namespace = ck2expanded

narrative_event = {
	id = ck2expanded.0001
	title = EVTTITLEck2expanded.0001
	desc = EVTDESCck2expanded.0001
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0001
		hidden_tooltip = {
			clr_character_flag = event_pause
		}		
		k_england = {
			set_coa = k_england_france
		}
		set_global_flag = england_france_coa
		ROOT = {
			set_character_flag = changed_england_coa
		}
	}
}

narrative_event = {
	id = ck2expanded.0002
	title = EVTTITLEck2expanded.0002
	desc = EVTDESCck2expanded.0002
	picture = GFX_evt_bishop
	border = GFX_event_narrative_frame_religion
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0002
		hidden_tooltip = {
			clr_character_flag = event_pause
		}
		k_papal_state = {
			holder_scope = {
				opinion = { modifier = protestant who = ROOT years = 20 }
			}
		}
		ROOT = {
			religion = anglican
		}
		hidden_tooltip = {
			any_child = {
				limit = {
					is_landed = no
				}
				religion = anglican
			}
		}
		activate_title = { title = d_church_of_england status = yes }
			create_random_priest = {
				dynasty = none
				random_traits = yes
				female = no
				religion = anglican
			}
		new_character = {
			b_canterbury = {
				grant_title = PREV
			}
			d_church_of_england = {
				grant_title = PREV
			}
			set_defacto_liege = ROOT
			wealth = 500
			opinion = {
				who = ROOT
				modifier = opinion_creator_of_rel_heal
			}
		}
	}
}

narrative_event = {
	id = ck2expanded.0003
	title = EVTTITLEck2expanded.0003
	desc = EVTDESCck2expanded.0003
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0003
		hidden_tooltip = {
			clr_character_flag = event_pause
		}		
		e_united_kingdom = {
			grant_title = ROOT
			make_primary_title = yes
			copy_title_laws = k_england
		}
		set_global_flag = e_united_kingdom_formed
		hidden_tooltip = {
			e_britannia = {
				destroy_landed_title = THIS
				any_direct_de_jure_vassal_title = {
					de_jure_liege = e_united_kingdom
				}
			}
		}
	}
}

narrative_event = {
	id = ck2expanded.0004
	title = EVTTITLEck2expanded.0004
	desc = EVTDESCck2expanded.0004
	picture = GFX_evt_bishop
	border = GFX_event_narrative_frame_religion
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0004
		hidden_tooltip = {
			clr_character_flag = event_pause
		}
		activate_title = { title = d_church_of_england status = yes }
			create_random_priest = {
				dynasty = none
				random_traits = yes
				female = no
				religion = anglican
			}
		new_character = {
			b_canterbury = {
				grant_title = PREV
			}
			d_church_of_england = {
				grant_title = PREV
			}
			set_defacto_liege = ROOT
			wealth = 500
			opinion = {
				who = ROOT
				modifier = opinion_creator_of_rel_heal
			}
		}
	}
}

narrative_event = {
	id = ck2expanded.0005
	title = EVTTITLEck2expanded.0005
	desc = EVTDESCck2expanded.0005
	picture = GFX_evt_rival_rulers
	border = GFX_event_narrative_frame_intrigue
	
	min_age = 16
	only_playable = yes
	prisoner = no
	only_men = yes
	
	trigger = {
		AND = {
			has_landed_title = k_england
			NOT = {
				has_global_flag = wars_of_the_roses
			}
			num_of_children = 2
			any_child = {
				count = 2
				is_female = no
			}
			has_law = succ_primogeniture
		}
	}
	
	mean_time_to_happen = {
		months = 500
	}
	
	option = {
		name = EVTOPTION1ck2expanded.0005
		hidden_tooltip = {
			current_heir = {
				narrative_event = { id = ck2expanded.0011}
			}
			any_child = {
				limit = {
					is_primary_heir = no
				}
				narrative_event = { id = ck2expanded.0012}
			}
		}
		set_global_flag = wars_of_the_roses
	}
}

narrative_event = {
	id = ck2expanded.0006
	title = EVTTITLEck2expanded.0006
	desc = EVTDESCck2expanded.0006
	picture = GFX_evt_marriage
	border = GFX_event_narrative_frame_diplomacy
	
	only_playable = yes
	only_men = yes
	
	trigger = {
		AND = {
			has_landed_title = k_england
			has_global_flag = wars_of_the_roses
			NOT = {
				has_global_flag = wars_of_the_roses_end
			}
			OR = {
				AND = {
					father_even_if_dead = {
						trait = red_rose
					}
					mother_even_if_dead = {
						trait = white_rose
					}
				}
				AND = {
					father_even_if_dead = {
						trait = white_rose
					}
					mother_even_if_dead = {
						trait = red_rose
					}
				}
			}
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTION1ck2expanded.0006
		prestige = 500
		add_trait = union_rose
		remove_trait = white_rose
		remove_trait = red_rose
		any_child = {
			add_trait = union_rose	
		}
		set_global_flag = wars_of_the_roses_end
	}
}

character_event = {
	id = ck2expanded.0007
	hide_window = yes
	
	trigger = {
		father = { trait = red_rose }
		father_even_if_dead = { trait = red_rose } 
		NOT = { has_global_flag = wars_of_the_roses_end }
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		add_trait = red_rose
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0008
	hide_window = yes
	
	trigger = {
		father = { trait = white_rose }
		father_even_if_dead = { trait = white_rose }
		NOT = { has_global_flag = wars_of_the_roses_end }
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		add_trait = white_rose
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0009
	hide_window = yes
	
	trigger = {
		father = { trait = union_rose }
		father_even_if_dead = { trait = union_rose } 
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		add_trait = union_rose
	}
	
	option = {
		name = OK
	}
}

narrative_event = {
	id = ck2expanded.0010
	title = EVTTITLEck2expanded.0010
	desc = EVTDESCck2expanded.0010
	picture = GFX_evt_council
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0010
		hidden_tooltip = {
			clr_character_flag = event_pause
		}
		hidden_tooltip = {
			k_netherlands = {
				grant_title = ROOT
				make_primary_title = yes	
				if = {
					limit = {
						AND = {
							e_hre = {
								has_holder = yes
							}
							e_hre = {
								holder_scope = {
									OR = {
										culture = german
										culture = hessian
										culture = rhenish
										culture = bavarian
										culture = austrian
										culture = new_prussian
										culture = dutch
									}
								}
							}
						}
					}
					k_netherlands = {
						de_jure_liege = e_hre
					}
				}
				if = {
					limit = {
						NOT = {
							AND = {
								e_hre = {
									has_holder = yes
								}
								e_hre = {
									holder_scope = {
										OR = {
											culture = german
											culture = hessian
											culture = rhenish
											culture = bavarian
											culture = austrian
											culture = new_prussian
											culture = dutch
										}
									}
								}
							}
						}
					}
					k_netherlands = {
						de_jure_liege = e_germany
					}
				}
			}
			d_holland = {
				destroy_landed_title = THIS
				any_direct_de_jure_vassal_title = {
					de_jure_liege = k_netherlands
				}
				de_jure_liege = k_netherlands
			}
			d_gelre = {
				destroy_landed_title = THIS
				any_direct_de_jure_vassal_title = {
					de_jure_liege = k_netherlands
				}
				de_jure_liege = k_netherlands
			}
		}
		prestige = 500
		set_global_flag = k_netherlands_formed
	}
	
	option = {
		name = EVTOPTION2ck2expanded.0010
		hidden_tooltip = {
			clr_character_flag = event_pause
		}
		hidden_tooltip = {
			k_republic_netherlands = {
				grant_title = ROOT
				make_primary_title = yes
				if = {
					limit = {
						AND = {
							e_hre = {
								has_holder = yes
							}
							e_hre = {
								holder_scope = {
									OR = {
										culture = german
										culture = hessian
										culture = rhenish
										culture = bavarian
										culture = austrian
										culture = new_prussian
										culture = dutch
									}
								}
							}
						}
					}
					k_republic_netherlands = {
						de_jure_liege = e_hre
					}
				}
				if = {
					limit = {
						NOT = {
							AND = {
								e_hre = {
									has_holder = yes
								}
								e_hre = {
									holder_scope = {
										OR = {
											culture = german
											culture = hessian
											culture = rhenish
											culture = bavarian
											culture = austrian
											culture = new_prussian
											culture = dutch
										}
									}
								}
							}
						}
					}
					k_republic_netherlands = {
						de_jure_liege = e_germany
					}
				}
			}
			d_holland = {
				any_direct_de_jure_vassal_title = {
					de_jure_liege = k_republic_netherlands
				}
				de_jure_liege = k_republic_netherlands
			}
			d_gelre = {
				any_direct_de_jure_vassal_title = {
					de_jure_liege = k_republic_netherlands
				}
				de_jure_liege = k_republic_netherlands
			}
			create_family_palace = yes
			any_unique_dynasty_vassal = { # gives random vassals a family palace
				count = 4
				limit = {
					is_female = no
					OR = {
						is_republic = yes
					}
					prisoner = no
					NOT = { trait = incapable }
					is_adult = yes
					NOT = { 
						dynasty = none 
					}
				}
				create_family_palace = yes
			}
		}
		custom_tooltip = {
			text = adopt_republicanism_tooltip_1
			hidden_tooltip = {
				capital_scope = {
					convert_to_city = yes
					refill_holding_levy = yes
				}
			}
		}
		prestige = 500
		set_global_flag = k_republic_netherlands_formed
	}
}

narrative_event = {
	id = ck2expanded.0011
	title = EVTTITLEck2expanded.0011
	desc = EVTDESCck2expanded.0011
	picture = GFX_evt_rival_rulers
	border = GFX_event_narrative_frame_intrigue
	is_triggered_only = yes

	option = {
		name = EVTOPTION1ck2expanded.0011
		add_trait = red_rose
	}
}

narrative_event = {
	id = ck2expanded.0012
	title = EVTTITLEck2expanded.0012
	desc = EVTDESCck2expanded.0012
	picture = GFX_evt_rival_rulers
	border = GFX_event_narrative_frame_intrigue
	is_triggered_only = yes

	option = {
		name = EVTOPTION1ck2expanded.0012
		add_trait = white_rose
	}
}

narrative_event = {
	id = ck2expanded.0013
	title = EVTTITLEck2expanded.0013
	desc = EVTDESCck2expanded.0013
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes

	option = {
		name = EVTOPTION1ck2expanded.0013
		k_prussia = {
			grant_title = ROOT
		}
		hidden_tooltip = {
			d_prussia = {
				de_jure_liege = k_prussia
			}
			d_kuyavia = {
				de_jure_liege = k_prussia
			}
			d_greater_poland = {
				de_jure_liege = k_prussia
			}
			d_pomeralia = {
				de_jure_liege = k_prussia
			}
			d_pommerania = {
				de_jure_liege = k_prussia
			}
			d_meissen = {
				de_jure_liege = k_prussia
			}
			d_silesia = {
				de_jure_liege = k_prussia
			}
			if = {
				limit = {
					AND = {
						e_hre = {
							has_holder = yes
						}
						e_hre = {
							holder_scope = {
								OR = {
									culture = german
									culture = hessian
									culture = rhenish
									culture = bavarian
									culture = austrian
									culture = new_prussian
								}
							}
						}
					}
				}
				k_prussia = {
					de_jure_liege = e_hre
				}
			}
			if = {
				limit = {
					NOT = {
						AND = {
							e_hre = {
								has_holder = yes
							}
							e_hre = {
								holder_scope = {
									OR = {
										culture = german
										culture = hessian
										culture = rhenish
										culture = bavarian
										culture = austrian
										culture = new_prussian
									}
								}
							}
						}
					}
				}
				k_prussia = {
					de_jure_liege = e_germany
				}
			}
		}
		hidden_tooltip = {
			clr_character_flag = event_pause
		}
		set_global_flag = k_prussia_formed
	}
}

narrative_event = {
	id = ck2expanded.0014
	title = EVTTITLEck2expanded.0014
	desc = EVTDESCck2expanded.0014
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0014
		k_england = {
			any_de_jure_vassal = {
				opinion = { modifier = restore_coa who = ROOT years = 20 }
			}
		}
		k_england = {		
			reset_coa = THIS
		}
		hidden_tooltip = {
			clr_character_flag = event_pause
			clr_global_flag = england_france_coa
			ROOT = {
				set_character_flag = restore_england_coa
			}
		}
	}
}

character_event = {
	id = ck2expanded.0015
	hide_window = yes
	
	trigger = {
		NOT = {
			has_global_flag = martin_luther_event
		}
		religion = catholic
		year = 1100
		k_papal_state = {
			holder_scope = {
				NOT = {
					religion_authority = .5
				}
			}
		}
	}
	
	mean_time_to_happen = {
		months = 240
	}
	
	immediate = {
		create_random_priest = {
			name = "Martin Luther"
			dynasty = none
			female = no
			religion = lutheran
			random_traits = yes
			culture = german
			age = 36
			attributes = {
				martial = 6
				diplomacy = 14
				stewardship = 12
				intrigue = 9
				learning = 17
			}
			trait = zealous
			trait = scholar
			flag = is_martin_luther
		}
		set_global_flag = martin_luther_event
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0016
	hide_window = yes
	
	trigger = {
		has_character_flag = is_martin_luther
		NOT = {
			has_global_flag = martin_luther_invited
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		random_independent_ruler = {
			limit = {
				religion = catholic
				is_theocracy = no
				higher_real_tier_than = DUKE
				NOT = {
					has_character_flag = martin_luther_dismissed
				}
			}
			narrative_event = { id = ck2expanded.0017}
		}
	}
	
	option = {
		name = OK
	}
}	
	

narrative_event = {
	id = ck2expanded.0017
	title = EVTTITLEck2expanded.0017
	desc = EVTDESCck2expanded.0017
	picture = GFX_evt_bishop
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0017
		ai_chance = {
			factor = 2
			modifier = {
				factor = 20
				OR = {
					trait = ambitious
				}
			}
		}
		FROM = {
			move_character = ROOT
		}
		set_global_flag = martin_luther_invited
	}
	option = {
		name = EVTOPTION2ck2expanded.0017
		piety = 100
		ai_chance = {
			factor = 1
			modifier = {
				factor = 20
				OR = {
					trait = zealous
				}
			}
		}
		FROM = {
			imprison = ROOT
			move_character = ROOT
		}
		set_global_flag = martin_luther_invited
	}
	option = {
		name = EVTOPTION3ck2expanded.0017
		ai_chance = {
			factor = 3
		}
		ROOT = {
			set_character_flag = martin_luther_dismissed
		}		
	}
}

narrative_event = {
	id = ck2expanded.0018
	title = EVTTITLEck2expanded.0018
	desc = EVTDESCck2expanded.0018
	picture = GFX_evt_bishop
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	show_from = yes
	show_root = no

	option = {
		name = EVTOPTION1ck2expanded.0018
		piety = 50
	}
}

character_event = {
	id = ck2expanded.0019
	hide_window = yes
	
	trigger = {
		has_character_flag = is_martin_luther
		NOT = {
			has_global_flag = martin_luther_setup
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			move_character = {
				c_anhalt = {
					holder_scope
				}
			}
		}
		ROOT = {
			k_papal_state = {
				holder_scope = {
					opinion = { modifier = protestant who = ROOT years = 20 }
				}
			}
		}
		ROOT = {
			any_playable_ruler = {
				limit = {
					religion = catholic
				}
				narrative_event = { id = ck2expanded.0018 }
			}
		}
		set_global_flag = martin_luther_setup
		ROOT = {
			excommunicate = yes
		}
	}
	
	option = {
		name = OK
	}
}
		
character_event = {
	id = ck2expanded.0020
	hide_window = yes
	
	trigger = {
		has_character_flag = is_martin_luther
		has_global_flag = martin_luther_invited
		prisoner = no
		liege = {
			NOT = {
				has_character_flag = martin_luther_convert
			}
		}
	}
	
	mean_time_to_happen = {
		days = 30
	}
	
	
	immediate = {
		liege = {
			narrative_event = { id = ck2expanded.0021 }
		}
	}
	
	option = {
		name = OK
	}
}	
	
narrative_event = {
	id = ck2expanded.0021
	title = EVTTITLEck2expanded.0021
	desc = EVTDESCck2expanded.0021
	picture = GFX_evt_bishop
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes

	option = {
		name = EVTOPTION1ck2expanded.0021
		ROOT = {
			religion = lutheran
			k_papal_state = {
				holder_scope = {
					opinion = { modifier = protestant who = ROOT years = 20 }
				}
			}
			any_child = {
				limit = {
					is_landed = no
					
				}
				religion = lutheran
			}
		}
		ROOT = {
			set_character_flag = martin_luther_convert
		}
		ai_chance = {
			factor = 2
		}
	}
	
	option = {
		name = EVTOPTION2ck2expanded.0021
		piety = 100
		FROM = {
			imprison = ROOT
		}
		ROOT = {
			set_character_flag = martin_luther_convert
		}
		ai_chance = {
			factor = 1
			modifier = {
				factor = 10
				OR = {
					trait = zealous
				}
			}
		}
	}
}

province_event = {
	id = ck2expanded.0022
	hide_window = yes
	
	trigger = {
		owner = {
			OR = {
				culture = german
				culture = silesian
			}
		}
		ROOT = {
			culture = polish
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = silesian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = silesian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0023 }
				any_liege = {
					narrative_event = { id = ck2expanded.0023 }
				}
			}
		}
		set_global_flag = silesian_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0023
	title = EVTTITLEck2expanded.0023
	desc = EVTDESCck2expanded.0023
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0023
	}
}

narrative_event = {
	id = ck2expanded.0024
	title = EVTTITLEck2expanded.0024
	desc = EVTDESCck2expanded.0024
	picture = GFX_evt_rival_rulers
	border = GFX_event_narrative_frame_war
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0024
		add_rival = FROMFROM
	}
}

narrative_event = {
	id = ck2expanded.0025
	title = EVTTITLEck2expanded.0025
	desc = EVTDESCck2expanded.0025
	picture = GFX_evt_feast
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0025
		ai_chance = {
			factor = 1
		}
		add_friend = FROMFROM
	}
	option = {
		name = EVTOPTION2ck2expanded.0025
		ai_chance = {
			factor = 0
		}
		opinion = { modifier = friend_war_decline who = FROMFROM years = 20 }
		FROMFROM = {
			opinion = { modifier = friend_war_decline who = ROOT years = 20 }
		}
	}
}

letter_event = {
	id = ck2expanded.0026
	title = EVTTITLEck2expanded.0026
	desc = EVTDESCck2expanded.0026
	border = GFX_event_letter_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0026
		ai_chance = {
			factor = 1
		}
		join_attacker_wars = FROMFROM
		join_defender_wars = FROMFROM
		FROMFROM = {
			letter_event = { id = ck2expanded.0027 }
		}
	}
	option = {
		name = EVTOPTION2ck2expanded.0026
		ai_chance = {
			factor = 0
		}
		remove_friend = FROMFROM
		opinion = { modifier = friend_war_decline who = FROMFROM years = 20 }
		FROMFROM = {
			opinion = { modifier = friend_war_decline who = ROOT years = 20 }
		}
		FROMFROM = {
			letter_event = { id = ck2expanded.0028 }
		}
	}
}

letter_event = {
	id = ck2expanded.0027
	title = EVTTITLEck2expanded.0027
	desc = EVTDESCck2expanded.0027
	border = GFX_event_letter_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0027
		ROOT = {
			clr_character_flag = request_sent
		}
	}
}

letter_event = {
	id = ck2expanded.0028
	title = EVTTITLEck2expanded.0028
	desc = EVTDESCck2expanded.0028
	border = GFX_event_letter_frame_war
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0028
		ROOT = {
			clr_character_flag = request_sent
		}
	}
}

narrative_event = {
	id = ck2expanded.0029
	title = EVTTITLEck2expanded.0029
	desc = EVTDESCck2expanded.0029
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0029
		hidden_tooltip = {
			clr_character_flag = event_pause
		}		
		e_kalmar_union = {
			grant_title = ROOT
			make_primary_title = yes
			copy_title_laws = k_denmark
		}
		e_scandinavia = {
			destroy_landed_title = THIS
		}
	}
}

narrative_event = {
	id = ck2expanded.0030
	title = EVTTITLEck2expanded.0030
	desc = EVTDESCck2expanded.0030
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	
	trigger = {
		AND = {
			has_landed_title = e_kalmar_union
			e_kalmar_union = {
				holder_scope = {
					NOT = {
						OR = {
							has_landed_title = k_denmark
							completely_controls = k_denmark
						}
					}
				}
			}
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTION1ck2expanded.0030
		e_kalmar_union = {
			destroy_landed_title = THIS
		}
	}
}

province_event = {
	id = ck2expanded.0031
	hide_window = yes
	
	trigger = {
		owner = {
			OR = {
				culture = german
				culture = hessian
				culture = rhenish
				culture = bavarian
				culture = austrian
				culture = new_prussian
			}
		}
		ROOT = {
			culture = prussian
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = new_prussian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = new_prussian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0032 }
				any_liege = {
					narrative_event = { id = ck2expanded.0032 }
				}
			}
		}
		set_global_flag = new_prussian_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0032
	title = EVTTITLEck2expanded.0032
	desc = EVTDESCck2expanded.0032
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0032
	}
}

narrative_event = {
	id = ck2expanded.0033
	title = EVTTITLEck2expanded.0033
	desc = EVTDESCck2expanded.0033
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes

	option = {
		name = EVTOPTION1ck2expanded.0033
		k_austria = {
			grant_title = ROOT
		}
		hidden_tooltip = {
			d_osterreich = {
				de_jure_liege = k_austria
			}
			d_tyrol = {
				de_jure_liege = k_austria
			}
			d_carinthia = {
				de_jure_liege = k_austria
			}
			if = {
				limit = {
					AND = {
						e_hre = {
							has_holder = yes
						}
						e_hre = {
							holder_scope = {
								OR = {
									culture = german
									culture = hessian
									culture = rhenish
									culture = bavarian
									culture = austrian
									culture = new_prussian
								}
							}
						}
					}
				}
				k_austria = {
					de_jure_liege = e_hre
				}
			}
			if = {
				limit = {
					NOT = {
						AND = {
							e_hre = {
								has_holder = yes
							}
							e_hre = {
								holder_scope = {
									OR = {
										culture = german
										culture = hessian
										culture = rhenish
										culture = bavarian
										culture = austrian
										culture = new_prussian
									}
								}
							}
						}
					}
				}
				k_austria = {
					de_jure_liege = e_germany
				}
			}
		}
		hidden_tooltip = {
			clr_character_flag = event_pause
		}
		set_global_flag = k_austria_formed
	}
}
	
character_event = {
	id = ck2expanded.0034
	hide_window = yes
	
	trigger = {
		AND = {
			ai = yes
			is_adult = yes
			is_female = no
			is_feudal = yes
			religion_group = christian
			num_of_dynasty_members = 10
			NOT = {
				has_character_flag = cadet_branch
			}
			is_primary_heir = no
			is_pretender = no
			has_landed_title = yes
		}
	}
	
	mean_time_to_happen = {
		months = 180
	}
	
	immediate = {
		create_character = {
			dynasty = random
			religion = ROOT
			culture = ROOT
			female = no
		}
		new_character = {
			character_event = { id = ck2expanded.0035 }
		}
	}
	
	option = {
		name = OK
	}
}	

character_event = {
	id = ck2expanded.0035
	hide_window = yes
	is_triggered_only = yes
	
	immediate = {
		FROM = {
			dynasty = ROOT
			set_character_flag = cadet_branch
		}
		FROM = {
			any_child = {
				dynasty = ROOT
				set_character_flag = cadet_branch
				any_child = {
					limit = {
						is_female = no
					}
					dynasty = ROOT
					set_character_flag = cadet_branch
				}	
			}
		}
		ROOT = {
			death = { death_reason = death_natural }
		}
	}
	
	option = {
		name = OK
	}
}	

character_event = {
	id = ck2expanded.0036
	hide_window = yes
	
	trigger = {
		AND = {
			trait = slave
			OR = {
				is_landed = yes
				liege = {
					has_law = slavery_0
				}
			}
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		remove_trait = slave
	}
	
	option = {
		name = OK
	}
}

province_event = {
	id = ck2expanded.0037
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = german
					culture = rhenish
				}
			}
		}
		ROOT = {
			culture = german
			OR = {
				de_jure_liege = d_lower_lorraine
				de_jure_liege = d_koln
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = rhenish
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = rhenish_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0038 }
				any_liege = {
					narrative_event = { id = ck2expanded.0038 }
				}
			}
		}
		set_global_flag = rhenish_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0038
	title = EVTTITLEck2expanded.0038
	desc = EVTDESCck2expanded.0038
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0038
	}
}

province_event = {
	id = ck2expanded.0039
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = german
					culture = bavarian
				}
			}
		}
		ROOT = {
			culture = german
			OR = {
				de_jure_liege = k_bavaria
				de_jure_liege = d_bavaria
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = bavarian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = bavarian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0040 }
				any_liege = {
					narrative_event = { id = ck2expanded.0040 }
				}
			}
		}
		set_global_flag = bavarian_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0040
	title = EVTTITLEck2expanded.0040
	desc = EVTDESCck2expanded.0040
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0040
	}
}

province_event = {
	id = ck2expanded.0041
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = german
					culture = hessian
				}
			}
		}
		ROOT = {
			culture = german
			de_jure_liege = k_hesse
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = hessian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = hessian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0042 }
				any_liege = {
					narrative_event = { id = ck2expanded.0042 }
				}
			}
		}
		set_global_flag = hessian_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0042
	title = EVTTITLEck2expanded.0042
	desc = EVTDESCck2expanded.0042
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0042
	}
}

narrative_event = {
	id = ck2expanded.0043
	title = EVTTITLEck2expanded.0043
	desc = EVTDESCck2expanded.0043
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes

	option = {
		name = EVTOPTION1ck2expanded.0043
		k_hesse = {
			grant_title = ROOT
		}
		hidden_tooltip = {
			d_baden = {
				de_jure_liege = k_hesse
			}
			if = {
				limit = {
					AND = {
						e_hre = {
							has_holder = yes
						}
						e_hre = {
							holder_scope = {
								OR = {
									culture = german
									culture = hessian
									culture = rhenish
									culture = bavarian
									culture = austrian
									culture = new_prussian
								}
							}
						}
					}
				}
				k_hesse = {
					de_jure_liege = e_hre
				}
			}
			if = {
				limit = {
					NOT = {
						AND = {
							e_hre = {
								has_holder = yes
							}
							e_hre = {
								holder_scope = {
									OR = {
										culture = german
										culture = hessian
										culture = rhenish
										culture = bavarian
										culture = austrian
										culture = new_prussian
									}
								}
							}
						}
					}
				}
				k_hesse = {
					de_jure_liege = e_germany
				}
			}
		}
		hidden_tooltip = {
			clr_character_flag = event_pause
		}
		set_global_flag = k_hesse_formed
	}
}

province_event = {
	id = ck2expanded.0044
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = german
					culture = austrian
				}
			}
		}
		ROOT = {
			culture = german
			OR = {
				de_jure_liege = k_austria
				de_jure_liege = d_osterreich
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = austrian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = austrian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0045 }
				any_liege = {
					narrative_event = { id = ck2expanded.0045 }
				}
			}
		}
		set_global_flag = austrian_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0045
	title = EVTTITLEck2expanded.0045
	desc = EVTDESCck2expanded.0045
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0045
	}
}

province_event = {
	id = ck2expanded.0046
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = italian
					culture = tuscan
				}
			}
		}
		ROOT = {
			culture = italian
			OR = {
				de_jure_liege = d_toscana
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = tuscan
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = tuscan_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0047 }
				any_liege = {
					narrative_event = { id = ck2expanded.0047 }
				}
			}
		}
		set_global_flag = tuscan_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0047
	title = EVTTITLEck2expanded.0047
	desc = EVTDESCck2expanded.0047
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0047
	}
}

province_event = {
	id = ck2expanded.0048
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = italian
					culture = genoese
				}
			}
		}
		ROOT = {
			culture = italian
			OR = {
				de_jure_liege = d_genoa
				de_jure_liege = k_genoa
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = genoese
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = genoese_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0049 }
				any_liege = {
					narrative_event = { id = ck2expanded.0049 }
				}
			}
		}
		set_global_flag = genoese_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0049
	title = EVTTITLEck2expanded.0049
	desc = EVTDESCck2expanded.0049
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0049
	}
}

province_event = {
	id = ck2expanded.0050
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = italian
					culture = sicilian
				}
			}
		}
		ROOT = {
			culture = italian
			OR = {
				de_jure_liege = k_sicily
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = sicilian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = sicilian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0051 }
				any_liege = {
					narrative_event = { id = ck2expanded.0051 }
				}
			}
		}
		set_global_flag = sicilian_culture
	}
	
	option = {
		name = OK
	}
}	

narrative_event = {
	id = ck2expanded.0051
	title = EVTTITLEck2expanded.0051
	desc = EVTDESCck2expanded.0051
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0051
	}
}

province_event = {
	id = ck2expanded.0052
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = bohemian
					culture = moravian
				}
			}
		}
		ROOT = {
			culture = bohemian
			OR = {
				de_jure_liege = d_moravia
				de_jure_liege = k_moravia
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = moravian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = moravian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0053 }
				any_liege = {
					narrative_event = { id = ck2expanded.0053 }
				}
			}
		}
		set_global_flag = moravian_culture
	}
	
	option = {
		name = OK
	}
}

narrative_event = {
	id = ck2expanded.0053
	title = EVTTITLEck2expanded.0053
	desc = EVTDESCck2expanded.0053
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0053
	}
}

province_event = {
	id = ck2expanded.0054
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = aragonese
					culture = castillan
					culture = catalan
				}
			}
		}
		ROOT = {
			culture = castillan
			OR = {
				de_jure_liege = k_aragon
				de_jure_liege = d_aragon
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = aragonese
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = aragonese_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0055 }
				any_liege = {
					narrative_event = { id = ck2expanded.0055 }
				}
			}
		}
		set_global_flag = aragonese_culture
	}
	
	option = {
		name = OK
	}
}

narrative_event = {
	id = ck2expanded.0055
	title = EVTTITLEck2expanded.0055
	desc = EVTDESCck2expanded.0055
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0055
	}
}

character_event = {
	id = ck2expanded.0056
	hide_window = yes
	
	trigger = {
		has_law = military_tradition_1
		NOT = {
			has_character_flag = military_tradition_1
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			set_character_flag = military_tradition_1
			add_character_modifier = { name = military_tradition_1 duration = -1 }
		}
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0057
	hide_window = yes
	
	trigger = {
		has_character_flag = military_tradition_1
		NOT = {
			has_law = military_tradition_1
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			clr_character_flag = military_tradition_1
			remove_character_modifier = military_tradition_1
		}
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0058
	hide_window = yes
	
	trigger = {
		has_law = military_tradition_2
		NOT = {
			has_character_flag = military_tradition_2
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			add_character_modifier = { name = military_tradition_2 duration = -1 }
			set_character_flag = military_tradition_2
		}
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0059
	hide_window = yes
	
	trigger = {
		has_character_flag = military_tradition_2
		NOT = {
			has_law = military_tradition_2
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			clr_character_flag = military_tradition_2
			remove_character_modifier = military_tradition_2
		}
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0060
	hide_window = yes
	
	trigger = {
		has_law = military_tradition_3
		NOT = {
			has_character_flag = military_tradition_3
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			set_character_flag = military_tradition_3
			add_character_modifier = { name = military_tradition_3 duration = -1 }
		}
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0061
	hide_window = yes
	
	trigger = {
		has_character_flag = military_tradition_3
		NOT = {
			has_law = military_tradition_3
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			clr_character_flag = military_tradition_3
			remove_character_modifier = military_tradition_3
		}
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0062
	hide_window = yes
	
	trigger = {
		has_law = military_tradition_4
		NOT = {
			has_character_flag = military_tradition_4
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			set_character_flag = military_tradition_4
			add_character_modifier = { name = military_tradition_4 duration = -1 }
		}
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0063
	hide_window = yes
	
	trigger = {
		has_character_flag = military_tradition_4
		NOT = {
			has_law = military_tradition_4
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		ROOT = {
			clr_character_flag = military_tradition_4
			remove_character_modifier = military_tradition_4
		}
	}
	
	option = {
		name = OK
	}
}

province_event = {
	id = ck2expanded.0064
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = italian
					culture = venetian
				}
			}
		}
		ROOT = {
			culture = italian
			OR = {
				de_jure_liege = c_venezia
				de_jure_liege = d_venice
				de_jure_liege = k_venice
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = venetian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = venetian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0065 }
				any_liege = {
					narrative_event = { id = ck2expanded.0065 }
				}
			}
		}
		set_global_flag = venetian_culture
	}
	
	option = {
		name = OK
	}
}

narrative_event = {
	id = ck2expanded.0065
	title = EVTTITLEck2expanded.0065
	desc = EVTDESCck2expanded.0065
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0065
	}
}

character_event = {
	id = ck2expanded.0066
	hide_window = yes
	
	trigger = {
		AND = {
			has_law = slavery_1
			any_courtier = {
				trait = slave
				count = 1
			}
			NOT = {
				any_courtier = {
					trait = slave
					count = 2
				}
			}
			NOT = {
				has_character_modifier = slaves_1
			}
		}
	}
	
	weight_multiplier = {
		days = 1
	}
	
	immediate = {
		add_character_modifier = { name = slaves_1 duration = -1 }
		remove_character_modifier = slaves_2
		remove_character_modifier = slaves_3
		remove_character_modifier = slaves_4
		remove_character_modifier = slaves_5
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0067
	hide_window = yes
	
	trigger = {
		AND = {
			has_law = slavery_1
			any_courtier = {
				trait = slave
				count = 2
			}
			NOT = {
				any_courtier = {
					trait = slave
					count = 3
				}
			}
			NOT = {
				has_character_modifier = slaves_2
			}
		}
	}
	
	weight_multiplier = {
		days = 1
	}
	
	immediate = {
		add_character_modifier = { name = slaves_2 duration = -1 }
		remove_character_modifier = slaves_1
		remove_character_modifier = slaves_3
		remove_character_modifier = slaves_4
		remove_character_modifier = slaves_5
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0068
	hide_window = yes
	
	trigger = {
		AND = {
			has_law = slavery_1
			any_courtier = {
				trait = slave
				count = 3
			}
			NOT = {
				any_courtier = {
					trait = slave
					count = 4
				}
			}
			NOT = {
				has_character_modifier = slaves_3
			}
		}
	}
	
	weight_multiplier = {
		days = 1
	}
	
	immediate = {
		add_character_modifier = { name = slaves_3 duration = -1 }
		remove_character_modifier = slaves_2
		remove_character_modifier = slaves_1
		remove_character_modifier = slaves_4
		remove_character_modifier = slaves_5
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0069
	hide_window = yes
	
	trigger = {
		AND = {
			has_law = slavery_1
			any_courtier = {
				trait = slave
				count = 4
			}
			NOT = {
				any_courtier = {
					trait = slave
					count = 5
				}
			}
			NOT = {
				has_character_modifier = slaves_4
			}
		}
	}
	
	weight_multiplier = {
		days = 1
	}
	
	immediate = {
		add_character_modifier = { name = slaves_4 duration = -1 }
		remove_character_modifier = slaves_2
		remove_character_modifier = slaves_3
		remove_character_modifier = slaves_1
		remove_character_modifier = slaves_5
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0070
	hide_window = yes
	
	trigger = {
		has_law = slavery_1
		any_courtier = {
			trait = slave
			count = 5
		}
		NOT = {
			has_character_modifier = slaves_5
		}
	}
	
	weight_multiplier = {
		days = 1
	}
	
	immediate = {
		add_character_modifier = { name = slaves_5 duration = -1 }
		remove_character_modifier = slaves_2
		remove_character_modifier = slaves_3
		remove_character_modifier = slaves_4
		remove_character_modifier = slaves_1
	}
	
	option = {
		name = OK
	}
}

character_event = {
	id = ck2expanded.0071
	hide_window = yes
	
	trigger = {
		AND = {
			any_courtier = {
				trait = slave
				count = 0
			}
			NOT = {
				any_courtier = {
					trait = slave
					count = 1
				}
			}
		}
		OR = {
			has_character_modifier = slaves_1
			has_character_modifier = slaves_2
			has_character_modifier = slaves_3
			has_character_modifier = slaves_4
			has_character_modifier = slaves_5
		}
	}
	
	weight_multiplier = {
		days = 1
	}
	
	immediate = {
		remove_character_modifier = slaves_1
		remove_character_modifier = slaves_2
		remove_character_modifier = slaves_3
		remove_character_modifier = slaves_4
		remove_character_modifier = slaves_5
	}
	
	option = {
		name = OK
	}
}

province_event = {
	id = ck2expanded.0071
	hide_window = yes
	
	trigger = {
		AND = {
			owner = {
				OR = {
					culture = russian
					culture = ukrainian
				}
			}
		}
		ROOT = {
			culture = russian
			OR = {
				de_jure_liege = k_ukraine
			}
		}
	}
	
	mean_time_to_happen = {
		months = 120
	}
	
	immediate = {
		ROOT = {
			culture = ukrainian
		}
		if = {
			limit = {
				NOT = {
					has_global_flag = ukrainian_culture
				}
			}
			owner = {
				narrative_event = { id = ck2expanded.0072 }
				any_liege = {
					narrative_event = { id = ck2expanded.0072 }
				}
			}
		}
		set_global_flag = venetian_culture
	}
	
	option = {
		name = OK
	}
}

narrative_event = {
	id = ck2expanded.0072
	title = EVTTITLEck2expanded.0072
	desc = EVTDESCck2expanded.0072
	picture = GFX_evt_stone_church
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0072
	}
}

narrative_event = {
	id = ck2expanded.0073
	title = EVTTITLEck2expanded.0073
	desc = EVTDESCck2expanded.0073
	picture = GFX_evt_throne_room
	border = GFX_event_narrative_frame_diplomacy
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0073
		hidden_tooltip = {
			clr_character_flag = event_pause
		}		
		k_ukraine = {
			grant_title = ROOT
			make_primary_title = yes
			de_jure_liege = e_russia
		}
		set_global_flag = k_ukraine_formed
		d_kiev = {
			de_jure_liege = k_ukraine
		}
		d_crimea = {
			de_jure_liege = k_ukraine
		}
		d_pereyaslavl = {
			de_jure_liege = k_ukraine
		}
		d_cherson = {
			de_jure_liege = k_ukraine
		}
		d_sarkel = {
			de_jure_liege = k_ukraine
		}
		d_azov = {
			de_jure_liege = k_ukraine
		}			
	}
}

character_event = {
	id = ck2expanded.0074
	hide_window = yes
	
	trigger = {
		AND = {
			calc_true_if = {
				amount = 3
				e_hre = {
					holder_scope = {
						is_adult = no
					}
				}
				e_hre = {
					holder_scope = {
						is_female = yes
					}
				}
				e_hre = {
					holder_scope = {
						NOT = {
							prestige = 0
						}
					}
				}
				e_hre = {
					holder_scope = {
						NOT = {
							piety = 0
						}
					}
				}
				e_hre = {
					holder_scope = {
						war = yes
					}
				}		
			}
			has_landed_title = e_hre
			e_hre = {
				holder_scope = {
					has_law = crown_authority_0
				}
			}						
		}
	}
	
	mean_time_to_happen = {
		months = 1
	}
	
	immediate = {
		e_hre = {
			holder_scope = {
				prestige = -1000
				narrative_event = { id = ck2expanded.0075 }
			}	
			destroy_landed_title = THIS
			add_pressed_claim = ROOT
		}
		any_vassal = {
			limit = {
				liege = ROOT
				higher_real_tier_than = COUNT
			}
			set_defacto_liege = THIS
		}		
		any_vassal = {
			narrative_event = { id = ck2expanded.0076 }	
		}
	}
	
	option = {
		name = OK
	}
}

narrative_event = {
	id = ck2expanded.0075
	title = EVTTITLEck2expanded.0075
	desc = EVTDESCck2expanded.0075
	picture = GFX_evt_rival_rulers
	border = GFX_event_narrative_frame_war
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0075
	}
}

narrative_event = {
	id = ck2expanded.0076
	title = EVTTITLEck2expanded.0076
	desc = EVTDESCck2expanded.0076
	picture = GFX_evt_rival_rulers
	border = GFX_event_narrative_frame_war
	is_triggered_only = yes
	
	option = {
		name = EVTOPTION1ck2expanded.0076
	}
}
	



