namespace = immortal_new

#since immortal is only activating on events

character_event = {
	id = immortal_new.1
	desc = "immortal_new.1"
	picture = "GFX_evt_large_army" 
	
	hide_window = yes
	
	trigger = {
		has_character_flag = immortal_dude
		NOT = { trait = new_immortal }
	}
	
	immediate = {
		add_trait = new_immortal
	}
	
	option = {
		name = OK
	}
}