# Types:
# 0 - Light Infantry
# 1 - Heavy Infantry
# 2 - Pikemen
# 3 - Light Cavalry
# 4 - Heavy Cavalry
# 5 - Archers
# 6 - Special troops


RETTYPE_ALEWOOD =
{
	first_type = 6
	first_amount = 300
	
	special_troops = alewood_archers
	
	modifier = {
		archers_offensive = 0.3
	}
}