decisions = {

	became_immortal = {
		is_high_prio = yes

		potential = {
			ai = no
			NOT = { trait = new_immortal }
			not = { has_character_flag = immortal_dude }
			not = { has_character_flag = immortal_gotit }
		}
		allow = {
			 age = 18
			 wealth = 3000
			 war = no 
			 NOT = { trait = incapable }
			 OR = {
							trait = on_pilgrimage
							trait = varangian
							trait = viking 
							trait = born_in_the_purple
							trait = on_hajj
							trait = mystic
						}
		}			
		effect = {
			wealth = -3000
			set_character_flag = immortal_dude
			set_character_flag = immortal_gotit
		}
		ai_will_do = {
			factor = 0
		}
    }
	
	unbecame_immortal = {
		is_high_prio = yes

		potential = {
			ai = no
			trait = new_immortal
		}
		allow = {
			 war = no 
			 NOT = { trait = incapable }
		}			
		effect = {
			remove_trait = new_immortal
			clr_character_flag = immortal_dude
		}
		ai_will_do = {
			factor = 0
		}
    }

}