temple = {
	tp_culture_alter_1 = {
		desc = tp_culture_alter_1_desc
		potential = {
			FROM = { 
				OR = {
					culture = Hyper_germanic
				}
			}
		}
		trigger = { TECH_TEMPLE_CONSTRUCTION = 1 }
		prerequisites = { tp_monastery_1 }
		gold_cost = 200
		build_time = 547
		levy_size = 0.2
		garrison_size = 0.05
		ai_creation_factor = 86
		add_number_to_name = no
		liege_piety = 0.5

		extra_tech_building_start = 0.2
	}
	tp_culture_alter_2 = {
		desc = tp_culture_alter_2_desc
		potential = {
			FROM = { 
				OR = {
					culture = Hyper_germanic
				}
			}
		}
		trigger = { TECH_TEMPLE_CONSTRUCTION = 2 }
		prerequisites = { tp_monastery_2 }
		upgrades_from = tp_culture_alter_1
		gold_cost = 400
		build_time = 912
		levy_size = 0.4
		garrison_size = 0.1

		tech_growth_modifier = 0.05

		ai_creation_factor = 75
		add_number_to_name = no
		liege_piety = 0.10
		
		extra_tech_building_start = 0.2
	}
}