dark_light_sword = {
	max_amount = 1
	spawn_date = -1.1.1
	
	spawn_chance = {
		value = 1
		modifier = {
			factor = 0
			ai = no
		}
	}
	weight = {
		value = 0
	}	
    artifacts = {
        dark_light_sword = {
            value = 1
        }
    }
}