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            <GameScenarioGroup>
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                    <HeightDepth>Surface</HeightDepth>
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            <GameScenarioGroup>
              <Name>Group 60</Name>
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                <GameScenarioUnit>
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                  <CarriedWeaponStore />
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                  <WeaponLoadType>Undefined</WeaponLoadType>
                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>Air superiority</WeaponLoad>
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                  <SkillLevel>IncludeAlways</SkillLevel>
                  <ReadyInSec>0</ReadyInSec>
                  <WeaponLoadType>Undefined</WeaponLoadType>
                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>Air superiority</WeaponLoad>
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                <GameScenarioUnit>
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                  <SkillLevel>IncludeAlways</SkillLevel>
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                  <WeaponLoadType>Undefined</WeaponLoadType>
                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>Air superiority</WeaponLoad>
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                <GameScenarioUnit>
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                  <SkillLevel>IncludeAlways</SkillLevel>
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                  <WeaponLoadType>Undefined</WeaponLoadType>
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                  <WeaponLoad>Air superiority</WeaponLoad>
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                <IsDetection>false</IsDetection>
                <Latitude>54.225189208984375</Latitude>
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              <AlternatePositions />
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              <SpeedType>Military</SpeedType>
              <FormationId>aircraftdefault</FormationId>
              <InitialWaypointList>
                <WaypointInfo>
                  <Position>
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                  <UnitOrders />
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            <GameScenarioGroup>
              <Name>Group 62</Name>
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                <GameScenarioUnit>
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                  <CarriedUnits />
                  <CarriedWeaponStore />
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                  <SkillLevel>IncludeAlways</SkillLevel>
                  <ReadyInSec>0</ReadyInSec>
                  <WeaponLoadType>Undefined</WeaponLoadType>
                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>Air superiority</WeaponLoad>
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                <GameScenarioUnit>
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                  <SkillLevel>IncludeAlways</SkillLevel>
                  <ReadyInSec>0</ReadyInSec>
                  <WeaponLoadType>Undefined</WeaponLoadType>
                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>Air superiority</WeaponLoad>
                  <ActualSpeedKph>850</ActualSpeedKph>
                  <InitialOrders />
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                <GameScenarioUnit>
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                  <CarriedWeaponStore />
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                  <SkillLevel>IncludeAlways</SkillLevel>
                  <ReadyInSec>0</ReadyInSec>
                  <WeaponLoadType>Undefined</WeaponLoadType>
                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>Air superiority</WeaponLoad>
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                  <InitialOrders />
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                <GameScenarioUnit>
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                  <CarriedWeaponStore />
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                  <SkillLevel>IncludeAlways</SkillLevel>
                  <ReadyInSec>0</ReadyInSec>
                  <WeaponLoadType>Undefined</WeaponLoadType>
                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>Air superiority</WeaponLoad>
                  <ActualSpeedKph>850</ActualSpeedKph>
                  <InitialOrders />
                  <FormationPositionId>left2</FormationPositionId>
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                <IsDetection>false</IsDetection>
                <Latitude>54.658332824707031</Latitude>
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              <SpeedType>Military</SpeedType>
              <FormationId>aircraftdefault</FormationId>
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                <WaypointInfo>
                  <Position>
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                    <Latitude>52.7092399597168</Latitude>
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                  <UnitOrders />
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            <GameScenarioGroup>
              <Name>Group 8</Name>
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                <GameScenarioUnit>
                  <UnitClassId>berieva50u</UnitClassId>
                  <CarriedUnits />
                  <CarriedWeaponStore />
                  <IncludeDefaultCarriedUnits>true</IncludeDefaultCarriedUnits>
                  <IsCivilianUnit>false</IsCivilianUnit>
                  <Tag>Russia A-50</Tag>
                  <SkillLevel>IncludeAlways</SkillLevel>
                  <ReadyInSec>0</ReadyInSec>
                  <WeaponLoadType>Undefined</WeaponLoadType>
                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>Default</WeaponLoad>
                  <ActualSpeedKph>700</ActualSpeedKph>
                  <InitialOrders />
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                <IsDetection>false</IsDetection>
                <Latitude>55.097019195556641</Latitude>
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                <HeightDepth>Surface</HeightDepth>
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              <SpeedType>UnchangedDefault</SpeedType>
              <FormationId>aircraftdefault</FormationId>
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                <WaypointInfo>
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                    <IsDetection>false</IsDetection>
                    <Latitude>52.039276123046875</Latitude>
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          <EventTriggers>
            <EventTrigger xsi:type="PlayerObjective">
              <EventTriggerType>EnemyUnitTagIsDestroyed</EventTriggerType>
              <IsForComputerPlayerOnly>false</IsForComputerPlayerOnly>
              <Tag>E-2 Hawkeye</Tag>
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                <Coordinates />
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              <Position>
                <IsDetection>false</IsDetection>
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              <CountDesired>1</CountDesired>
              <RulesOfEngagement>FireOnClearedTargets</RulesOfEngagement>
              <Role>IsSurfaceShip</Role>
              <UnitOrderType>LaunchAircraft</UnitOrderType>
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              <HighLevelOrdersEnemy />
              <HasBeenTriggered>false</HasBeenTriggered>
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          <AIHints />
          <AcquirableUnitClasses />
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      <IsCompetitivePlayer>true</IsCompetitivePlayer>
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  <Id>06a50c8c-76d9-4f89-98fe-b786e5f6fdff</Id>
  <GameName>Dogfight</GameName>
  <GameDescription>3 Squads of F-22's Vs 3 Squads of PAK-FA's</GameDescription>
  <EconomicModel>NoEconomy</EconomicModel>
  <CreditsPerMinute>0</CreditsPerMinute>
  <InitialCreditsPerPlayer>0</InitialCreditsPerPlayer>
  <MaxNonComputerPlayers>0</MaxNonComputerPlayers>
  <IsTutorial>false</IsTutorial>
  <IsSkirmishVsAi>true</IsSkirmishVsAi>
  <IsMultiplayer>true</IsMultiplayer>
  <InitialRealTimeCompressionFactor>0</InitialRealTimeCompressionFactor>
  <Season>Summer</Season>
  <WeatherType>Random</WeatherType>
  <StartDateTime>
    <Year>2030</Year>
    <Month>6</Month>
    <Day>30</Day>
    <Hour>12</Hour>
    <Minute>0</Minute>
    <Second>0</Second>
    <Millisecond>0</Millisecond>
  </StartDateTime>
  <PreviewImage>ScenarioPreview/custom_scenario</PreviewImage>
</GameScenario>