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         CiVBE: National Wonders
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by
+ FramedArchitecture ..... (http://forums.civfanatics.com/member.php?u=225948)

[h1]NATIONAL WONDERS[/h1]

[b]National Academy of Arts[/b]
+10% Global Culture. Earn Culture upon completing Expeditions, Domes and Terrascapes.
[i]Requires an Old Earth Relic in all Cities. Cannot be Sold.[/i]

[b]National Institutes of Health[/b]
+10 Global Health. +2 Science from Clinics.
[i]Requires a Clinic in all Cities. Cannot be Sold.[/i]

[b]National Research Institute[/b]
Science cost for all Technologies reduced by 10%. Completing a Tech generates 5% of its cost as Energy.
[i]Requires a Laboratory in all Cities. Cannot be Sold.[/i]

[b]National Transit Authority[/b]
+1 Energy from Trade Depots. Immediately upgrades all owned Roads to Magrail. Yield from internal City Trade Routes increased by 50%.
[i]Requires a Trade Depot in all Cities. Cannot be Sold.[/i]


[h1]ARTIFACTS (Rising Tide)[/h1]

[b]Ancient Kerygma[/b]
A weathered book filled with odd religious writings... Reward: "Ground Penetrating Lidar"