT 
		A_CustomFinaleValue7 = "dkr_stadium_onslaught"
		
		A_CustomFinale8 = ONSLAUGHT 
		A_CustomFinaleValue8 = "dkr_stadium_rescue" 
		
		A_CustomFinale9 = DELAY 
		A_CustomFinaleValue9 = 99999999
		A_CustomFinaleMusic9 = ""
		
		A_CustomFinale10 = ONSLAUGHT 
		A_CustomFinaleValue10 = "dkr_stadium_rescue"
	} 