"controller_mappings"
{
	"version"		"3"
	"revision"		"85"
	"title"		"Horizon: FW K (WASD) + M Gamepad variant"
	"description"		"For greater gyro accuracy and avoiding SteamInput bugs. Mimics the gamepad layout and empowers it with the extra buttons of the Steam Deck."
	"creator"		"76561198043548090"
	"progenitor"		""
	"url"		"autosave:///home/deck/.local/share/Steam/steamapps/common/Steam Controller Configs/83282362/config/2420110/controller_neptune.vdf"
	"export_type"		"community"
	"controller_type"		"controller_neptune"
	"controller_caps"		"23117823"
	"major_revision"		"0"
	"minor_revision"		"0"
	"Timestamp"		"1710427835"
	"actions"
	{
		"Default"
		{
			"title"		"Default"
			"legacy_set"		"1"
		}
	}
	"action_layers"
	{
		"Preset_1000001"
		{
			"title"		"aiming"
			"legacy_set"		"1"
			"set_layer"		"1"
			"parent_set_name"		"Default"
		}
	}
	"localization"
	{
		"english"
		{
			"InGameControls"		"Controls"
			"Forward_Input_Action"		"Move forward"
			"Backward_Inout_Action"		"Move backward"
			"Left_Input_Action"		"Move left"
			"Right_Input_Action"		"Move right"
			"Jump_Remappable_Input_Action"		"Jump/Grapple"
			"CrouchSlide_Remappable_Input_Action"		"Crouch/Slide"
			"Dodge_Remappable_Input_Action"		"Dodge"
			"Use_Remappable_Input_Action"		"Use (Prompt)"
			"Sprint_Remappable_Input_Action"		"Sprint Toggle"
			"Aim_Remappable_Input_Action"		"Aim"
			"WeaponWheel_Remappable_Input_Action"		"Weapon Wheel"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Toggle Quick Swap Target in Weapon Wheel"
			"Heal_Remappable_Input_Action"		"Heal/Refill Pouch"
			"Focus_Remappable_Input_Action"		"Focus Activate"
			"FocusTag_Remappable_Input_Action"		"Focus Tag"
			"FocusTagPart_Remappable_Input_Action"		"Focus Tag Part"
			"MeleeLightAttack_Remappable_Input_Action"		"Melee Light Attack"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Melee Heavy Attack"
			"Dive_Remappable_Input_Action"		"Swan Dive"
			"WallJumpOff_Remappable_Input_Action"		"Wall Jump (Climbing)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Grapple Jump"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Tool/Weapon Technique/Override Mode Shift Left"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Tool/Weapon Technique/Override Mode Shift Right"
			"InventoryToolUse_Remappable_Input_Action"		"Tool Use/Hold to Open Hunter's Kit"
			"FastDescendActivate_Remappable_Input_Action"		"Shieldwing Activation"
			"FastDescendDeactivate_Remappable_Input_Action"		"Shieldwing Deactivation"
			"Pry_Remappable_Input_Action"		"Pry"
			"Pry_Remappable_Input_Action_02"		"Valor Surge (while using Weapon Wheel)"
			"Walk_Remappable_Input_Action"		"Walk"
			"Previous_Weapon_Input_Action"		"Select previous weapon"
			"Next_Weapon_Input_Action"		"Select next weapon"
			"Weapon_Slot_1_Input_Action"		"Select weapon slot 1"
			"Weapon_Slot_2_Input_Action"		"Select weapon slot 2"
			"Weapon_Slot_3_Input_Action"		"Select weapon slot 3"
			"Weapon_Slot_4_Input_Action"		"Select weapon slot 4"
			"Weapon_Slot_5_Input_Action"		"Select weapon slot 5"
			"Weapon_Slot_6_Input_Action"		"Select weapon slot 6"
			"Toggle_Run_Input_Action"		"Toggle continuous running"
			"Repair_Remappable_Input_Action"		"Repair"
			"Open_Inventory_Remappable_Input_Action"		"Open Inventory"
			"Open_Map_Remappable_Input_Action"		"Open Map"
			"Open_Quests_Remappable_Input_Action"		"Open Quests"
			"Open_Skills_Remappable_Input_Action"		"Open Skills"
			"Open_Notebook_Remappable_Input_Action"		"Open Notebook"
			"PrimaryFire_Remappable_Input_Action"		"Primary Fire"
			"AlternateFire_Remappable_Input_Action"		"Use Weapon Technique"
			"Concentration_Remappable_Input_Action"		"Concentration"
			"EquipPullTool_Remappable_Input_Action"		"Equip Pullcaster"
			"Reload_Remappable_Input_Action_MKB"		"Reload"
			"MountHorse_Remappable_Input_Action"		"Mount/Dismount"
			"MountSpeedUp_Remappable_Input_Action"		"Mount Speed Up"
			"MountSpeedDown_Remappable_Input_Action"		"Mount Brake"
			"MountMeleeAttack_Remappable_Input_Action"		"Mount Light Melee Attack"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Mount Heavy Melee Attack"
			"MountDuckRider_Remappable_Input_Action"		"Mount Duck Rider (Race Only)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Tool Use (Race Only)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Aim Behind Toggle (Race Only)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Rider Recovery (Race only)"
			"SwimAscend_Remappable_Input_Action"		"Swim Ascend"
			"SwimDesend_Remappable_Input_Action"		"Swim Descend"
			"FlyingFaster_Remappable_Input_Action"		"Speed Up"
			"FlyingSlow_Remappable_Input_Action"		"Slow Down"
			"FlyingAscend_Remappable_Input_Action"		"Ascend"
			"FlyingDescend_Remappable_Input_Action"		"Descend"
			"FlyingGrabBomb_Remappable_Input_Action"		"Barrel Roll/Use (Prompt)"
			"BoatPropulsionForward_RemappableInputAction"		"Accelerate Skiff"
			"BoatPropulsionBackwards_RemappableInputAction"		"Reverse Skiff"
			"Move"		"Move"
			"Look"		"Look"
			"Gyro"		"Gyroscopic Look"
			"Navigate_Left"		"Navigate Left"
			"Navigate_Right"		"Navigate Right"
			"Navigate_Down"		"Navigate Down"
			"Navigate_Cancel"		"Cancel"
			"Navigate_Confirm"		"Confirm"
			"Navigate_Previous_Tab"		"Previous Tab"
			"Navigate_Next_Tab"		"Next Tab"
			"Navigate_Previous_Cycle"		"Navigate Previous Item"
			"Navigate_Next_Cycle"		"Navigate Next Item"
			"Navigate_Inbox"		"Reset"
			"Navigate_Menu_Options"		"Apply"
			"Navigate_Ingame_Options"		"Pause"
			"Navigate_Up"		"Navigate Up"
			"Navigate_Intel"		"Open Menu"
			"Navigate_HUD"		"Show HUD"
		}
		"french"
		{
			"InGameControls"		"Commandes"
			"Forward_Input_Action"		"Avancer"
			"Backward_Inout_Action"		"Reculer"
			"Left_Input_Action"		"Se déplacer vers la gauche"
			"Right_Input_Action"		"Se déplacer vers la droite"
			"Jump_Remappable_Input_Action"		"Sauter/s'accrocher"
			"CrouchSlide_Remappable_Input_Action"		"S'accroupir/Faire une glissade"
			"Dodge_Remappable_Input_Action"		"Esquiver"
			"Use_Remappable_Input_Action"		"Utiliser (message)"
			"Sprint_Remappable_Input_Action"		"Activer/désactiver sprint"
			"Aim_Remappable_Input_Action"		"Viser"
			"WeaponWheel_Remappable_Input_Action"		"Roue des armes"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Changer cible rapide (roue des armes)"
			"Heal_Remappable_Input_Action"		"Se soigner/remplir sac"
			"Focus_Remappable_Input_Action"		"Activation focus"
			"FocusTag_Remappable_Input_Action"		"Marquer avec le focus"
			"FocusTagPart_Remappable_Input_Action"		"Marquer pièce avec le focus"
			"MeleeLightAttack_Remappable_Input_Action"		"Attaque légère"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Attaque rapprochée lourde"
			"Dive_Remappable_Input_Action"		"Saut de l'ange"
			"WallJumpOff_Remappable_Input_Action"		"Saut en appui (escalade)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Saut au grappin"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Outil/Technique d'arme/Piratage"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Outil/Technique d'arme/Piratage"
			"InventoryToolUse_Remappable_Input_Action"		"Utiliser outil/Maintenir pour le nécessaire"
			"FastDescendActivate_Remappable_Input_Action"		"Activer Ailegide"
			"FastDescendDeactivate_Remappable_Input_Action"		"Dés. Ailegide"
			"Pry_Remappable_Input_Action"		"Forcer"
			"Pry_Remappable_Input_Action_02"		"Sursaut de bravoure (roue des armes)"
			"Walk_Remappable_Input_Action"		"Marcher"
			"Previous_Weapon_Input_Action"		"Sélectionner l'arme précédente"
			"Next_Weapon_Input_Action"		"Sélectionner l'arme suivante"
			"Weapon_Slot_1_Input_Action"		"Sélectionner l'emplacement d'arme 1"
			"Weapon_Slot_2_Input_Action"		"Sélectionner l'emplacement d'arme 2"
			"Weapon_Slot_3_Input_Action"		"Sélectionner l'emplacement d'arme 3"
			"Weapon_Slot_4_Input_Action"		"Sélectionner l'emplacement d'arme 4"
			"Weapon_Slot_5_Input_Action"		"Sélectionner l'emplacement d'arme 5"
			"Weapon_Slot_6_Input_Action"		"Sélectionner l'emplacement d'arme 6"
			"Toggle_Run_Input_Action"		"Activer/désactiver la course continue"
			"Repair_Remappable_Input_Action"		"Réparer"
			"PrimaryFire_Remappable_Input_Action"		"Feu principal"
			"AlternateFire_Remappable_Input_Action"		"Utiliser technique d'arme"
			"Concentration_Remappable_Input_Action"		"Concentration"
			"EquipPullTool_Remappable_Input_Action"		"Équiper l'attracteur"
			"MountHorse_Remappable_Input_Action"		"Monter/Descendre"
			"MountSpeedUp_Remappable_Input_Action"		"Accélérer monture"
			"MountSpeedDown_Remappable_Input_Action"		"Arrêter monture"
			"MountMeleeAttack_Remappable_Input_Action"		"Attaque rapprochée légère sur une monture"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Attaque rapprochée lourde sur une monture"
			"MountDuckRider_Remappable_Input_Action"		"Esquiver cavalier (en course)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Utiliser outil (en course)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Viser en arrière (en course)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Récupération (en course)"
			"SwimAscend_Remappable_Input_Action"		"Remonter en nageant"
			"SwimDesend_Remappable_Input_Action"		"Descendre en nageant"
			"FlyingFaster_Remappable_Input_Action"		"Accélérer"
			"FlyingSlow_Remappable_Input_Action"		"Ralentir"
			"FlyingAscend_Remappable_Input_Action"		"Monter"
			"FlyingDescend_Remappable_Input_Action"		"Descendre"
			"FlyingGrabBomb_Remappable_Input_Action"		"Récupérer et lâcher batterie/Tonneau"
			"BoatPropulsionForward_RemappableInputAction"		"Propulsion en avant du canot"
			"BoatPropulsionBackwards_RemappableInputAction"		"Propulsion en arrière du canot"
			"Move"		"Déplacer"
			"Look"		"Regarder"
			"Navigate_Left"		"Navigation gauche"
			"Navigate_Right"		"Navigation droite"
			"Navigate_Down"		"Navigation bas"
			"Navigate_Cancel"		"Annuler"
			"Navigate_Confirm"		"Confirmer"
			"Navigate_Previous_Tab"		"Onglet précédent"
			"Navigate_Next_Tab"		"Onglet suivant"
			"Navigate_Previous_Cycle"		"Objet précédent"
			"Navigate_Next_Cycle"		"Objet suivant"
			"Navigate_Inbox"		"Réinitialiser"
			"Navigate_Menu_Options"		"Appliquer"
			"Navigate_Ingame_Options"		"Pause"
			"Navigate_Up"		"Navigation haut"
			"Navigate_Intel"		"Ouvrir le menu"
			"Navigate_HUD"		"Afficher ATH"
		}
		"spanish"
		{
			"InGameControls"		"Controles"
			"Forward_Input_Action"		"Avanzar"
			"Backward_Inout_Action"		"Retroceder"
			"Left_Input_Action"		"Izquierda"
			"Right_Input_Action"		"Derecha"
			"Jump_Remappable_Input_Action"		"Saltar/Engancharse"
			"CrouchSlide_Remappable_Input_Action"		"Agacharse/Deslizarse"
			"Dodge_Remappable_Input_Action"		"Esquivar"
			"Use_Remappable_Input_Action"		"Usar (aviso)"
			"Sprint_Remappable_Input_Action"		"Activar/Desactivar esprint"
			"Aim_Remappable_Input_Action"		"Apuntar"
			"WeaponWheel_Remappable_Input_Action"		"Rueda de armas"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Activar/Desactivar cambio rápido de objetivo en la rueda de armas"
			"Heal_Remappable_Input_Action"		"Curar/Reponer bolsa"
			"Focus_Remappable_Input_Action"		"Activación de Foco"
			"FocusTag_Remappable_Input_Action"		"Marcar con Foco"
			"FocusTagPart_Remappable_Input_Action"		"Marcar pieza con Foco"
			"MeleeLightAttack_Remappable_Input_Action"		"Ataque ligero cuerpo a cuerpo"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Ataque pesado cuerpo a cuerpo"
			"Dive_Remappable_Input_Action"		"Salto del ángel"
			"WallJumpOff_Remappable_Input_Action"		"Salto de pared (escalada)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Salto y agarre"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Herramienta/Técnica de arma/Modo sabotaje"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Herramienta/Técnica de arma/Modo sabotaje"
			"InventoryToolUse_Remappable_Input_Action"		"Usar herramienta/Mantener para abrir equipo"
			"FastDescendActivate_Remappable_Input_Action"		"Activación de Alaescudo"
			"FastDescendDeactivate_Remappable_Input_Action"		"Desactivación de Alaescudo"
			"Pry_Remappable_Input_Action"		"Hacer palanca"
			"Pry_Remappable_Input_Action_02"		"Oleada de valor (usando la rueda de armas)"
			"Walk_Remappable_Input_Action"		"Caminar"
			"Previous_Weapon_Input_Action"		"Seleccionar arma anterior"
			"Next_Weapon_Input_Action"		"Seleccionar arma siguiente"
			"Weapon_Slot_1_Input_Action"		"Seleccionar espacio 1 de arma"
			"Weapon_Slot_2_Input_Action"		"Seleccionar espacio 2 de arma"
			"Weapon_Slot_3_Input_Action"		"Seleccionar espacio 3 de arma"
			"Weapon_Slot_4_Input_Action"		"Seleccionar espacio 4 de arma"
			"Weapon_Slot_5_Input_Action"		"Seleccionar espacio 5 de arma"
			"Weapon_Slot_6_Input_Action"		"Seleccionar espacio 6 de arma"
			"Toggle_Run_Input_Action"		"Activar/Desactivar carrera continua"
			"Repair_Remappable_Input_Action"		"Reparar"
			"PrimaryFire_Remappable_Input_Action"		"Disparo principal"
			"AlternateFire_Remappable_Input_Action"		"Usar técnica de arma"
			"Concentration_Remappable_Input_Action"		"Concentración"
			"EquipPullTool_Remappable_Input_Action"		"Equipar garfio"
			"MountHorse_Remappable_Input_Action"		"Montar/Desmontar"
			"MountSpeedUp_Remappable_Input_Action"		"Acelerar montura"
			"MountSpeedDown_Remappable_Input_Action"		"Frenar montura"
			"MountMeleeAttack_Remappable_Input_Action"		"Ataque ligero cuerpo a cuerpo en montura"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Ataque pesado cuerpo a cuerpo en montura"
			"MountDuckRider_Remappable_Input_Action"		"Montar en pato (solo en carreras)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Usar herramienta (solo en carreras)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Activar/Desactivar apuntado trasero (solo en carreras)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Recuperación de jinete (solo en carreras)"
			"SwimAscend_Remappable_Input_Action"		"Subir nadando"
			"SwimDesend_Remappable_Input_Action"		"Bajar nadando"
			"FlyingFaster_Remappable_Input_Action"		"Acelerar"
			"FlyingSlow_Remappable_Input_Action"		"Frenar"
			"FlyingAscend_Remappable_Input_Action"		"Ascender"
			"FlyingDescend_Remappable_Input_Action"		"Descender"
			"FlyingGrabBomb_Remappable_Input_Action"		"Coger y soltar célula de energía/Barrena"
			"BoatPropulsionForward_RemappableInputAction"		"Acelerar el esquife"
			"BoatPropulsionBackwards_RemappableInputAction"		"Marcha atrás del esquife"
			"Move"		"Mover"
			"Look"		"Mirar"
			"Navigate_Left"		"Mover a la izquierda"
			"Navigate_Right"		"Mover a la derecha"
			"Navigate_Down"		"Mover abajo"
			"Navigate_Cancel"		"Cancelar"
			"Navigate_Confirm"		"Confirmar"
			"Navigate_Previous_Tab"		"Pestaña anterior"
			"Navigate_Next_Tab"		"Siguiente pestaña"
			"Navigate_Previous_Cycle"		"Ir al elemento anterior"
			"Navigate_Next_Cycle"		"Ir al siguiente elemento"
			"Navigate_Inbox"		"Restablecer"
			"Navigate_Menu_Options"		"Aplicar"
			"Navigate_Ingame_Options"		"Pausar"
			"Navigate_Up"		"Mover arriba"
			"Navigate_Intel"		"Abrir menú"
			"Navigate_HUD"		"Mostrar HUD"
		}
		"german"
		{
			"InGameControls"		"Steuerung"
			"Forward_Input_Action"		"Vorwärts bewegen"
			"Backward_Inout_Action"		"Rückwärts bewegen"
			"Left_Input_Action"		"Nach links bewegen"
			"Right_Input_Action"		"Nach rechts bewegen"
			"Jump_Remappable_Input_Action"		"Springen/Greifen"
			"CrouchSlide_Remappable_Input_Action"		"Ducken/Rutschen"
			"Dodge_Remappable_Input_Action"		"Ausweichen"
			"Use_Remappable_Input_Action"		"Benutzen (Aufforderung)"
			"Sprint_Remappable_Input_Action"		"Sprint ein/aus"
			"Aim_Remappable_Input_Action"		"Zielen"
			"WeaponWheel_Remappable_Input_Action"		"Waffenrad"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Schneller Zielwechsel im Waffenrad ein/aus"
			"Heal_Remappable_Input_Action"		"Heilungs-/Auffülltasche"
			"Focus_Remappable_Input_Action"		"Fokus aktivieren"
			"FocusTag_Remappable_Input_Action"		"Fokusmarkierung"
			"FocusTagPart_Remappable_Input_Action"		"Fokus-Teil-Markierung"
			"MeleeLightAttack_Remappable_Input_Action"		"Leichter Nahkampfangriff"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Schwere Nahkampfangriff"
			"Dive_Remappable_Input_Action"		"Schwanensprung"
			"WallJumpOff_Remappable_Input_Action"		"Wandsprung (Klettern)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Greifsprung"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Werkzeug/Waffentechnik/Überbrückungsmodus nach links"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Werkzeug/Waffentechnik/Überbrückungsmodus nach rechts"
			"InventoryToolUse_Remappable_Input_Action"		"Werkzeug benutzen/Halten, um Jägerausrüstung zu öffnen"
			"FastDescendActivate_Remappable_Input_Action"		"Schildflügel aktivieren"
			"FastDescendDeactivate_Remappable_Input_Action"		"Schildflügel deaktivieren"
			"Pry_Remappable_Input_Action"		"Aufstemmen"
			"Pry_Remappable_Input_Action_02"		"Mut-Stoß (während Waffenrad-Nutzung)"
			"Walk_Remappable_Input_Action"		"Gehen"
			"Previous_Weapon_Input_Action"		"Vorherige Waffe auswählen"
			"Next_Weapon_Input_Action"		"Nächste Waffe auswählen"
			"Weapon_Slot_1_Input_Action"		"Waffenplatz 1 auswählen"
			"Weapon_Slot_2_Input_Action"		"Waffenplatz 2 auswählen"
			"Weapon_Slot_3_Input_Action"		"Waffenplatz 3 auswählen"
			"Weapon_Slot_4_Input_Action"		"Waffenplatz 4 auswählen"
			"Weapon_Slot_5_Input_Action"		"Waffenplatz 5 auswählen"
			"Weapon_Slot_6_Input_Action"		"Waffenplatz 6 auswählen"
			"Toggle_Run_Input_Action"		"Kontinuierliches Rennen ein/aus"
			"Repair_Remappable_Input_Action"		"Reparieren"
			"PrimaryFire_Remappable_Input_Action"		"Primärfeuer"
			"AlternateFire_Remappable_Input_Action"		"Waffentechnik einsetzen"
			"Concentration_Remappable_Input_Action"		"Konzentration"
			"EquipPullTool_Remappable_Input_Action"		"Zugwerfer ausrüsten"
			"MountHorse_Remappable_Input_Action"		"Aufsteigen/Absteigen"
			"MountSpeedUp_Remappable_Input_Action"		"Reitmaschine beschleunigen"
			"MountSpeedDown_Remappable_Input_Action"		"Reitmaschine verlangsamen"
			"MountMeleeAttack_Remappable_Input_Action"		"Berittener leichter Nahkampfangriff"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Berittener schwerer Nahkampfangriff"
			"MountDuckRider_Remappable_Input_Action"		"Reiter ducken (nur Rennen)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Werkzeug benutzen (nur Rennen)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Nach hinten zielen ein/aus (nur Rennen)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Reiter-Erholung (nur Rennen)"
			"SwimAscend_Remappable_Input_Action"		"Aufwärts schwimmen"
			"SwimDesend_Remappable_Input_Action"		"Abwärts schwimmen"
			"FlyingFaster_Remappable_Input_Action"		"Beschleunigen"
			"FlyingSlow_Remappable_Input_Action"		"Abbremsen"
			"FlyingAscend_Remappable_Input_Action"		"Aufsteigen"
			"FlyingDescend_Remappable_Input_Action"		"Absinken"
			"FlyingGrabBomb_Remappable_Input_Action"		"Energiezelle greifen und fallen lassen/Fassrolle"
			"BoatPropulsionForward_RemappableInputAction"		"Jolle beschleunigen"
			"BoatPropulsionBackwards_RemappableInputAction"		"Jolle rückwärtsbewegen"
			"Move"		"Bewegen"
			"Look"		"Umschauen"
			"Navigate_Left"		"Nach links navigieren"
			"Navigate_Right"		"Nach rechts navigieren"
			"Navigate_Down"		"Nach unten navigieren"
			"Navigate_Cancel"		"Abbrechen"
			"Navigate_Confirm"		"Bestätigen"
			"Navigate_Previous_Tab"		"Vorheriger Reiter"
			"Navigate_Next_Tab"		"Nächster Reiter"
			"Navigate_Previous_Cycle"		"Zum vorherigen Objekt"
			"Navigate_Next_Cycle"		"Zum nächsten Objekt"
			"Navigate_Inbox"		"Zurücksetzen"
			"Navigate_Menu_Options"		"Anwenden"
			"Navigate_Ingame_Options"		"Pausieren"
			"Navigate_Up"		"Nach oben navigieren"
			"Navigate_Intel"		"Menü öffnen"
			"Navigate_HUD"		"HUD anzeigen"
		}
		"italian"
		{
			"InGameControls"		"Comandi"
			"Forward_Input_Action"		"Muovi avanti"
			"Backward_Inout_Action"		"Muovi indietro"
			"Left_Input_Action"		"Muovi a sinistra"
			"Right_Input_Action"		"Muovi a destra"
			"Jump_Remappable_Input_Action"		"Salta/Rampino"
			"CrouchSlide_Remappable_Input_Action"		"Chinati/Scivola"
			"Dodge_Remappable_Input_Action"		"Schiva"
			"Use_Remappable_Input_Action"		"Usa (interazione)"
			"Sprint_Remappable_Input_Action"		"Scatto"
			"Aim_Remappable_Input_Action"		"Mira"
			"WeaponWheel_Remappable_Input_Action"		"Ruota delle armi"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Bersaglio Scambio rapido (ruota delle armi)"
			"Heal_Remappable_Input_Action"		"Curati/Riempi sacca"
			"Focus_Remappable_Input_Action"		"Attivazione Focus"
			"FocusTag_Remappable_Input_Action"		"Evidenzia con Focus"
			"FocusTagPart_Remappable_Input_Action"		"Evidenzia parte con Focus"
			"MeleeLightAttack_Remappable_Input_Action"		"Attacco leggero in mischia"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Attacco pesante in mischia"
			"Dive_Remappable_Input_Action"		"Tuffo ad angelo"
			"WallJumpOff_Remappable_Input_Action"		"Salto sulla parete (arrampicata)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Salto con rampino"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Strumento/Tecnica arma/Modalità Override (scorri a sinistra)"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Strumento/Tecnica arma/Modalità Override (scorri a destra)"
			"InventoryToolUse_Remappable_Input_Action"		"Utilizza strumento/Tieni premuto per aprire kit da caccia"
			"FastDescendActivate_Remappable_Input_Action"		"Attivazione alascudo"
			"FastDescendDeactivate_Remappable_Input_Action"		"Disattivazione alascudo"
			"Pry_Remappable_Input_Action"		"Forza"
			"Pry_Remappable_Input_Action_02"		"Carica valorosa (usando la ruota delle armi)"
			"Walk_Remappable_Input_Action"		"Cammina"
			"Previous_Weapon_Input_Action"		"Seleziona arma precedente"
			"Next_Weapon_Input_Action"		"Seleziona arma successiva"
			"Weapon_Slot_1_Input_Action"		"Seleziona slot arma 1"
			"Weapon_Slot_2_Input_Action"		"Seleziona slot arma 2"
			"Weapon_Slot_3_Input_Action"		"Seleziona slot arma 3"
			"Weapon_Slot_4_Input_Action"		"Seleziona slot arma 4"
			"Weapon_Slot_5_Input_Action"		"Seleziona slot arma 5"
			"Weapon_Slot_6_Input_Action"		"Seleziona slot arma 6"
			"Toggle_Run_Input_Action"		"Attiva/Disattiva corsa continua"
			"Repair_Remappable_Input_Action"		"Ripara"
			"PrimaryFire_Remappable_Input_Action"		"Fuoco primario"
			"AlternateFire_Remappable_Input_Action"		"Usa tecnica arma"
			"Concentration_Remappable_Input_Action"		"Concentrazione"
			"EquipPullTool_Remappable_Input_Action"		"Equipaggia rampino"
			"MountHorse_Remappable_Input_Action"		"Monta/Smonta"
			"MountSpeedUp_Remappable_Input_Action"		"Accelera Macchina controllata"
			"MountSpeedDown_Remappable_Input_Action"		"Frena cavalcatura"
			"MountMeleeAttack_Remappable_Input_Action"		"Attacco leggero cavalcatura"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Attacco pesante cavalcatura"
			"MountDuckRider_Remappable_Input_Action"		"Chinati sulla cavalcatura (solo in gara)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Utilizza strumento (solo in gara)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Mira indietro (solo in gara)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Recupero (solo in gara)"
			"SwimAscend_Remappable_Input_Action"		"Nuota in alto"
			"SwimDesend_Remappable_Input_Action"		"Nuota in basso"
			"FlyingFaster_Remappable_Input_Action"		"Accelera"
			"FlyingSlow_Remappable_Input_Action"		"Rallenta"
			"FlyingAscend_Remappable_Input_Action"		"Prendi quota"
			"FlyingDescend_Remappable_Input_Action"		"Riduci quota"
			"FlyingGrabBomb_Remappable_Input_Action"		"Prendi e lascia cella d'energia/Avvitamento"
			"BoatPropulsionForward_RemappableInputAction"		"Propulsione barca - Avanti"
			"BoatPropulsionBackwards_RemappableInputAction"		"Propulsione barca - Indietro"
			"Move"		"Muovi"
			"Look"		"Guarda"
			"Navigate_Left"		"Sinistra"
			"Navigate_Right"		"Destra"
			"Navigate_Down"		"Giù"
			"Navigate_Cancel"		"Annulla"
			"Navigate_Confirm"		"Conferma"
			"Navigate_Previous_Tab"		"Scheda precedente"
			"Navigate_Next_Tab"		"Scheda successiva"
			"Navigate_Previous_Cycle"		"Elemento precedente"
			"Navigate_Next_Cycle"		"Elemento successivo"
			"Navigate_Inbox"		"Ripristina"
			"Navigate_Menu_Options"		"Applica"
			"Navigate_Ingame_Options"		"Pausa"
			"Navigate_Up"		"Su"
			"Navigate_Intel"		"Apri menu"
			"Navigate_HUD"		"Mostra HUD"
		}
		"dutch"
		{
			"InGameControls"		"Besturing"
			"Forward_Input_Action"		"Naar voren"
			"Backward_Inout_Action"		"Naar achteren"
			"Left_Input_Action"		"Naar links"
			"Right_Input_Action"		"Naar rechts"
			"Jump_Remappable_Input_Action"		"Springen/grijphaak"
			"CrouchSlide_Remappable_Input_Action"		"Hurken/glijden"
			"Dodge_Remappable_Input_Action"		"Ontwijken"
			"Use_Remappable_Input_Action"		"Gebruiken (prompt)"
			"Sprint_Remappable_Input_Action"		"Sprinten aan/uit"
			"Aim_Remappable_Input_Action"		"Richten"
			"WeaponWheel_Remappable_Input_Action"		"Wapencirkel"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Snel van doelwit wisselen vanuit wapencirkel aan/uit"
			"Heal_Remappable_Input_Action"		"Genezen/buidel aanvullen"
			"Focus_Remappable_Input_Action"		"Focus activeren"
			"FocusTag_Remappable_Input_Action"		"Markeren met Focus"
			"FocusTagPart_Remappable_Input_Action"		"Onderdeel markeren met Focus"
			"MeleeLightAttack_Remappable_Input_Action"		"Lichte mêleeaanval"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Zware mêleeaanval"
			"Dive_Remappable_Input_Action"		"Snoekduik"
			"WallJumpOff_Remappable_Input_Action"		"Muursprong (klimmen)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Grijphaaksprong"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Gereedschap/wapentechniek/naar links in overnamemodus"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Gereedschap/wapentechniek/naar rechts in overnamemodus"
			"InventoryToolUse_Remappable_Input_Action"		"Gereedschap gebruiken/ingedrukt houden voor jagersuitrusting"
			"FastDescendActivate_Remappable_Input_Action"		"Schildvleugel activeren"
			"FastDescendDeactivate_Remappable_Input_Action"		"Schildvleugel deactiveren"
			"Pry_Remappable_Input_Action"		"Forceren"
			"Pry_Remappable_Input_Action_02"		"Moedexplosie (tijdens gebruik wapencirkel)"
			"Walk_Remappable_Input_Action"		"Lopen"
			"Previous_Weapon_Input_Action"		"Vorige wapen selecteren"
			"Next_Weapon_Input_Action"		"Volgende wapen selecteren"
			"Weapon_Slot_1_Input_Action"		"Wapenvak 1 selecteren"
			"Weapon_Slot_2_Input_Action"		"Wapenvak 2 selecteren"
			"Weapon_Slot_3_Input_Action"		"Wapenvak 3 selecteren"
			"Weapon_Slot_4_Input_Action"		"Wapenvak 4 selecteren"
			"Weapon_Slot_5_Input_Action"		"Wapenvak 5 selecteren"
			"Weapon_Slot_6_Input_Action"		"Wapenvak 6 selecteren"
			"Toggle_Run_Input_Action"		"Altijd rennen aan/uit"
			"Repair_Remappable_Input_Action"		"Repareren"
			"PrimaryFire_Remappable_Input_Action"		"Primair vuur"
			"AlternateFire_Remappable_Input_Action"		"Wapentechniek gebruiken"
			"Concentration_Remappable_Input_Action"		"Concentratie"
			"EquipPullTool_Remappable_Input_Action"		"Grijphaakwerper uitrusten"
			"MountHorse_Remappable_Input_Action"		"Bestijgen/afstappen"
			"MountSpeedUp_Remappable_Input_Action"		"Versnellen op machinerijdier"
			"MountSpeedDown_Remappable_Input_Action"		"Machinerijdier afremmen"
			"MountMeleeAttack_Remappable_Input_Action"		"Lichte mêleeaanval vanaf machinerijdier"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Zware mêleeaanval vanaf machinerijdier"
			"MountDuckRider_Remappable_Input_Action"		"Bukken op machinerijdier (alleen in races)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Gereedschap gebruiken (alleen in races)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Naar achteren richten aan/uit (alleen in races)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Ruiterherstel (alleen in races)"
			"SwimAscend_Remappable_Input_Action"		"Omhoog zwemmen"
			"SwimDesend_Remappable_Input_Action"		"Omlaag zwemmen"
			"FlyingFaster_Remappable_Input_Action"		"Versnellen"
			"FlyingSlow_Remappable_Input_Action"		"Vaart minderen"
			"FlyingAscend_Remappable_Input_Action"		"Stijgen"
			"FlyingDescend_Remappable_Input_Action"		"Dalen"
			"FlyingGrabBomb_Remappable_Input_Action"		"Energiecel pakken of laten vallen/looprol"
			"BoatPropulsionForward_RemappableInputAction"		"Versnellen met boot"
			"BoatPropulsionBackwards_RemappableInputAction"		"Achteruit varen met boot"
			"Move"		"Verplaatsen"
			"Look"		"Kijken"
			"Navigate_Left"		"Naar links navigeren"
			"Navigate_Right"		"Naar rechts navigeren"
			"Navigate_Down"		"Omlaag navigeren"
			"Navigate_Cancel"		"Annuleren"
			"Navigate_Confirm"		"Bevestigen"
			"Navigate_Previous_Tab"		"Vorige tab"
			"Navigate_Next_Tab"		"Volgende tab"
			"Navigate_Previous_Cycle"		"Naar vorige voorwerp navigeren"
			"Navigate_Next_Cycle"		"Naar volgende voorwerp navigeren"
			"Navigate_Inbox"		"Resetten"
			"Navigate_Menu_Options"		"Toepassen"
			"Navigate_Ingame_Options"		"Pauzeren"
			"Navigate_Up"		"Omhoog navigeren"
			"Navigate_Intel"		"Menu openen"
			"Navigate_HUD"		"Scherminfo tonen"
		}
		"portuguese"
		{
			"InGameControls"		"Controlos"
			"Forward_Input_Action"		"Mover para a frente"
			"Backward_Inout_Action"		"Mover para trás"
			"Left_Input_Action"		"Mover para a esquerda"
			"Right_Input_Action"		"Mover para a direita"
			"Jump_Remappable_Input_Action"		"Saltar/agarrar"
			"CrouchSlide_Remappable_Input_Action"		"Agachar/deslizar"
			"Dodge_Remappable_Input_Action"		"Esquivar"
			"Use_Remappable_Input_Action"		"Usar (no ecrã)"
			"Sprint_Remappable_Input_Action"		"Ativar corrida"
			"Aim_Remappable_Input_Action"		"Mira"
			"WeaponWheel_Remappable_Input_Action"		"Seletor de armas"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Ativar troca rápida de alvo no seletor de armas"
			"Heal_Remappable_Input_Action"		"Curar/encher bolsa"
			"Focus_Remappable_Input_Action"		"Ativar Foco"
			"FocusTag_Remappable_Input_Action"		"Marcar alvo"
			"FocusTagPart_Remappable_Input_Action"		"Marcar peça"
			"MeleeLightAttack_Remappable_Input_Action"		"Ataque leve corpo a corpo"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Ataque pesado corpo a corpo"
			"Dive_Remappable_Input_Action"		"Mergulho de cisne"
			"WallJumpOff_Remappable_Input_Action"		"Saltar de parede (trepar)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Saltar e agarrar"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Ferramenta/Técnicas de arma/Conversão"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Ferramenta/Técnicas de arma/Conversão"
			"InventoryToolUse_Remappable_Input_Action"		"Utilizar ferramenta/Abrir Kit de Caçadora"
			"FastDescendActivate_Remappable_Input_Action"		"Ativar Escudo Alado"
			"FastDescendDeactivate_Remappable_Input_Action"		"Desativar Escudo Alado"
			"Pry_Remappable_Input_Action"		"Espreitar"
			"Pry_Remappable_Input_Action_02"		"Pico de Coragem (a utilizar o seletor de armas)"
			"Walk_Remappable_Input_Action"		"Caminhar"
			"Previous_Weapon_Input_Action"		"Selecionar arma anterior"
			"Next_Weapon_Input_Action"		"Selecionar arma seguinte"
			"Weapon_Slot_1_Input_Action"		"Selecionar vaga de arma 1"
			"Weapon_Slot_2_Input_Action"		"Selecionar vaga de arma 2"
			"Weapon_Slot_3_Input_Action"		"Selecionar vaga de arma 3"
			"Weapon_Slot_4_Input_Action"		"Selecionar vaga de arma 4"
			"Weapon_Slot_5_Input_Action"		"Selecionar vaga de arma 5"
			"Weapon_Slot_6_Input_Action"		"Selecionar vaga de arma 6"
			"Toggle_Run_Input_Action"		"Ativar corrida contínua"
			"Repair_Remappable_Input_Action"		"Reparar"
			"PrimaryFire_Remappable_Input_Action"		"Disparo principal"
			"AlternateFire_Remappable_Input_Action"		"Usar técnica de arma"
			"Concentration_Remappable_Input_Action"		"Concentração"
			"EquipPullTool_Remappable_Input_Action"		"Equipar Puxador"
			"MountHorse_Remappable_Input_Action"		"Montar/desmontar"
			"MountSpeedUp_Remappable_Input_Action"		"Acelerar montada"
			"MountSpeedDown_Remappable_Input_Action"		"Travar montada"
			"MountMeleeAttack_Remappable_Input_Action"		"Ataque corpo a corpo ligeiro montado"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Ataque corpo a corpo pesado montado"
			"MountDuckRider_Remappable_Input_Action"		"Agachar na montada (apenas em corridas)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Utilização de ferramenta (apenas em corridas)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Ativar mira para trás (apenas em corridas)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Recuperação de cavaleiro (apenas em corridas)"
			"SwimAscend_Remappable_Input_Action"		"Nadar para cima"
			"SwimDesend_Remappable_Input_Action"		"Nadar para baixo"
			"FlyingFaster_Remappable_Input_Action"		"Acelerar"
			"FlyingSlow_Remappable_Input_Action"		"Abrandar"
			"FlyingAscend_Remappable_Input_Action"		"Subir"
			"FlyingDescend_Remappable_Input_Action"		"Descer"
			"FlyingGrabBomb_Remappable_Input_Action"		"Agarrar célula de energia/Cambalhota"
			"BoatPropulsionForward_RemappableInputAction"		"Acelerar esquife"
			"BoatPropulsionBackwards_RemappableInputAction"		"Fazer marcha-atrás"
			"Move"		"Mover"
			"Look"		"Observar"
			"Navigate_Left"		"Navegar para a esquerda"
			"Navigate_Right"		"Navegar para a direita"
			"Navigate_Down"		"Navegar para baixo"
			"Navigate_Cancel"		"Cancelar"
			"Navigate_Confirm"		"Confirmar"
			"Navigate_Previous_Tab"		"Separador anterior"
			"Navigate_Next_Tab"		"Separador seguinte"
			"Navigate_Previous_Cycle"		"Navegar para o objeto anterior"
			"Navigate_Next_Cycle"		"Navegar para o objeto seguinte"
			"Navigate_Inbox"		"Repor"
			"Navigate_Menu_Options"		"Aplicar"
			"Navigate_Ingame_Options"		"Pausar"
			"Navigate_Up"		"Navegar para cima"
			"Navigate_Intel"		"Abrir menu"
			"Navigate_HUD"		"Mostrar interface"
		}
		"tchinese"
		{
			"InGameControls"		"控制"
			"Forward_Input_Action"		"向前移動"
			"Backward_Inout_Action"		"向後移動"
			"Left_Input_Action"		"向左移動"
			"Right_Input_Action"		"向右移動"
			"Jump_Remappable_Input_Action"		"跳躍／勾住"
			"CrouchSlide_Remappable_Input_Action"		"蹲伏／滑行"
			"Dodge_Remappable_Input_Action"		"閃躲"
			"Use_Remappable_Input_Action"		"使用（提示）"
			"Sprint_Remappable_Input_Action"		"切換衝刺"
			"Aim_Remappable_Input_Action"		"瞄準"
			"WeaponWheel_Remappable_Input_Action"		"武器輪盤"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"在武器輪盤開關快速切換目標"
			"Heal_Remappable_Input_Action"		"治療／填滿袋子"
			"Focus_Remappable_Input_Action"		"啟動Focus"
			"FocusTag_Remappable_Input_Action"		"Focus標示"
			"FocusTagPart_Remappable_Input_Action"		"Focus標示零件"
			"MeleeLightAttack_Remappable_Input_Action"		"近戰輕擊"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"近戰重擊"
			"Dive_Remappable_Input_Action"		"燕式跳水"
			"WallJumpOff_Remappable_Input_Action"		"蹬牆跳（攀爬）"
			"Grapple_Jump_Away_Remappable_Input_Action"		"拉鉤跳躍"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"工具／武器技巧／覆蓋指令模式左移"
			"InventoryToolShiftRight_Remappable_Input_Action"		"工具／武器技巧／覆蓋指令模式右移"
			"InventoryToolUse_Remappable_Input_Action"		"使用工具／按住打開獵人裝備"
			"FastDescendActivate_Remappable_Input_Action"		"啟動盾翼"
			"FastDescendDeactivate_Remappable_Input_Action"		"關閉盾翼"
			"Pry_Remappable_Input_Action"		"扳開"
			"Pry_Remappable_Input_Action_02"		"勇氣浪潮（使用武器輪盤時）"
			"Walk_Remappable_Input_Action"		"走路"
			"Previous_Weapon_Input_Action"		"選擇上一個武器"
			"Next_Weapon_Input_Action"		"選擇下一個武器"
			"Weapon_Slot_1_Input_Action"		"選擇武器欄1"
			"Weapon_Slot_2_Input_Action"		"選擇武器欄2"
			"Weapon_Slot_3_Input_Action"		"選擇武器欄3"
			"Weapon_Slot_4_Input_Action"		"選擇武器欄4"
			"Weapon_Slot_5_Input_Action"		"選擇武器欄5"
			"Weapon_Slot_6_Input_Action"		"選擇武器欄6"
			"Toggle_Run_Input_Action"		"切換持續奔跑"
			"Repair_Remappable_Input_Action"		"修復"
			"PrimaryFire_Remappable_Input_Action"		"主要火力"
			"AlternateFire_Remappable_Input_Action"		"使用武器技巧"
			"Concentration_Remappable_Input_Action"		"專注"
			"EquipPullTool_Remappable_Input_Action"		"裝備拉鉤發射器"
			"MountHorse_Remappable_Input_Action"		"騎乘／跳下坐騎"
			"MountSpeedUp_Remappable_Input_Action"		"坐騎加速"
			"MountSpeedDown_Remappable_Input_Action"		"坐騎煞車"
			"MountMeleeAttack_Remappable_Input_Action"		"坐騎近戰輕擊"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"坐騎近戰重擊"
			"MountDuckRider_Remappable_Input_Action"		"騎士壓低上身（僅限比賽）"
			"RaceHorseToolUse_Remappable_Input_Action"		"使用工具（僅限比賽）"
			"RaceHorseAimBehind_Remappable_Input_Action"		"切換瞄準後方（僅限比賽）"
			"MountRiderClingRecover_Remappable_Input_Action"		"騎士復原（僅限比賽）"
			"SwimAscend_Remappable_Input_Action"		"向上游"
			"SwimDesend_Remappable_Input_Action"		"向下游"
			"FlyingFaster_Remappable_Input_Action"		"加速"
			"FlyingSlow_Remappable_Input_Action"		"減速"
			"FlyingAscend_Remappable_Input_Action"		"上升"
			"FlyingDescend_Remappable_Input_Action"		"下降"
			"FlyingGrabBomb_Remappable_Input_Action"		"抓住與放下電池／側翻"
			"BoatPropulsionForward_RemappableInputAction"		"小船加速"
			"BoatPropulsionBackwards_RemappableInputAction"		"小船倒退"
			"Move"		"移動"
			"Look"		"觀看"
			"Navigate_Left"		"向左移動"
			"Navigate_Right"		"向右移動"
			"Navigate_Down"		"向下移動"
			"Navigate_Cancel"		"取消"
			"Navigate_Confirm"		"確認"
			"Navigate_Previous_Tab"		"上一個分頁"
			"Navigate_Next_Tab"		"下一個分頁"
			"Navigate_Previous_Cycle"		"移動至上一個項目"
			"Navigate_Next_Cycle"		"移動至下一個項目"
			"Navigate_Inbox"		"重設"
			"Navigate_Menu_Options"		"套用"
			"Navigate_Ingame_Options"		"暫停"
			"Navigate_Up"		"向上移動"
			"Navigate_Intel"		"打開選單"
			"Navigate_HUD"		"顯示HUD"
		}
		"koreana"
		{
			"InGameControls"		"조작 방법"
			"Forward_Input_Action"		"앞으로 이동"
			"Backward_Inout_Action"		"뒤로 이동"
			"Left_Input_Action"		"왼쪽으로 이동"
			"Right_Input_Action"		"오른쪽으로 이동"
			"Jump_Remappable_Input_Action"		"점프/그래플"
			"CrouchSlide_Remappable_Input_Action"		"웅크리기/슬라이드"
			"Dodge_Remappable_Input_Action"		"회피"
			"Use_Remappable_Input_Action"		"사용"
			"Sprint_Remappable_Input_Action"		"질주 전환"
			"Aim_Remappable_Input_Action"		"조준"
			"WeaponWheel_Remappable_Input_Action"		"무기 휠"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"무기 휠에서 빠른 교체 무기 설정"
			"Heal_Remappable_Input_Action"		"치유/주머니 다시 채우기"
			"Focus_Remappable_Input_Action"		"포커스 작동"
			"FocusTag_Remappable_Input_Action"		"포커스 태그"
			"FocusTagPart_Remappable_Input_Action"		"포커스 부품 태그"
			"MeleeLightAttack_Remappable_Input_Action"		"빠른 근접 공격"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"강한 근접 공격"
			"Dive_Remappable_Input_Action"		"스완다이브"
			"WallJumpOff_Remappable_Input_Action"		"(등반) 벽 점프"
			"Grapple_Jump_Away_Remappable_Input_Action"		"그래플 점프"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"도구/무기 기술/강제 전환 모드 왼쪽 선택"
			"InventoryToolShiftRight_Remappable_Input_Action"		"도구/무기 기술/강제 전환 모드 오른쪽 선택"
			"InventoryToolUse_Remappable_Input_Action"		"도구 사용/길게 눌러 사냥꾼 키트 열기"
			"FastDescendActivate_Remappable_Input_Action"		"실드윙 작동"
			"FastDescendDeactivate_Remappable_Input_Action"		"실드윙 작동 중단"
			"Pry_Remappable_Input_Action"		"힘주어 열기"
			"Pry_Remappable_Input_Action_02"		"(무기 휠) 솟구치는 용기"
			"Walk_Remappable_Input_Action"		"걷기"
			"Previous_Weapon_Input_Action"		"이전 무기 선택"
			"Next_Weapon_Input_Action"		"다음 무기 선택"
			"Weapon_Slot_1_Input_Action"		"무기 슬롯 1 선택"
			"Weapon_Slot_2_Input_Action"		"무기 슬롯 2 선택"
			"Weapon_Slot_3_Input_Action"		"무기 슬롯 3 선택"
			"Weapon_Slot_4_Input_Action"		"무기 슬롯 4 선택"
			"Weapon_Slot_5_Input_Action"		"무기 슬롯 5 선택"
			"Weapon_Slot_6_Input_Action"		"무기 슬롯 6 선택"
			"Toggle_Run_Input_Action"		"자동 달리기 전환"
			"Repair_Remappable_Input_Action"		"수리"
			"PrimaryFire_Remappable_Input_Action"		"주 무기"
			"AlternateFire_Remappable_Input_Action"		"무기 기술 사용"
			"Concentration_Remappable_Input_Action"		"집중"
			"EquipPullTool_Remappable_Input_Action"		"풀캐스터 장착"
			"MountHorse_Remappable_Input_Action"		"탈것 탑승/내리기"
			"MountSpeedUp_Remappable_Input_Action"		"탈것 가속"
			"MountSpeedDown_Remappable_Input_Action"		"탈것 감속"
			"MountMeleeAttack_Remappable_Input_Action"		"탑승 시 빠른 근접 공격"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"탑승 시 강한 근접 공격"
			"MountDuckRider_Remappable_Input_Action"		"(경주) 탑승 시 몸 숙이기"
			"RaceHorseToolUse_Remappable_Input_Action"		"(경주) 도구 사용"
			"RaceHorseAimBehind_Remappable_Input_Action"		"(경주) 뒤쪽 조준 전환"
			"MountRiderClingRecover_Remappable_Input_Action"		"(경주) 자세 바로잡기"
			"SwimAscend_Remappable_Input_Action"		"위로 헤엄치기"
			"SwimDesend_Remappable_Input_Action"		"아래로 헤엄치기"
			"FlyingFaster_Remappable_Input_Action"		"가속"
			"FlyingSlow_Remappable_Input_Action"		"감속"
			"FlyingAscend_Remappable_Input_Action"		"상승"
			"FlyingDescend_Remappable_Input_Action"		"하강"
			"FlyingGrabBomb_Remappable_Input_Action"		"에너지 전지 잡기 및 떨어뜨리기/배럴 롤"
			"BoatPropulsionForward_RemappableInputAction"		"스키프 가속"
			"BoatPropulsionBackwards_RemappableInputAction"		"스키프 후진"
			"Move"		"이동"
			"Look"		"보기"
			"Navigate_Left"		"왼쪽으로 이동"
			"Navigate_Right"		"오른쪽으로 이동"
			"Navigate_Down"		"아래로 이동"
			"Navigate_Cancel"		"취소"
			"Navigate_Confirm"		"결정"
			"Navigate_Previous_Tab"		"이전 탭"
			"Navigate_Next_Tab"		"다음 탭"
			"Navigate_Previous_Cycle"		"이전 항목으로 이동"
			"Navigate_Next_Cycle"		"다음 항목으로 이동"
			"Navigate_Inbox"		"초기화"
			"Navigate_Menu_Options"		"적용"
			"Navigate_Ingame_Options"		"일시정지"
			"Navigate_Up"		"위로 이동"
			"Navigate_Intel"		"메뉴 열기"
			"Navigate_HUD"		"HUD 표시"
		}
		"russian"
		{
			"InGameControls"		"Управление"
			"Forward_Input_Action"		"Шаг вперёд"
			"Backward_Inout_Action"		"Шаг назад"
			"Left_Input_Action"		"Шаг влево"
			"Right_Input_Action"		"Шаг вправо"
			"Jump_Remappable_Input_Action"		"Прыжок/Зацеп"
			"CrouchSlide_Remappable_Input_Action"		"Приседание/скольжение"
			"Dodge_Remappable_Input_Action"		"Уклонение"
			"Use_Remappable_Input_Action"		"Использование (для подсказок)"
			"Sprint_Remappable_Input_Action"		"Бег (перекл.)"
			"Aim_Remappable_Input_Action"		"Прицеливание"
			"WeaponWheel_Remappable_Input_Action"		"Меню оружия"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Выбрать оружие для быстрой смены"
			"Heal_Remappable_Input_Action"		"Лечение/Пополнение подсумка"
			"Focus_Remappable_Input_Action"		"Использ. визор"
			"FocusTag_Remappable_Input_Action"		"Отметка цели в визоре"
			"FocusTagPart_Remappable_Input_Action"		"Отметка детали в визоре"
			"MeleeLightAttack_Remappable_Input_Action"		"Лёгкий удар копьём"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Тяжёлый удар копьём"
			"Dive_Remappable_Input_Action"		"Прыжок ласточкой"
			"WallJumpOff_Remappable_Input_Action"		"Прыжок от стены (лазанье)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Прыжок с зацепом"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Лев. инструмент/тех. влад. оружием/режим перехвата"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Прав. инструмент/тех. влад. оружием/режим перехвата"
			"InventoryToolUse_Remappable_Input_Action"		"Исп. инструмент/набор охотника (удержание)"
			"FastDescendActivate_Remappable_Input_Action"		"Использ. щит-крыло"
			"FastDescendDeactivate_Remappable_Input_Action"		"Отключ. щит-крыло"
			"Pry_Remappable_Input_Action"		"Вскрыть"
			"Pry_Remappable_Input_Action_02"		"Прилив отваги (в меню оружия)"
			"Walk_Remappable_Input_Action"		"Ходьба"
			"Previous_Weapon_Input_Action"		"Выбор предыдущего оружия"
			"Next_Weapon_Input_Action"		"Выбор следующего оружия"
			"Weapon_Slot_1_Input_Action"		"Выбор оружия из ячейки 1"
			"Weapon_Slot_2_Input_Action"		"Выбор оружия из ячейки 2"
			"Weapon_Slot_3_Input_Action"		"Выбор оружия из ячейки 3"
			"Weapon_Slot_4_Input_Action"		"Выбор оружия из ячейки 4"
			"Weapon_Slot_5_Input_Action"		"Выбор оружия из ячейки 5"
			"Weapon_Slot_6_Input_Action"		"Выбор оружия из ячейки 6"
			"Toggle_Run_Input_Action"		"Переключение постоянного бега"
			"Repair_Remappable_Input_Action"		"Ремонт"
			"PrimaryFire_Remappable_Input_Action"		"Стрельба в основном режиме"
			"AlternateFire_Remappable_Input_Action"		"Использ. технику владения оружием"
			"Concentration_Remappable_Input_Action"		"Концентрация"
			"EquipPullTool_Remappable_Input_Action"		"Взять крюкохват"
			"MountHorse_Remappable_Input_Action"		"Оседлать/Спешиться"
			"MountSpeedUp_Remappable_Input_Action"		"Ускорение верхом"
			"MountSpeedDown_Remappable_Input_Action"		"Торможение при езде верхом"
			"MountMeleeAttack_Remappable_Input_Action"		"Лёгкий удар (езда верхом)"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Тяжёлый удар (езда верхом)"
			"MountDuckRider_Remappable_Input_Action"		"Уклонение верхом (в гонке)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Использ. инструмент (в гонке)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Прицелиться назад (в гонке)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Восстановление (в гонке)"
			"SwimAscend_Remappable_Input_Action"		"Всплытие на поверхность"
			"SwimDesend_Remappable_Input_Action"		"Погружение на глубину"
			"FlyingFaster_Remappable_Input_Action"		"Ускорение"
			"FlyingSlow_Remappable_Input_Action"		"Замедление"
			"FlyingAscend_Remappable_Input_Action"		"Взлёт"
			"FlyingDescend_Remappable_Input_Action"		"Снижение"
			"FlyingGrabBomb_Remappable_Input_Action"		"Взятие и бросок энергоячейки/Бочка"
			"BoatPropulsionForward_RemappableInputAction"		"Ускорение на ялике"
			"BoatPropulsionBackwards_RemappableInputAction"		"Задний ход на ялике"
			"Move"		"Перемещение"
			"Look"		"Обзор"
			"Navigate_Left"		"Влево"
			"Navigate_Right"		"Вправо"
			"Navigate_Down"		"Вниз"
			"Navigate_Cancel"		"Отмена"
			"Navigate_Confirm"		"Подтвердить"
			"Navigate_Previous_Tab"		"Предыдущая вкладка"
			"Navigate_Next_Tab"		"Следующая вкладка"
			"Navigate_Previous_Cycle"		"Предыдущий предмет"
			"Navigate_Next_Cycle"		"Следующий предмет"
			"Navigate_Inbox"		"Сброс"
			"Navigate_Menu_Options"		"Применить"
			"Navigate_Ingame_Options"		"Пауза"
			"Navigate_Up"		"Вверх"
			"Navigate_Intel"		"Вызов меню"
			"Navigate_HUD"		"Показ интерфейса"
		}
		"polish"
		{
			"InGameControls"		"Sterowanie"
			"Forward_Input_Action"		"Ruch do przodu"
			"Backward_Inout_Action"		"Ruch w tył"
			"Left_Input_Action"		"Ruch w lewo"
			"Right_Input_Action"		"Ruch w prawo"
			"Jump_Remappable_Input_Action"		"Skok/chwyt"
			"CrouchSlide_Remappable_Input_Action"		"Kucanie/ślizg"
			"Dodge_Remappable_Input_Action"		"Unik"
			"Use_Remappable_Input_Action"		"Użyj (podpowiedź)"
			"Sprint_Remappable_Input_Action"		"Przełącznik sprintu"
			"Aim_Remappable_Input_Action"		"Celuj"
			"WeaponWheel_Remappable_Input_Action"		"Koło broni"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Szybka zamiana w kole broni"
			"Heal_Remappable_Input_Action"		"Leczenie/uzupełnienie torby"
			"Focus_Remappable_Input_Action"		"Włącz fokus"
			"FocusTag_Remappable_Input_Action"		"Oznaczanie fokusem"
			"FocusTagPart_Remappable_Input_Action"		"Oznaczanie części fokusem"
			"MeleeLightAttack_Remappable_Input_Action"		"Słaby atak w zwarciu"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Mocny atak w zwarciu"
			"Dive_Remappable_Input_Action"		"Nurkowanie"
			"WallJumpOff_Remappable_Input_Action"		"Odbicie od ściany (wspinaczka)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Skok z uchwytu"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Przesuń w lewo: narzędzie/technika broni/tryb dominacji"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Przesuń w prawo: narzędzie/technika broni/tryb dominacji"
			"InventoryToolUse_Remappable_Input_Action"		"Użyj narzędzia/przytrzymaj (zestaw łowiecki)"
			"FastDescendActivate_Remappable_Input_Action"		"Aktywacja tarczoskrzydła"
			"FastDescendDeactivate_Remappable_Input_Action"		"Dezaktywacja tarczoskrzydła"
			"Pry_Remappable_Input_Action"		"Wyważ"
			"Pry_Remappable_Input_Action_02"		"Przypływ odwagi (w kole broni)"
			"Walk_Remappable_Input_Action"		"Idź"
			"Previous_Weapon_Input_Action"		"Wybierz poprzednią broń"
			"Next_Weapon_Input_Action"		"Wybierz kolejną broń"
			"Weapon_Slot_1_Input_Action"		"Wybierz broń z miejsca 1"
			"Weapon_Slot_2_Input_Action"		"Wybierz broń z miejsca 2"
			"Weapon_Slot_3_Input_Action"		"Wybierz broń z miejsca 3"
			"Weapon_Slot_4_Input_Action"		"Wybierz broń z miejsca 4"
			"Weapon_Slot_5_Input_Action"		"Wybierz broń z miejsca 5"
			"Weapon_Slot_6_Input_Action"		"Wybierz broń z miejsca 6"
			"Toggle_Run_Input_Action"		"Włącz ciągłe bieganie"
			"Repair_Remappable_Input_Action"		"Napraw"
			"PrimaryFire_Remappable_Input_Action"		"Strzał podstawowy"
			"AlternateFire_Remappable_Input_Action"		"Użyj techniki broni"
			"Concentration_Remappable_Input_Action"		"Skupienie"
			"EquipPullTool_Remappable_Input_Action"		"Aktywuj przyciągacz"
			"MountHorse_Remappable_Input_Action"		"Dosiądź/zejdź"
			"MountSpeedUp_Remappable_Input_Action"		"Przyśpieszenie wierzchowca"
			"MountSpeedDown_Remappable_Input_Action"		"Hamowanie"
			"MountMeleeAttack_Remappable_Input_Action"		"Lekki atak w zwarciu podczas jazdy"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Mocny atak w zwarciu podczas jazdy"
			"MountDuckRider_Remappable_Input_Action"		"Unik w trakcie jazdy (tylko wyścigi)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Użyj narzędzia (tylko wyścigi)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Celowanie za plecy (tylko wyścigi)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Regeneracja jeźdźca (tylko wyścigi)"
			"SwimAscend_Remappable_Input_Action"		"Płyń w górę"
			"SwimDesend_Remappable_Input_Action"		"Płyń w dół"
			"FlyingFaster_Remappable_Input_Action"		"Przyśpiesz"
			"FlyingSlow_Remappable_Input_Action"		"Zwolnij"
			"FlyingAscend_Remappable_Input_Action"		"Wznoszenie"
			"FlyingDescend_Remappable_Input_Action"		"Opadanie"
			"FlyingGrabBomb_Remappable_Input_Action"		"Weź i upuść ogniwo/Beczka"
			"BoatPropulsionForward_RemappableInputAction"		"Ruch skiffa do przodu"
			"BoatPropulsionBackwards_RemappableInputAction"		"Ruch skiffa do tyłu"
			"Move"		"Ruch"
			"Look"		"Patrzenie"
			"Navigate_Left"		"Przejdź w lewo"
			"Navigate_Right"		"Przejdź w prawo"
			"Navigate_Down"		"Przejdź w dół"
			"Navigate_Cancel"		"Anuluj"
			"Navigate_Confirm"		"Potwierdź"
			"Navigate_Previous_Tab"		"Poprzednia zakładka"
			"Navigate_Next_Tab"		"Następna zakładka"
			"Navigate_Previous_Cycle"		"Przejdź do poprzedniego elementu"
			"Navigate_Next_Cycle"		"Przejdź do kolejnego elementu"
			"Navigate_Inbox"		"Resetuj"
			"Navigate_Menu_Options"		"Zastosuj"
			"Navigate_Ingame_Options"		"Pauza"
			"Navigate_Up"		"Przejdź w górę"
			"Navigate_Intel"		"Otwórz menu"
			"Navigate_HUD"		"Pokaż interfejs"
		}
		"danish"
		{
			"InGameControls"		"Styring"
			"Forward_Input_Action"		"Gå fremad"
			"Backward_Inout_Action"		"Gå baglæns"
			"Left_Input_Action"		"Gå til venstre"
			"Right_Input_Action"		"Gå til højre"
			"Jump_Remappable_Input_Action"		"Hop/grib"
			"CrouchSlide_Remappable_Input_Action"		"Gå på hug/Glid"
			"Dodge_Remappable_Input_Action"		"Undvig"
			"Use_Remappable_Input_Action"		"Brug (opfordring)"
			"Sprint_Remappable_Input_Action"		"Slå spurt til/fra"
			"Aim_Remappable_Input_Action"		"Sigt"
			"WeaponWheel_Remappable_Input_Action"		"Våbenhjul"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Slå hurtigbyt-mål til/fra i våbenhjulet"
			"Heal_Remappable_Input_Action"		"Helbred/Genopfyld pose"
			"Focus_Remappable_Input_Action"		"Aktivér fokus"
			"FocusTag_Remappable_Input_Action"		"Fokusmarkering"
			"FocusTagPart_Remappable_Input_Action"		"Fokus, markér del"
			"MeleeLightAttack_Remappable_Input_Action"		"Let nærkampsangreb"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Tungt nærkampsangreb"
			"Dive_Remappable_Input_Action"		"Svanehop"
			"WallJumpOff_Remappable_Input_Action"		"Vægspring (klatring)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Gribespring"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Værktøj/Våbenteknik/Forbikobling skift til venstre"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Værktøj/Våbenteknik/Forbikobling skift til højre"
			"InventoryToolUse_Remappable_Input_Action"		"Brug værktøj/Hold nede for at åbne jægersæt"
			"FastDescendActivate_Remappable_Input_Action"		"Aktivering af skjoldvinge"
			"FastDescendDeactivate_Remappable_Input_Action"		"Deaktivering af skjoldvinge"
			"Pry_Remappable_Input_Action"		"Tving op"
			"Pry_Remappable_Input_Action_02"		"Heltebølge (mens du bruger våbenhjul)"
			"Walk_Remappable_Input_Action"		"Gå"
			"Previous_Weapon_Input_Action"		"Vælg forrige våben"
			"Next_Weapon_Input_Action"		"Vælg næste våben"
			"Weapon_Slot_1_Input_Action"		"Vælg våbenplads 1"
			"Weapon_Slot_2_Input_Action"		"Vælg våbenplads 2"
			"Weapon_Slot_3_Input_Action"		"Vælg våbenplads 3"
			"Weapon_Slot_4_Input_Action"		"Vælg våbenplads 4"
			"Weapon_Slot_5_Input_Action"		"Vælg våbenplads 5"
			"Weapon_Slot_6_Input_Action"		"Vælg våbenplads 6"
			"Toggle_Run_Input_Action"		"Løb altid"
			"Repair_Remappable_Input_Action"		"Reparér"
			"PrimaryFire_Remappable_Input_Action"		"Primært skud"
			"AlternateFire_Remappable_Input_Action"		"Brug våbenteknik"
			"Concentration_Remappable_Input_Action"		"Koncentration"
			"EquipPullTool_Remappable_Input_Action"		"Brug krogkaster"
			"MountHorse_Remappable_Input_Action"		"Stig op/Stig af"
			"MountSpeedUp_Remappable_Input_Action"		"Ganger, rid hurtigere"
			"MountSpeedDown_Remappable_Input_Action"		"Brems ganger"
			"MountMeleeAttack_Remappable_Input_Action"		"Let nærkampsangreb på ganger"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Tungt nærkampsangreb på ganger"
			"MountDuckRider_Remappable_Input_Action"		"Hold fast på ganger (kun i kapløb)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Brug værktøj (kun i kapløb)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Sigt bag dig, slå til/fra (kun i kapløb)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Rytterredning (kun i kapløb)"
			"SwimAscend_Remappable_Input_Action"		"Svøm op"
			"SwimDesend_Remappable_Input_Action"		"Svøm ned"
			"FlyingFaster_Remappable_Input_Action"		"Sæt farten op"
			"FlyingSlow_Remappable_Input_Action"		"Sæt farten ned"
			"FlyingAscend_Remappable_Input_Action"		"Flyv op"
			"FlyingDescend_Remappable_Input_Action"		"Flyv ned"
			"FlyingGrabBomb_Remappable_Input_Action"		"Tag og smid energicelle/rulning"
			"BoatPropulsionForward_RemappableInputAction"		"Accelerér i jolle"
			"BoatPropulsionBackwards_RemappableInputAction"		"Bak med jolle"
			"Move"		"Bevæg"
			"Look"		"Kig"
			"Navigate_Left"		"Navigér til venstre"
			"Navigate_Right"		"Navigér til højre"
			"Navigate_Down"		"Navigér ned"
			"Navigate_Cancel"		"Annullér"
			"Navigate_Confirm"		"Bekræft"
			"Navigate_Previous_Tab"		"Forrige fane"
			"Navigate_Next_Tab"		"Næste fane"
			"Navigate_Previous_Cycle"		"Navigér til forrige punkt"
			"Navigate_Next_Cycle"		"Navigér til næste punkt"
			"Navigate_Inbox"		"Nulstil"
			"Navigate_Menu_Options"		"Anvend"
			"Navigate_Ingame_Options"		"Pause"
			"Navigate_Up"		"Navigér op"
			"Navigate_Intel"		"Åbn menu"
			"Navigate_HUD"		"Vis HUD"
		}
		"finnish"
		{
			"InGameControls"		"Ohjaus"
			"Forward_Input_Action"		"Liiku eteenpäin"
			"Backward_Inout_Action"		"Liiku taaksepäin"
			"Left_Input_Action"		"Liiku vasemmalle"
			"Right_Input_Action"		"Liiku oikealle"
			"Jump_Remappable_Input_Action"		"Hyppää/Kaukotartu"
			"CrouchSlide_Remappable_Input_Action"		"Kyyristy/liu'u"
			"Dodge_Remappable_Input_Action"		"Väistä"
			"Use_Remappable_Input_Action"		"Käytä (kehote)"
			"Sprint_Remappable_Input_Action"		"Juokse painamalla"
			"Aim_Remappable_Input_Action"		"Tähtää"
			"WeaponWheel_Remappable_Input_Action"		"Asepyörä"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Pika-aseen vaihto asepyörässä"
			"Heal_Remappable_Input_Action"		"Paranna/Täytä pussi"
			"Focus_Remappable_Input_Action"		"Aktivoi fokus"
			"FocusTag_Remappable_Input_Action"		"Fokusmerkkaa"
			"FocusTagPart_Remappable_Input_Action"		"Fokusmerkkaa osa"
			"MeleeLightAttack_Remappable_Input_Action"		"Kevyt lähit.hyökkäys"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Raskas lähit.hyökkäys"
			"Dive_Remappable_Input_Action"		"Sukellus"
			"WallJumpOff_Remappable_Input_Action"		"Seinähyppää (kiivetessä)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Kaukotarttumishyppää"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Väline-/asetekniikka-/murtotila: vasemmalle"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Väline-/asetekniikka-/murtotila: oikealle"
			"InventoryToolUse_Remappable_Input_Action"		"Käytä välinettä/Avaa metsästäjän välineet (pidä)"
			"FastDescendActivate_Remappable_Input_Action"		"Aktivoi kilpisiipi"
			"FastDescendDeactivate_Remappable_Input_Action"		"Kilpisiipi pois"
			"Pry_Remappable_Input_Action"		"Väännä"
			"Pry_Remappable_Input_Action_02"		"Urheuden puuska (asepyörästä)"
			"Walk_Remappable_Input_Action"		"Kävele"
			"Previous_Weapon_Input_Action"		"Valitse edellinen ase"
			"Next_Weapon_Input_Action"		"Valitse seuraava ase"
			"Weapon_Slot_1_Input_Action"		"Valitse asepaikka 1"
			"Weapon_Slot_2_Input_Action"		"Valitse asepaikka 2"
			"Weapon_Slot_3_Input_Action"		"Valitse asepaikka 3"
			"Weapon_Slot_4_Input_Action"		"Valitse asepaikka 4"
			"Weapon_Slot_5_Input_Action"		"Valitse asepaikka 5"
			"Weapon_Slot_6_Input_Action"		"Valitse asepaikka 6"
			"Toggle_Run_Input_Action"		"Jatkuva juoksu päälle/pois"
			"Repair_Remappable_Input_Action"		"Korjaa"
			"PrimaryFire_Remappable_Input_Action"		"Ensisijaisen tulitus"
			"AlternateFire_Remappable_Input_Action"		"Käytä asetekniikkaa"
			"Concentration_Remappable_Input_Action"		"Keskittyminen"
			"EquipPullTool_Remappable_Input_Action"		"Varusta hakaheitin"
			"MountHorse_Remappable_Input_Action"		"Nouse ratsaille/-lta"
			"MountSpeedUp_Remappable_Input_Action"		"Kiihdytä ratsua"
			"MountSpeedDown_Remappable_Input_Action"		"Jarruta ratsulla"
			"MountMeleeAttack_Remappable_Input_Action"		"Kevyt lähit.hyökkäys ratsailta"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Raskas lähit.hyökkäys ratsailta"
			"MountDuckRider_Remappable_Input_Action"		"Väistä ratsailla (kisassa)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Käytä välinettä (kisassa)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Tähtää taaksepäin painamalla (kisassa)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Korjaa ratsu (kisassa)"
			"SwimAscend_Remappable_Input_Action"		"Ui ylöspäin"
			"SwimDesend_Remappable_Input_Action"		"Ui alaspäin"
			"FlyingFaster_Remappable_Input_Action"		"Nopeuta"
			"FlyingSlow_Remappable_Input_Action"		"Hidasta"
			"FlyingAscend_Remappable_Input_Action"		"Nouse"
			"FlyingDescend_Remappable_Input_Action"		"Laskeudu"
			"FlyingGrabBomb_Remappable_Input_Action"		"Nouki tai pudota voimakenno/Tynnyrikierre"
			"BoatPropulsionForward_RemappableInputAction"		"Kiihdytä jollalla"
			"BoatPropulsionBackwards_RemappableInputAction"		"Peruuta jollalla"
			"Move"		"Liiku"
			"Look"		"Katso"
			"Navigate_Left"		"Liiku vasemmalle"
			"Navigate_Right"		"Liiku oikealle"
			"Navigate_Down"		"Liiku alas"
			"Navigate_Cancel"		"Peruuta"
			"Navigate_Confirm"		"Vahvista"
			"Navigate_Previous_Tab"		"Edellinen välilehti"
			"Navigate_Next_Tab"		"Seuraava välilehti"
			"Navigate_Previous_Cycle"		"Siirry edelliseen esineeseen"
			"Navigate_Next_Cycle"		"Siirry seuraavaan esineeseen"
			"Navigate_Inbox"		"Nollaa"
			"Navigate_Menu_Options"		"Käytä"
			"Navigate_Ingame_Options"		"Pysäytä"
			"Navigate_Up"		"Liiku ylös"
			"Navigate_Intel"		"Avaa valikko"
			"Navigate_HUD"		"Näytä HUD"
		}
		"norwegian"
		{
			"InGameControls"		"Kontroller"
			"Forward_Input_Action"		"Beveg deg forover"
			"Backward_Inout_Action"		"Beveg deg bakover"
			"Left_Input_Action"		"Bevege deg til venstre"
			"Right_Input_Action"		"Beveg deg til høyre"
			"Jump_Remappable_Input_Action"		"Hopp / hekt på"
			"CrouchSlide_Remappable_Input_Action"		"Kryp sammen / skli"
			"Dodge_Remappable_Input_Action"		"Dukk unna"
			"Use_Remappable_Input_Action"		"Bruk"
			"Sprint_Remappable_Input_Action"		"Slå på/av spurt"
			"Aim_Remappable_Input_Action"		"Sikt"
			"WeaponWheel_Remappable_Input_Action"		"Våpenhjul"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Slå på/av hurtigbytte av mål i våpenhjulet"
			"Heal_Remappable_Input_Action"		"Helbred / fyll opp pung"
			"Focus_Remappable_Input_Action"		"Focus-aktivering"
			"FocusTag_Remappable_Input_Action"		"Focus-merking"
			"FocusTagPart_Remappable_Input_Action"		"Focus-merking av del"
			"MeleeLightAttack_Remappable_Input_Action"		"Lett nærkampangrep"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Tungt nærkampangrep"
			"Dive_Remappable_Input_Action"		"Svalestup"
			"WallJumpOff_Remappable_Input_Action"		"Vegghopp (klatring)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Hektehopp"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Verktøy / Våpenteknikk / Overstyringsmodus til venstre"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Verktøy / Våpenteknikk / Overstyringsmodus til høyre"
			"InventoryToolUse_Remappable_Input_Action"		"Bruke verktøy / hold inne for å åpne jegerutstyret"
			"FastDescendActivate_Remappable_Input_Action"		"Aktivering av skjoldvinge"
			"FastDescendDeactivate_Remappable_Input_Action"		"Deaktivering av skjoldvinge"
			"Pry_Remappable_Input_Action"		"Bryt opp"
			"Pry_Remappable_Input_Action_02"		"Tapperhetsøkning (ved bruk av våpenhjulet)"
			"Walk_Remappable_Input_Action"		"Gå"
			"Previous_Weapon_Input_Action"		"Velg forrige våpen"
			"Next_Weapon_Input_Action"		"Velg neste våpen"
			"Weapon_Slot_1_Input_Action"		"Velg våpenplass 1"
			"Weapon_Slot_2_Input_Action"		"Velg våpenplass 2"
			"Weapon_Slot_3_Input_Action"		"Velg våpenplass 3"
			"Weapon_Slot_4_Input_Action"		"Velg våpenplass 4"
			"Weapon_Slot_5_Input_Action"		"Velg våpenplass 5"
			"Weapon_Slot_6_Input_Action"		"Velg våpenplass 6"
			"Toggle_Run_Input_Action"		"Slå på/av kontinuerlig løping"
			"Repair_Remappable_Input_Action"		"Reparer"
			"PrimaryFire_Remappable_Input_Action"		"Avfyr primær"
			"AlternateFire_Remappable_Input_Action"		"Bruk våpenteknikk"
			"Concentration_Remappable_Input_Action"		"Konsentrasjon"
			"EquipPullTool_Remappable_Input_Action"		"Bruk trekkaster"
			"MountHorse_Remappable_Input_Action"		"Ri / stig av"
			"MountSpeedUp_Remappable_Input_Action"		"Ri fortere"
			"MountSpeedDown_Remappable_Input_Action"		"Brems med ganger"
			"MountMeleeAttack_Remappable_Input_Action"		"Lett nærkampangrep på ganger"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Tungt nærkampangrep på ganger"
			"MountDuckRider_Remappable_Input_Action"		"Dukk (bare kappritt)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Bruke verktøy (bare kappritt)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Slå på/av sikting bak (bare kappritt)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Hent inn rytter (bare kappritt)"
			"SwimAscend_Remappable_Input_Action"		"Svøm opp"
			"SwimDesend_Remappable_Input_Action"		"Svøm ned"
			"FlyingFaster_Remappable_Input_Action"		"Øk farten"
			"FlyingSlow_Remappable_Input_Action"		"Senk farten"
			"FlyingAscend_Remappable_Input_Action"		"Stig opp"
			"FlyingDescend_Remappable_Input_Action"		"Stig ned"
			"FlyingGrabBomb_Remappable_Input_Action"		"Ta og slipp energicelle / Utfør roll"
			"BoatPropulsionForward_RemappableInputAction"		"Akselerer jollen"
			"BoatPropulsionBackwards_RemappableInputAction"		"Kjør jollen bakover"
			"Move"		"Beveg deg"
			"Look"		"Se"
			"Navigate_Left"		"Gå til venstre"
			"Navigate_Right"		"Gå til høyre"
			"Navigate_Down"		"Gå ned"
			"Navigate_Cancel"		"Avbryt"
			"Navigate_Confirm"		"Bekreft"
			"Navigate_Previous_Tab"		"Forrige fane"
			"Navigate_Next_Tab"		"Neste fane"
			"Navigate_Previous_Cycle"		"Gå til forrige gjenstand"
			"Navigate_Next_Cycle"		"Gå til neste gjenstand"
			"Navigate_Inbox"		"Nullstill"
			"Navigate_Menu_Options"		"Bruk"
			"Navigate_Ingame_Options"		"Pause"
			"Navigate_Up"		"Gå opp"
			"Navigate_Intel"		"Åpne meny"
			"Navigate_HUD"		"Vis HUD"
		}
		"swedish"
		{
			"InGameControls"		"Kontroller"
			"Forward_Input_Action"		"Gå framåt"
			"Backward_Inout_Action"		"Gå bakåt"
			"Left_Input_Action"		"Gå åt vänster"
			"Right_Input_Action"		"Gå åt höger"
			"Jump_Remappable_Input_Action"		"Hoppa/fäst"
			"CrouchSlide_Remappable_Input_Action"		"Huka/Glid"
			"Dodge_Remappable_Input_Action"		"Väj"
			"Use_Remappable_Input_Action"		"Använd"
			"Sprint_Remappable_Input_Action"		"Tryck för att springa"
			"Aim_Remappable_Input_Action"		"Sikta"
			"WeaponWheel_Remappable_Input_Action"		"Vapenhjulet"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Byt mål snabbt i vapenhjulet"
			"Heal_Remappable_Input_Action"		"Läk/Fyll läkemedelspåsen"
			"Focus_Remappable_Input_Action"		"Aktivera Fokus"
			"FocusTag_Remappable_Input_Action"		"Fokusmarkering"
			"FocusTagPart_Remappable_Input_Action"		"Fokusmarkering (komponent)"
			"MeleeLightAttack_Remappable_Input_Action"		"Svag attack"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Stark attack"
			"Dive_Remappable_Input_Action"		"Svanhopp"
			"WallJumpOff_Remappable_Input_Action"		"Vägghopp (klättring)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Krokhopp"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Verktyg/Vapenteknik/Ta kontroll vänster"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Verktyg/Vapenteknik/Ta kontroll höger"
			"InventoryToolUse_Remappable_Input_Action"		"Använd verktyg/Håll in för att öppna jaktmunderingen"
			"FastDescendActivate_Remappable_Input_Action"		"Aktivera sköldvinge"
			"FastDescendDeactivate_Remappable_Input_Action"		"Avaktivera sköldvinge"
			"Pry_Remappable_Input_Action"		"Bryt upp/Häv bort"
			"Pry_Remappable_Input_Action_02"		"Energikick (från vapenhjulet)"
			"Walk_Remappable_Input_Action"		"Gå"
			"Previous_Weapon_Input_Action"		"Välj föregående vapen"
			"Next_Weapon_Input_Action"		"Välj nästa vapen"
			"Weapon_Slot_1_Input_Action"		"Välj vapenplats 1"
			"Weapon_Slot_2_Input_Action"		"Välj vapenplats 2"
			"Weapon_Slot_3_Input_Action"		"Välj vapenplats 3"
			"Weapon_Slot_4_Input_Action"		"Välj vapenplats 4"
			"Weapon_Slot_5_Input_Action"		"Välj vapenplats 5"
			"Weapon_Slot_6_Input_Action"		"Välj vapenplats 6"
			"Toggle_Run_Input_Action"		"Kontinuerligt springande av/på"
			"Repair_Remappable_Input_Action"		"Laga"
			"PrimaryFire_Remappable_Input_Action"		"Skjut"
			"AlternateFire_Remappable_Input_Action"		"Använd vapenteknik"
			"Concentration_Remappable_Input_Action"		"Koncentration"
			"EquipPullTool_Remappable_Input_Action"		"Utrusta krokkastaren"
			"MountHorse_Remappable_Input_Action"		"Sitt upp/Sitt av"
			"MountSpeedUp_Remappable_Input_Action"		"Accelerera ridmaskin"
			"MountSpeedDown_Remappable_Input_Action"		"Bromsa"
			"MountMeleeAttack_Remappable_Input_Action"		"Svag attack (ridmaskin)"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Stark attack (ridmaskin)"
			"MountDuckRider_Remappable_Input_Action"		"Ducka (kapplopp)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Använd redskap (kapplopp)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Sikta bakåt (kapplopp)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Stadga (kapplopp)"
			"SwimAscend_Remappable_Input_Action"		"Simma upp"
			"SwimDesend_Remappable_Input_Action"		"Simma ner"
			"FlyingFaster_Remappable_Input_Action"		"Snabba på"
			"FlyingSlow_Remappable_Input_Action"		"Sakta ner"
			"FlyingAscend_Remappable_Input_Action"		"Flyg upp"
			"FlyingDescend_Remappable_Input_Action"		"Flyg ner"
			"FlyingGrabBomb_Remappable_Input_Action"		"Ta och släpp kraftcell/Rolla"
			"BoatPropulsionForward_RemappableInputAction"		"Styr ekan framåt"
			"BoatPropulsionBackwards_RemappableInputAction"		"Styr ekan bakåt"
			"Move"		"Flytta"
			"Look"		"Titta"
			"Navigate_Left"		"Vänster"
			"Navigate_Right"		"Höger"
			"Navigate_Down"		"Nedåt"
			"Navigate_Cancel"		"Avbryt"
			"Navigate_Confirm"		"Bekräfta"
			"Navigate_Previous_Tab"		"Föregående flik"
			"Navigate_Next_Tab"		"Nästa flik"
			"Navigate_Previous_Cycle"		"Gå till föregående"
			"Navigate_Next_Cycle"		"Gå till nästa"
			"Navigate_Inbox"		"Återställ"
			"Navigate_Menu_Options"		"Använd"
			"Navigate_Ingame_Options"		"Pausa"
			"Navigate_Up"		"Uppåt"
			"Navigate_Intel"		"Öppna menyn"
			"Navigate_HUD"		"Visa gränssnitt"
		}
		"japanese"
		{
			"InGameControls"		"操作"
			"Forward_Input_Action"		"前進"
			"Backward_Inout_Action"		"後退"
			"Left_Input_Action"		"左に進む"
			"Right_Input_Action"		"右に進む"
			"Jump_Remappable_Input_Action"		"ジャンプ/グラップル"
			"CrouchSlide_Remappable_Input_Action"		"しゃがむ/スライディング"
			"Dodge_Remappable_Input_Action"		"回避"
			"Use_Remappable_Input_Action"		"使用（インタラクト）"
			"Sprint_Remappable_Input_Action"		"ダッシュ切り替え"
			"Aim_Remappable_Input_Action"		"照準"
			"WeaponWheel_Remappable_Input_Action"		"武器メニュー"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"武器メニューでクイック切替の対象を変更する"
			"Heal_Remappable_Input_Action"		"回復/ポーチの補充"
			"Focus_Remappable_Input_Action"		"フォーカス起動"
			"FocusTag_Remappable_Input_Action"		"フォーカスでマーク"
			"FocusTagPart_Remappable_Input_Action"		"フォーカスで部品をマーク"
			"MeleeLightAttack_Remappable_Input_Action"		"近接弱攻撃"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"近接強攻撃"
			"Dive_Remappable_Input_Action"		"スワンダイブ"
			"WallJumpOff_Remappable_Input_Action"		"壁ジャンプ（登はん中）"
			"Grapple_Jump_Away_Remappable_Input_Action"		"グラップルジャンプ"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"道具/特殊攻撃/左のオーバーライドモードに変更"
			"InventoryToolShiftRight_Remappable_Input_Action"		"道具/特殊攻撃/右のオーバーライドモードに変更"
			"InventoryToolUse_Remappable_Input_Action"		"道具使用/長押しして狩人の道具を開く"
			"FastDescendActivate_Remappable_Input_Action"		"シールドウイング起動"
			"FastDescendDeactivate_Remappable_Input_Action"		"シールドウイング解除"
			"Pry_Remappable_Input_Action"		"こじ開ける"
			"Pry_Remappable_Input_Action_02"		"勇技（武器メニュー使用中）"
			"Walk_Remappable_Input_Action"		"歩く"
			"Previous_Weapon_Input_Action"		"前の武器を選択"
			"Next_Weapon_Input_Action"		"次の武器を選択"
			"Weapon_Slot_1_Input_Action"		"武器スロット１を選択"
			"Weapon_Slot_2_Input_Action"		"武器スロット２を選択"
			"Weapon_Slot_3_Input_Action"		"武器スロット３を選択"
			"Weapon_Slot_4_Input_Action"		"武器スロット４を選択"
			"Weapon_Slot_5_Input_Action"		"武器スロット５を選択"
			"Weapon_Slot_6_Input_Action"		"武器スロット６を選択"
			"Toggle_Run_Input_Action"		"オートランの切り替え"
			"Repair_Remappable_Input_Action"		"修復する"
			"PrimaryFire_Remappable_Input_Action"		"射撃"
			"AlternateFire_Remappable_Input_Action"		"特殊攻撃の使用"
			"Concentration_Remappable_Input_Action"		"精神統一"
			"EquipPullTool_Remappable_Input_Action"		"プルキャスターの装備"
			"MountHorse_Remappable_Input_Action"		"乗る/降りる"
			"MountSpeedUp_Remappable_Input_Action"		"機乗時の加速"
			"MountSpeedDown_Remappable_Input_Action"		"減速"
			"MountMeleeAttack_Remappable_Input_Action"		"機乗時の近接弱攻撃"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"機乗時の近接強攻撃"
			"MountDuckRider_Remappable_Input_Action"		"踏ん張って攻撃に耐える（機乗走参加時）"
			"RaceHorseToolUse_Remappable_Input_Action"		"道具使用（機乗走参加時）"
			"RaceHorseAimBehind_Remappable_Input_Action"		"後ろを狙う（機乗走参加時）"
			"MountRiderClingRecover_Remappable_Input_Action"		"体勢を立て直す（機乗走参加時）"
			"SwimAscend_Remappable_Input_Action"		"浮上"
			"SwimDesend_Remappable_Input_Action"		"潜る"
			"FlyingFaster_Remappable_Input_Action"		"加速"
			"FlyingSlow_Remappable_Input_Action"		"減速"
			"FlyingAscend_Remappable_Input_Action"		"上昇"
			"FlyingDescend_Remappable_Input_Action"		"下降"
			"FlyingGrabBomb_Remappable_Input_Action"		"エネルギーセルをつかむ（落とす）／バレルロール"
			"BoatPropulsionForward_RemappableInputAction"		"船の推進（前進）"
			"BoatPropulsionBackwards_RemappableInputAction"		"船の推進（後進）"
			"Move"		"移動"
			"Look"		"見る"
			"Navigate_Left"		"左に移動"
			"Navigate_Right"		"右に移動"
			"Navigate_Down"		"下に移動"
			"Navigate_Cancel"		"キャンセル"
			"Navigate_Confirm"		"確認"
			"Navigate_Previous_Tab"		"前のタブ"
			"Navigate_Next_Tab"		"次のタブ"
			"Navigate_Previous_Cycle"		"前のアイテムへ戻る"
			"Navigate_Next_Cycle"		"次のアイテムへ進む"
			"Navigate_Inbox"		"リセット"
			"Navigate_Menu_Options"		"適用"
			"Navigate_Ingame_Options"		"ポーズ"
			"Navigate_Up"		"上に移動"
			"Navigate_Intel"		"メニューを開く"
			"Navigate_HUD"		"HUDを表示"
		}
		"latam"
		{
			"InGameControls"		"Controles"
			"Forward_Input_Action"		"Mover hacia adelante"
			"Backward_Inout_Action"		"Mover hacia atrás"
			"Left_Input_Action"		"Mover a la izquierda"
			"Right_Input_Action"		"Mover a la derecha"
			"Jump_Remappable_Input_Action"		"Saltar/Agarrarse"
			"CrouchSlide_Remappable_Input_Action"		"Agacharse/Deslizarse"
			"Dodge_Remappable_Input_Action"		"Esquivar"
			"Use_Remappable_Input_Action"		"Usar (indicador)"
			"Sprint_Remappable_Input_Action"		"Activar/Desactivar esprint"
			"Aim_Remappable_Input_Action"		"Apuntar"
			"WeaponWheel_Remappable_Input_Action"		"Rueda de armas"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Activar/Desactivar cambio rápido de objetivo en la rueda de armas"
			"Heal_Remappable_Input_Action"		"Curar/Reponer bolsa"
			"Focus_Remappable_Input_Action"		"Activación de Foco"
			"FocusTag_Remappable_Input_Action"		"Marcar con Foco"
			"FocusTagPart_Remappable_Input_Action"		"Marcar pieza con Foco"
			"MeleeLightAttack_Remappable_Input_Action"		"Ataque ligero cuerpo a cuerpo"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Ataque pesado cuerpo a cuerpo"
			"Dive_Remappable_Input_Action"		"Salto del ángel"
			"WallJumpOff_Remappable_Input_Action"		"Salto de pared (escalada)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Salto y agarre"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Herramienta/Técnica de arma/Modo control (izquierda)"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Herramienta/Técnica de arma/Modo control (derecha)"
			"InventoryToolUse_Remappable_Input_Action"		"Usar herramienta/Mantener para abrir el equipo de caza"
			"FastDescendActivate_Remappable_Input_Action"		"Activación de alaescudo"
			"FastDescendDeactivate_Remappable_Input_Action"		"Desactivación de alaescudo"
			"Pry_Remappable_Input_Action"		"Hacer palanca"
			"Pry_Remappable_Input_Action_02"		"Oleada de valor (usando la rueda de armas)"
			"Walk_Remappable_Input_Action"		"Caminar"
			"Previous_Weapon_Input_Action"		"Seleccionar arma anterior"
			"Next_Weapon_Input_Action"		"Seleccionar siguiente arma"
			"Weapon_Slot_1_Input_Action"		"Seleccionar ranura de arma 1"
			"Weapon_Slot_2_Input_Action"		"Seleccionar ranura de arma 2"
			"Weapon_Slot_3_Input_Action"		"Seleccionar ranura de arma 3"
			"Weapon_Slot_4_Input_Action"		"Seleccionar ranura de arma 4"
			"Weapon_Slot_5_Input_Action"		"Seleccionar ranura de arma 5"
			"Weapon_Slot_6_Input_Action"		"Seleccionar ranura de arma 6"
			"Toggle_Run_Input_Action"		"Activar movimiento continuo"
			"Repair_Remappable_Input_Action"		"Reparar"
			"PrimaryFire_Remappable_Input_Action"		"Disparo principal"
			"AlternateFire_Remappable_Input_Action"		"Usar técnica de arma"
			"Concentration_Remappable_Input_Action"		"Concentración"
			"EquipPullTool_Remappable_Input_Action"		"Equipar garfio"
			"MountHorse_Remappable_Input_Action"		"Montar/Desmontar"
			"MountSpeedUp_Remappable_Input_Action"		"Acelerar montura"
			"MountSpeedDown_Remappable_Input_Action"		"Frenar montura"
			"MountMeleeAttack_Remappable_Input_Action"		"Ataque ligero cuerpo a cuerpo en montura"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Ataque pesado cuerpo a cuerpo en montura"
			"MountDuckRider_Remappable_Input_Action"		"Montar en pato (solo en carreras)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Usar herramienta (solo en carreras)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Activar/Desactivar apuntado trasero (solo en carreras)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Recuperación de jinete (solo en carreras)"
			"SwimAscend_Remappable_Input_Action"		"Subir nadando"
			"SwimDesend_Remappable_Input_Action"		"Bajar nadando"
			"FlyingFaster_Remappable_Input_Action"		"Acelerar"
			"FlyingSlow_Remappable_Input_Action"		"Frenar"
			"FlyingAscend_Remappable_Input_Action"		"Ascender"
			"FlyingDescend_Remappable_Input_Action"		"Descender"
			"FlyingGrabBomb_Remappable_Input_Action"		"Recoger y soltar célula de energía/Giro completo"
			"BoatPropulsionForward_RemappableInputAction"		"Acelerar con el esquife"
			"BoatPropulsionBackwards_RemappableInputAction"		"Marcha atrás con el esquife"
			"Move"		"Mover"
			"Look"		"Mirar"
			"Navigate_Left"		"Mover a la izquierda"
			"Navigate_Right"		"Mover a la derecha"
			"Navigate_Down"		"Mover abajo"
			"Navigate_Cancel"		"Cancelar"
			"Navigate_Confirm"		"Confirmar"
			"Navigate_Previous_Tab"		"Pestaña anterior"
			"Navigate_Next_Tab"		"Siguiente pestaña"
			"Navigate_Previous_Cycle"		"Mover al objeto anterior"
			"Navigate_Next_Cycle"		"Mover al siguiente objeto"
			"Navigate_Inbox"		"Restablecer"
			"Navigate_Menu_Options"		"Aplicar"
			"Navigate_Ingame_Options"		"Pausar"
			"Navigate_Up"		"Mover arriba"
			"Navigate_Intel"		"Abrir menú"
			"Navigate_HUD"		"Mostrar HUD"
		}
		"brazilian"
		{
			"InGameControls"		"Controles"
			"Forward_Input_Action"		"Mover para frente"
			"Backward_Inout_Action"		"Mover para trás"
			"Left_Input_Action"		"Mover para a esquerda"
			"Right_Input_Action"		"Mover para a direita"
			"Jump_Remappable_Input_Action"		"Pular/Gancho"
			"CrouchSlide_Remappable_Input_Action"		"Agachar/Deslizar"
			"Dodge_Remappable_Input_Action"		"Esquivar"
			"Use_Remappable_Input_Action"		"Usar (Contextual)"
			"Sprint_Remappable_Input_Action"		"Ativar Corrida"
			"Aim_Remappable_Input_Action"		"Mirar"
			"WeaponWheel_Remappable_Input_Action"		"Menu de Armas"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Mudar Alvo de Troca Rápida no Menu de Armas"
			"Heal_Remappable_Input_Action"		"Curar/Encher Bolsa"
			"Focus_Remappable_Input_Action"		"Ativar Foco"
			"FocusTag_Remappable_Input_Action"		"Marcar com Foco"
			"FocusTagPart_Remappable_Input_Action"		"Marcar Peça no Foco"
			"MeleeLightAttack_Remappable_Input_Action"		"Ataque Leve Corpo a Corpo"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Ataque Pesado Corpo a Corpo"
			"Dive_Remappable_Input_Action"		"Mergulho"
			"WallJumpOff_Remappable_Input_Action"		"Pulo na Parede (Escalada)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Pulo com Gancho"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Mudar à esq.: Ferramenta/Téc. de Arma/Conversão"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Mudar à direita: Ferramenta/Téc. de Arma/Conversão"
			"InventoryToolUse_Remappable_Input_Action"		"Usar Ferramenta/Segure para abrir o Kit de Caça"
			"FastDescendActivate_Remappable_Input_Action"		"Ativar Planador"
			"FastDescendDeactivate_Remappable_Input_Action"		"Desativar Planador"
			"Pry_Remappable_Input_Action"		"Forçar"
			"Pry_Remappable_Input_Action_02"		"Impulso de Bravura (no Menu de Armas)"
			"Walk_Remappable_Input_Action"		"Andar"
			"Previous_Weapon_Input_Action"		"Selecionar arma anterior"
			"Next_Weapon_Input_Action"		"Selecionar arma seguinte"
			"Weapon_Slot_1_Input_Action"		"Selecionar espaço de arma 1"
			"Weapon_Slot_2_Input_Action"		"Selecionar espaço de arma 2"
			"Weapon_Slot_3_Input_Action"		"Selecionar espaço de arma 3"
			"Weapon_Slot_4_Input_Action"		"Selecionar espaço de arma 4"
			"Weapon_Slot_5_Input_Action"		"Selecionar espaço de arma 5"
			"Weapon_Slot_6_Input_Action"		"Selecionar espaço de arma 6"
			"Toggle_Run_Input_Action"		"Ativar corrida ininterrupta"
			"Repair_Remappable_Input_Action"		"Consertar"
			"PrimaryFire_Remappable_Input_Action"		"Disparo Primário"
			"AlternateFire_Remappable_Input_Action"		"Usar Técnica de Arma"
			"Concentration_Remappable_Input_Action"		"Concentração"
			"EquipPullTool_Remappable_Input_Action"		"Equipar Gancho"
			"MountHorse_Remappable_Input_Action"		"Montar/Desmontar"
			"MountSpeedUp_Remappable_Input_Action"		"Acelerar Montaria"
			"MountSpeedDown_Remappable_Input_Action"		"Freio da Montaria"
			"MountMeleeAttack_Remappable_Input_Action"		"Ataque Leve da Montaria"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Ataque Pesado da Montaria"
			"MountDuckRider_Remappable_Input_Action"		"Agachar na Montaria (Apenas Corrida)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Usar Ferramenta (Apenas Corrida)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Ativar Visão Traseira (Apenas Corrida)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Recuperar Montador (Apenas Corrida)"
			"SwimAscend_Remappable_Input_Action"		"Nadar para Cima"
			"SwimDesend_Remappable_Input_Action"		"Nadar para Baixo"
			"FlyingFaster_Remappable_Input_Action"		"Acelerar"
			"FlyingSlow_Remappable_Input_Action"		"Desacelerar"
			"FlyingAscend_Remappable_Input_Action"		"Subir"
			"FlyingDescend_Remappable_Input_Action"		"Descer"
			"FlyingGrabBomb_Remappable_Input_Action"		"Pegar e Soltar Bateria/Parafuso"
			"BoatPropulsionForward_RemappableInputAction"		"Acelerar esquife"
			"BoatPropulsionBackwards_RemappableInputAction"		"Inverter esquife"
			"Move"		"Mover"
			"Look"		"Olhar"
			"Navigate_Left"		"Navegar à esquerda"
			"Navigate_Right"		"Navegar à direita"
			"Navigate_Down"		"Navegar para baixo"
			"Navigate_Cancel"		"Cancelar"
			"Navigate_Confirm"		"Confirmar"
			"Navigate_Previous_Tab"		"Aba anterior"
			"Navigate_Next_Tab"		"Aba seguinte"
			"Navigate_Previous_Cycle"		"Navegar para o item anterior"
			"Navigate_Next_Cycle"		"Navegar para o item seguinte"
			"Navigate_Inbox"		"Redefinir"
			"Navigate_Menu_Options"		"Aplicar"
			"Navigate_Ingame_Options"		"Pausar"
			"Navigate_Up"		"Navegar para cima"
			"Navigate_Intel"		"Abrir Menu"
			"Navigate_HUD"		"Mostrar Interface"
		}
		"turkish"
		{
			"InGameControls"		"Kontroller"
			"Forward_Input_Action"		"İleri git"
			"Backward_Inout_Action"		"Geri git"
			"Left_Input_Action"		"Sola git"
			"Right_Input_Action"		"Sağa git"
			"Jump_Remappable_Input_Action"		"Zıpla/Tutun"
			"CrouchSlide_Remappable_Input_Action"		"Çömel/Kay"
			"Dodge_Remappable_Input_Action"		"Kaçın"
			"Use_Remappable_Input_Action"		"Kullan (Komut)"
			"Sprint_Remappable_Input_Action"		"Depara Geçmeyi Aç/Kapat"
			"Aim_Remappable_Input_Action"		"Nişan Al"
			"WeaponWheel_Remappable_Input_Action"		"Silah Çarkı"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Silah Çarkında Hızlı Değiştirmeyi Aç/Kapat"
			"Heal_Remappable_Input_Action"		"İyileş/Keseni Doldur"
			"Focus_Remappable_Input_Action"		"Fokus’u Etkinleştir"
			"FocusTag_Remappable_Input_Action"		"Fokus’ta İşaretle"
			"FocusTagPart_Remappable_Input_Action"		"Fokus’ta Parça İşaretle"
			"MeleeLightAttack_Remappable_Input_Action"		"Hafif Yakın Dövüş Saldırısı"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Ağır Yakın Dövüş Saldırısı"
			"Dive_Remappable_Input_Action"		"Kuğu Dalışı"
			"WallJumpOff_Remappable_Input_Action"		"Duvar Atlayışı (Tırmanma)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Tutunma Atlayışı"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Alet/Silah Tekniği/Hackleme Modu Sola Kaydır"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Alet/Silah Tekniği/Hackleme Modu Sağa Kaydır"
			"InventoryToolUse_Remappable_Input_Action"		"Alet Kullan/Av Takımı’nı Açmak İçin Basılı Tut"
			"FastDescendActivate_Remappable_Input_Action"		"Kalkankanadı Kullan"
			"FastDescendDeactivate_Remappable_Input_Action"		"Kalkankanadı Kaldır"
			"Pry_Remappable_Input_Action"		"Manivelayla Aç/Kaldır"
			"Pry_Remappable_Input_Action_02"		"Cesaret Patlaması (Silah Çarkında)"
			"Walk_Remappable_Input_Action"		"Yürü"
			"Previous_Weapon_Input_Action"		"Önceki silahı seç"
			"Next_Weapon_Input_Action"		"Sonraki silahı seç"
			"Weapon_Slot_1_Input_Action"		"Birinci silah yuvasını seç"
			"Weapon_Slot_2_Input_Action"		"İkinci silah yuvasını seç"
			"Weapon_Slot_3_Input_Action"		"Üçüncü silah yuvasını seç"
			"Weapon_Slot_4_Input_Action"		"Dördüncü silah yuvasını seç"
			"Weapon_Slot_5_Input_Action"		"Beşinci silah yuvasını seç"
			"Weapon_Slot_6_Input_Action"		"Altıncı silah yuvasını seç"
			"Toggle_Run_Input_Action"		"Devamlı koşmayı Aç/Kapat"
			"Repair_Remappable_Input_Action"		"Onar"
			"PrimaryFire_Remappable_Input_Action"		"Birinci Ateş/Atış"
			"AlternateFire_Remappable_Input_Action"		"Silah Tekniğini Kullan"
			"Concentration_Remappable_Input_Action"		"Odaklanma"
			"EquipPullTool_Remappable_Input_Action"		"Çekme Halatını Kullan"
			"MountHorse_Remappable_Input_Action"		"Bineğe Bin/Binekten İn"
			"MountSpeedUp_Remappable_Input_Action"		"Bineği Hızlandır"
			"MountSpeedDown_Remappable_Input_Action"		"Bineği Durdur"
			"MountMeleeAttack_Remappable_Input_Action"		"Binekte Hafif Yakın Dövüş Saldırısı"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Binekte Ağır Yakın Dövüş Saldırısı"
			"MountDuckRider_Remappable_Input_Action"		"Binekte Eğil (Sadece Yarışta)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Alet Kullan (Sadece Yarışta)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Arkaya Nişan Almayı Aç/Kapat (Sadece Yarışta)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Biniciyi Kurtar (Sadece Yarışta)"
			"SwimAscend_Remappable_Input_Action"		"Yukarıya Doğru Yüz"
			"SwimDesend_Remappable_Input_Action"		"Aşağıya Doğru Yüz"
			"FlyingFaster_Remappable_Input_Action"		"Hızlan"
			"FlyingSlow_Remappable_Input_Action"		"Yavaşla"
			"FlyingAscend_Remappable_Input_Action"		"Yukarı Çık"
			"FlyingDescend_Remappable_Input_Action"		"Aşağı İn"
			"FlyingGrabBomb_Remappable_Input_Action"		"Enerji Ünitesini Al ve Bırak/Fıçı Tono"
			"BoatPropulsionForward_RemappableInputAction"		"Sandal Hızlandırma"
			"BoatPropulsionBackwards_RemappableInputAction"		"Sandal Gerileme"
			"Move"		"Hareket"
			"Look"		"Bakın"
			"Navigate_Left"		"Sola Git"
			"Navigate_Right"		"Sağa Git"
			"Navigate_Down"		"Aşağı Git"
			"Navigate_Cancel"		"Vazgeç"
			"Navigate_Confirm"		"Onayla"
			"Navigate_Previous_Tab"		"Önceki Sekme"
			"Navigate_Next_Tab"		"Sonraki Sekme"
			"Navigate_Previous_Cycle"		"Önceki Ögeye Dön"
			"Navigate_Next_Cycle"		"Sonraki Ögeye Geç"
			"Navigate_Inbox"		"Sıfırla"
			"Navigate_Menu_Options"		"Uygula"
			"Navigate_Ingame_Options"		"Durdur"
			"Navigate_Up"		"Yukarı Git"
			"Navigate_Intel"		"Menüyü Aç"
			"Navigate_HUD"		"Özel Göstergeleri Görüntüle"
		}
		"arabic"
		{
			"InGameControls"		"أدوات التحكم"
			"Forward_Input_Action"		"تحرك إلى الأمام"
			"Backward_Inout_Action"		"تحرك إلى الخلف"
			"Left_Input_Action"		"تحرك يسارًا"
			"Right_Input_Action"		"تحرك يمينًا"
			"Jump_Remappable_Input_Action"		"قفز/تشبث"
			"CrouchSlide_Remappable_Input_Action"		"انحناء/انزلاق"
			"Dodge_Remappable_Input_Action"		"تفادٍ"
			"Use_Remappable_Input_Action"		"استخدام (فوري)"
			"Sprint_Remappable_Input_Action"		"تبديل الركض"
			"Aim_Remappable_Input_Action"		"تصويب"
			"WeaponWheel_Remappable_Input_Action"		"عجلة السلاح"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"تبديل هدف التبديل السريع في عجلة السلاح"
			"Heal_Remappable_Input_Action"		"جراب التعافي/التزوّد"
			"Focus_Remappable_Input_Action"		"تفعيل مسلاط"
			"FocusTag_Remappable_Input_Action"		"علامة مسلاط"
			"FocusTagPart_Remappable_Input_Action"		"جزء علامة مسلاط"
			"MeleeLightAttack_Remappable_Input_Action"		"هجمات اشتباك خفيفة"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"هجمات اشتباك ثقيلة"
			"Dive_Remappable_Input_Action"		"غطس البجعة"
			"WallJumpOff_Remappable_Input_Action"		"قفزة الجدار (التسلق)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"قفزة التشبث"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"الاختيار من ناحية اليسار/أداة/تقنية السلاح/وضع التجاوز"
			"InventoryToolShiftRight_Remappable_Input_Action"		"الاختيار من ناحية اليمين/أداة/تقنية السلاح/وضع التجاوز"
			"InventoryToolUse_Remappable_Input_Action"		"استخدام أداة/الضغط باستمرار لفتح معدات الصياد"
			"FastDescendActivate_Remappable_Input_Action"		"تفعيل جناح الدرع"
			"FastDescendDeactivate_Remappable_Input_Action"		"تعطيل جناح الدرع"
			"Pry_Remappable_Input_Action"		"عنوة"
			"Pry_Remappable_Input_Action_02"		"اندفاع الشجاعة (في أثناء استخدام عجلة السلاح)"
			"Walk_Remappable_Input_Action"		"مشي"
			"Previous_Weapon_Input_Action"		"تحديد السلاح السابق"
			"Next_Weapon_Input_Action"		"تحديد السلاح التالي"
			"Weapon_Slot_1_Input_Action"		"تحديد فتحة السلاح 1"
			"Weapon_Slot_2_Input_Action"		"تحديد فتحة السلاح 2"
			"Weapon_Slot_3_Input_Action"		"تحديد فتحة السلاح 3"
			"Weapon_Slot_4_Input_Action"		"تحديد فتحة السلاح 4"
			"Weapon_Slot_5_Input_Action"		"تحديد فتحة السلاح 5"
			"Weapon_Slot_6_Input_Action"		"تحديد فتحة السلاح 6"
			"Toggle_Run_Input_Action"		"تبديل الجري المستمر"
			"Repair_Remappable_Input_Action"		"إصلاح"
			"PrimaryFire_Remappable_Input_Action"		"إطلاق أساسي"
			"AlternateFire_Remappable_Input_Action"		"استخدام أسلوب السلاح"
			"Concentration_Remappable_Input_Action"		"التركيز"
			"EquipPullTool_Remappable_Input_Action"		"تجهيز الخطاف"
			"MountHorse_Remappable_Input_Action"		"امتطاء/ترجل"
			"MountSpeedUp_Remappable_Input_Action"		"تسريع روبوت الركوب"
			"MountSpeedDown_Remappable_Input_Action"		"كبح الروبوت"
			"MountMeleeAttack_Remappable_Input_Action"		"هجوم اشتباك خفيف في أثناء الامتطاء"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"هجوم اشتباك ثقيل في أثناء الامتطاء"
			"MountDuckRider_Remappable_Input_Action"		"انبطاح الراكب على الروبوت (للسباق فقط)"
			"RaceHorseToolUse_Remappable_Input_Action"		"استخدام الأداة (للسباق فقط)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"التصويب بعد التبديل (للسباق فقط)"
			"MountRiderClingRecover_Remappable_Input_Action"		"تعافي الراكب (للسباق فقط)"
			"SwimAscend_Remappable_Input_Action"		"السباحة لأعلى"
			"SwimDesend_Remappable_Input_Action"		"السباحة لأسفل"
			"FlyingFaster_Remappable_Input_Action"		"إسراع"
			"FlyingSlow_Remappable_Input_Action"		"تمهل"
			"FlyingAscend_Remappable_Input_Action"		"ارتفاع"
			"FlyingDescend_Remappable_Input_Action"		"هبوط"
			"FlyingGrabBomb_Remappable_Input_Action"		"إمساك وإسقاط خلية الطاقة/دحرجة البرميل"
			"BoatPropulsionForward_RemappableInputAction"		"تسريع القارب"
			"BoatPropulsionBackwards_RemappableInputAction"		"تحريك القارب عكسيًا"
			"Move"		"نقل"
			"Look"		"تفقّد"
			"Navigate_Left"		"الانتقال يسارًا"
			"Navigate_Right"		"الانتقال يمينًا"
			"Navigate_Down"		"الانتقال إلى الأسفل"
			"Navigate_Cancel"		"إلغاء"
			"Navigate_Confirm"		"تأكيد"
			"Navigate_Previous_Tab"		"التبويب السابق"
			"Navigate_Next_Tab"		"التبويب التالي"
			"Navigate_Previous_Cycle"		"الانتقال إلى العنصر السابق"
			"Navigate_Next_Cycle"		"الانتقال إلى العنصر التالي"
			"Navigate_Inbox"		"إعادة تعيين"
			"Navigate_Menu_Options"		"تطبيق"
			"Navigate_Ingame_Options"		"إيقاف مؤقت"
			"Navigate_Up"		"الانتقال إلى الأعلى"
			"Navigate_Intel"		"فتح قائمة"
			"Navigate_HUD"		"عرض واجهة المعلومات"
		}
		"schinese"
		{
			"InGameControls"		"控制"
			"Forward_Input_Action"		"向前移动"
			"Backward_Inout_Action"		"向后移动"
			"Left_Input_Action"		"向左移动"
			"Right_Input_Action"		"向右移动"
			"Jump_Remappable_Input_Action"		"跳跃/抓钩"
			"CrouchSlide_Remappable_Input_Action"		"蹲下/滑行"
			"Dodge_Remappable_Input_Action"		"闪避"
			"Use_Remappable_Input_Action"		"使用（提示）"
			"Sprint_Remappable_Input_Action"		"冲刺切换"
			"Aim_Remappable_Input_Action"		"瞄准"
			"WeaponWheel_Remappable_Input_Action"		"武器轮盘"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"开关武器轮盘快速切换目标"
			"Heal_Remappable_Input_Action"		"治疗/填充袋子"
			"Focus_Remappable_Input_Action"		"全息眼镜启动"
			"FocusTag_Remappable_Input_Action"		"全息眼镜标记"
			"FocusTagPart_Remappable_Input_Action"		"全息眼镜标记部件"
			"MeleeLightAttack_Remappable_Input_Action"		"近战轻击"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"近战重击"
			"Dive_Remappable_Input_Action"		"燕式跳水"
			"WallJumpOff_Remappable_Input_Action"		"墙面跳跃（攀爬）"
			"Grapple_Jump_Away_Remappable_Input_Action"		"抓钩跳"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"工具/武器技巧/超控模式左切换"
			"InventoryToolShiftRight_Remappable_Input_Action"		"工具/武器技巧/超控模式右切换"
			"InventoryToolUse_Remappable_Input_Action"		"使用工具/按住以打开猎人工具包"
			"FastDescendActivate_Remappable_Input_Action"		"盾翼启动"
			"FastDescendDeactivate_Remappable_Input_Action"		"盾翼停用"
			"Pry_Remappable_Input_Action"		"撬"
			"Pry_Remappable_Input_Action_02"		"勇气激增（使用武器轮盘时）"
			"Walk_Remappable_Input_Action"		"步行"
			"Previous_Weapon_Input_Action"		"选择上一个武器"
			"Next_Weapon_Input_Action"		"选择下一个武器"
			"Weapon_Slot_1_Input_Action"		"选择武器栏位1"
			"Weapon_Slot_2_Input_Action"		"选择武器栏位2"
			"Weapon_Slot_3_Input_Action"		"选择武器栏位3"
			"Weapon_Slot_4_Input_Action"		"选择武器栏位4"
			"Weapon_Slot_5_Input_Action"		"选择武器栏位5"
			"Weapon_Slot_6_Input_Action"		"选择武器栏位6"
			"Toggle_Run_Input_Action"		"切换连续奔跑"
			"Repair_Remappable_Input_Action"		"修复"
			"PrimaryFire_Remappable_Input_Action"		"主要射击"
			"AlternateFire_Remappable_Input_Action"		"使用武器技巧"
			"Concentration_Remappable_Input_Action"		"专注"
			"EquipPullTool_Remappable_Input_Action"		"配备投拉器"
			"MountHorse_Remappable_Input_Action"		"骑上/跳下"
			"MountSpeedUp_Remappable_Input_Action"		"坐骑加速"
			"MountSpeedDown_Remappable_Input_Action"		"骑乘减速"
			"MountMeleeAttack_Remappable_Input_Action"		"骑乘近战轻击"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"骑乘近战重击"
			"MountDuckRider_Remappable_Input_Action"		"骑乘低身躲避（仅限比赛）"
			"RaceHorseToolUse_Remappable_Input_Action"		"使用工具（仅限比赛）"
			"RaceHorseAimBehind_Remappable_Input_Action"		"向后瞄准切换（仅限比赛）"
			"MountRiderClingRecover_Remappable_Input_Action"		"骑手复原（仅限比赛）"
			"SwimAscend_Remappable_Input_Action"		"向上游"
			"SwimDesend_Remappable_Input_Action"		"向下游"
			"FlyingFaster_Remappable_Input_Action"		"加速"
			"FlyingSlow_Remappable_Input_Action"		"减速"
			"FlyingAscend_Remappable_Input_Action"		"上升"
			"FlyingDescend_Remappable_Input_Action"		"下降"
			"FlyingGrabBomb_Remappable_Input_Action"		"拿取和放下能源电池/桶滚"
			"BoatPropulsionForward_RemappableInputAction"		"加速小船"
			"BoatPropulsionBackwards_RemappableInputAction"		"倒退小船"
			"Move"		"移动"
			"Look"		"查看"
			"Navigate_Left"		"向左导航"
			"Navigate_Right"		"向右导航"
			"Navigate_Down"		"向下导航"
			"Navigate_Cancel"		"取消"
			"Navigate_Confirm"		"确认"
			"Navigate_Previous_Tab"		"上一个标签页"
			"Navigate_Next_Tab"		"下一个标签页"
			"Navigate_Previous_Cycle"		"导航之上一个项目"
			"Navigate_Next_Cycle"		"导航至下一个项目"
			"Navigate_Inbox"		"重置"
			"Navigate_Menu_Options"		"应用"
			"Navigate_Ingame_Options"		"暂停"
			"Navigate_Up"		"向上导航"
			"Navigate_Intel"		"开启菜单"
			"Navigate_HUD"		"显示平视显示器"
		}
		"thai"
		{
			"InGameControls"		"การควบคุม"
			"Forward_Input_Action"		"เดินหน้า"
			"Backward_Inout_Action"		"ถอยหลัง"
			"Left_Input_Action"		"ไปทางซ้าย"
			"Right_Input_Action"		"ไปทางขวา"
			"Jump_Remappable_Input_Action"		"กระโดด/เกาะ"
			"CrouchSlide_Remappable_Input_Action"		"ย่อตัว/สไลด์"
			"Dodge_Remappable_Input_Action"		"หลบ"
			"Use_Remappable_Input_Action"		"ใช้ (ทันที)"
			"Sprint_Remappable_Input_Action"		"สลับการวิ่งเร็ว"
			"Aim_Remappable_Input_Action"		"เล็ง"
			"WeaponWheel_Remappable_Input_Action"		"วงล้ออาวุธ"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"กดสลับเป้าหมายอย่างรวดเร็วในวงล้ออาวุธ"
			"Heal_Remappable_Input_Action"		"รักษา/เติมกระเป๋า"
			"Focus_Remappable_Input_Action"		"เปิดใช้งานโฟกัส"
			"FocusTag_Remappable_Input_Action"		"การแท็กด้วยโฟกัส"
			"FocusTagPart_Remappable_Input_Action"		"การแท็กชิ้นส่วนด้วยโฟกัส"
			"MeleeLightAttack_Remappable_Input_Action"		"ท่าโจมตีเบาประชิดตัว"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"ท่าโจมตีหนักประชิดตัว"
			"Dive_Remappable_Input_Action"		"พุ่งหลาว"
			"WallJumpOff_Remappable_Input_Action"		"กระโดดกำแพง (การปีน)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"กระโดดเกาะ"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"ปรับเครื่องมือ/เทคนิคอาวุธ/โหมดโอเวอร์ไรด์ไปทางซ้าย"
			"InventoryToolShiftRight_Remappable_Input_Action"		"ปรับเครื่องมือ/เทคนิคอาวุธ/โหมดโอเวอร์ไรด์ไปทางขวา"
			"InventoryToolUse_Remappable_Input_Action"		"ใช้เครื่องมือ/กดค้างเพื่อเปิดชุดอุปกรณ์พราน"
			"FastDescendActivate_Remappable_Input_Action"		"การเปิดใช้งานชีลด์วิง"
			"FastDescendDeactivate_Remappable_Input_Action"		"การปิดใช้งานชีลด์วิง"
			"Pry_Remappable_Input_Action"		"งัด"
			"Pry_Remappable_Input_Action_02"		"วาเลอร์เซิร์จ (ในขณะที่ใช้วงล้ออาวุธ)"
			"Walk_Remappable_Input_Action"		"เดิน"
			"Previous_Weapon_Input_Action"		"เลือกอาวุธก่อนหน้า"
			"Next_Weapon_Input_Action"		"เลือกอาวุธถัดไป"
			"Weapon_Slot_1_Input_Action"		"เลือกอาวุธช่องที่ 1"
			"Weapon_Slot_2_Input_Action"		"เลือกอาวุธช่องที่ 2"
			"Weapon_Slot_3_Input_Action"		"เลือกอาวุธช่องที่ 3"
			"Weapon_Slot_4_Input_Action"		"เลือกอาวุธช่องที่ 4"
			"Weapon_Slot_5_Input_Action"		"เลือกอาวุธช่องที่ 5"
			"Weapon_Slot_6_Input_Action"		"เลือกอาวุธช่องที่ 6"
			"Toggle_Run_Input_Action"		"เปิด/ปิดการวิ่งต่อเนื่อง"
			"Repair_Remappable_Input_Action"		"ซ่อม"
			"PrimaryFire_Remappable_Input_Action"		"ยิงหลัก"
			"AlternateFire_Remappable_Input_Action"		"ใช้เทคนิคอาวุธ"
			"Concentration_Remappable_Input_Action"		"สมาธิ"
			"EquipPullTool_Remappable_Input_Action"		"ติดตั้งพูลแคสเตอร์"
			"MountHorse_Remappable_Input_Action"		"ขึ้นขี่/ลง"
			"MountSpeedUp_Remappable_Input_Action"		"เร่งความเร็วจักรกลขี่"
			"MountSpeedDown_Remappable_Input_Action"		"เบรกจักรกลขับขี่"
			"MountMeleeAttack_Remappable_Input_Action"		"ท่าโจมตีเบาประชิดตัวตอนขี่จักรกล"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"โจมตีหนักประชิดตัวเมื่อขี่"
			"MountDuckRider_Remappable_Input_Action"		"ก้มตัวขณะขี่ (ตอนแต่งเท่านั้น)"
			"RaceHorseToolUse_Remappable_Input_Action"		"การใช้เครื่องมือ (ตอนแข่งเท่านั้น)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"สลับการเล็งกลับหลัง (ตอนแข่งเท่านั้น)"
			"MountRiderClingRecover_Remappable_Input_Action"		"พยุงคนขี่ (ตอนแข่งเท่านั้น)"
			"SwimAscend_Remappable_Input_Action"		"ว่ายนํ้าขึ้น"
			"SwimDesend_Remappable_Input_Action"		"ดำลง"
			"FlyingFaster_Remappable_Input_Action"		"เพิ่มความเร็ว"
			"FlyingSlow_Remappable_Input_Action"		"ทำให้ช้าลง"
			"FlyingAscend_Remappable_Input_Action"		"บินสูงขึ้น"
			"FlyingDescend_Remappable_Input_Action"		"บินตํ่าลง"
			"FlyingGrabBomb_Remappable_Input_Action"		"หยิบและทิ้งเซลล์ไฟฟ้า/กลิ้งตัว"
			"BoatPropulsionForward_RemappableInputAction"		"เร่งความเร็วเรือ"
			"BoatPropulsionBackwards_RemappableInputAction"		"ถอยเรือ"
			"Move"		"เดิน"
			"Look"		"มอง"
			"Navigate_Left"		"เลื่อนไปทางซ้าย"
			"Navigate_Right"		"เลื่อนไปทางขวา"
			"Navigate_Down"		"เลื่อนลงข้างล่าง"
			"Navigate_Cancel"		"ยกเลิก"
			"Navigate_Confirm"		"ยืนยัน"
			"Navigate_Previous_Tab"		"เลื่อนไปแท็บก่อนหน้า"
			"Navigate_Next_Tab"		"เลื่อนไปแท็บถัดไป"
			"Navigate_Previous_Cycle"		"เลื่อนไปไอเท็มก่อนหน้า"
			"Navigate_Next_Cycle"		"เลื่อนไปไอเท็มถัดไป"
			"Navigate_Inbox"		"รีเซ็ต"
			"Navigate_Menu_Options"		"ใช้งาน"
			"Navigate_Ingame_Options"		"หยุด"
			"Navigate_Up"		"เลื่อนไปข้างบน"
			"Navigate_Intel"		"เปิดเมนู"
			"Navigate_HUD"		"แสดง HUD"
		}
		"hungarian"
		{
			"InGameControls"		"Irányítás"
			"Forward_Input_Action"		"Mozgás előre"
			"Backward_Inout_Action"		"Mozgás hátra"
			"Left_Input_Action"		"Mozgás balra"
			"Right_Input_Action"		"Mozgás jobbra"
			"Jump_Remappable_Input_Action"		"Ugrás/vontató"
			"CrouchSlide_Remappable_Input_Action"		"Guggolás/csúszás"
			"Dodge_Remappable_Input_Action"		"Kitérés"
			"Use_Remappable_Input_Action"		"Használat"
			"Sprint_Remappable_Input_Action"		"Sprint kapcsolása"
			"Aim_Remappable_Input_Action"		"Célzás"
			"WeaponWheel_Remappable_Input_Action"		"Fegyvertárcsa"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Gyors célpontváltás kapcsolása a fegyvertárcsán"
			"Heal_Remappable_Input_Action"		"Gyógyulás/erszény utántöltése"
			"Focus_Remappable_Input_Action"		"Aktiválás Fókusszal"
			"FocusTag_Remappable_Input_Action"		"Jelölés Fókusszal"
			"FocusTagPart_Remappable_Input_Action"		"Alkatrész megjelölése Fókusszal"
			"MeleeLightAttack_Remappable_Input_Action"		"Gyenge közelharci támadás"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Erős közelharci támadás"
			"Dive_Remappable_Input_Action"		"Fejesugrás"
			"WallJumpOff_Remappable_Input_Action"		"Falugrás (mászás)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Vontatós ugrás"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Eszköz/fegyvertechnika/törésmód váltás balra"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Eszköz/fegyvertechnika/törésmód váltás jobbra"
			"InventoryToolUse_Remappable_Input_Action"		"Eszközhasználat/hosszan nyomva a vadászfelszerelés megnyitása"
			"FastDescendActivate_Remappable_Input_Action"		"Pajzsszárny aktiválása"
			"FastDescendDeactivate_Remappable_Input_Action"		"Pajzsszárny deaktiválása"
			"Pry_Remappable_Input_Action"		"Feszítés"
			"Pry_Remappable_Input_Action_02"		"Bátorsághullám (a fegyvertárcsa használatakor)"
			"Walk_Remappable_Input_Action"		"Gyaloglás"
			"Previous_Weapon_Input_Action"		"Előző fegyver kiválasztása"
			"Next_Weapon_Input_Action"		"Következő fegyver kiválasztása"
			"Weapon_Slot_1_Input_Action"		"1. fegyverhely kijelölése"
			"Weapon_Slot_2_Input_Action"		"2. fegyverhely kijelölése"
			"Weapon_Slot_3_Input_Action"		"3. fegyverhely kijelölése"
			"Weapon_Slot_4_Input_Action"		"4. fegyverhely kijelölése"
			"Weapon_Slot_5_Input_Action"		"5. fegyverhely kijelölése"
			"Weapon_Slot_6_Input_Action"		"6. fegyverhely kijelölése"
			"Toggle_Run_Input_Action"		"Folyamatos futás átkapcsolása"
			"Repair_Remappable_Input_Action"		"Javítás"
			"PrimaryFire_Remappable_Input_Action"		"Elsődleges tüzelés"
			"AlternateFire_Remappable_Input_Action"		"Fegyvertechnika használata"
			"Concentration_Remappable_Input_Action"		"Koncentráció"
			"EquipPullTool_Remappable_Input_Action"		"Vontató használata"
			"MountHorse_Remappable_Input_Action"		"Felszállás/leszállás"
			"MountSpeedUp_Remappable_Input_Action"		"Hátas gyorsítása"
			"MountSpeedDown_Remappable_Input_Action"		"Hátas lassítása"
			"MountMeleeAttack_Remappable_Input_Action"		"Gyenge közelharci támadás hátassal"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Erős közelharci támadás hátassal"
			"MountDuckRider_Remappable_Input_Action"		"Lovas lelökése hátassal (csak versenyeken)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Eszközhasználat (csak versenyeken)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Hátra célzás kapcsolása (csak versenyeken)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Lovasgyógyulás (csak versenyben)"
			"SwimAscend_Remappable_Input_Action"		"Úszás - emelkedés"
			"SwimDesend_Remappable_Input_Action"		"Úszás - merülés"
			"FlyingFaster_Remappable_Input_Action"		"Gyorsítás"
			"FlyingSlow_Remappable_Input_Action"		"Lassítás"
			"FlyingAscend_Remappable_Input_Action"		"Emelkedés"
			"FlyingDescend_Remappable_Input_Action"		"Merülés"
			"FlyingGrabBomb_Remappable_Input_Action"		"Energiacella felvétele és eldobása/Bukóforduló"
			"BoatPropulsionForward_RemappableInputAction"		"Csónak előremenet"
			"BoatPropulsionBackwards_RemappableInputAction"		"Csónak hátramenet"
			"Move"		"Mozgás"
			"Look"		"Nézés"
			"Navigate_Left"		"Navigáció balra"
			"Navigate_Right"		"Navigáció jobbra"
			"Navigate_Down"		"Navigáció lefelé"
			"Navigate_Cancel"		"Mégse"
			"Navigate_Confirm"		"Megerősítés"
			"Navigate_Previous_Tab"		"Előző fül"
			"Navigate_Next_Tab"		"Következő fül"
			"Navigate_Previous_Cycle"		"Előző elemhez"
			"Navigate_Next_Cycle"		"Következő elemhez"
			"Navigate_Inbox"		"Visszaállítás"
			"Navigate_Menu_Options"		"Alkalmazás"
			"Navigate_Ingame_Options"		"Szünet"
			"Navigate_Up"		"Navigáció felfelé"
			"Navigate_Intel"		"Menü megnyitása"
			"Navigate_HUD"		"HUD megjelenítése"
		}
		"czech"
		{
			"InGameControls"		"Ovládání"
			"Forward_Input_Action"		"Pohyb vpřed"
			"Backward_Inout_Action"		"Pohyb vzad"
			"Left_Input_Action"		"Pohyb doleva"
			"Right_Input_Action"		"Pohyb doprava"
			"Jump_Remappable_Input_Action"		"Skočit/přichytit se"
			"CrouchSlide_Remappable_Input_Action"		"Přikrčit se/sklouznout se"
			"Dodge_Remappable_Input_Action"		"Úhyb"
			"Use_Remappable_Input_Action"		"Použít (výzva)"
			"Sprint_Remappable_Input_Action"		"Přepínání sprintu"
			"Aim_Remappable_Input_Action"		"Zamířit"
			"WeaponWheel_Remappable_Input_Action"		"Kruhová nabídka zbraní"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Přepnout rychlou výměnu v kruhové nabídce zbraní"
			"Heal_Remappable_Input_Action"		"Vyléčit se/doplnit váček"
			"Focus_Remappable_Input_Action"		"Aktivovat fokus"
			"FocusTag_Remappable_Input_Action"		"Označení fokusem"
			"FocusTagPart_Remappable_Input_Action"		"Označit součástku fokusem"
			"MeleeLightAttack_Remappable_Input_Action"		"Lehký útok na blízko"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Těžký útok na blízko"
			"Dive_Remappable_Input_Action"		"Šipka"
			"WallJumpOff_Remappable_Input_Action"		"Výskok po zdi (šplhání)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Skok s přichycením"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Posun doleva režimu nástroje/zbraňové techniky/ovládnutí"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Posun doprava režimu nástroje/zbraňové techniky/ovládnutí"
			"InventoryToolUse_Remappable_Input_Action"		"Použít nástroj/podržet pro otevření loveckého vybavení"
			"FastDescendActivate_Remappable_Input_Action"		"Zapnutí štítoletu"
			"FastDescendDeactivate_Remappable_Input_Action"		"Vypnutí štítoletu"
			"Pry_Remappable_Input_Action"		"Vypáčit"
			"Pry_Remappable_Input_Action_02"		"Výboj chrabrosti (během použití kruhové nabídky zbraní)"
			"Walk_Remappable_Input_Action"		"Chůze"
			"Previous_Weapon_Input_Action"		"Vybrat předchozí zbraň"
			"Next_Weapon_Input_Action"		"Vybrat další zbraň"
			"Weapon_Slot_1_Input_Action"		"Vybrat pozici zbraně 1"
			"Weapon_Slot_2_Input_Action"		"Vybrat pozici zbraně 2"
			"Weapon_Slot_3_Input_Action"		"Vybrat pozici zbraně 3"
			"Weapon_Slot_4_Input_Action"		"Vybrat pozici zbraně 4"
			"Weapon_Slot_5_Input_Action"		"Vybrat pozici zbraně 5"
			"Weapon_Slot_6_Input_Action"		"Vybrat pozici zbraně 6"
			"Toggle_Run_Input_Action"		"Zapnutí nepřetržitého běhu"
			"Repair_Remappable_Input_Action"		"Opravit"
			"PrimaryFire_Remappable_Input_Action"		"Střelba z primární zbraně"
			"AlternateFire_Remappable_Input_Action"		"Použít zbraňovou techniku"
			"Concentration_Remappable_Input_Action"		"Soustředění"
			"EquipPullTool_Remappable_Input_Action"		"Vzít do ruky tahostříl"
			"MountHorse_Remappable_Input_Action"		"Nasednout/sesednout"
			"MountSpeedUp_Remappable_Input_Action"		"Zrychlení stroje"
			"MountSpeedDown_Remappable_Input_Action"		"Zabrzdit jízdní stroj"
			"MountMeleeAttack_Remappable_Input_Action"		"Lehký útok na blízko ze stroje"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Těžký útok na blízko ze stroje"
			"MountDuckRider_Remappable_Input_Action"		"Přikrčit se na jízdním stroji (pouze během závodu)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Použití nástroje (pouze během závodu)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Přepnutí míření za sebe (pouze během závodu)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Zotavení jezdce (pouze závod)"
			"SwimAscend_Remappable_Input_Action"		"Plavat nahoru"
			"SwimDesend_Remappable_Input_Action"		"Plavat dolů"
			"FlyingFaster_Remappable_Input_Action"		"Přidat rychlost"
			"FlyingSlow_Remappable_Input_Action"		"Zpomalit"
			"FlyingAscend_Remappable_Input_Action"		"Vystoupat výš"
			"FlyingDescend_Remappable_Input_Action"		"Snést se dolů"
			"FlyingGrabBomb_Remappable_Input_Action"		"Popadnout a upustit energetický článek/otočka kolem podélné osy"
			"BoatPropulsionForward_RemappableInputAction"		"Zrychlení člunu"
			"BoatPropulsionBackwards_RemappableInputAction"		"Zpětný chod člunu"
			"Move"		"Přesunout"
			"Look"		"Podívat"
			"Navigate_Left"		"Přejít vlevo"
			"Navigate_Right"		"Přejít vpravo"
			"Navigate_Down"		"Přejít dolů"
			"Navigate_Cancel"		"Zrušit"
			"Navigate_Confirm"		"Potvrdit"
			"Navigate_Previous_Tab"		"Předchozí karta"
			"Navigate_Next_Tab"		"Další karta"
			"Navigate_Previous_Cycle"		"Přejít na předchozí položku"
			"Navigate_Next_Cycle"		"Přejít na další položku"
			"Navigate_Inbox"		"Obnovit"
			"Navigate_Menu_Options"		"Použít"
			"Navigate_Ingame_Options"		"Pozastavit"
			"Navigate_Up"		"Přejít nahoru"
			"Navigate_Intel"		"Otevřít nabídku"
			"Navigate_HUD"		"Zobrazit HUD"
		}
		"greek"
		{
			"InGameControls"		"Στοιχεία ελέγχου"
			"Forward_Input_Action"		"Κίνηση μπροστά"
			"Backward_Inout_Action"		"Κίνηση πίσω"
			"Left_Input_Action"		"Κίνηση αριστερά"
			"Right_Input_Action"		"Κίνηση δεξιά"
			"Jump_Remappable_Input_Action"		"Άλμα/Αγκίστρωση"
			"CrouchSlide_Remappable_Input_Action"		"Σκύψιμο/Γλίστρημα"
			"Dodge_Remappable_Input_Action"		"Αποφυγή"
			"Use_Remappable_Input_Action"		"Χρήση (Ένδειξη)"
			"Sprint_Remappable_Input_Action"		"Εναλλαγή Επιτάχυνσης"
			"Aim_Remappable_Input_Action"		"Στόχευση"
			"WeaponWheel_Remappable_Input_Action"		"Τροχός Όπλων"
			"WeaponWheel_Remappable_ToggleQuickSelectTarget"		"Εναλλαγή Γρήγορης Αλλαγής Στόχου στον Τροχό Όπλων"
			"Heal_Remappable_Input_Action"		"Θεραπεία/Γέμισμα Πουγκιού"
			"Focus_Remappable_Input_Action"		"Ενεργοποίηση Φακού"
			"FocusTag_Remappable_Input_Action"		"Επισήμανση με Φακό"
			"FocusTagPart_Remappable_Input_Action"		"Επισήμανση Εξαρτήματος με Φακό"
			"MeleeLightAttack_Remappable_Input_Action"		"Ελαφριά Επίθεση Συμπλοκής"
			"MeleeSecondaryAttack_Remappable_Input_Action"		"Βαριά Επίθεση Συμπλοκής"
			"Dive_Remappable_Input_Action"		"Κατακόρυφη Βουτιά"
			"WallJumpOff_Remappable_Input_Action"		"Άλμα Τοίχου (Αναρρίχηση)"
			"Grapple_Jump_Away_Remappable_Input_Action"		"Άλμα Αγκίστρωσης"
			"InventoryToolShiftLeft_Remappable_Input_Action"		"Εργαλείο/Τεχνική Όπλου/Λειτουργία Ελέγχου Μετατόπιση προς τα Αριστερά"
			"InventoryToolShiftRight_Remappable_Input_Action"		"Εργαλείο/Τεχνική Όπλου/Λειτουργία Ελέγχου Μετατόπιση προς τα Δεξιά"
			"InventoryToolUse_Remappable_Input_Action"		"Χρήση Εργαλείου/Πάτα παρατεταμένα για άνοιγμα Εξοπλισμού Κυνηγιού"
			"FastDescendActivate_Remappable_Input_Action"		"Ενεργοποίηση Shieldwing"
			"FastDescendDeactivate_Remappable_Input_Action"		"Απενεργοποίηση Shieldwing"
			"Pry_Remappable_Input_Action"		"Παραβίαση"
			"Pry_Remappable_Input_Action_02"		"Έκρηξη Θάρρους (όταν χρησιμοποιείς τον Τροχό Όπλων)"
			"Walk_Remappable_Input_Action"		"Βάδισμα"
			"Previous_Weapon_Input_Action"		"Επιλογή προηγούμενου όπλου"
			"Next_Weapon_Input_Action"		"Επιλογή επόμενου όπλου"
			"Weapon_Slot_1_Input_Action"		"Επιλογή υποδοχής όπλου 1"
			"Weapon_Slot_2_Input_Action"		"Επιλογή υποδοχής όπλου 2"
			"Weapon_Slot_3_Input_Action"		"Επιλογή υποδοχής όπλου 3"
			"Weapon_Slot_4_Input_Action"		"Επιλογή υποδοχής όπλου 4"
			"Weapon_Slot_5_Input_Action"		"Επιλογή υποδοχής όπλου 5"
			"Weapon_Slot_6_Input_Action"		"Επιλογή υποδοχής όπλου 6"
			"Toggle_Run_Input_Action"		"Εναλλαγή διαρκούς τρεξίματος"
			"Repair_Remappable_Input_Action"		"Επισκευή"
			"PrimaryFire_Remappable_Input_Action"		"Βασική Λειτουργία Πυρός"
			"AlternateFire_Remappable_Input_Action"		"Χρήση Τεχνικής Όπλου"
			"Concentration_Remappable_Input_Action"		"Συγκέντρωση"
			"EquipPullTool_Remappable_Input_Action"		"Προετοιμασία Ελκυστήρα"
			"MountHorse_Remappable_Input_Action"		"Ανάβαση/Ξεπέζεμα"
			"MountSpeedUp_Remappable_Input_Action"		"Επιτάχυνση Οχήματος"
			"MountSpeedDown_Remappable_Input_Action"		"Φρένο Οχήματος"
			"MountMeleeAttack_Remappable_Input_Action"		"Ελαφριά Επίθεση Συμπλοκής σε Όχημα"
			"MountSecondaryMeleeAttack_Remappable_Input_Action"		"Βαριά Επίθεση Συμπλοκής σε Όχημα"
			"MountDuckRider_Remappable_Input_Action"		"Ανάβαση σε Όχημα (Μόνο σε Aγώνες)"
			"RaceHorseToolUse_Remappable_Input_Action"		"Χρήση Εργαλείων (Μόνο σε Aγώνες)"
			"RaceHorseAimBehind_Remappable_Input_Action"		"Εναλλαγή Γωνίας Στόχευσης (Μόνο σε Aγώνες)"
			"MountRiderClingRecover_Remappable_Input_Action"		"Επαναφορά Αναβάτη (Μόνο σε αγώνες)"
			"SwimAscend_Remappable_Input_Action"		"Ανάδυση"
			"SwimDesend_Remappable_Input_Action"		"Κατάδυση"
			"FlyingFaster_Remappable_Input_Action"		"Επιτάχυνση"
			"FlyingSlow_Remappable_Input_Action"		"Επιβράδυνση"
			"FlyingAscend_Remappable_Input_Action"		"Ανύψωση"
			"FlyingDescend_Remappable_Input_Action"		"Κάθοδος"
			"FlyingGrabBomb_Remappable_Input_Action"		"Άρπαξε και Ρίξε Κυψέλη Ενέργεια/Εναέριο Ελιγμό"
			"BoatPropulsionForward_RemappableInputAction"		"Επιτάχυνση Βάρκας"
			"BoatPropulsionBackwards_RemappableInputAction"		"Όπισθεν Βάρκας"
			"Move"		"Μετακίνηση"
			"Look"		"Κάμερα"
			"Navigate_Left"		"Μετάβαση Αριστερά"
			"Navigate_Right"		"Μετάβαση Δεξιά"
			"Navigate_Down"		"Μετάβαση Κάτω"
			"Navigate_Cancel"		"Ακύρωση"
			"Navigate_Confirm"		"Επιβεβαίωση"
			"Navigate_Previous_Tab"		"Προηγούμενη Καρτέλα"
			"Navigate_Next_Tab"		"Επόμενη Καρτέλα"
			"Navigate_Previous_Cycle"		"Πλοήγηση στο Προηγούμενο Αντικείμενο"
			"Navigate_Next_Cycle"		"Πλοήγηση στο Επόμενο Αντικείμενο"
			"Navigate_Inbox"		"Επαναφορά"
			"Navigate_Menu_Options"		"Εφαρμογή"
			"Navigate_Ingame_Options"		"Παύση"
			"Navigate_Up"		"Μετάβαση Πάνω"
			"Navigate_Intel"		"Άνοιγμα Μενού"
			"Navigate_HUD"		"Εμφάνιση HUD"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press SPACE, jump/grapple, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press LEFT_CONTROL, dodge, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press C, crouch/slide, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press E, use, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"button_size"		"17994"
			"button_dist"		"19994"
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press 1, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press 3, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press 2, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press 4, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"edge_binding_radius"		"24996"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"absolute_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Soft_Press"
					{
						"bindings"
						{
							"binding"		"key_press C, crouch/slide, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"touch"
			{
				"activators"
				{
					"Double_Press"
					{
						"bindings"
						{
							"binding"		"key_press H, hud, , "
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"sensitivity"		"145"
			"sensitivity_vert_scale"		"50"
			"doubetap_max_duration"		"320"
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press W, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press S, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press D, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press A, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press LEFT_ALT, walk, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press LEFT_SHIFT, sprint toggle, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"edge_binding_radius"		"24995"
			"edge_binding_invert"		"1"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"mouse_button RIGHT, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"2"
						}
					}
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"controller_action hold_layer 2 0 0, , "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"mouse_button LEFT, , "
						}
						"settings"
						{
							"repeat_rate"		"99"
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"dpad"
		"name"		""
		"description"		""
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press Q, heal/refill pouch, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press R, tool use / hold open hunters kit, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press X, tool shift right, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press Z, tool shift left, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"joystick_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press C, crouch/slide, , "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"output_joystick"		"2"
			"sensitivity"		"100"
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"gyro_to_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"absolute_mouse"
		"name"		""
		"description"		""
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"radial_menu"
		"name"		"menus"
		"description"		""
		"inputs"
		{
			"touch_menu_button_1"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press M, map, ghost_050_menu_0030.png, "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"touch_menu_button_2"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press I, inventory, ghost_030_inv_0070.png, "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"touch_menu_button_3"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press J, journal, ghost_030_inv_0311.png, "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"touch_menu_button_4"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press K, skills, ghost_075_utility_040.png, "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"touch_menu_button_5"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press N, notebook, ghost_050_menu_0090.png, "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"touch_menu_button_6"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press R, repair, ghost_070_setting_0030.png, "
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"touch_menu_button_7"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press H, hud, ghost_050_menu_0309.png, "
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"1"
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"reference"
		"description"		""
		"settings"
		{
			"referenced_mode"		"13"
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"four_buttons"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"16"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"17"
		"mode"		"trigger"
		"name"		""
		"description"		""
		"inputs"
		{
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press ESCAPE, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press TAB, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press F, weapon wheel, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press G, melee light, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press SPACE, jump, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press V, focus activate, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_left_upper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press LEFT_SHIFT, sprint, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_back_right_upper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"key_press E, use, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"release"
					{
						"bindings"
						{
							"binding"		"controller_action system_key_1, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"switches"
		"name"		""
		"description"		""
		"inputs"
		{
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"mouse_button MIDDLE, weapon technique, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
			"button_capture"
			{
				"activators"
				{
					"release"
					{
						"bindings"
						{
							"binding"		"controller_action system_key_1, , "
						}
					}
				}
				"disabled_activators"
				{
				}
			}
		}
		"settings"
		{
			"layer"		"1"
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"Default"
		"group_source_bindings"
		{
			"6"		"switch active"
			"0"		"button_diamond active"
			"1"		"left_trackpad inactive"
			"14"		"left_trackpad active"
			"2"		"right_trackpad active"
			"3"		"joystick active"
			"13"		"joystick inactive"
			"4"		"left_trigger active"
			"5"		"right_trigger active"
			"9"		"right_joystick active"
			"7"		"dpad active"
			"11"		"gyro inactive"
			"12"		"gyro active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"Preset_1000001"
		"group_source_bindings"
		{
			"18"		"switch active"
			"15"		"button_diamond active"
			"16"		"left_trigger active"
			"17"		"right_trigger active"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
	}
}
