namespace = sin_realms_events
character_event = {
	id = sin_realms_events.0
	desc = EVTDESCsin_realms_events.0
	picture = GFX_evt_courtiers_talking
	is_triggered_only = yes

	trigger = {
		ai = no
		NOT = { has_global_flag = sin_realms_used }
	}

	option = {
		name = EVTOPTAsin_realms_events.0
		add_character_modifier = {
			modifier = sin_realms_mod
			days = 1
			hidden = yes
		}
		set_global_flag = sin_realms_used
	}
	option = {
		name = EVTOPTBsin_realms_events.0
		set_global_flag = sin_realms_used
	}
}