XRWS           Ÿ   ê  µext_01.cat ext_01.dat assets/characters/character_macros.xml 667 1424666944 a77ba5e596601ca6364f04f4531a8256
libraries/charactergroups.xml 3490 1443652196 b1826ae10b484104261c433f6e0b43e1
md/NPC_Engineer.xml 632 1444158098 28e74c7b881c4a305bc250dafd4bb96e
<?xml version="1.0" encoding="utf-8"?>
<diff>
  <replace sel="//macro[@name='character_argon_yisha_macro']">
    <macro name="character_argon_yisha_macro" class="npc">
      <component ref="character_argon_female_civil_01"/>
      <properties>
        <identification name="{30302,301}" owner="player" race="argon" female="true" page="10003"/>
        <facemods>
        </facemods>
        <models>
          <!-- Head -->
          <model type="head" ref="assets/characters/argon_bodies/ar_yisha_head"/>
          <model type="torso" ref="assets/characters/argon/bodies/ch_ar_f_body_04_com"/>
        </models>
      </properties>
    </macro>
  </replace>
</diff>
ï»¿<?xml version="1.0" encoding="UTF-8"?>
<!-- More Cloth for NPC! -->

<diff>

<!--Add Male Architects for your CVs and give them more cloth to choose from -->

<!-- Albion -->

<add sel='//character[@name="albion.architect"]'>
    <select character="albion.commander.male" />
    <select character="albion.commander.female" />
    <select character="albion.manager.male" />
    <select character="albion.manager.female" />
    <select character="albion.trader.male" />
    <select character="albion.trader.female" />
</add>

<!-- DeVries -->

<add sel='//character[@name="devries.architect"]'>
    <select character="devries.commander.male" />
    <select character="devries.manager.male" />
    <select character="devries.trader.male" />
    <select character="devries.junkdealer.male" />
</add>

<!-- Omicron Lyrae -->

<add sel='//character[@name="argon.architect"]'>
    <select character="argon.commander.male" />
    <select character="argon.commander.female" />
    <select character="argon.manager.male" />
    <select character="argon.manager.female" />
    <select character="argon.trader.male" />
    <select character="argon.trader.female" />

</add>

<!-- Maelstrom -->
<!-- We don't need more Characters because the only Female is not animated -->



<!-- Add more Pilot Variations (Mostly Traders and other Civilians) -->

<!-- Albion -->
  
<add sel='//character[@name="albion.pilot"]'>
	<select character="albion.shadyguy.male" />
	<select character="albion.trader.male" />
    <select character="albion.trader.female" />
</add>

<add sel='//character[@name="albion.pilot.male"]'>
	<select character="albion.trader.male" />
	<select character="albion.shadyguy.male" />
</add>

<add sel='//character[@name="albion.pilot.female"]'>
    <select character="albion.trader.female" />
</add>

<!-- DeVries -->
<!-- No time for shiny new Cloth.. we have to Survive (without a habitable Planet)  -->

<!-- Omicron Lyrae -->

<add sel='//character[@name="argon.pilot"]'>
	<select character="argon.shadyguy.male" />
    <select character="argon.trader.female" />
    <select character="argon.trader.male" />
</add>

<add sel='//character[@name="argon.pilot.male"]'>
    <select character="argon.trader.male" />
	<select character="albion.shadyguy.male" />
</add>

<add sel='//character[@name="argon.pilot.female"]'>
    <select character="argon.trader.female" />
</add>

<!-- Maelstrom -->
<!-- We don't need more Characters because the only Female is not animated -->



<!-- Change Argon / Albion Marine Officers from Pilot into Defense / Commander -->

<!-- Albion -->

<replace sel='//character[@name="albion.marine.male"]'>
  <character name="albion.marine.male">
    <select macro="character_ar_male_defense_macro" weight="92" />
  </character>
</replace>

<replace sel='//character[@name="albion.marine.female"]'>
    <select macro="character_ar_female_commander_macro" />
</replace>

<!-- DeVries and Maelstrom are already fine, no changes here -->

<!-- Omicron Lyrae -->

<replace sel='//character[@name="argon.marine.male"]'>
  <character name="argon.marine.male">
    <select macro="character_ar_male_defense_macro" weight="92" />
  </character>
</replace>

<replace sel='//character[@name="argon.marine.female"]'>
    <select macro="character_ar_female_commander_macro" />
</replace>

<!-- Will see what i have to change here... maybe -->



</diff>ï»¿<?xml version="1.0" encoding="UTF-8"?> 
<!--Place Engineers at Player Stations-->
<diff>
<replace sel="//cue[@name='OnBoardComm']/actions/do_elseif[@value='not player.platform']/add_player_choice[@text='{1002,3008}']/@choiceparam">[0, 0, 'zone', player.primaryship.zone, null, null, 'selectplayerobject', ['cEngineer_worksomewhere_objectselected', null, null, true, false, false, false, true]]</replace>

<replace sel="//cue[@name='OnBoardComm']/actions/do_if[@value='@player.platform.container.isplayerowned and @player.platform.container.isclass.ship']/@value">@player.platform.container.isplayerowned</replace>
</diff>
<?xml version="1.0" encoding="iso-8859-1"?>
<content id="" name="" description="" save="false" author="eMYNOCK" version="1" date="2015-10-06" lastupdate="">
  <text language="44" name="GMSC" author="eMYNOCK"/>
  <text language="49" name="GMSC" author="eMYNOCK"/>
</content>
