namespace = graal_knights

character_event = {
id = graal_knights.1
desc = "EVTDESCGRAAL201"
picture = GFX_evt_knight_kneeling
border = GFX_event_normal_frame_religion
	
	ai = no
	only_rulers = yes

        mean_time_to_happen = { 
                years = 2 
                modifier = {
                  factor = 0.25
                  has_character_flag = graal_has_round_table
                }
        }
	
	trigger = {
                has_character_flag = graal_recruit_knights
                NOT = { has_character_flag = graal_enough_knights }
                religion_group = christian
                NOT = { check_variable = { which = "graal_roundtable_knights" value = 8 } }
	}
	immediate = {
	}
	option = {
		trigger = { 
		}
		name = graal_hire_knight
                create_character = {
                        random_traits = yes
                        dynasty = NONE
                        female = no
                        age = 20
                        religion = ROOT
                        culture = ROOT
                        trait = brilliant_strategist
                        attributes = {
                                martial = 10
                        }
                }
                new_character = {
                        set_character_flag = graal_roundtable_knight
                        if = {
                          limit = {
                            ROOT = { has_character_flag = graal_has_round_table }
                          }
                          opinion = {
                            modifier = opinion_loyal_servant
                            who = ROOT
                            years = 100
                          }
                          prestige = 25
                        }
                }
                wealth = -10
                change_variable = { which = "graal_roundtable_knights" value = 1 }
	}
	option = {
		trigger = { 
		}
		name = graal_fire_knight
                set_character_flag = graal_enough_knights
	}
}

