   System\XInterface.int Uû[AdminPlayerList]
ColumnHeadings=("Player Name","Unique ID","IP")

[Browser_AddBuddy]
AddBuddyDesc.Caption="Add Buddy"
BuddyEntryBox.Caption="Buddy Name: "
CancelButton.Caption="CANCEL"
OkButton.Caption="OK"

[Browser_BuddyList]
ColumnHeadings=("Buddy Name")

[Browser_IRC]
SystemLabel="System"
LeaveChannelCaption="LEAVE CHANNEL"
LeavePrivateCaptionHead="CLOSE "
ChooseNewNickText="Choose A New Chat Nickname"
MyBackButton.Caption="BACK"
MyChangeNickButton.Caption="CHANGE NICK"

[Browser_IconKey]
DialogText.Caption="Server Icon Key"
OkButton.Caption="OK"

[Browser_MOTD]
VersionString="Ver."
MyBackButton.Caption="BACK"
MyRefreshButton.Caption="REFRESH"
MyUpgradeButton.Caption="UPGRADE"

[Browser_OpenIP]
CancelButton.Caption="CANCEL"
IpEntryBox.Caption="IP Address: "
OkButton.Caption="OK"
OpenIPDesc.Caption="Enter New IP Address"

[Browser_Page]
StartQueryString="Querying Master Server"
AuthFailString="Authentication Failed"
ConnFailString="Connection Failed - Retrying"
ConnTimeoutString="Connection Timed Out"
QueryCompleteString="Query Complete!"
RefreshCompleteString="Refresh Complete!"
ReadyString="Ready"

[Browser_PlayersList]
ColumnHeadings=("Player Name","Score","Stats ID","Ping")

[Browser_Prefs]
ViewStatsStrings[0]="Any Servers"
ViewStatsStrings[1]="Only Stats Servers"
ViewStatsStrings[2]="No Stats Servers"
MutatorModeStrings[0]="Any Mutators"
MutatorModeStrings[1]="No Mutators"
MutatorModeStrings[2]="This Mutator"
MutatorModeStrings[3]="Not This Mutator"
WeaponStayStrings[0]="Any Servers"
WeaponStayStrings[1]="Only Weapon Stay Servers"
WeaponStayStrings[2]="No Weapon Stay Servers"
TranslocatorStrings[0]="Any Servers"
TranslocatorStrings[1]="Only Translocator Servers"
TranslocatorStrings[2]="No Translocator Servers"
CustomQuery.Caption="Custom Query"
FilterTitle.Caption="Server Filtering Options:"
MaxGamespeed.Caption="Max"
MinGamespeed.Caption="Game Speed Min"
MutatorModeCombo.Caption="Mutators"
MyBackButton.Caption="BACK"
MyKeyButton.Caption="ICON KEY"
NoBotServersCheckBox.Caption="No Servers With Bots"
NoEmptyCheckBox.Caption="No Empty Servers"
NoFullCheckBox.Caption="No Full Servers"
NoPasswdCheckBox.Caption="No Passworded Servers"
OnlyStandardCheckBox.Caption="Only Standard Servers"
StatsViewCombo.Caption="Stats Servers"
TranslocatorCombo.Caption="Translocator"
WeaponStayCombo.Caption="WeaponStay"

[Browser_RulesList]
TrueString="Enabled"
FalseString="Disabled"
ServerModeString="Server Mode"
DedicatedString="Dedicated"
NonDedicatedString="Non-Dedicated"
AdminNameString="Server Admin"
AdminEmailString="Admin Email"
PasswordString="Requires Password"
GameStatsString="Killing Floor Stats"
GameSpeedString="Game Speed"
MutatorString="Mutator"
BalanceTeamsString="Bots Balance Teams"
PlayersBalanceTeamsString="Balance Teams"
FriendlyFireString="Friendly Fire"
GoalScoreString="Goal Score"
TimeLimitString="Time Limit"
MinPlayersString="Minimum Players (bots)"
TranslocatorString="Translocator"
WeaponStayString="Weapons Stay"
ColumnHeadings=("Setting","Value")

[Browser_ServerListPageBase]
AddFavoriteButton.Caption="ADD FAVORITE"
BackButton.Caption="BACK"
JoinButton.Caption="JOIN"
RefreshButton.Caption="REFRESH LIST"
SpectateButton.Caption="SPECTATE"

[Browser_ServerListPageBuddy]
AddBuddyCaption="ADD BUDDY"
RemoveBuddyCaption="REMOVE BUDDY"

[Browser_ServerListPageFavorites]
RemoveFavoriteCaption="REMOVE FAVORITE"
AddIPCaption="ADD IP"
RePingCaption="RE-PING LIST"

[Browser_ServerListPageMS]
QueryFinHead="Query Complete! Received: "
QueryFinTail=" Servers"
PingRecvString="Pinging Servers"
MustUpgradeString="Upgrade available. Please refresh the News page."
RefreshFinHead="Pinging Complete! "
RefreshFinMid=" Servers, "
RefreshFinTail=" Players"
RePingServersCaption="RE-PING LIST"
RefreshCaption="REFRESH LIST"

[Browser_ServerListPageMSCustom]
MyGameTypeLabel.Caption="Game Type"

[Browser_ServersList]
ColumnHeadings=(,"Server Name","Map","Players","Ping")

[DefaultCrosshairs]
Crosshair=((FriendlyName="Cross"))

[ExtendedConsole]
AddedCurrentHead="Added Server:"
AddedCurrentTail="To Favorites!"
ServerFullMsg="Server is now full"
SMStateName[0]="Speech Menu"
SMStateName[1]="Voice Chat"
SMStateName[2]="Acknowledge"
SMStateName[3]="Friendly Fire"
SMStateName[4]="Order"
SMStateName[5]="Other"
SMStateName[6]="Taunt"
SMStateName[7]="Taunt Anim"
SMStateName[8]="Player Select"
SMChannelOptions[0]="Join"
SMChannelOptions[1]="Leave"
SMChannelOptions[2]="Talk"
SMAllString="[ALL]"
SMMoreString="[MORE]"

[GUIController]
DesignModeHints=((Key=" Key",Description="                                Description"),(Key=" (F1)",Description="                                View this help screen"),(Key=" Ctrl + Alt + D",Description="                      Toggles design mode"),(Key=" Ctrl + Alt + E",Description="                      Toggles property editor mode"),(Key=" [Ctrl +] H",Description="                          Toggles active/focused info"),(Key=" [Ctrl +] I",Description="                          Toggle interactive mode"),(Key=" [Ctrl +] P",Description="                          Toggles full MenuOwner chains for active/focused"),(Key=" [Ctrl +] C",Description="                          Copy MoveControl position to clipboard"),(Key=" [Ctrl +] X",Description="                          Export MoveControl to clipboard"),(Key=" [Ctrl +] U",Description="                          Refresh the property window in the designer"),(Key=" [Ctrl +] Up/Down/Left/Right",Description="         Reposition MoveControl using arrow keys"),(Key=" [Ctrl +] +/-",Description="                        Resize MoveControl vertically"),(Key=" [Ctrl +] Num+/Num-",Description="                  Resize selected component horizontally"),(Key=" [Ctrl +] WheelUp",Description="                    Set MoveControl to MoveControl's menuowner"),(Key=" [Ctrl +] WheenDown",Description="                  Set MoveControl to MoveControl's focused control"),(Key=" [(Ctrl + Alt) +] MouseX/Y+LMouse",Description="    Reposition MoveControl using mouse"),(Key=" (Shift)",Description="                             Hides all design mode indicators"),(Key=" (Ctrl + Alt)",Description="                        View focus chain"),(Key=" [Ctrl +] Tab",Description="                        Select new MoveControl"),(Key=" [Ctrl +] LMouse",Description="                     Select new MoveControl"))

[GUIQuestionPage]
ButtonNames=("Ok","Cancel","Retry","Continue","Yes","No","Abort","Ignore")

[HudBase]
InstructionFontName="ROFonts_RUS.ROArial7"
LevelActionLoading="LOADING..."
LevelActionPaused="PAUSED"
LevelActionFontName="ROFonts_RUS.ROArial12"
WonMatchPostFix=" won the match!"
WaitingToSpawn="Press [Fire] to join the match!"
AtMenus="Press [ESC] to close menu"
YouveWonTheMatch="You've won the match!"
YouveLostTheMatch="You've lost the match."
NowViewing="Now viewing"
ScoreText="Score"
InitialViewingString="Press Fire to View a different Player"
FontArrayNames[0]="ROFonts_RUS.ROArial38"
FontArrayNames[1]="ROFonts_RUS.ROArial28"
FontArrayNames[2]="ROFonts_RUS.ROArial24"
FontArrayNames[3]="ROFonts_RUS.ROArial22"
FontArrayNames[4]="ROFonts_RUS.ROArial18"
FontArrayNames[5]="ROFonts_RUS.ROArial14"
FontArrayNames[6]="ROFonts_RUS.ROArial12"
FontArrayNames[7]="ROFonts_RUS.ROArial9"
FontArrayNames[8]="ROFonts_RUS.ROArial7"

[IRCLink]
InvalidAddressText="Invalid server address, aborting."
ErrorBindingText="Error binding local port, aborting."
ResolveFailedText="Failed to resolve server address, aborting."
ConnectedText="Connected."
ConnectingToText="Connecting to"
TimeOutError="Timeout connecting to server."
InviteString="invites you to join"
NickInUseText="Nickname Already In Use"
NickInvalidText="Nickname Is Invalid"

[IRC_NewNick]
NewNickEntry.Caption="New Nickname: "
OkButton.Caption="OK"

[IRC_Page]
HasLeftText="has left"
HasJoinedText="has joined"
WasKickedByText="was kicked by"
NowKnownAsText="is now known as"
QuitText="Quit"
SetsModeText="sets mode"
NewTopicText="Topic"

[IRC_System]
NotInAChannelText="Not in a channel!"
KickedFromText="You were kicked from"
ByText="by"
IsAwayText="is away"
ConnectText="CONNECT"
DisconnectText="DISCONNECT"
MyChannelLabel.Caption="Channel"
MyJoinChannelButton.Caption="JOIN CHANNEL"
MyRemoveChannelButton.Caption="REMOVE CHANNEL"
MyRemoveServerButton.Caption="REMOVE SERVER"
MyServerLabel.Caption="Server"

[JoeTest]
TestButton1.Caption="Close Window"
TitleText.Caption="Joe's Amazing Test GUI"

[JoeTestPanelA]
TestButtonA.Caption="Wow"
TestButtonB.Caption="Damn"

[ScoreBoardDeathMatch]
RankText="RANK"
PlayerText="PLAYER"
PointsText="SCORE"
TimeText="TIME:"
PingText="PING:"
PLText="P/L:"
DeathsText="DEATHS"
AdminText="ADMIN"
NetText="NET"
FooterText="Elapsed Time:"
MatchIDText="Killing Floor Stats Match ID"
OutText="OUT"
OutFireText="   You are OUT. Fire to view other players."
ReadyText="READY"
NotReadyText="NOT RDY"
SkillLevel[0]="NOVICE"
SkillLevel[1]="AVERAGE"
SkillLevel[2]="EXPERIENCED"
SkillLevel[3]="SKILLED"
SkillLevel[4]="ADEPT"
SkillLevel[5]="MASTERFUL"
SkillLevel[6]="INHUMAN"
SkillLevel[7]="GODLIKE"
MaxLives="MAX LIVES:"
FragLimit="FRAG LIMIT:"
FPH="PPH"
GameType="GAME"
MapName=" in "
Restart="   You were killed. Press Fire to respawn!"
Continue=" Press [Fire] to continue!"
Ended="The match has ended."
TimeLimit="REMAINING TIME:"
Spacer=" "

[ScoreBoardTeamDeathMatch]
FragLimit="SCORE LIMIT:"

[ServerBrowser]
MutantTypeName="Mutant"
InvasionTypeName="Invasion"
LMSTypeName="Last Man Standing"
MutantType="xMutantGame"
InvasionType="Invasion"
LMSType="xLastManStanding"
MyBRServerListPage.PageCaption="Bombing Run"
MyBuddiesPage.PageCaption="Buddies"
MyCTFServerListPage.PageCaption="CTF"
MyCustomServerListPage.PageCaption="Custom"
MyDMServerListPage.PageCaption="DM"
MyDomServerListPage.PageCaption="Double Dom"
MyFavoritesPage.PageCaption="Favorites"
MyIRCPage.PageCaption="Chat"
MyLANPage.PageCaption="LAN"
MyMOTDPage.PageCaption="News"
MyPrefsPage.PageCaption="Filter"
MyTDMServerListPage.PageCaption="Team DM"
ServerBrowserHeader.Caption="Server Browser"

[Tab_NetworkSettings]
NetSpeedText[0]="Modem"
NetSpeedText[1]="ISDN"
NetSpeedText[2]="Cable/ADSL"
NetSpeedText[3]="LAN/T1"
StatsURL="http://www.killingfloorthegame.com/"
EpicIDMsg="Your Unique id is:"
EpicID.Caption="Your Unique id is:"
InvalidWarning.Caption="Your stats username or password is invalid.  Your username must be at least 4 characters long, and your password must be at least 6 characters long."
NetworkDynamicNetspeed.Caption="Dynamic Netspeed"
NetworkDynamicNetspeed.Hint="Dynamic adjust your netspeed on slower connections."
OnlineNetSpeed.Caption="Connection"
OnlineNetSpeed.Hint="How fast is your connection?"
OnlineStatDesc.Caption="Killing Floor Global Stats"
OnlineStatsName.Caption="Stats UserName"
OnlineStatsName.Hint="Please select a name to use for UT Stats!"
OnlineStatsPW.Caption="Stats Password"
OnlineStatsPW.Hint="Please select a password that will secure your UT Stats!"
OnlineTrackStats.Caption="Track Stats"
OnlineTrackStats.Hint="Enable this option to join the online ranking system."
ViewOnlineStats.Caption="View Stats"
ViewOnlineStats.Hint="Click to launch the UT stats website."

[Tab_PlayerSettings]
HandNames[0]="Right"
HandNames[1]="Hidden"
HandNames[2]="Left"
HandNames[3]="Center"
TeamNames[0]="Red"
TeamNames[1]="Blue"
ShowBioCaption="Bio"
Show3DViewCaption="3D View"
Player3DView.Caption="3D View"
Player3DView.Hint="Toggle between 3D view and biography of character."
PlayerCharList.Hint="Changes the character you play as."
PlayerFOV.Caption="Default FOV"
PlayerFOV.Hint="This value will change your field of view while playing."
PlayerHand.Caption="Weapon"
PlayerHand.Hint="Changes whether your weapon is visible."
PlayerName.Caption="Name"
PlayerName.Hint="Changes the alias you play as."
PlayerOGG.Caption="Play List"
PlayerOGG.Hint="Configure your OGG Play List."
PlayerSmallWeap.Caption="Small Weapons"
PlayerSmallWeap.Hint="Makes your first person weapon smaller."
PlayerTeam.Caption="Preferred Team"
PlayerTeam.Hint="Changes the team you will play on by default."

[Tab_WeaponPref]
WeaponAutoSwitch.Caption="Switch On Pickup"
WeaponAutoSwitch.Hint="Automatically change weapons when you pick up a better one."
WeaponDefaults.Caption="Defaults"
WeaponDefaults.Hint="Set the weapon priorities back to default"
WeaponPrefWeapDown.Caption="Lower Priority"
WeaponPrefWeapDown.Hint="Decrease the priority this weapon will have when picking your best weapon."
WeaponPrefWeapList.Hint="Select order for weapons"
WeaponPrefWeapUp.Caption="Raise Priority"
WeaponPrefWeapUp.Hint="Increase the priority this weapon will have when picking your best weapon."
WeaponPriorityLabel.Caption="Weapon Priority"
WeaponSwap.Caption="Swap Fire Mode"
WeaponSwap.Hint="Check this box to swap the firing mode on the selected weapon."

[TestImagePage]
AddImage.Caption="Add"
ImageAlign.Caption="Align"
ImageRenderStyle.Caption="Render Style"
ImageStyle.Caption="Image Style"
SelectImage.Caption="Select Image"

[TestVignette]
LoadingFontName="ROFonts.ROMain36"
LoadingString=". . . L O A D I N G . . ."

[UT2DefaultFont]
FontArrayNames=("ROFonts_RUS.ROArial9")

[UT2HeaderFont]
FontArrayNames=("ROFonts_RUS.ROArial14","ROFonts_RUS.ROArial18","ROFonts_RUS.ROArial22")

[UT2IRCFont]
FontArrayNames=("ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial12")

[UT2LargeFont]
FontArrayNames=("ROFonts_RUS.ROArial24","ROFonts_RUS.ROArial30","ROFonts_RUS.ROArial38")

[UT2LoadingWeapons]
LoadWeapText.Caption="Loading Weapon Database"

[UT2MenuFont]
FontArrayNames=("UT2003Fonts.FontNeuzeit9","UT2003Fonts.FontNeuzeit11","UT2003Fonts.FontNeuzeit11","UT2003Fonts.FontNeuzeit14")

[UT2MidGameFont]
FontArrayNames=("ROFonts_RUS.ROArial18","ROFonts_RUS.ROArial14","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial7")

[UT2ServerListFont]
FontArrayNames=("ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial12")

[UT2SettingsPage]
VideoTabLabel="Video"
VideoTabHint="Select your resolution and change your brightness..."
DetailsTabLabel="Details"
DetailsTabHint="Adjust the detail settings for better graphics or faster framerate..."
AudioTabLabel="Audio"
AudioTabHint="Adjust your audio experience..."
PlayerTabLabel="Player"
PlayerTabHint="Configure your UT2003 Avatar..."
NetworkTabLabel="Network"
NetworkTabHint="Configure UT2003 for Online and Lan play..."
ControlsTabLabel="Controls"
ControlsTabHint="Configure your controls..."
IForceTabLabel="Input"
IForceTabHint="Configure misc. input options..."
WeaponsTabLabel="Weapons"
WeaponsTabHint="Adjust your weapon priorities and settings..."
GameTabLabel="Game"
GameTabHint="Adjust various game related settings..."
HudTabLabel="Hud"
HudTabHint="Customize your hud..."
SpeechBinderTabLabel="Speech"
SpeechBinderTabHint="Bind messages to keys..."
BackButton.Caption="BACK"
BackButton.Hint="Return to Previous Menu"
SettingHeader.Caption="Settings"

[UT2SmallFont]
FontArrayNames=("ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial14")

[UT2SmallHeaderFont]
FontArrayNames=("ROFonts_RUS.ROArial8","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial14")

[UT2StatsPrompt]
NoButton.Caption="NO"
PromptDesc.Caption="You will only be able to join this server by turning on "Track Stats" and setting a unique Stats Username and Password. Currently you will only be able to connect to servers with stats DISABLED.||Would you like to configure your Stats Username and Password now?"
PromptHeader.Caption="This server has Killing Floor Stats ENABLED!"
YesButton.Caption="YES"

[moButton]
ButtonCaption="Edit"

System\UnrealGame.int bí[Public]
;Object=(Class=Class,MetaClass=Engine.Mutator,Name=UnrealGame.MutBigHead,Description="Head size depends on how well you are doing.")
;Object=(Class=Class,MetaClass=Engine.Mutator,Name=UnrealGame.MutLowGrav,Description="Low gravity.")
;Object=(Class=Class,MetaClass=Engine.Mutator,Name=UnrealGame.MutDelayedSpawn,Description="Delayed spawn of super weapons and super powerups.")

[ACTION_DisableObjective]
ActionString="disable objective"

[ACTION_DisableThisScript]
ActionString="disable this script"

[ACTION_SetObjectiveActiveStatus]
ActionString="Change Objective's Active Status"

[Action_ChangeObjectiveTeam]
ActionString="Change game objective team"

[BombTargetMessage]
TargetMessage="Incoming Pass"

[CTFGame]
CTFHints=("You can use %BASEPATH 0% to see the path to the Red Team base and %BASEPATH 1% to see the path to the Blue Team base.","Firing the translocator sends out your translocator beacon.  Pressing %FIRE% again returns the beacon, while pressing %A:TFIRE% teleports you instantly to the beacon's location (if you fit).","Using the translocator to teleport while carrying the flag will cause you to drop the flag.","Pressing %SWITCHWEAPON 10% after tossing the Translocator allows you to view from its internal camera.","Pressing %FIRE% while your %ALTFIRE% is still held down after teleporting with the translocator will switch you back to your previous weapon.")
Description="Your team must score flag captures by taking the enemy flag from the enemy base and returning it to their own flag.  If the flag carrier is killed, the flag drops to the ground for anyone to pick up.  If your team's flag is taken, it must be returned (by touching it after it is dropped) before your team can score a flag capture."

[CTFHUDMessage]
YouHaveFlagString="You have the flag, return to base!"
EnemyHasFlagString="The enemy has your flag, recover it!"

[CTFMessage]
ReturnBlue="returned the blue flag!"
ReturnRed="returned the red flag!"
ReturnedBlue="The blue flag was returned!"
ReturnedRed="The red flag was returned!"
CaptureBlue="captured the blue flag!"
CaptureRed="captured the red flag!"
DroppedBlue="dropped the blue flag!"
DroppedRed="dropped the red flag!"
HasBlue="took the blue flag!"
HasRed="took the red flag!"

[CinematicHud]
FontArrayNames[0]="ROFonts_RUS.ROArial38"
FontArrayNames[1]="ROFonts_RUS.ROArial28"
FontArrayNames[2]="ROFonts_RUS.ROArial24"
FontArrayNames[3]="ROFonts_RUS.ROArial20"
FontArrayNames[4]="ROFonts_RUS.ROArial18"
FontArrayNames[5]="ROFonts_RUS.ROArial14"
FontArrayNames[6]="ROFonts_RUS.ROArial12"
FontArrayNames[7]="ROFonts_RUS.ROArial9"
FontArrayNames[8]="ROFonts_RUS.ROArial7"

[ClassicAnnouncer]
AnnouncerName="UT2003"

[ConvoyGibbed]
DeathString="%k pushed %o over the edge."

[CustomBotConfig]
FavoriteWeapon="Favorite Weapon:"
NoPreference="No Weapon Preference"

[DMMutator]
DMMutPropsDisplayText[0]="Mega Speed"
DMMutPropsDisplayText[1]="Air Control"
DMMutDescText[0]="Greatly increase game speed."
DMMutDescText[1]="Specifies how much air control players have."

[DMStatsScreen]
StatsString="PERSONAL STATS FOR"
AwardsString="AWARDS"
FirstBloodString="First Blood!"
FlakMonkey="Flak Monkey!"
Combowhore="Combo Whore!"
Headhunter="Head Hunter!"
RoadRampage="Road Rampage!"
DaredevilString="Daredevil:"
FlagTouches="Flag Touches"
FlagReturns="Flag Returns"
GoalsScored="Goals Scored:"
HatTrick="Hat Trick!"
KillString[0]="Double Kill!"
KillString[1]="MultiKill!"
KillString[2]="MegaKill!"
KillString[3]="UltraKill!"
KillString[4]="MONSTER KILL!"
KillString[5]="LUDICROUS KILL!"
KillString[6]="HOLY SHIT!"
AdrenalineCombos="ADRENALINE COMBOS"
ComboNames[0]="Speed"
ComboNames[1]="Berserk"
ComboNames[2]="Defensive"
ComboNames[3]="Invisible"
ComboNames[4]="Other"
KillsByWeapon="WEAPON STATS"
CombatResults="COMBAT RESULTS"
Kills="Kills"
Deaths="Deaths"
Suicides="Suicides"
NextStatsString="Press F8 for next player"
WeaponString="Weapon"
DeathsBy="Killed By"
deathsholding="Deaths w/"
EfficiencyString="Efficiency"
WaitingForStats="Waiting for stats from server.  Press F3 to return to normal HUD."
KillsByVehicle="VEHICLE STATS"
VehicleString="Vehicle"

[DeathMatch]
DMPropsDisplayText[0]="Net Start Delay"
DMPropsDisplayText[1]="Min. Net Players"
DMPropsDisplayText[2]="Restart Delay"
DMPropsDisplayText[3]="Tournament Game"
DMPropsDisplayText[4]="Players Must Be Ready"
DMPropsDisplayText[5]="Force Respawn"
DMPropsDisplayText[6]="Auto Adjust Bots Skill"
DMPropsDisplayText[7]="Allow Taunts"
DMPropsDisplayText[8]="Spawn Protection Time"
DMPropsDisplayText[9]="Allow Translocator"
DMPropsDisplayText[10]="Use Team Skins"
DMPropsDisplayText[11]="Use Map Defaults"
DMPropsDisplayText[12]="Late Entry Cutoff"
DMPropsDisplayText[13]="Enable Player Highlighting"
DMPropDescText[0]="Delay before game starts to allow other players to join."
DMPropDescText[1]="How many players must join before net game will start."
DMPropDescText[2]="How long the server waits after the end of a game before loading the next map."
DMPropDescText[3]="Tournament Game"
DMPropDescText[4]="If enabled, players must click ready before the game starts."
DMPropDescText[5]="Players are forced to respawn immediately after dying."
DMPropDescText[6]="Bot skill adjusts automatically based on how they are doing against you."
DMPropDescText[7]="Enables players to use the recorded taunts."
DMPropDescText[8]="Specifies how long players are invulnerable after they spawn (unless they fire)."
DMPropDescText[9]="If enabled, players will start with a translocator."
DMPropDescText[10]="If checked, players will have brighter red or blue skins."
DMPropDescText[11]="Use default number of bots specified by the map."
DMPropDescText[12]="Specifies the maximum number of lives a player can have lost before new players can no longer enter the game."
DMPropDescText[13]="At a distance, players have a team colored glow."
YouDestroyed="You destroyed a"
DMHints=("Every weapon has two firing modes, a regular fire mode when you press %FIRE% and an alternate fire mode when you press %ALTFIRE%.","Press jump again at the peak of a jump to get an extra boost.","Pressing a movement key twice in rapid succession will make your character dodge in that direction.","You can also dodge off walls while in the air.","You can change weapons by pressing the associated weapon number, or scroll through your weapons using %NEXTWEAPON% and %PREVWEAPON%.","The shock combo is a powerful explosion created with a shock rifle by shooting a shock ball with a shock beam.","When loading up rockets using the rocket launcher alt fire, press the regular fire button before releasing the rockets to fire them in a tight spiral.","You can toggle the scoreboard display on or off at any time by pressing %SHOWSCORES%.","You receive adrenaline for killing enemies and other accomplishments.  Once your adrenaline reaches 100, you can start an adrenaline combo by using the correct movement key combination.","%SHOWSTATS% will bring up a personal stats display.","You can shoot down enemy Redeemer missiles with a well placed shot.","Press %TALK% and type your message to send text messages to other players.","You can play taunts or other voice messages through the voice menu by pressing %SPEECHMENUTOGGLE%.","While crouching (by holding down %DUCK%), you cannot fall off a ledge.")
Description="Free-for-all kill or be killed.  The player with the most frags wins."

[DestroyableObjective]
ObjectiveName="Destroyable Objective"
ObjectiveDescription="Destroy Objective to disable it."
Objective_Info_Attacker="Destroy Objective"
Objective_Info_Defender="Protect Objective"

[FemaleAnnouncer]
AnnouncerName="Female"

[FirstBloodMessage]
FirstBloodString="drew first blood!"

[GameObjective]
DestructionMessage="Objective Disabled!"
LocationPrefix="Near"
ObjectiveStringSuffix=" Team Base"
ObjectiveDescription="Disable Objective."
Objective_Info_Attacker="Disable Objective"
Objective_Info_Defender="Defend Objective"
UseDescription="USE"

[HoldObjective]
ObjectiveName="Hold Objective"
ObjectiveDescription="Touch and Hold Objective to disable it."
Objective_Info_Attacker="Hold Objective"

[KeyPickup]
PickupMessage="You picked up a Key."

[KillingSpreeMessage]
EndSpreeNote="'s killing spree ended by"
EndSelfSpree="was looking good till he killed himself!"
EndFemaleSpree="was looking good till she killed herself!"
SpreeNote[0]="is on a killing spree!"
SpreeNote[1]="is on a rampage!"
SpreeNote[2]="is dominating!"
SpreeNote[3]="is unstoppable!"
SpreeNote[4]="is Godlike!"
SpreeNote[5]="is Wicked SICK!"
SelfSpreeNote[0]="Killing Spree!"
SelfSpreeNote[1]="Rampage!"
SelfSpreeNote[2]="Dominating!"
SelfSpreeNote[3]="Unstoppable!"
SelfSpreeNote[4]="GODLIKE!"
SelfSpreeNote[5]="WICKED SICK!"

[LastSecondMessage]
LastSecondRed="Last second save by Red!"
LastSecondBlue="Last second save by Blue!"

[MaleAnnouncer]
AnnouncerName="Male"

[MessageTrigger]
Message="My Message"

[MutBerserk]
FriendlyName="Super Berserk"
Description="Weapons are insanely fast and powerful."

[MutBigHead]
FriendlyName="BigHead"
Description="Head size depends on how well you are doing."

[MutGameSpeed]
FriendlyName="Game Speed"
Description="Modify the game speed."

[MutLowGrav]
FriendlyName="LowGrav"
Description="Low gravity."

[MutMovementModifier]
FriendlyName="Air Control"
Description="Change how players move in the air."

[ProximityObjective]
ObjectiveName="Proximity Objective"
ObjectiveDescription="Touch Objective to disable it."
Objective_Info_Attacker="Touch Objective"

[SexyFemaleAnnouncer]
AnnouncerName="Sexy"

[SquadAI]
SupportString="supporting"
DefendString="defending"
AttackString="attacking"
HoldString="holding"
FreelanceString="Sweeper"

[StartupMessage]
Stage[0]="Waiting for other players."
Stage[1]="Waiting for ready signals. You are READY."
Stage[2]="The match is about to begin...3"
Stage[3]="The match is about to begin...2"
Stage[4]="The match is about to begin...1"
Stage[5]="The match has begun!"
Stage[6]="The match has begun!"
Stage[7]="OVER TIME!"
NotReady="You're not Ready. Click Ready!"
SinglePlayer="Click Ready to start!"

[TeamGame]
NearString="Near the"
BareHanded="Bare Handed"
TGPropsDisplayText[0]="Bots Balance Teams"
TGPropsDisplayText[1]="Players Balance Teams"
TGPropsDisplayText[2]="Friendly Fire Scale"
TGPropsDisplayText[3]="Cross-Team Priv. Chat"
TGPropsDisplayText[4]="Max Team Size"
TGPropDescText[0]="Bots will join or change teams to make sure they are even."
TGPropDescText[1]="Players are forced to join the smaller team when they enter."
TGPropDescText[2]="Specifies how much damage players from the same team can do to each other."
TGPropDescText[3]="Determines whether members of opposing teams are allowed to join the same private chat room"
TGPropDescText[4]="Maximum number of players on each team"
TGHints=("If you miss a player's chat message, you can use %INGAMECHAT% to display a box of all chat messages you have received.","Use the link gun alt fire beam to link up with link gun carrying teammates.  While linked, the teammate will receive a significant power boost to their link gun.","You can toss your current weapon for a teammate by pressing %THROWWEAPON%.","Teammates who have a link gun equipped will have a green team beacon above their heads instead of the standard yellow beacon.","Press %VOICETALK% to voice chat with your team.","Press %TEAMTALK% and type your message to send text messages to other team members.","The text-to-speech feature that makes the game read text messages aloud can be enabled in the audio settings menu.")
EndGameComments[0]="lllllllamas"
EndGameComments[1]="bye"
EndGameComments[2]="gg"
EndGameComments[3]="gg"
EndGameComments[4]="gg everyone"
EndGameComments[5]="Teams"
EndGameComments[6]="omg"
EndGameComments[7]="dammit!"
EndGameComments[8]="my team sux0rs"
EndGameComments[9]="gg"
EndGameTaunts[0]="woot"
EndGameTaunts[1]="DENIED!"
EndGameTaunts[2]="gg everyone"
EndGameTaunts[3]="gg"
EndGameTaunts[4]="gg"
EndGameTaunts[5]="PANTS!"
EndGameTaunts[6]="owned"
EndGameTaunts[7]="Booyah!"
EndGameTaunts[8]="W00T!"
EndGameTaunts[9]="oh yeah!"
EndGameVictoryRemarks[0]="Take that to the bank, punks!"
EndGameVictoryRemarks[1]="omg, so owned."
EndGameVictoryRemarks[2]="Our Victory, Your Defeat"
EndGameVictoryRemarks[3]="You know, practice might help"
EndGameVictoryRemarks[4]="You suckas got served…"
EndGameVictoryRemarks[5]="That was pathetic"
EndGameVictoryRemarks[6]="Ya mamma!"
EndGameVictoryRemarks[7]="pwned!"
EndGameVictoryRemarks[8]="u r teh suk"
EndGameVictoryRemarks[9]="Humans need better AI"
EndGameLossRemarks[0]="was using an aimbot"
EndGameLossRemarks[1]="Take a screenshot, this won’t happen again."
EndGameLossRemarks[2]="crappy map"
EndGameLossRemarks[3]="this server sux"
EndGameLossRemarks[4]="Campers."
EndGameLossRemarks[5]="Omg wtf wallhacking mofos"
EndGameLossRemarks[6]="Where's Malcolm when you need him?"
EndGameLossRemarks[7]="my team sux"
EndGameLossRemarks[8]="OMG tripwire plz fix kthxbye"
EndGameLossRemarks[9]="Vwvwvwvwvwvwvwvwvwvwvwvzxcjjj"
EndGameResponses[0]=":)"
EndGameResponses[1]=";)"
EndGameResponses[2]="haha"
EndGameResponses[3]="LOL"
EndGameResponses[4]="lol"
EndGameResponses[5]="ROFL"
EndGameResponses[6]="rofl"
EndGameResponses[7]="werd"
EndGameResponses[8]="ahaha"
EndGameResponses[9]="omg"
Description="Two teams duke it out in a quest for battlefield supremacy.  The team with the most total frags wins."

[TeamVoiceReplicationInfo]
PublicChannelNames=("Public","Local","Team")

[TimerMessage]
CountDownTrailer="..."

[TriggeredObjective]
ObjectiveName="Triggered Objective"
ObjectiveDescription="Trigger Objective to disable it."
Objective_Info_Attacker="Trigger Objective"
Objective_Info_Defender="Defend Trigger Objective"

[UTClassicAnnouncer]
AnnouncerName="Classic UT"

[UnrealMPGameInfo]
MPGIPropsDisplayText[0]="Min Players"
MPGIPropsDisplayText[1]="Delay at End of Game"
MPGIPropsDisplayText[2]="Bot Mode"
MPGIPropsDisplayText[3]="Allow Private Chat"
MPGIPropDescText[0]="Bots fill server if necessary to make sure at least this many participant in the match."
MPGIPropDescText[1]="How long to wait after the match ends before switching to the next map."
MPGIPropDescText[2]="Specify how the number of bots in the match is determined."
MPGIPropDescText[3]="Controls whether clients are allowed to create and join individual private chat rooms on this server"
BotModeText="0;Specify Number;1;Use Map Defaults;2;Use Bot Roster"
SPBotText="Number Of Bots"
MPBotText="Min Players"
SPBotDesc="Specify the number of bots that should join your match."
MPBotDesc="Bots fill server if necessary to make sure at least this many participants in the match."
BotOptions[0]="Specify Number"
BotOptions[1]="Use Map Defaults"
BotOptions[2]="Use Bot Roster"
BotOptions[3]="Players vs Bots"

[UseObjective]
ObjectiveDescription="Reach Objective and Use it to disable it."
Objective_Info_Attacker="Use Objective"

System\ROEngine.int }Ü[Ammo_Dummy]
ItemName="Dummy"

[DamTypeVehicleExplosion]
DeathString="%k took out %o with a vehicle explosion."
FemaleSuicide="%o was a little too close to the vehicle she blew up."
MaleSuicide="%o was a little too close to the vehicle he blew up."

[ROAmmoWeightMessage]
HeavyMessage="New magazine is heavy"
LightMessage="New magazine is light"
VeryLightMessage="New magazine is very light"

[ROArtilleryDamType]
DeathString="%o was torn apart by an artillery shell."
FemaleSuicide="%o was careless with her own artillery shell."
MaleSuicide="%o was careless with his own artillery shell."

[ROArtilleryMsg]
SavedPosition="Artillery Position Saved"
RequestStrike="This is Platoon Commander Requesting Artillery Strike"
StrikeDenied="This is Headquarters Artillery Strike Denied"
StrikeConfirmed="This is Headquarters Artillery Strike Confirmed"
NoCoords="No Coordinates Selected Yet!"
InvalidTarget="Not a Valid Artillery Target!"
OutOfStrikes="Your Artillery Strikes for This Mission Are Exhausted"
TryAgainLater="We Cannot Spare Another Fire Mission So Soon!"
TryAgainSoon="Another Fire Mission Will Be Available Soon"
StrikesRemaining="Remaining"
NoArtyAvailable="No Artillery Support Available"

[ROBipodWarningMsg]
DeployToFire="You must be deployed to fire your weapon!"
DeployToReload="You must be deployed to reload your weapon!"

[RODaddyMessage]
DaddyMessage="Antarian Is Your Daddy!"

[RODeathMessage]
KilledString="was killed by"
SomeoneString="someone"

[RODemolitionChargePlacedMsg]
DemoChargePlaced="Demolition charge placed; take cover!"

[RODiedInTankDamType]
DeathString="%k blew up %o's vehicle!"
FemaleSuicide="%o blew up her own tank."
MaleSuicide="%o blew up his own tank."

[ROGameMessage]
NewTeamMessageRussian="has joined the Allied forces."
NewTeamMessageGerman="has joined the Axis forces."
FFKillMessage="killed a friendly soldier."
FFViolationMessage="Removing"
FFViolationMessageTrailer="due to a friendly fire violation."
FFDamageMessage="You injured a friendly soldier."
RoleChangeMsg="You will attempt to respawn as "
MaxRoleMsg="Unable to change to "
TypeForgiveMessage="has team killed you, type "np" or "forgive" to forgive them."
HasForgivenMessage="has forgiven"
YouHaveLoggedInAsAdminMsg="You have logged in as an administrator."
YouHaveLoggedOutOfAdminMsg="You have given up your adminstrative abilities."
LeftMessage=" left the battlefield."
EnteredMessage=" entered the battlefield."
NewPlayerMessage="A new soldier entered the battlefield."

[ROGrenadeDamType]
DeathString="%o was torn apart by %k's grenade."
FemaleSuicide="%o was careless with her own grenade."
MaleSuicide="%o was careless with his own grenade."

[ROHintManager]
Hints[0].Title="Welcome"
Hints[0].Hint="Welcome to Red Orchestra!||These hint messages will show up periodically in the game. Pay attention to them, your survival might depend on it! They can be disabled from the HUD tab in the configuration menu."
Hints[1].Title="Stamina"
Hints[1].Hint="Running or jumping will deplete your player's stamina. When it is depleted, you will be unable to run or jump until you have stopped for a bit to catch your breath."
Hints[2].Title="Jumping"
Hints[2].Hint="Jumping quickly drains your player's stamina. Use in moderation!"
Hints[3].Title="Leaning"
Hints[3].Hint="Press %LeanRight% or %LeanLeft% to lean around corners. Leaning lets you peak around corners without exposing your whole body to the enemy."
Hints[4].Title="Role Selection"
Hints[4].Hint="You can change your weapons and role at any time by hitting the %SHOWMENU% key. The changes you make will take effect when you respawn."
Hints[5].Title="Iron sights"
Hints[5].Hint="Press %ROIronSights% to aim down you weapon's sights. This substantially increases the accuracy of your weapon."
Hints[6].Title="Accuracy"
Hints[6].Hint="Automatic weapons are most accurate when fired in short, controllable bursts."
Hints[7].Title="Positions"
Hints[7].Hint="Use the number keys (%SWITCHWEAPON 1%, %SWITCHWEAPON 2%, %SWITCHWEAPON 3%, ...) to change between various positions in the vehicle."
Hints[8].Title="Crew Members"
Hints[8].Hint="A fully crewed tank is more effective than one driven by a lone player. Try to pick up players along the way to your objectives."
Hints[9].Title="Situation Map"
Hints[9].Hint="You can see a map of the objectives that need to be captured or defended by pressing %SHOWOBJECTIVES%."
Hints[10].Title="Weak Points"
Hints[10].Hint="Each tank has its weak points. Try aiming for the driver's window or the seam between the tank body and turret."
Hints[11].Title="Ammo Types"
Hints[11].Hint="Press %SwitchFireMode% to switch between the various available tank ammo types."
Hints[12].Title="Reloading"
Hints[12].Hint="Use the %ROManualReload% key to reload your weapon. A 'Magazine Heavy' message indicates that the magazine you're loading is more than half full of ammunition."
Hints[13].Title="Soviet grenades"
Hints[13].Hint="To prime ('cook') Soviet grenades, press and hold the %FIRE%, then click the %ALTFIRE% button. Release the %FIRE% button when you are ready to throw the grenade. Be careful, if you cook it for too long it can go off in your hand!"
Hints[14].Title="Rally Points"
Hints[14].Hint="When you have the binoculars in Iron Sights, use the %AltFire% button to set a Rally Point. Rally points are visible to all team members on their Situation Map."
Hints[15].Title="Artillery Coordinates"
Hints[15].Hint="When you have the binoculars in Iron Sights, use the %Fire% button to save Artillery Strike coordinates. Once coordinates are marked, find a radio and press %USE% to call an artillery strike on the saved position."
Hints[16].Title="Reloading MGs"
Hints[16].Hint="You can reload your Machine Gun ONLY when in the deployed state."
Hints[17].Title="Requesting Resupply"
Hints[17].Hint="When you're running low on Machine Gun ammo, you can use the voice menu to request a resupply. Players will see the resupply icon on their Situation Map. Press %SpeechMenuToggle% to open the voice menu."
Hints[18].Title="Deployed MGs"
Hints[18].Hint="Machine Gunners should never setup alone, find a comrade to watch your back."
Hints[19].Title="Bayonet"
Hints[19].Hint="Many weapons support bayonet attachments. Press %Deploy% to attach or detach the bayonet to your weapon and %AltFire% to stab enemies with it."
Hints[20].Title="Panzerfaust Aiming"
Hints[20].Hint="You can change the range that your Panzerfaust will target at by pressing the %Deploy% button. Match the distance of your enemy with the selected range displayed on the Panzerfaust sight."
Hints[21].Title="Grenades"
Hints[21].Hint="Grenades have a dangerous blast radius - get under cover or away from them!"
Hints[22].Title="Objectives Under Attack"
Hints[22].Hint="Objectives with a flashing icon are objectives which are under attack. Whether the objective is being attacked or defended by your team, they can probably use your help."
Hints[23].Title="Rally Points"
Hints[23].Hint="Squad Leaders can set rally points by clicking on the Situation Map. Those rally points are visible to all team members on their Situation Map."
Hints[24].Title="Orders & Requests"
Hints[24].Hint="Squad leaders can set attack/defend orders to specific objectives. Those objectives show up on the map with a different icon. Similarly, MGs requesting resupply will show up as an icon on the Situation Map."
Hints[25].Title="Resupplying MGs"
Hints[25].Hint="Use the %ThrowMGAmmo% to resupply Machine Gunners who need it."
Hints[26].Title="Points"
Hints[26].Hint="You receive 10 points for helping to capture an objective."
Hints[27].Title="Capturing Objectives"
Hints[27].Hint="To capture an objective, you must first enter the objective area. A capture bar will appear on your HUD when you have entered the objective area. You'll likely need more than one additional teammate to initiate and complete the capture."
Hints[28].Title="Accuracy"
Hints[28].Hint="Crouching and going prone stabilizes your weapon and lowers recoil when firing. Press the %duck% key to crouch, or the %prone% key to go prone."
Hints[29].Title="Changing Barrels"
Hints[29].Hint="You can change the barrels on the MGs by using the %ROMGOperation%. Note that the barrel on the DP 28 cannot be changed, so be careful not to overheat!"
Hints[30].Title="Officers"
Hints[30].Hint="When taking an objective, the presence of an officer boosts morale and makes your task easier!"
Hints[31].Title="Diving to Prone"
Hints[31].Hint="You can dive to prone by pressing %PRONE% while running, allowing you to quickly take cover. You can also use this to dive over small obstacles and take cover behind them."
Hints[32].Title="Attacking MGs"
Hints[32].Hint="Machine Gunners have a limited field of vision while deployed, so try attacking them from the side."
Hints[33].Title="Weapon Deployment"
Hints[33].Hint="You can stabilize all projectile weapons by simply resting them on a horizontal or vertical surface. An icon will appear in the lower right corner of the screen if the surface is deployable."
Hints[34].Title="Position Views"
Hints[34].Hint="Use the %PREVWEAPON% and %NEXTWEAPON% keys to cycle between the various views available for each vehicle position. Be careful when sticking your head out of the commander or driver hatch: you are then vulnerable to enemy fire."
Hints[35].Title="Tank Control"
Hints[35].Hint="Use the movement keys to steer and control your vehicle's throttle. Use the %JUMP% key to brake."
Hints[36].Title="Armor Usage"
Hints[36].Hint="When combating other tanks, remember that your armor is strongest at the front. Try to angle the front of your vehicle slightly away from enemy fire."
Hints[37].Title="Cannon Fire Range"
Hints[37].Hint="Use the %LEANLEFT% and %LEANRIGHT% keys to adjust the range of your tank sights. The range you have your sights set to is displayed, in meters, in the lower right corner of the screen."
Hints[38].Title="Coaxial MG"
Hints[38].Hint="Most tanks have a coaxial machine gun alongside the main gun. You can fire it from the commander's view by pressing %ALTFIRE%. Note: range adjustments have no effect on the coaxial MG."
Hints[39].Title="Satchels"
Hints[39].Hint="Satchels contain high explosives. They are useful for destroying enemy vehicles and certain objectives. While not all maps have destroyable objectives, those that do have those objectives specially marked on the situation map."
Hints[40].Title="German grenades"
Hints[40].Hint="The fuse of German grenades will begin burning as soon as you hit the %FIRE% or %ALTFIRE% button."
Hints[41].Title="Deploying MG"
Hints[41].Hint="To fire your Machine Gun properly, you need to deploy it. You can do this while prone or on any convenient surface: the deployment icon will appear in the bottom right corner of the HUD. Press %Deploy% to deploy when you see the icon."
Hints[42].Title="Melee Attacks"
Hints[42].Hint="You can bash an enemy soldier with your weapon by pressing the %ALTFIRE% button. The longer you keep the key pressed, the more powerful your attack will be. Aim for the head for a quick kill!"
Hints[43].Title="Manual Bolting"
Hints[43].Hint="When using a bolt-action rifle, you have to manually work your bolt. After you fire your weapon, press the %FIRE% key again to bolt your rifle. Double click the key when firing to bolt quickly after your shot."
Hints[44].Title="Critical Messages"
Hints[44].Hint="Critical messages are displayed in the upper left corner of the screen. Pay attention to them to remain aware of the state of the battle."

[ROHud]
ReinforcementText="Reinforcements: "
TimeRemainingText="Time Remaining: "
IPText="IP: "
TimeText="Time: "
ViewingText="Viewing: "
NoReinforcementsText="No reinforcements available"
TeamMessagePrefix="*PLATOON* "
ObjectivesText="OBJECTIVES"
PlayersNeededText="Need: "
SpectateInstructionText1="Press Fire to switch Viewpoint/Players"
SpectateInstructionText2="Press Alt-Fire to switch Spectating Modes"
SpectateInstructionText3="Press Ironsights to toggle First/Third Person View"
SpectateInstructionText4="Press Jump to return to viewing yourself"
NeedAmmoText="Needs ammo"
CanResupplyText="Press %THROWMGAMMO% to resupply"
OpenMapText="%SHOWOBJECTIVES% to open"
SituationMapInstructionsText="Press %SHOWOBJECTIVES% to Close/Open Situation Map"
MapCoordTextX[0]="1"
MapCoordTextX[1]="2"
MapCoordTextX[2]="3"
MapCoordTextX[3]="4"
MapCoordTextX[4]="5"
MapCoordTextX[5]="6"
MapCoordTextX[6]="7"
MapCoordTextX[7]="8"
MapCoordTextX[8]="9"
MapCoordTextY[0]="A"
MapCoordTextY[1]="B"
MapCoordTextY[2]="C"
MapCoordTextY[3]="D"
MapCoordTextY[4]="E"
MapCoordTextY[5]="F"
MapCoordTextY[6]="G"
MapCoordTextY[7]="H"
MapCoordTextY[8]="I"
LegendAxisObjectiveText="Axis-controlled obj."
LegendAlliesObjectiveText="Allies-controlled obj."
LegendNeutralObjectiveText="Neutral objective"
LegendArtilleryRadioText="Artillery radio"
LegendResupplyAreaText="Resupply area"
LegendRallyPointText="Rally point"
LegendSavedArtilleryText="Saved artillery coords."
LegendOrderTargetText="Ordered target obj."
LegendArtyStrikeText="Artillery strike"
LegendHelpRequestText="Help requested at obj."
LegendDestroyableItemText="Destroyable target"
LegendDestroyedItemText="Destroyed target"
LegendMGResupplyText="MG requesting resupply"
LegendVehResupplyAreaText="Vehicle resupply area"
LegendATGunText="Anti Tank Gun"
SmallFontArrayNames[0]="ROFonts_Rus.ROArial24"
SmallFontArrayNames[1]="ROFonts_Rus.ROArial24"
SmallFontArrayNames[2]="ROFonts_Rus.ROArial22"
SmallFontArrayNames[3]="ROFonts_Rus.ROArial22"
SmallFontArrayNames[4]="ROFonts_Rus.ROArial18"
SmallFontArrayNames[5]="ROFonts_Rus.ROArial14"
SmallFontArrayNames[6]="ROFonts_Rus.ROArial12"
SmallFontArrayNames[7]="ROFonts_Rus.ROArial9"
SmallFontArrayNames[8]="ROFonts_Rus.ROArial7"
MenuFontArrayNames[0]="ROFonts_RUS.ROArial18"
MenuFontArrayNames[1]="ROFonts_RUS.ROArial14"
MenuFontArrayNames[2]="ROFonts_RUS.ROArial12"
MenuFontArrayNames[3]="ROFonts_RUS.ROArial9"
MenuFontArrayNames[4]="ROFonts_RUS.ROArial7"
CriticalMsgFontArrayNames[0]="ROFonts.ROArial28"
CriticalMsgFontArrayNames[1]="ROFonts.ROArial26"
CriticalMsgFontArrayNames[2]="ROFonts.ROArial24"
CriticalMsgFontArrayNames[3]="ROFonts.ROArial22"
CriticalMsgFontArrayNames[4]="ROFonts.ROArial18"
CriticalMsgFontArrayNames[5]="ROFonts.ROArial16"
CriticalMsgFontArrayNames[6]="ROFonts.ROArial14"
CriticalMsgFontArrayNames[7]="ROFonts.ROArial12"
CriticalMsgFontArrayNames[8]="ROFonts.ROArial9"
MapTimerTitle.Text="Time Remaining"
MapLegendTitle.Text="Legend"
MapObjectivesTitle.Text="Objectives"
MapRequiredObjectivesTitle.Text="Required Objectives"
MapSecondaryObjectivesTitle.Text="Secondary Objectives"
FontArrayNames[0]="ROFonts_RUS.ROArial28"
FontArrayNames[1]="ROFonts_RUS.ROArial26"
FontArrayNames[5]="ROFonts_RUS.ROArial16"
FontArrayNames[6]="ROFonts_RUS.ROArial14"
FontArrayNames[7]="ROFonts_RUS.ROArial12"
FontArrayNames[8]="ROFonts_RUS.ROArial9"

[ROLastObjectiveMsg]
AboutToWin="Last objective -- we have almost won the battle!"
AboutToLose="Last objective -- we have almost lost the battle!"

[ROLevelInfo]
Axis.UnitName="Axis"
Allies.UnitName="Allies"
AxisUnitDescription="Set the Axis unit description for this map here."
AlliesUnitDescription="Set the Allies unit description for this map here."

[ROMineDamType]
DeathString="%o was killed by a mine."
FemaleSuicide="%o was killed by a mine."
MaleSuicide="%o was killed by a mine."

[ROMineVolume]
WarningMessage="Warning: you have entered a minefield!!!"

[ROObjective]
objName="Unnamed"

[ROObjectiveMsg]
AxisCapture="The Axis forces have captured "
AlliesCapture="The Allied forces have captured "
AxisTriggeredMessage="The Axis forces destroyed "
AlliesTriggeredMessage="The Allied forces have destroyed "

[ROPlayer]
SpectatingModeName[0]="Viewing Self"
SpectatingModeName[1]="Roaming"
SpectatingModeName[2]="Viewing Players"
SpectatingModeName[3]="Spectating Viewpoints"

[RORallyMsg]
SavedPosition="Rally Point Saved"
CheckObjectives="New Rally Point - Check Your Map!"
RallySpam="Cannot Change Rally Point This Soon!"

[ROReinforcementMsg]
LowReinforcements="Running Low on Reinforcements!"
NoReinforcements="Reinforcements Are Depleted!"

[ROResetGameMsg]
CountdownLeftSide="The game will restart in"
CountdownRightSide="seconds"
GameRestarting="The game is now restarting"

[ROResupplyMessage]
ResuppliedGunner="Successfully resupplied "
BeenResupplied="You have received ammo from "

[RORoleInfo]
InfoText="No information provided."

[RORoundOverMsg]
AxisWins="The Axis Forces Win The Battle!"
AlliesWins="The Allied Forces Win The Battle!"
NoDecisiveOutcome="No Decisive Victory"

[ROSatchelDamType]
DeathString="%o was blown up by %k's satchel charge."
FemaleSuicide="%o was careless with her own satchel charge."
MaleSuicide="%o was careless with his own satchel charge."

[ROSayDeadMessage]
MessagePrefix="(DEAD) "
SpecPrefix="(SPECTATOR) "

[ROSuicided]
DeathString="%o killed himself."
FemaleSuicide="%o killed himself."

[ROTankCannon]
ProjectileDescriptions=("AP","HE")

[ROTankShellExplosionDamage]
DeathString="%o was killed by %k's tank shell shrapnel."
FemaleSuicide="%o fired her shell prematurely."
MaleSuicide="%o fired his shell prematurely."

[ROTeamGame]
ROHints=("You can see a map of the objectives that need to be captured or defended by pressing %SHOWOBJECTIVES%.","You can 'cook' a Soviet F-1 grenade by pressing the opposite fire button while holding the grenade back.","To capture an objective, you must first enter the objective area. You'll likely need more than one additional teammate to initiate and complete the capture.","Press %PLAYERMENU 2% to change your player role while in-game, %PLAYERMENU% to change your team.","To aim down the sights of your weapon and thus have better precision and accuracy, press the %ROIRONSIGHTS% key.","You receive 10 points for helping to capture an objective.","Crouching and going prone stabilizes your weapon and lowers recoil when firing.","To regenerate stamina, stop and rest for a bit.","You can deploy a Machine Gun on almost any object - press %DEPLOY% when you see the deployment icon appear to deploy it.","When reloading, 'Magazine Heavy' indicates that the magazine you're loading into your weapon is more than half full of ammunition.","You can reload your Machine Gun only when in the deployed state.","Players receive 1 point for resupplying Machine Gunners who need ammo.","The Machine Gun is more effective when fired in short, controllable bursts.","You cannot change the DP 28 barrel, be careful not to overheat!","When taking an objective, the presence of an officer boosts moral and makes your task easier!","Machine Gunners should never setup alone, find a comrade to watch your back.","Machine Gunners have a limited field of vision while deployed, so try attacking them from the side.")
PropsDisplayText[0]="Bots Skill"
PropsDisplayText[1]="Use Map Rotation"
PropsDisplayText[2]="Game Speed"
PropsDisplayText[3]="Max Spectators"
PropsDisplayText[4]="Max Players"
PropsDisplayText[5]="Time Limit"
PropsDisplayText[6]="Allow Behind View"
PropsDisplayText[7]="1st Person Spectate Only"
PropsDisplayText[8]="Lock 3rd Person Spectating"
PropsDisplayText[9]="Allow ViewPoint Spectating"
PropsDisplayText[10]="Allow Roaming Spectating"
PropsDisplayText[11]="Allow Dead Roaming"
PropsDisplayText[12]="Allow Admin Pausing"
PropsDisplayText[13]="Min Players"
PropsDisplayText[14]="Bot Mode"
PropsDisplayText[15]="Delay at End of Game"
PropsDisplayText[16]="Adjust Skill"
PropsDisplayText[17]="Win Limit"
PropsDisplayText[18]="Round Limit"
PropsDisplayText[19]="Pre-Start Duration"
PropsDisplayText[20]="Net Wait"
PropsDisplayText[21]="Min Net Players"
PropsDisplayText[22]="Players Must Be Ready"
PropsDisplayText[23]="Friendly Fire Scale"
PropsDisplayText[24]="FF Artillery Scale"
PropsDisplayText[25]="FF Explosives Scale"
PropsDisplayText[26]="Bots Balance Teams"
PropsDisplayText[27]="Players Balance Teams"
PropsDisplayText[28]="Cross-Team Priv. Chat"
PropsDisplayText[29]="Kick Idlers Time"
PropsDisplayText[30]="Friendly Fire Punishment"
PropsDisplayText[31]="Death Message Mode"
PropsDisplayText[32]="Black Hud When Dead"
PropsDisplayText[33]="Black Hud On Non-Playerview"
PropsDisplayText[34]="Auto Balance Teams On Death"
PropsDisplayText[35]="Max Team Difference"
PropsDisplayText[36]="Override Max Players"
PropsDisplayText[37]="Team Kill Forgiving Enabled"
PropsDisplayText[38]="Friendly Fire Kill Limit"
PropsDisplayText[39]="Friendly Fire Damage Limit"
PropsDisplayText[40]="Show Server IP on Scoreboard"
PropsDisplayText[41]="Show Time on Scoreboard"
PropDescText[0]="Set the skill of your AI opponents."
PropDescText[1]="The map will change after a match is complete or the time runs out."
PropDescText[2]="Controls how fast time passes in the game."
PropDescText[3]="Sets the maximum number of spectators that can watch the game."
PropDescText[4]="Maximum number of players on each team"
PropDescText[5]="The game ends after this many minutes of play."
PropDescText[6]="If enabled a view from behind the player is allowed."
PropDescText[7]="If enabled players will only be able to spectate from the 1st person view."
PropDescText[8]="If enabled 3rd person specating will be locked to the rotation of the player being viewed."
PropDescText[9]="If enabled players will be able to spectate scenic viewpoints throughout the level."
PropDescText[10]="If enabled players will be able to freely move around the map while spectating."
PropDescText[11]="If enabled players will be able to freely move around the map while dead spectating."
PropDescText[12]="Controls whether administrators can pause the game."
PropDescText[13]="Bots fill server if necessary to make sure at least this many participant in the match."
PropDescText[14]="Specify how the number of bots in the match is determined."
PropDescText[15]="How long to wait after the match ends before switching to the next map."
PropDescText[16]="If enabled the AI skill level will change dynamically to match the skill of the human players."
PropDescText[17]="The number of rounds that must be won to win this match."
PropDescText[18]="The maximum number of rounds for this match."
PropDescText[19]="Delay before game starts to allow other players to join."
PropDescText[20]="Delay before game starts to allow other players to join."
PropDescText[21]="How many players must join before net game will start."
PropDescText[22]="If enabled, players must choose a team and a weapon before the game starts."
PropDescText[23]="Specifies how much damage players from the same team can do to each other."
PropDescText[24]="How much to increase/decrease friendly fire punishment from artillery damage."
PropDescText[25]="How much to increase/decrease friendly fire damage from explosive damage (grenades/satchels)."
PropDescText[26]="Bots will join or change teams to make sure they are even."
PropDescText[27]="Players are forced to join the smaller team when they enter."
PropDescText[28]="Determines whether members of opposing teams are allowed to join the same private chat room"
PropDescText[29]="Specifies how long to wait before kicking idle player from server."
PropDescText[30]="Determines how friendly fire punishment is handled."
PropDescText[31]="Determines how death messages are handled."
PropDescText[32]="Force a blacked out hud when the player is dead and spectating."
PropDescText[33]="Force a blacked out hud only when the player is dead and spectating without actually viewing a player."
PropDescText[34]="Players join the smaller team when they die if teams are off-balance by more than Max Team Difference(Players Balance Teams must be on)."
PropDescText[35]="The maximum acceptable difference in team sizes(used for Players Balance Teams and auto Balance Teams On Death)."
PropDescText[36]="Allows for overriding of the Server's Max Players setting to a lower amount(Set to 0 to disable)."
PropDescText[37]="Allows players that get killed by a team mate to say np or forgive, which erases that TK from the killer's record."
PropDescText[38]="The number of teammates that a player can kill before the Friendly Fire Punishment takes place."
PropDescText[39]="The amount of damage that a player can do to teammates before the Friendly Fire Punishment takes place."
PropDescText[40]="Displays the Server's IP on the scoreboard."
PropDescText[41]="Displays the Date and Time on the scoreboard."
PropsExtras[0]="0.000000;Untrained;1.000000;Raw recruit;2.000000;Green soldier;3.000000;Front line soldier;4.000000;Experienced soldier;5.000000;Battle-hardened;6.000000;Highly-decorated;7.000000;Party fanatic"
PropsExtras[1]="FFP_None;No Punishment;FFP_Kick;Kick;FFP_SessionBan;Session Ban;FFP_GlobalBan;Permanent Ban"
PropsExtras[2]="DM_None;None;DM_OnDeath;Personal Deaths;DM_Personal;Personal Kills/Deaths;DM_All;All"
GameName="Red Orchestra"
Description="Two teams duke it out in a quest for battlefield supremacy.  The team with the most total frags wins."

[ROTeamSayDeadMessage]
MessagePrefix="(DEAD) *PLATOON* "

[ROTeamSayMessage]
MessagePrefix="*PLATOON* "

[ROTreadCraft]
VehiclePositionString="in a Tank"
VehicleNameString="Tank"

[ROVehicle]
TouchMessage="Get in: "

[ROVehicleMessage]
NotQualified="Not Qualified To Operate This Vehicle"
VehicleIsEnemy="Cannot Use An Enemy Vehicle"
CannotEnter="Cannot Enter This Vehicle"

[ROVehicleWaitingMsg]
WaitingForCrew="Waiting for Additional Crewmembers"

[ROVehicleWeaponPawn]
DriverHudName="Driver"

[ROVoicePack]
SupportString[0]="We need help!"
SupportString[1]="Need help at"
SupportString[2]="I need ammo!"
SupportString[3]="Get a sniper over here!"
SupportString[4]="We need MG support!"
SupportString[5]="We need an AT Rifle!"
SupportString[6]="Someone blow this!"
SupportString[7]="We need a tank!"
SupportString[8]="Give us artillery!"
SupportString[9]="I need transport!"
SupportAbbrev[0]="Help needed"
SupportAbbrev[1]="Help needed at..."
SupportAbbrev[2]="Ammo needed"
SupportAbbrev[3]="Request sniper"
SupportAbbrev[4]="MG support needed"
SupportAbbrev[5]="Need an AT Rifle"
SupportAbbrev[6]="Request demolition"
SupportAbbrev[7]="Request tank"
SupportAbbrev[8]="Request artillery"
SupportAbbrev[9]="Request transport"
SupportStringAxis[5]="We need a Panzerfaust!"
SupportAbbrevAxis[5]="Need a Panzerfaust"
EnemyString[0]="Infantry spotted!"
EnemyString[1]="MG position!"
EnemyString[2]="Sniper!"
EnemyString[3]="Sapper!"
EnemyString[4]="Anti-tank soldiers!"
EnemyString[5]="Small vehicle!"
EnemyString[6]="Tank! Tank!"
EnemyString[7]="Heavy tank!"
EnemyString[8]="Artillery!"
EnemyAbbrev[0]="Infantry spotted"
EnemyAbbrev[1]="MG position"
EnemyAbbrev[2]="Sniper"
EnemyAbbrev[3]="Sapper"
EnemyAbbrev[4]="Anti-tank soldiers"
EnemyAbbrev[5]="Small vehicle"
EnemyAbbrev[6]="Tank"
EnemyAbbrev[7]="Heavy tank"
EnemyAbbrev[8]="Artillery"
EnemyStringAxis[3]="Pionier!"
EnemyStringAxis[6]="Achtung, panzer!"
EnemyAbbrevAxis[3]="Pioner"
EnemyAbbrevAxis[6]="Panzer"
AlertString[0]="Grenade!"
AlertString[1]="Go go go!"
AlertString[2]="Take cover!"
AlertString[3]="Stop!"
AlertString[4]="Follow me!"
AlertString[5]="Satchel planted!"
AlertString[6]="Covering fire!"
AlertString[7]="Friendly fire!"
AlertString[8]="Under attack at"
AlertString[9]="Retreat!"
AlertAbbrev[0]="Grenade"
AlertAbbrev[1]="Go go go"
AlertAbbrev[2]="Take cover"
AlertAbbrev[3]="Stop"
AlertAbbrev[4]="Follow me"
AlertAbbrev[5]="Satchel planted"
AlertAbbrev[6]="Covering fire"
AlertAbbrev[7]="Friendly fire"
AlertAbbrev[8]="Under attack at objective"
AlertAbbrev[9]="Retreat"
VehicleDirectionString[0]="Go to"
VehicleDirectionString[1]="Move forward"
VehicleDirectionString[2]="Stop"
VehicleDirectionString[3]="Move back"
VehicleDirectionString[4]="Go left"
VehicleDirectionString[5]="Go right"
VehicleDirectionString[6]="Forward 5 metres!"
VehicleDirectionString[7]="Back 5 metres!"
VehicleDirectionString[8]="Turn left a little!"
VehicleDirectionString[9]="Turn right a little!"
VehicleDirectionAbbrev[0]="Go to..."
VehicleDirectionAbbrev[1]="Move forward"
VehicleDirectionAbbrev[2]="Stop"
VehicleDirectionAbbrev[3]="Move back"
VehicleDirectionAbbrev[4]="Go left"
VehicleDirectionAbbrev[5]="Go right"
VehicleDirectionAbbrev[6]="Forward 5 metres"
VehicleDirectionAbbrev[7]="Back 5 metres"
VehicleDirectionAbbrev[8]="Turn left a little"
VehicleDirectionAbbrev[9]="Turn right a little"
VehicleAlertString[0]="Enemy in front!"
VehicleAlertString[1]="Enemy left flank!"
VehicleAlertString[2]="Enemy right flank!"
VehicleAlertString[3]="Enemy behind us!"
VehicleAlertString[4]="Enemy infantry close!"
VehicleAlertString[5]="Yes, sir!"
VehicleAlertString[6]="No, no!"
VehicleAlertString[7]="We're burning!"
VehicleAlertString[8]="Get out!"
VehicleAlertString[9]="Loaded."
VehicleAlertAbbrev[0]="Enemy in front"
VehicleAlertAbbrev[1]="Enemy left flank"
VehicleAlertAbbrev[2]="Enemy right flank"
VehicleAlertAbbrev[3]="Enemy behind us"
VehicleAlertAbbrev[4]="Enemy infantry close"
VehicleAlertAbbrev[5]="Acknowledged"
VehicleAlertAbbrev[6]="Negative"
VehicleAlertAbbrev[7]="We're burning"
VehicleAlertAbbrev[8]="Get out"
VehicleAlertAbbrev[9]="Loaded"
ExtraString[0]="I will kill you!"
ExtraString[1]="No retreat!"
ExtraString[2]="*insult*"
ExtraAbbrev[0]="I will kill you"
ExtraAbbrev[1]="No retreat"
ExtraAbbrev[2]="Insult"
AckString[0]="Yes sir!"
AckString[1]="No, no!"
AckString[2]="Thanks"
AckString[3]="Sorry"
AckAbbrev[0]="Yes Sir"
AckAbbrev[1]="Negative"
AckAbbrev[2]="Thanks"
AckAbbrev[3]="Apologize"
OrderString[0]="Attack"
OrderString[1]="Defend"
OrderString[2]="Hold this position!"
OrderString[3]="Follow me!"
OrderString[4]="Attack at will!"
OrderString[5]="Retreat!"
OrderString[6]="Fire at will!"
OrderString[7]="Cease fire!"
OrderAbbrev[0]="Attack..."
OrderAbbrev[1]="Defend..."
OrderAbbrev[2]="Hold Position"
OrderAbbrev[3]="Follow Me"
OrderAbbrev[4]="Move out"
OrderAbbrev[5]="Retreat"
OrderAbbrev[6]="Engage"
OrderAbbrev[7]="Cease Fire"

[ROWeaponAttachment]
MenuDescription="Description unavailable."

[ROWeaponLostMessage]
WeaponLostMessage="Weapon Shot Out Of Your Hand!"

System\KFMod.int SŒ[AA12AmmoPickup]
PickupMessage="12-Gauge Drum"

[AA12AutoShotgun]
Description="An advanced automatic shotgun. Fires steel ball shot in semi or full auto."
ItemName="AA12"

[AA12Pickup]
ItemName="AA12 Shotgun"
ItemShortName="AA12 Shotgun"
PickupMessage="You got the AA12 auto shotgun."

[ACTION_KFHardChangeMap]
ActionString="Main menu"

[AK47Ammo]
ItemName="AK47 bullets"

[AK47AmmoPickup]
PickupMessage="Rounds 7.62mm"

[AK47AssaultRifle]
Description="A classic Russian assault rifle. Can be fired in semi or full auto with nice knock down power but not great accuracy."
ItemName="AK47"

[AK47Pickup]
ItemName="AK47"
ItemShortName="AK47"
PickupMessage="You got the AK47"

[Axe]
Description="A common two-handed fireman's axe."
ItemName="Axe"

[AxePickup]
ItemName="Axe"
ItemShortName="Axe"
PickupMessage="You got the Fire Axe."

[Bat]
Description="This bit of broken pipe looks like it was pried from a gas-line."
ItemName="Broken Pipe"

[BatPickup]
ItemName="Broken Pipe"
ItemShortName="Broken Pipe"
PickupMessage="You got a broken pipe."

[BenelliAmmoPickup]
PickupMessage="12-Gauge Shells"

[BenelliPickup]
ItemName="Combat Shotgun"
ItemShortName="Combat Shotgun"
PickupMessage="You got the combat shotgun."

[BenelliShotgun]
Description="A military tactical shotgun with semi automatic fire capability. Holds up to 6 shells. "
ItemName="Combat Shotgun"

[BoomStick]
Description="A double barreled shotgun used by big game hunters. It fires two slugs simultaneously and can bring down even the largest targets, quickly."
ItemName="Hunting Shotgun"

[BoomStickPickup]
ItemName="Hunting Shotgun"
ItemShortName="Hunting Shotgun"
PickupMessage="You got the Hunting Shotgun"

[Bullpup]
Description="A military grade automatic rifle. Can be fired in semi-auto or full auto firemodes and comes equipped with a scope for increased accuracy."
ItemName="Bullpup"

[BullpupAmmo]
ItemName="Bullpup bullets"

[BullpupAmmoDM]
ItemName="Bullpup bullets"

[BullpupAmmoPickup]
PickupMessage="Rounds (5.56 NATO)"

[BullpupPickup]
ItemName="Bullpup"
ItemShortName="Bullpup"
PickupMessage="You got the Bullpup"

[BullpupSwitchMessage]
SwitchMessage[0]="Set to Semi-Automatic."
SwitchMessage[1]="Set to Fully Automatic."

[CashPickup]
PickupMessage="You found a wad of cash"

[Chainsaw]
Description="A gas powered industrial strength chainsaw."
ItemName="Chainsaw"

[ChainsawAmmo]
ItemName="can of gas"

[ChainsawAmmoPickup]
PickupMessage="Found 25 units of gas"

[ChainsawPickup]
ItemName="Chainsaw"
ItemShortName="Chainsaw"
PickupMessage="You got the Chainsaw."

[CivilianSpecies]
SpeciesName="Civilian"

[Claws]
Description="Bloody and Sharp. Yikes! "
ItemName="Fists"

[ClawsPickup]
PickupMessage="Claws!"

[ClaymoreSword]
Description="A medieval claymore sword."
ItemName="Claymore Sword"

[ClaymoreSwordPickup]
ItemName="Claymore Sword"
ItemShortName="Claymore"
PickupMessage="You got the Claymore Sword."

[Crossbow]
Description="A recreational hunting weapon, featuring a firing trigger and a powerful integrated scope. "
ItemName="Compound Crossbow"

[CrossbowAmmo]
ItemName="An arrow"

[CrossbowAmmoPickup]
PickupMessage="Bolts"

[CrossbowPickup]
ItemName="Crossbow"
ItemShortName="Crossbow"
PickupMessage="You got the Xbow."

[Crossbuzzsaw]
Description="The Buzzsaw Bow is no ordinary crossbow. Why shoot little bolts when you can send a circular sawblade spinning instead?"
ItemName="Buzzsaw Bow"

[CrossbuzzsawAmmo]
ItemName="A saw blade"

[CrossbuzzsawAmmoPickup]
PickupMessage="Blades"

[CrossbuzzsawPickup]
ItemName="Buzzsaw Bow"
ItemShortName="Buzzsaw Bow"
PickupMessage="You got the Cheetah."

[CrossbuzzsawSuperAmmoPickup]
PickupMessage="-"

[DBShotgunAmmo]
ItemName="Shotgun Ammo"

[DBShotgunAmmoPickup]
PickupMessage="12 Gauge Premium Slugs"

[DBShotgunSuperAmmoPickup]
PickupMessage="SuperAmmoPickup"

[DamTypeAA12Shotgun]
DeathString="%k killed %o (AA12 Shotgun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeAK47AssaultRifle]
DeathString="%k killed %o (AK47)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeBenelli]
DeathString="%k killed %o (Combat Shotgun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeBleedOut]
DeathString="%o bleed out."

[DamTypeBullpup]
DeathString="%k killed %o (Bullpup)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeBurned]
DeathString="%o was sauteed."

[DamTypeClaws]
DeathString="%o was mauled by ÿ%k."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeCrossbowHeadShot]
DeathString="%k put an arrow %o's head."
FemaleSuicide="%o shot herself in the head."
MaleSuicide="%o shot himself in the head."

[DamTypeCrossbuzzsawHeadShot]
DeathString="%k put a saw blade %o's head."
FemaleSuicide="%o shot herself in the head."
MaleSuicide="%o shot himself in the head."

[DamTypeDeagle]
DeathString="%k killed %o (Deagle)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeDecapitation]
DeathString="%o was beat down by %k."
FemaleSuicide="%o beat herself down."
MaleSuicide="%o beat himself down."

[DamTypeDual44Magnum]
DeathString="ÿ%k killed %o (Dual 44 Magnum)."

[DamTypeDualDeagle]
DeathString="ÿ%k killed %o (Dual Handcannon)."

[DamTypeDualMK23Pistol]
DeathString="Ã¿%k killed %o (Dual MK23s)."

[DamTypeDualies]
DeathString="%k killed %o (Dualies)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeFNFALAssaultRifle]
DeathString="%k killed %o (FNFAL)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeFlamethrower]
DeathString="%k incinerated %o (Flamethrower)."
FemaleSuicide="%o roasted herself alive."
MaleSuicide="%o roasted himself alive."

[DamTypeFlareProjectileImpact]
DeathString="%k killed %o (Flare Revolver)."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

[DamTypeFlareRevolver]
DeathString="%k killed %o (Flare Revolver)."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

[DamTypeFrag]
DeathString="%o filled %k's body with shrapnel."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

[DamTypeHuskGun]
DeathString="%k killed %o (Husk Gun)."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

[DamTypeHuskGunProjectileImpact]
DeathString="%k killed %o (Husk Gun)."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

[DamTypeKSGShotgun]
DeathString="%k killed %o (HSG Shotgun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeKrissM]
DeathString="%k killed %o (Schneidzekk)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeM14EBR]
DeathString="%k killed %o (M14EBR)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeM203Grenade]
DeathString="%o filled %k's body with shrapnel."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

[DamTypeM4203AssaultRifle]
DeathString="%k killed %o (M4 203)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeM4AssaultRifle]
DeathString="%k killed %o (M4)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeM79Grenade]
DeathString="%o filled %k's body with shrapnel."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

[DamTypeM7A3M]
DeathString="%k killed %o (M7A3)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeM99SniperRifle]
DeathString="%k put a bullet in %o's head."
FemaleSuicide="%o shot herself in the head."
MaleSuicide="%o shot himself in the head."

[DamTypeMAC10MP]
DeathString="%k killed %o (MAC-10)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeMAC10MPInc]
DeathString="%k killed %o (MAC-10)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeMK23Pistol]
DeathString="%k killed %o with MK23."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeMKb42AssaultRifle]
DeathString="%k killed %o (MKb42)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeMP5M]
DeathString="%k killed %o (MP5M)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeMP7M]
DeathString="%k killed %o (MP7M)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeMagnum44Pistol]
DeathString="%k killed %o (44 Magnum)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeMedicNade]
DeathString="%k poisoned %o (MedicNade)."
FemaleSuicide="%o poisoned herself."
MaleSuicide="%o poisoned himself."

[DamTypeMelee]
DeathString="%o was beat down by %k."
FemaleSuicide="%o beat herself down."
MaleSuicide="%o beat himself down."

[DamTypeNailGun]
DeathString="%k killed %o (NailGun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypePipeBomb]
DeathString="%o filled %k's body with shrapnel."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."

[DamTypePoundCrushed]
DeathString="%o was pounded by %k."
FemaleSuicide="%o was pounded."
MaleSuicide="%o was pounded."

[DamTypeProjectileDecap]
DeathString="%o was beat down by %k."
FemaleSuicide="%o beat herself down."
MaleSuicide="%o beat himself down."

[DamTypeRocketImpact]
DeathString="%k killed %o (LAW Impact)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeSCARMK17AssaultRifle]
DeathString="%k killed %o (SCARMK17)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeShotgun]
DeathString="%k killed %o (Shotgun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeStunNade]
DeathString="%o filled %k's body with shrapnel."
FemaleSuicide="%o grenaded her dumb self."
MaleSuicide="%o grenaded his dumb self."

[DamTypeThompson]
DeathString="%k killed %o (Thompson)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeTrenchgun]
DeathString="%k killed %o (Trenchgun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeUnWeld]
DeathString="ÿ%k welded %o (Welder)."
FemaleSuicide="%o was welded."
MaleSuicide="%o was welded."

[DamTypeVomit]
DeathString="%o was corroded by %k's vomit."
FemaleSuicide="%o was corroded by some vomit."
MaleSuicide="%o was corroded by some vomit."

[DamTypeWelder]
DeathString="ÿ%k welded %o (Welder)."
FemaleSuicide="%o was welded."
MaleSuicide="%o was welded."

[DamTypeWinchester]
DeathString="%k killed %o (Lever Action)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[DamTypeZEDGun]
DeathString="%k killed %o (ZEDGun)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."

[Deagle]
Description=".50 calibre action express handgun. This is about as big and nasty as personal weapons are going to get. But with a 7 round magazine, it should be used conservatively.  "
ItemName="Handcannon"

[DeagleAmmo]
ItemName="Deagle bullets"

[DeagleAmmoPickup]
PickupMessage="Rounds (.300 JHP)"

[DeaglePickup]
ItemName="Handcannon"
ItemShortName="Handcannon"
PickupMessage="You got the Handcannon"

[Dual44Magnum]
Description="Dual 44 Magnum Pistols. Make my day!"
ItemName="Dual 44 Magnums"

[Dual44MagnumPickup]
ItemName="Dual 44 Magnums"
ItemShortName="Dual 44s"
PickupMessage="You found another 44 Magnum"

[DualDeagle]
Description="Dual .50 calibre action express handgun. Dual 50's is double the fun."
ItemName="Dual Handcannons"

[DualDeaglePickup]
ItemName="Dual Handcannons"
ItemShortName="Dual HCs"
PickupMessage="You found another Handcannon"

[DualFlareRevolver]
Description="A pair of Flare Revolvers. Two classic wild west revolvers modified to shoot fireballs!"
ItemName="Dual Flare Revolvers"

[DualFlareRevolverPickup]
ItemName="Dual Flare Revolvers"
ItemShortName="Dual Flare Revolvers"
PickupMessage="You found another Flare Revolver"

[DualMK23Pickup]
ItemName="DualMK23"
ItemShortName="DualMK23"
PickupMessage="You found another - MK23"

[DualMK23Pistol]
Description="Dual MK23 match grade pistols. Dual 45's is double the fun."
ItemName="Dual MK23s"

[Dualies]
Description="A pair of custom 9mm pistols. What they lack in stopping power, they compensate for with a quick refire."
ItemName="Dual 9mms"

[DualiesAmmo]
ItemName="Dualies bullets"

[DualiesAmmoPickup]
PickupMessage="Rounds (9mm)"

[DualiesPickup]
ItemName="Dual 9mms"
ItemShortName="Dual 9mms"
PickupMessage="You found another 9mm handgun"

[DwarfAxe]
Description="Two-handed monster of an axe, liberated from some Dwarven stronghold. Even if it doesn't kill them, it'll certainly give them a headache!"
ItemName="Dwarfs!? Axe"

[DwarfAxePickup]
ItemName="Dwarfs!? Axe"
ItemShortName="Dwarfs!? Axe"
PickupMessage="You got the Dwarfs!? Axe."

[FNFALAmmo]
ItemName="FNFAL bullets"

[FNFALAmmoPickup]
PickupMessage="Rounds 7.62x51mm"

[FNFAL_ACOG_AssaultRifle]
Description="Classic NATO battle rifle. Has a high rate of fire and decent accuracy, with good power."
ItemName="FNFAL ACOG"

[FNFAL_ACOG_Pickup]
ItemName="FNFAL ACOG"
ItemShortName="FNFAL ACOG"
PickupMessage="You got the FN FAL with ACOG Sight"

[FTAmmoPickup]
PickupMessage="ML of Napalm"

[FirstAidKit]
PickupMessage="You used a First Aid Kit"

[FirstAidKitMP]
PickupMessage="You used a First Aid Kit"

[FlameAmmo]
ItemName="Fuel Canisters"

[FlameThrower]
Description="A deadly experimental weapon designed by Horzine industries. It can fire streams of burning liquid which ignite on contact."
ItemName="FlameThrower"

[FlameThrowerPickup]
ItemName="FlameThrower"
ItemShortName="FlameThrower"
PickupMessage="You got the FlameThrower"

[FlareRevolver]
Description="Flare Revolver. A classic wild west revolver modified to shoot fireballs!"
ItemName="Flare Revolver"

[FlareRevolverAmmo]
ItemName="Liquid-Gas Cartridges"

[FlareRevolverAmmoPickup]
PickupMessage="Liquid-Gas Cartridges"

[FlareRevolverPickup]
ItemName="Flare Revolver"
ItemShortName="Flare Revolver"
PickupMessage="You got the Flare Revolver"

[FoundrySpecies]
SpeciesName="Foundry"

[Frag]
Description="the frag grenade releases a dense cloud of shrapnel in a large area of effect around its detonation zone. Use with caution. "
ItemName="Frag Grenade"

[FragAmmo]
ItemName="A Grenade"

[FragAmmoPickup]
PickupMessage="Found some Frag Grenades"

[FragPickup]
ItemName="Grenades"
ItemShortName="Grenades"
PickupMessage="You got the Frag Grenades"

[GoldenAK47AssaultRifle]
Description="Take a classic AK. Gold plate every visible piece of metal. Engrave the wood for good measure. Serious blingski."
ItemName="Gold AK47"

[GoldenAK47pickup]
ItemName="Golden AK47"
ItemShortName="Golden AK47"
PickupMessage="You got the Golden AK47"

[GoldenBenelliPickup]
ItemName="Golden Combat Shotgun"
ItemShortName="Golden Combat Shotgun"
PickupMessage="You got the golden combat shotgun."

[GoldenBenelliShotgun]
Description="Gold plating, polished until it shines and twinkles. Just the thing for the serious Zed-slayer."
ItemName="Gold Combat Shotgun"

[GoldenKatana]
Description="Stunning craftsmanship, taking decades to perfect. And then someone just has to go and gold plate it... Pretty, ain't it?"
ItemName="Gold Katana"

[GoldenKatanaPickup]
ItemName="Golden Katana"
ItemShortName="Golden Katana"
PickupMessage="You got the Golden Katana."

[GoldenM79GrenadeLauncher]
Description="Gold plating. Gold filigree inlay on the woodwork. You probably want the rounds gold as well. Bosh! "
ItemName="Gold M79 Grenade Launcher"

[GoldenM79Pickup]
ItemName="Golden M79 Grenade Launcher"
ItemShortName="Golden M79 Launcher"

[HUDKillingFloor]
WaveString="Wave"
TraderString="Trader"
WeldIntegrityString="Weld Integrity"
DistanceUnitString="m"
SmallFontArrayNames[0]="ROFonts_Rus.ROArial24"
SmallFontArrayNames[1]="ROFonts_Rus.ROArial24"
SmallFontArrayNames[2]="ROFonts_Rus.ROArial22"
SmallFontArrayNames[3]="ROFonts_Rus.ROArial22"
SmallFontArrayNames[4]="ROFonts_Rus.ROArial18"
SmallFontArrayNames[5]="ROFonts_Rus.ROArial14"
SmallFontArrayNames[6]="ROFonts_Rus.ROArial12"
SmallFontArrayNames[7]="ROFonts_Rus.ROArial19"
SmallFontArrayNames[8]="ROFonts_Rus.ROArial7"
MenuFontArrayNames[0]="ROFonts_RUS.ROArial18"
MenuFontArrayNames[1]="ROFonts_RUS.ROArial14"
MenuFontArrayNames[2]="ROFonts_RUS.ROArial12"
MenuFontArrayNames[3]="ROFonts_RUS.ROArial9"
MenuFontArrayNames[4]="ROFonts_RUS.ROArial7"
WaitingFontArrayNames[0]="KFFonts.KFBase02DS36"
WaitingFontArrayNames[1]="KFFonts.KFBase02DS24"
YouveWonTheMatch="Your squad survived!"
YouveLostTheMatch="Squad eliminated."
FontArrayNames[0]="ROFonts_Rus.ROArial24"
FontArrayNames[1]="ROFonts_Rus.ROArial24"
FontArrayNames[2]="ROFonts_Rus.ROArial22"
FontArrayNames[3]="ROFonts_Rus.ROArial18"
FontArrayNames[4]="ROFonts_Rus.ROArial18"
FontArrayNames[5]="ROFonts_Rus.ROArial14"
FontArrayNames[6]="ROFonts_Rus.ROArial12"
FontArrayNames[7]="ROFonts_Rus.ROArial19"
FontArrayNames[8]="ROFonts_Rus.ROArial7"

[HUDKillingFloorSP]
YouveWonTheMatch="Mission Complete."
YouveLostTheMatch="Mission Failed."

[HazmatSpecies]
SpeciesName="Hazmat"

[HorzineSpecies]
SpeciesName="Horzine"

[HuskGunAmmo]
ItemName="Husk Gun Fuel"

[HuskGunAmmoPickup]
PickupMessage="Husk Gun Fuel"

[HuskGunPickup]
ItemName="Husk Fireball Launcher"
ItemShortName="Husk Gun"
PickupMessage="You got the Husk Fireball Launcher."

[Huskgun]
Description="A fireball cannon ripped from the arm of a dead Husk. Does more damage when charged up."
ItemName="Husk Fireball Launcher"

[KFAmmoPickup]
PickupMessage="Found Some Ammo!"

[KFCheatManager]
CheatsNotEnabled="Cheats are NOT enabled, to enable cheats type"
EnablingCheatsKillsPerks="Enabling cheats prevents you from obtaining Perks and Achievements"
CheatsEnabled="Cheats enabled, you are no longer able to obtain Perks and Achievements until the map changes"

[KFCinematicGame]
GameName="Game"

[KFConsole]
SMStateName[1]="Support"
SMStateName[3]="Alerts"
SMStateName[4]="Directions"
SMStateName[5]="Insults"

[KFDMGameType]
GameName="Feud"
Description="Straight up Deathmatching with KF weapons."

[KFDeathMessage]
KilledString="was slaughtered by"

[KFGameMessages]
NoLateJoiners="This server does not accept late joiners."

[KFGameType]
SandboxGroup="Sandbox"
KFSurvivalPropText[0]="Wave Start Spawn Period"
KFSurvivalPropText[1]="Wave Spawn Period"
KFSurvivalPropText[2]="Starting Cash"
KFSurvivalPropText[3]="No Bots"
KFSurvivalPropText[4]="No Late Joiners"
KFSurvivalPropText[5]="Lobby TimeOut"
KFSurvivalPropText[6]="Specimen HealthBars"
KFSurvivalPropText[7]="Wave Downtime"
KFSurvivalPropText[8]="Number of Waves"
KFSurvivalPropText[9]="Game Length"
KFSurvivalPropText[10]="Max Specimens"
KFSurvivalPropText[11]="Use EndGame Boss"
KFSurvivalPropText[12]="Waves Config"
KFSurvivalPropText[13]="Squads Config"
KFSurvivalPropText[14]="Monsters Config"
KFSurvivalPropText[15]="Min Respawn Cash Amount"
KFSurvivalDescText[0]="Specify time between successive spawns at start of waves(recommended:6.0), lower values may hurt performance!"
KFSurvivalDescText[1]="Specify time between successive spawns during a wave(recommended:3.0), lower values may hurt performance!"
KFSurvivalDescText[2]="Specify how much money players should begin the game with. (Max 300)"
KFSurvivalDescText[3]="Check this box to remove bots from the game."
KFSurvivalDescText[4]="Check this box to stop people from joining after the game has started."
KFSurvivalDescText[5]="Set the maximum time on the lobby screen which can elapse after one player has clicked ready before the game automatically starts. "
KFSurvivalDescText[6]="If true, specimens will have visible health indicators above their heads"
KFSurvivalDescText[7]="The based amount of time (in seconds) to count between waves."
KFSurvivalDescText[8]="The number of waves per level."
KFSurvivalDescText[9]="Sets number of waves: Short is 4 waves, Normal is 7, and long is 10.  Custom enables Sandbox mode, but turns off Perk progression."
KFSurvivalDescText[10]="Maximum zombies at once on playtime, note that high values will LAG when theres a lot of them."
KFSurvivalDescText[11]="Spawn the final boss on end of final wave."
KFSurvivalDescText[12]="Configure the Killing Floor waves."
KFSurvivalDescText[13]="Configure the monster squads to use on waves."
KFSurvivalDescText[14]="Configure the monster classes to be used in the squads."
KFSurvivalDescText[15]="Minimum amount of Cash when respawning on new wave."
NoLateJoiners="This server does not allow late joiners."
BossBattleSong="KF_Abandon"
KFHints=("Aiming for the head is a good idea. If you score a critical headshot, you can remove a Specimen's head, rendering them unable to use special abilities, and increasing any further damage they take.","While you can use your medical syringe to heal your own wounds, it is far more effective when used on a team mate.","The Fleshpound. Shooting him with small weapons just makes him mad. Think big, powerful weapons for this one!","Patriarch addendum: Did we forget to brief you? Yes, it seems he can cloak when he needs to heal. Luckily, only a couple of times in his short, angry life.","The Patriarch. This is the Big One. Chain-gun. Rockets. And vicious up close, too!","The Scrake. Yes, that IS a chainsaw he's carrying...  nothing subtle about him!","The Crawler. Interesting attempt to merge human and arachnid genes. Sort-of worked, too - these little nasties have a habit of appearing in all sorts of strange places!","The Bloat. Not too hard to kill, but its bile is poisonous, so make sure you keep out of range!","Your movement speed is affected by your weight total. You can also run faster carrying a melee weapon than a gun.","Bloats will explode in a shower of acidic goop when they die. Keep your distance when taking them down.","The Stalker will be largely cloaked and very hard to see, until she is close enough to gut you. Listen carefully for her.","The Trader will only open her shop for a brief time when the coast is clear. You'll have to find where she is situated in each map, and plan your shopping beforehand.","The Gorefast - tends to live up to its name, so watch out for it speeding in towards you.","The Clot is not that dangerous - but does have a nasty habit of grappling you and not letting you get away, so keep him at a distance.","The Siren is a real screamer. Very nasty. Her screams actually hurt - and they'll destroy grenades and rockets in mid-air!")
DefaultPlayerName="Fresh Meat"
GameName="Killing Floor"
Description="The premise is simple: you (and, hopefully, your team) have been flown in to 'cleanse' this area of specimens. The only things moving are specimens. They will launch at you in waves. Kill them. All of them. Any and every way you can. We'll even pay you a bounty for it! Between waves, you should be able to find the merc Trader lurking in some safe spot. She'll trade your bounty for ammo, equipment and Bigger Guns. Trust me - you're going to need them! If you can survive all the waves, you'll have to top the so-called Patriarch to finish the job. Don't worry about finding him - HE will come looking for YOU!"
GIPropsDisplayText[0]="Difficulty"
GIPropDescText[0]="Change the game difficulty. Anything above Normal will cause increased zombie speed, damage and health among other things..."
GIPropsExtras[0]="1.000000;Beginner;2.000000;Normal;4.000000;Hard;5.000000;Suicidal;7.000000;Hell on Earth"
GIPropsExtras[1]="0;Short;1;Medium;2;Long;3;Custom"

[KFGrabbable]
Message="Press USE to pick up Z.E.D. gun piece"

[KFHintManager]
Hints[0].Title="Welcome!"
Hints[0].Hint="Use %ToggleAiming% to aim better, %ReloadWeapon% key to reload a clip. Use %PrevWeapon% or %NextWeapon% to switch weapons."
Hints[1].Title="Aiming and Reloading"
Hints[1].Hint="Use %ToggleAiming% to aim better, %ReloadWeapon% to reload a clip."
Hints[3].Title="Aiming and Reloading"
Hints[3].Hint="Use %ToggleAiming% to aim better, %ReloadWeapon% to reload a clip."
Hints[4].Title="Aiming and Reloading"
Hints[4].Hint="Use %ToggleAiming% to aim better, %ReloadWeapon% to reload a clip. Use %AltFire% to switch between full and semi auto."
Hints[5].Title="Aiming and Reloading"
Hints[5].Hint="Use %ToggleAiming% to aim better, %ReloadWeapon% to reload."
Hints[6].Title="Aiming and Reloading"
Hints[6].Hint="Use %ToggleAiming% to aim better, %ReloadWeapon% to reload."
Hints[7].Title="Aiming"
Hints[7].Hint="Use %ToggleAiming% gives you a scope for long-distance shooting."
Hints[8].Title="Firing"
Hints[8].Hint="Hit %Fire% for one barrel, %AltFire% for the both."
Hints[9].Title="Watch The Flames!"
Hints[9].Hint="Flame-thrower - it burns! Just don't let burning creatures get too close or you'll burn too!"
Hints[10].Title="The LAW"
Hints[10].Hint="If you've got far enough to be carrying this baby, you shouldn't need any more hints on weapons!"
Hints[11].Title="Knife"
Hints[11].Hint="Switch to this weapon to run your fastest!"
Hints[12].Title="Machete"
Hints[12].Hint="Like a knife. Just bigger and nastier."
Hints[13].Title="Fire-axe"
Hints[13].Hint="You need hints on what to do with THIS?!"
Hints[14].Title="Specimen Counter"
Hints[14].Hint="Shows you how many of the blighters there are left to 'remove'. Or is that how many there are trying to 'remove' YOU?"
Hints[15].Title="Way to the Trader"
Hints[15].Hint="Trader arrow and the red 'follow-me' shows you where the Trader's shop is and how far away - get there before the timer runs out!"
Hints[16].Title="Running"
Hints[16].Hint="Hit %SwitchWeapon 1% or use %PrevWeapon% or %NextWeapon% to switch to the knife so you can run your fastest"
Hints[17].Title="Watch the time!"
Hints[17].Hint="Clock indicates how long you have before the next wave of specimens comes for you - time to go shopping!"
Hints[18].Title="They are coming!!"
Hints[18].Hint="You only have a few seconds left before the next wave arrives - think about where you're going to fight them!"
Hints[19].Title="Trader arrow"
Hints[19].Hint="Shows you where the Trader will be AFTER the incoming wave."
Hints[20].Title="Doors"
Hints[20].Hint="If you want to block off a door, pull out your welder and use it! It will keep them at bay - for a while."
Hints[21].Title="Healing"
Hints[21].Hint="Use the med-syringe on yourself - %QuickHeal% for a quick boost!"
Hints[22].Title="At the shop"
Hints[22].Hint="Press %Use% to start shopping for new kit"
Hints[23].Title="Healing"
Hints[23].Hint="You must be near another player to heal them.|Press %Fire% to heal a team mate or %AltFire% to heal yourself"
Hints[24].Title="Welding"
Hints[24].Hint="You must be near a weldable door to use the welder."
Hints[40].Title="Grenades"
Hints[40].Hint="Hit %ThrowNade% to toss a grenade out, if it is a target-rich environment!"
Hints[41].Title="Healing"
Hints[41].Hint="Use the med-syringe on a friend - it works way better on them than it does in your own arm!"

[KFInfectedSpecies]
SpeciesName="Infected"

[KFInvasionMessage]
SameTeamKill="was team-killed by"
KilledByMonster="was killed by"
OutMessage="has died."

[KFKeyPickup]
PickupMessage="You found a key"

[KFLastManStandingMsg]
LastManStandStr="You are the only one left..."

[KFMainMessages]
ShopBootMsg="You can't stay in this shop after closing"
HasWeaponMsg="You already have this weapon"
NoCarryMoreMsg="You can not carry this weapon"
ShopItBase="Press '%Use%' to TRADE"

[KFMessageTrigger]
Message="My Message"

[KFPlayerController]
YouAreNowPerkString="You are now a '%Perk%'"
YouWillBecomePerkString="You will become a '%Perk%' at the end of this Wave"
PerkChangeOncePerWaveString="You can only change your Perk once per Wave"
PerkFirstLevelUnlockedString="You have unlocked Level 1 of the %x Perk.|To change your active Perk, hit Escape, click Perks, and select a new Perk from the list."
PerkUnlockedString="You have unlocked a new Perk Level:|%x"

[KFSPGameType]
GameName="Story"
Description="Story Based Cooperative Gameplay."

[KFSPNoteMessage]
NoteText="This is default note text"

[KFSPObjectiveBoard]
titlestring="Current Objective:"
NoObjString="No Objectives"

[KFScoreBoard]
TeamScoreString="Cash Bonus:"
WaveString="Wave"
HealthText="Status"
KillsText="Kills"
HealthyString="HEALTHY"
InjuredString="INJURED"
CriticalString="CRITICAL"
WeaponHeaderText="Weapon"
AssistsHeaderText="Assists"
PointsText="Cash"
NetText="PING"
OutText="  DEAD"
OutFireText="   You are dead. Fire to view other players."
SkillLevel[1]="Beginner"
SkillLevel[2]="Normal"
SkillLevel[4]="Hard"
SkillLevel[5]="Suicidal"
SkillLevel[7]="Hell on Earth"
Restart="   You were killed..."
Ended="The game has ended."

[KFTeamDRF]
TeamName="DRF"

[KFTraderTeleporter]
CantStayInShopAfterClose="You cannot stay in the shop after closing"

[KFVetBerserker]
VeterancyName="Berserker"
Requirements[0]="Deal %x damage with melee weapons"
LevelEffects[0]="10% extra melee damage|5% faster melee movement|10% less damage from Bloat Bile|10% discount on melee weapons|Can't be grabbed by Clots"
LevelEffects[1]="20% extra melee damage|5% faster melee attacks|10% faster melee movement|25% less damage from Bloat Bile|5% resistance to all damage|20% discount on melee weapons|Can't be grabbed by Clots"
LevelEffects[2]="40% extra melee damage|10% faster melee attacks|15% faster melee movement|35% less damage from Bloat Bile|10% resistance to all damage|30% discount on melee weapons|Can't be grabbed by Clots|Zed-Time can be extended by killing an enemy while in slow motion"
LevelEffects[3]="60% extra melee damage|10% faster melee attacks|20% faster melee movement|50% less damage from Bloat Bile|15% resistance to all damage|40% discount on melee weapons|Can't be grabbed by Clots|Up to 2 Zed-Time Extensions"
LevelEffects[4]="80% extra melee damage|15% faster melee attacks|20% faster melee movement|65% less damage from Bloat Bile|20% resistance to all damage|50% discount on melee weapons|Can't be grabbed by Clots|Up to 3 Zed-Time Extensions"
LevelEffects[5]="100% extra melee damage|20% faster melee attacks|20% faster melee movement|75% less damage from Bloat Bile|30% resistance to all damage|60% discount on melee weapons|Spawn with a Machete|Can't be grabbed by Clots|Up to 4 Zed-Time Extensions"
LevelEffects[6]="100% extra melee damage|25% faster melee attacks|30% faster melee movement|80% less damage from Bloat Bile|40% resistance to all damage|70% discount on melee weapons|Spawn with an Axe and Body Armor|Can't be grabbed by Clots|Up to 4 Zed-Time Extensions"

[KFVetCommando]
VeterancyName="Commando"
Requirements[0]="Kill %x stalkers with Assault/Battle Rifles"
Requirements[1]="Deal %x damage with Assault/Battle Rifles"
LevelEffects[0]="5% more damage with Assault/Battle Rifles|5% less recoil with Assault/Battle Rifles|5% faster reload with all weapons|10% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 4 meters"
LevelEffects[1]="10% more damage with Assault/Battle Rifles|10% less recoil with Assault/Battle Rifles|10% larger Assault/Battle Rifles clip|10% faster reload with all weapons|20% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 8m|Can see enemy health from 4m"
LevelEffects[2]="20% more damage with Assault/Battle Rifles|15% less recoil with Assault/Battle Rifles|20% larger Assault/Battle Rifles clip|15% faster reload with all weapons|30% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 10m|Can see enemy health from 7m"
LevelEffects[3]="30% more damage with Assault/Battle Rifles|20% less recoil with Assault/Battle Rifles|25% larger Assault/Battle Rifles clip|20% faster reload with all weapons|40% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 12m|Can see enemy health from 10m|Zed-Time can be extended by killing an enemy while in slow motion"
LevelEffects[4]="40% more damage with Assault/Battle Rifles|30% less recoil with Assault/Battle Rifles|25% larger Assault/Battle Rifles clip|25% faster reload with all weapons|50% discount on Assault/Battle Rifles|Can see cloaked Stalkers from 14m|Can see enemy health from 13m|Up to 2 Zed-Time Extensions"
LevelEffects[5]="50% more damage with Assault/Battle Rifles|30% less recoil with Assault/Battle Rifles|25% larger Assault/Battle Rifles clip|30% faster reload with all weapons|60% discount on Assault/Battle Rifles|Spawn with a Bullpup|Can see cloaked Stalkers from 16m|Can see enemy health from 16m|Up to 3 Zed-Time Extensions"
LevelEffects[6]="50% more damage with Assault/Battle Rifles|40% less recoil with Assault/Battle Rifles|25% larger Assault/Battle Rifles clip|35% faster reload with all weapons|70% discount on Assault/Battle Rifles|Spawn with an AK47|Can see cloaked Stalkers from 16m|Can see enemy health from 16m|Up to 4 Zed-Time Extensions"

[KFVetDemolitions]
VeterancyName="Demolitions"
Requirements[0]="Deal %x damage with the Explosives"
LevelEffects[0]="5% extra Explosives damage|25% resistance to Explosives|10% discount on Explosives|50% off Remote Explosives"
LevelEffects[1]="10% extra Explosives damage|30% resistance to Explosives|20% increase in grenade capacity|Can carry 3 Remote Explosives|20% discount on Explosives|54% off Remote Explosives"
LevelEffects[2]="20% extra Explosives damage|35% resistance to Explosives|40% increase in grenade capacity|Can carry 4 Remote Explosives|30% discount on Explosives|58% off Remote Explosives"
LevelEffects[3]="30% extra Explosives damage|40% resistance to Explosives|60% increase in grenade capacity|Can carry 5 Remote Explosives|40% discount on Explosives|62% off Remote Explosives"
LevelEffects[4]="40% extra Explosives damage|45% resistance to Explosives|80% increase in grenade capacity|Can carry 6 Remote Explosives|50% discount on Explosives|66% off Remote Explosives"
LevelEffects[5]="50% extra Explosives damage|50% resistance to Explosives|100% increase in grenade capacity|Can carry 7 Remote Explosives|60% discount on Explosives|70% off Remote Explosives|Spawn with a Pipe Bomb"
LevelEffects[6]="60% extra Explosives damage|55% resistance to Explosives|120% increase in grenade capacity|Can carry 8 Remote Explosives|70% discount on Explosives|74% off Remote Explosives|Spawn with an M79 and Pipe Bomb"

[KFVetEarnedMessage]
EarnedString="You have qualified for %v !"

[KFVetFieldMedic]
VeterancyName="Field Medic"
Requirements[0]="Heal %x HP on your teammates"
LevelEffects[0]="10% faster Syringe recharge|10% more potent healing|10% less damage from Bloat Bile|10% discount on Body Armor|75% discount on Medic Guns|Grenades heal teammates and hurt enemies"
LevelEffects[1]="25% faster Syringe recharge|25% more potent healing|25% less damage from Bloat Bile|20% larger Medic Gun clips|10% better Body Armor|20% discount on Body Armor|77% discount on Medic Guns|Grenades heal teammates and hurt enemies"
LevelEffects[2]="50% faster Syringe recharge|25% more potent healing|50% less damage from Bloat Bile|5% faster movement speed|40% larger Medic Gun clips|20% better Body Armor|30% discount on Body Armor|79% discount on Medic Guns|Grenades heal teammates and hurt enemies"
LevelEffects[3]="75% faster Syringe recharge|50% more potent healing|50% less damage from Bloat Bile|10% faster movement speed|60% larger Medic Gun clips|30% better Body Armor|40% discount on Body Armor|81% discount on Medic Guns|Grenades heal teammates and hurt enemies"
LevelEffects[4]="100% faster Syringe recharge|50% more potent healing|50% less damage from Bloat Bile|15% faster movement speed|80% larger Medic Gun clips|40% better Body Armor|50% discount on Body Armor|83% discount on Medic Guns|Grenades heal teammates and hurt enemies"
LevelEffects[5]="150% faster Syringe recharge|50% more potent healing|75% less damage from Bloat Bile|20% faster movement speed|100% larger Medic Gun clips|50% better Body Armor|60% discount on Body Armor|85% discount on Medic Guns|Grenades heal teammates and hurt enemies|Spawn with Body Armor"
LevelEffects[6]="200% faster Syringe recharge|75% more potent healing|75% less damage from Bloat Bile|25% faster movement speed|100% larger Medic Gun clips|75% better Body Armor|70% discount on Body Armor|87% discount on Medic Guns|Grenades heal teammates and hurt enemies|Spawn with Body Armor and Medic Gun"

[KFVetFirebug]
VeterancyName="Firebug"
Requirements[0]="Deal %x damage with the flame weapons"
LevelEffects[0]="5% extra flame weapon damage|50% resistance to fire|10% discount on the flame weapons"
LevelEffects[1]="10% extra flame weapon damage|10% faster Flamethrower reload|10% more flame weapon ammo|60% resistance to fire|20% discount on flame weapons"
LevelEffects[2]="20% extra flame weapon damage|20% faster Flamethrower reload|20% more flame weapon ammo|70% resistance to fire|30% discount on flame weapons"
LevelEffects[3]="30% extra flame weapon damage|30% faster Flamethrower reload|30% more flame weapon ammo|80% resistance to fire|50% extra Flamethrower range|Grenades set enemies on fire|40% discount on flame weapons"
LevelEffects[4]="40% extra flame weapon damage|40% faster Flamethrower reload|40% more flame weapon ammo|90% resistance to fire|50% extra Flamethrower range|Grenades set enemies on fire|50% discount on flame weapons"
LevelEffects[5]="50% extra flame weapon damage|50% faster Flamethrower reload|50% more flame weapon ammo|100% resistance to fire|100% extra Flamethrower range|Grenades set enemies on fire|60% discount on flame weapons|Spawn with a Flamethrower"
LevelEffects[6]="60% extra flame weapon damage|60% faster Flamethrower reload|60% more flame weapon ammo|100% resistance to fire|100% extra Flamethrower range|Grenades set enemies on fire|70% discount on flame weapons|Spawn with a Flamethrower and Body Armor"

[KFVetSharpshooter]
VeterancyName="Sharpshooter"
Requirements[0]="Get %x headshot kills with Pistols, Rifle, Crossbow, M14, or M99"
LevelEffects[0]="5% more damage with Pistols, Rifle, Crossbow, M14, and M99|5% extra Headshot damage with all weapons|10% discount on Handcannon/M14/M99"
LevelEffects[1]="10% more damage with Pistols, Rifle, Crossbow, M14, and M99|25% less recoil with Pistols, Rifle, Crossbow, M14, and M99|10% faster reload with Pistols, Rifle, Crossbow, M14, and M99|10% extra headshot damage|20% discount on Handcannon/44 Magnum/M14/M99"
LevelEffects[2]="15% more damage with Pistols, Rifle, Crossbow, M14, and M99|50% less recoil with Pistols, Rifle, Crossbow, M14, and M99|20% faster reload with Pistols, Rifle, Crossbow, M14, and M99|20% extra headshot damage|30% discount on Handcannon/44 Magnum/M14/M99"
LevelEffects[3]="20% more damage with Pistols, Rifle, Crossbow, M14, and M99|75% less recoil with Pistols, Rifle, Crossbow, M14, and M99|30% faster reload with Pistols, Rifle, Crossbow, M14, and M99|30% extra headshot damage|40% discount on Handcannon/44 Magnum/M14/M99"
LevelEffects[4]="30% more damage with Pistols, Rifle, Crossbow, M14, and M99|75% less recoil with Pistols, Rifle, Crossbow, M14, and M99|40% faster reload with Pistols, Rifle, Crossbow, M14, and M99|40% extra headshot damage|50% discount on Handcannon/44 Magnum/M14/M99"
LevelEffects[5]="50% more damage with Pistols, Rifle, Crossbow, M14, and M99|75% less recoil with Pistols, Rifle, Crossbow, M14, and M99|50% faster reload with Pistols, Rifle, Crossbow, M14, and M99|50% extra headshot damage|60% discount on Handcannon/44 Magnum/M14/M99|Spawn with a Lever Action Rifle"
LevelEffects[6]="60% more damage with Pistols, Rifle, Crossbow, M14, and M99|75% less recoil with Pistols, Rifle, Crossbow, M14, and M99|60% faster reload with Pistols, Rifle, Crossbow, M14, and M99|50% extra headshot damage|70% discount on Handcannon/44 Magnum/M14/M99|Spawn with a Crossbow"

[KFVetSupportSpec]
VeterancyName="Support Specialist"
Requirements[0]="Weld %x door hitpoints"
Requirements[1]="Deal %x damage with shotguns"
LevelEffects[0]="10% more damage with Shotguns|10% better Shotgun penetration|10% faster welding/unwelding|10% discount on Shotguns"
LevelEffects[1]="10% more damage with Shotguns|18% better Shotgun penetration|10% extra shotgun ammo|5% more damage with Grenades|20% increase in grenade capacity|15% increased carry weight|25% faster welding/unwelding|20% discount on Shotguns"
LevelEffects[2]="20% more damage with Shotguns|36% better Shotgun penetration|20% extra shotgun ammo|10% more damage with Grenades|40% increase in grenade capacity|20% increased carry weight|50% faster welding/unwelding|30% discount on Shotguns"
LevelEffects[3]="30% more damage with Shotguns|54% better Shotgun penetration|25% extra shotgun ammo|20% more damage with Grenades|60% increase in grenade capacity|25% increased carry weight|75% faster welding/unwelding|40% discount on Shotguns"
LevelEffects[4]="40% more damage with Shotguns|72% better Shotgun penetration|25% extra shotgun ammo|30% more damage with Grenades|80% increase in grenade capacity|30% increased carry weight|100% faster welding/unwelding|50% discount on Shotguns"
LevelEffects[5]="50% more damage with Shotguns|90% better Shotgun penetration|25% extra shotgun ammo|40% more damage with Grenades|100% increase in grenade capacity|50% increased carry weight|150% faster welding/unwelding|60% discount on Shotguns|Spawn with a Shotgun"
LevelEffects[6]="60% more damage with Shotguns|90% better Shotgun penetration|30% extra shotgun ammo|50% more damage with Grenades|120% increase in grenade capacity|60% increased carry weight|150% faster welding/unwelding|70% discount on Shotguns|Spawn with a Hunting Shotgun"

[KFVoicePack]
SupportString[0]="Medic!"
SupportString[1]="Help!"
SupportString[2]="I need some money"
SupportString[3]="Drop a weapon for me"
SupportAbbrev[0]="Medic"
SupportAbbrev[1]="Help"
SupportAbbrev[2]="I need some money"
SupportAbbrev[3]="Drop a weapon for me"
AcknowledgmentString[0]="Yes"
AcknowledgmentString[1]="No"
AcknowledgmentString[2]="Thanks!"
AcknowledgmentString[3]="Sorry!"
AcknowledgmentAbbrev[0]="Yes"
AcknowledgmentAbbrev[1]="No"
AcknowledgmentAbbrev[2]="Thanks"
AcknowledgmentAbbrev[3]="Sorry"
AlertString[0]="Look out!"
AlertString[1]="RUN!"
AlertString[2]="Wait for me!"
AlertString[3]="Weld the doors"
AlertString[4]="Lets hole up here!"
AlertString[5]="Follow me"
AlertAbbrev[0]="Look out"
AlertAbbrev[1]="Run"
AlertAbbrev[2]="Wait for me"
AlertAbbrev[3]="Weld the doors"
AlertAbbrev[4]="Lets hole up here"
AlertAbbrev[5]="Follow me"
DirectionString[0]="Get to the Trader"
DirectionString[1]="Go Upstairs"
DirectionString[2]="Head Downstairs"
DirectionString[3]="Get Inside"
DirectionString[4]="Go Outside"
DirectionAbbrev[0]="Get to the Trader"
DirectionAbbrev[1]="Go Upstairs"
DirectionAbbrev[2]="Head Downstairs"
DirectionAbbrev[3]="Get Inside"
DirectionAbbrev[4]="Go Outside"
InsultString[0]="Insult Specimens"
InsultString[1]="Insult Players"
InsultAbbrev[0]="Insult Specimens"
InsultAbbrev[1]="Insult Players"
TraderString[0]="Watch the arrow - check where the shop is!"
TraderString[1]="Make sure you are close to the shop when you finish them off"
TraderString[2]="The shop is now open for business!"
TraderString[3]="Shop's open, last chance to stock up before the Patriarch!"
TraderString[4]="30 seconds before the shop shuts!"
TraderString[5]="10 seconds left!"
TraderString[6]="The shop is now CLOSED until you've cleared the next wave!"
TraderString[7]="Welcome to the shop – sell what you've got, Buy Bigger Guns!"
TraderString[8]="You can't afford that – pick something cheaper, or sell something first!"
TraderString[9]="That is too heavy for you – pick something smaller, or sell something!"
TraderString[10]="30 seconds before the shop shuts!"
TraderString[11]="10 seconds left!"

[KFWeapon]
Description="This is a very generic weapon."

[KFWeaponPickup]
ItemName="DULL ITEMNAME!!!! KILL KILL KILL!!!!"

[KSGAmmoPickup]
PickupMessage="12-Gauge Drum"

[KSGPickup]
ItemName="HSG-1 Shotgun"
ItemShortName="HSG-1 Shotgun"
PickupMessage="You got the Horzine HSG-1 shotgun."

[KSGShotgun]
Description="An advanced Horzine prototype tactical shotgun. Features a large capacity ammo magazine and selectable tight/wide spread fire modes."
ItemName="HSG-1 Shotgun"

[KSGSwitchMessage]
SwitchMessage[0]="Set to Wide-Spread."
SwitchMessage[1]="Set to Tight-Spread."

[Katana]
Description="An incredibly sharp katana sword."
ItemName="Katana"

[KatanaPickup]
ItemName="Katana"
ItemShortName="Katana"
PickupMessage="You got the Katana."

[KeyCard]
PickupMessage="you got the sector-b keycard"

[KeyCardA]
PickupMessage="you got the power core keycard"

[KeyCardB]
PickupMessage="you found a projector disk"

[KeyCardFinal]
PickupMessage="you found the Test Labs keycard"

[KillsMessage]
KillString="kill"
KillsString="kills"
MessageShowTime=4.000000

[KnifePickup]
ItemName="Knife"
ItemShortName="Knife"
PickupMessage="You got the Kitchen Knife."

[KrissMAmmo]
ItemName="45. ACP bullets"

[KrissMAmmoPickup]
PickupMessage="Rounds 45. ACP"

[KrissMMedicGun]
Description="The 'Zekk has a very high rate of fire and is equipped with the attachment for the Horzine medical darts. "
ItemName="Schneidzekk Medic Gun"

[KrissMPickup]
ItemName="Schneidzekk Medic Gun"
ItemShortName="Schneidzekk"
PickupMessage="You got the Schneidzekk Medic Gun"

[L85AmmoPickup]
PickupMessage="Found (2) Magazines (5.56 NATO)"

[LAW]
Description="The Light Anti Tank Weapon is, as its name suggests, a military grade heavy weapons platform designed to disable or outright destroy armored vehicles."
ItemName="L.A.W"

[LAWAmmo]
ItemName="L.A.W Rockets"

[LAWAmmoPickup]
PickupMessage="HEAT Rockets"

[LAWPickup]
ItemName="L.A.W"
ItemShortName="L.A.W"
PickupMessage="You got the L.A.W."

[LAWSuperAmmoPickup]
PickupMessage="SuperLawAmmoPickup"

[M14EBRAmmo]
ItemName="M14EBR bullets"

[M14EBRAmmoPickup]
PickupMessage="Rounds 7.62x51mm"

[M14EBRBattleRifle]
Description="An M14 Enhanced Battle Rifle - Semi Auto variant. Equipped with a laser sight."
ItemName="M14EBR"

[M14EBRPickup]
ItemName="M14EBR"
ItemShortName="M14EBR"
PickupMessage="You got the M14 EBR"

[M203Ammo]
ItemName="M203 Grenades"

[M203AmmoPickup]
PickupMessage="M203 Grenades"

[M32Ammo]
ItemName="M32 Grenades"

[M32AmmoPickup]
PickupMessage="M32 Grenades"

[M32GrenadeLauncher]
Description="An advanced semi automatic grenade launcher. Launches high explosive grenades."
ItemName="M32 Grenade Launcher"

[M32Pickup]
ItemName="M32 Grenade Launcher"
ItemShortName="M32 Launcher"
PickupMessage="You got the M32 Multiple Grenade Launcher."

[M4203Ammo]
ItemName="M4 w/M203 bullets"

[M4203AssaultRifle]
Description="An assault rifle with an attached grenade launcher."
ItemName="M4 203"

[M4203Pickup]
ItemName="M4 203"
ItemShortName="M4 203"
SecondaryAmmoShortName="M4 203 Grenades"
PickupMessage="You got the M4 203"

[M4Ammo]
ItemName="M4 bullets"

[M4AmmoPickup]
PickupMessage="Rounds 5.56mm"

[M4AssaultRifle]
Description="A compact assault rifle. Can be fired in semi or full auto with good damage and good accuracy."
ItemName="M4"

[M4Pickup]
ItemName="M4"
ItemShortName="M4"
PickupMessage="You got the M4"

[M79Ammo]
ItemName="M79 Grenades"

[M79AmmoPickup]
PickupMessage="M79 Grenades"

[M79GrenadeLauncher]
Description="A classic Vietnam era grenade launcher. Launches single high explosive grenades."
ItemName="M79 Grenade Launcher"

[M79Pickup]
ItemName="M79 Grenade Launcher"
ItemShortName="M79 Launcher"
PickupMessage="You got the M79 Grenade Launcher."

[M7A3MAmmo]
ItemName="M7A3 bullets"

[M7A3MAmmoPickup]
PickupMessage="Rounds 7.6x40mm"

[M7A3MMedicGun]
ReloadMessage="REL"
EmptyMessage="Empty"
SuccessfulHealMessage="You healed "
Description="An advanced Horzine prototype assault rifle. Modified to fire healing darts."
ItemName="M7A3 Medic Gun"

[M7A3MPickup]
ItemName="M7A3 Medic Gun"
ItemShortName="M7A3M"
PickupMessage="You got the M7A3 Medic Gun"

[M99Ammo]
ItemName="50 Cal Bullets"

[M99AmmoPickup]
PickupMessage="50 Cal Bullets"

[M99Pickup]
ItemName="M99 AMR"
ItemShortName="M99 AMR"
PickupMessage="You got the M99 Sniper Rifle."

[M99SniperRifle]
Description="M99 50 Caliber Single Shot Sniper Rifle - The ultimate in long range accuracy and knock down power."
ItemName="M99 AMR"

[MAC10Ammo]
ItemName="MAC-10 bullets"

[MAC10AmmoPickup]
PickupMessage="Rounds .45 cal"

[MAC10MP]
Description="A highly compact machine pistol. Can be fired in semi or full auto."
ItemName="MAC10"

[MAC10Pickup]
ItemName="MAC-10"
ItemShortName="MAC-10"
PickupMessage="You got the MAC-10"

[MK23Ammo]
ItemName="MK23 bullets"

[MK23AmmoPickup]
PickupMessage="Rounds (.45 ACP)"

[MK23Pickup]
ItemName="MK23"
ItemShortName="MK23"
PickupMessage="You got the MK.23"

[MK23Pistol]
Description="Match grade 45 caliber pistol. Good balance between power, ammo count and rate of fire."
ItemName="MK23"

[MKb42Ammo]
ItemName="MKb42 bullets"

[MKb42AmmoPickup]
PickupMessage="Rounds 7.92mm Kurz"

[MKb42AssaultRifle]
Description="German WWII prototype assault rifle. Used by heroes from the Battle of Stalingrad to the present day!"
ItemName="MKb42"

[MKb42Pickup]
ItemName="MKb42"
ItemShortName="MKb42"
PickupMessage="You got the MKb42"

[MP5MAmmo]
ItemName="MP5M bullets"

[MP5MAmmoPickup]
PickupMessage="Rounds 9x19mm"

[MP5MMedicGun]
Description="MP5 sub machine gun. Modified to fire healing darts. Better damage and healing than MP7M with a larger mag."
ItemName="MP5M Medic Gun"

[MP5MPickup]
ItemName="MP5M Medic Gun"
ItemShortName="MP5M"
PickupMessage="You got the MP5M Medic Gun"

[MP7MAmmo]
ItemName="MP7M bullets"

[MP7MAmmoPickup]
PickupMessage="Rounds 4.6x30mm"

[MP7MMedicGun]
SuccessfulHealMessage="You healed "
Description="An advanced prototype submachine gun. Modified to fire healing darts."
ItemName="MP7M Medic Gun"

[MP7MPickup]
ItemName="MP7M Medic Gun"
ItemShortName="MP7M"
PickupMessage="You got the MP7M Medic Gun"

[MPistolAmmo]
ItemName="9mm bullets"

[Machete]
Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs."
ItemName="Machete"

[MachetePickup]
ItemName="Machete"
ItemShortName="Machete"
PickupMessage="You got a machete."

[MachinePistol]
Description="A fully automatic 9mm pistol.."
ItemName="Machine-Pistol"

[MachinePistolPickup]
ItemName="Machine Pistol"
ItemShortName="Machine Pistol"
PickupMessage="You got the Machine Pistol"

[Magnum44Ammo]
ItemName="44 Magnum bullets"

[Magnum44AmmoPickup]
PickupMessage="Rounds (44 Mag)"

[Magnum44Pickup]
ItemName="44 Magnum"
ItemShortName="44 Magnum"
PickupMessage="You got the 44 Magnum"

[Magnum44Pistol]
Description="44 Magnum pistol, the most 'powerful' handgun in the world. Do you feel lucky?"
ItemName="44 Magnum"

[MedicNade]
SuccessfulHealMessage="You healed "

[NailGun]
Description="The Black and Wrecker Vlad 9000 nail gun. Designed for putting barns together. Or nailing Zeds to them."
ItemName="Vlad the Impaler"

[NailGunPickup]
ItemName="Vlad the Impaler"
ItemShortName="Vlad 9000"
PickupMessage="You got the Vlad 9000."

[NoKarmaMut]
FriendlyName="No Karma Decorations"
Description="Remove all those buggy karma decorations from the maps."

[NoTraderMut]
FriendlyName="No Trader"
Description="Trader doors stay shut the entire game."

[PipeBombAmmoPickup]
PickupMessage="Pipe Bomb"

[PipeBombExplosive]
Description="An improvised proximity explosive. Blows up when enemies get close."
ItemName="PipeBomb"

[PipeBombPickup]
ItemName="Pipe Bomb"
ItemShortName="Pipe Bomb"
PickupMessage="You got the PipeBomb proximity explosive."

[PoliceSpecies]
SpeciesName="Police"

[ProjectilePickupMessage]
PickupMessages[0]="You picked up a crossbow arrow."
PickupMessages[1]="You picked up a saw blade."

[SCARMK17Ammo]
ItemName="SCARMK17 bullets"

[SCARMK17AmmoPickup]
PickupMessage="Rounds 7.62x51mm"

[SCARMK17AssaultRifle]
Description="An advanced tactical assault rifle. Fires in semi or full auto with great power and accuracy."
ItemName="SCARMK17"

[SCARMK17Pickup]
ItemName="SCARMK17"
ItemShortName="SCARMK17"
PickupMessage="You got the SCARMK17"

[SPECIESZombie]
SpeciesName="Zombie"

[Scythe]
Description="It's a scythe. Long handle. Long blade. Good for reaping corn, wheat - or shambling monsters."
ItemName="Scythe"

[ScythePickup]
ItemName="Scythe"
ItemShortName="Scythe"
PickupMessage="You got the Scythe."

[Shotgun]
Description="A rugged tactical pump action shotgun common to police divisions the world over. It accepts a maximum of 8 shells and can fire in rapid succession. "
ItemName="Shotgun"

[ShotgunAmmoPickup]
PickupMessage="12-Gauge Shells"

[ShotgunPickup]
ItemName="Shotgun"
ItemShortName="Shotgun"
PickupMessage="You got the Shotgun."

[Single]
Description="A 9mm Pistol"
ItemName="9mm Tactical"

[SingleAmmo]
ItemName="9mm bullets"

[SingleAmmoPickup]
PickupMessage="Rounds (9mm)"

[SinglePickup]
ItemName="9mm Pistol"
ItemShortName="9mm Pistol"
PickupMessage="You got the 9mm handgun"

[SirenScreamDamage]
DeathString="%o had their ears busted by %k."
FemaleSuicide="%o's ears popped."
MaleSuicide="%o's ears popped."

[SoldierSpecies]
SpeciesName="Soldier"

[StunAmmo]
ItemName="A Concussion Grenade"

[StunAmmoPickup]
PickupMessage="Found some Concussion Grenades"

[StunNade]
Description="the Concussion grenade does very little damage to enemies, but will stun any foes in the explosion AOE for a brief period of time."
ItemName="Concussion Grenade"

[StunNadePickup]
PickupMessage="You got the Concussion Grenades"

[Syringe]
SuccessfulHealMessage="You healed "
ItemName="Med-Syringe"

[SyringeAmmo]
ItemName="Med-Syringe drugs"

[SyringeFire]
NoHealTargetMessage="You must be near another player to heal them!"

[SyringePickup]
ItemName="Med-Syringe"
PickupMessage="You got the Med-Syringe."

[ThompsonAmmo]
ItemName="45. ACP bullets"

[ThompsonAmmoPickup]
PickupMessage="Rounds 45. ACP"

[ThompsonPickup]
ItemName="Tommy Gun"
ItemShortName="Tommy Gun"
PickupMessage="You got the Thompson"

[ThompsonSMG]
Description="The Thompson sub-machine gun. An absolute classic of design and functionality, beloved by soldiers and gangsters for decades!"
ItemName="Tommy Gun"

[TrenchGun]
Description="A WWII-era trench shotgun in 12 gauge, loaded with Dragon's Breath flame rounds. Toasty."
ItemName="Dragon's Breath Trenchgun"

[TrenchgunAmmoPickup]
PickupMessage="Dragon's Breath Shells"

[TrenchgunPickup]
ItemName="Trenchgun"
ItemShortName="Trenchgun"
PickupMessage="You got the Trenchgun."

[Vest]
PickupMessage="You found a Kevlar Assault Vest"

[WaitingMessage]
WarningMessage[0]="HereTheyCome5"
WarningMessage[1]="HereTheyCome2"
WaveInboundMessage="NEXT WAVE INBOUND!"
SurvivedMessage="WAVE COMPLETED!|GET TO THE TRADER!"
FinalWaveInboundMessage="FINAL WAVE INBOUND"
WeldedShutMessage="This door is welded shut.|Use the Welder's alt-fire to unweld."
ZEDTimeActiveMessage="ZED TIME ACTIVATED!"
DoorMessage="Press '%Use%' to open/close the door.|Use the Welder to seal closed doors."
PickupMessage="Press '%Use%' to  pick up Z.E.D. gun piece."

[WeldFire]
NoWeldTargetMessage="You must be near a weldable door to use the welder."
CantWeldTargetMessage="You cannot weld this door."

[Welder]
ItemName="Welder"

[WelderAmmo]
ItemName="Welder Fuel.."

[WelderPickup]
ItemName="Welder"
PickupMessage="You got the Welder."

[Winchester]
Description="A rugged and reliable single-shot rifle.  "
ItemName="Lever Action Rifle"

[WinchesterAmmo]
ItemName="Rifle bullets"

[WinchesterAmmoPickup]
PickupMessage=".44 rounds"

[WinchesterPickup]
ItemName="Lever Action Rifle"
ItemShortName="Lever Action"
PickupMessage="You got the Lever Action Rifle"

[ZEDGun]
Description="The Zed Eradication Device (ZED gun to its friends) is Horzine's first real ray-gun. When it doesn't explode them, it'll actually slow them down!"
ItemName="Zed Eradication Device"

[ZEDGunAmmo]
ItemName="ZED Gun Power Cells"

[ZEDGunAmmoPickup]
PickupMessage="ZED Gun Power Cells"

[ZEDGunPickup]
ItemName="Zed Eradication Device"
ItemShortName="ZED Gun"
PickupMessage="You got the Zed Eradication Device."

[ZombieBloatBase]
MenuName="Bloat"

[ZombieBossBase]
MenuName="Patriarch"

[ZombieClotBase]
MenuName="Clot"

[ZombieCrawlerBase]
MenuName="Crawler"

[ZombieFleshPoundBase]
MenuName="Flesh Pound"

[ZombieGorefastBase]
MenuName="Gorefast"

[ZombieHuskBase]
MenuName="Husk"

[ZombieMeleeDamage]
DeathString="%o was eaten by %k."
FemaleSuicide="%o ate herself."
MaleSuicide="%o ate himself."

[ZombieScrakeBase]
MenuName="Scrake"

[ZombieSirenBase]
MenuName="Siren"

[ZombieStalkerBase]
MenuName="Stalker"

[knife]
Description="Military Combat Knife"
ItemName="Knife"

System\GUI2K4.int W÷[AdminPanelLogin]
WaitingForLoginText="Please wait while your login credentials are verified..."
PanelCaption="Login"
LoginButton.Caption="LOGIN"
LoginNameEditbox.Caption="Login Name: "
LoginNameEditbox.Hint="Enter your admin username"
LoginPasswordEditBox.Caption="Login Password: "
LoginPasswordEditBox.Hint="Enter your admin password"
LogoutButton.Caption="LOGOUT"

[AdminPanelMaps]
PanelCaption="Maps"

[AdminPanelPlayers]
PanelCaption="Players"
BanButton.Caption="Ban"
BanButton.Hint="Ban this player"
KickButton.Caption="Kick"
KickButton.Hint="Kick this Player"

[ControlBinder]
BindingLabel[0]="Movement"
BindingLabel[1]="Forward"
BindingLabel[2]="Backward"
BindingLabel[3]="Strafe Left"
BindingLabel[4]="Strafe Right"
BindingLabel[5]="Jump"
BindingLabel[6]="Walk"
BindingLabel[7]="Crouch"
BindingLabel[8]="Strafe Toggle"
BindingLabel[9]="Looking"
BindingLabel[10]="Turn Left"
BindingLabel[11]="Turn Right"
BindingLabel[12]="Look Up"
BindingLabel[13]="Look Down"
BindingLabel[14]="Center View"
BindingLabel[15]="Toggle "BehindView""
BindingLabel[16]="Toggle Camera Mode"
BindingLabel[17]="Weapons"
BindingLabel[18]="Fire"
BindingLabel[19]="Alt-Fire"
BindingLabel[20]="Throw Weapon"
BindingLabel[21]="Best Weapon"
BindingLabel[22]="Next Weapon"
BindingLabel[23]="Prev Weapon"
BindingLabel[24]="Last Weapon"
BindingLabel[25]="Weapon Selection"
BindingLabel[26]="Super Weapon"
BindingLabel[27]="Shield Gun"
BindingLabel[28]="Assault Rifle"
BindingLabel[29]="Bio-Rifle"
BindingLabel[30]="Shock Rifle"
BindingLabel[31]="Link Gun"
BindingLabel[32]="Minigun"
BindingLabel[33]="Flak Cannon"
BindingLabel[34]="Rocket Launcher"
BindingLabel[35]="Lightning Rifle"
BindingLabel[36]="Translocator"
BindingLabel[37]="Communication"
BindingLabel[38]="Say"
BindingLabel[39]="Team Say"
BindingLabel[40]="In Game Chat"
BindingLabel[41]="Speech Menu"
BindingLabel[42]="Activate Microphone"
BindingLabel[43]="Speak in Public Channel"
BindingLabel[44]="Speak in local Channel"
BindingLabel[45]="Speak in Team Channel"
BindingLabel[46]="Toggle Public Channel"
BindingLabel[47]="Toggle Local Channel"
BindingLabel[48]="Toggle Team Channel"
BindingLabel[49]="Taunts"
BindingLabel[50]="Pelvic Thrust"
BindingLabel[51]="Ass Smack"
BindingLabel[52]="Throat Cut"
BindingLabel[53]="Brag"
BindingLabel[54]="Hud"
BindingLabel[55]="Grow Hud"
BindingLabel[56]="Shrink Hud"
BindingLabel[57]="Show Radar Map"
BindingLabel[58]="ScoreBoard Toggle"
BindingLabel[59]="ScoreBoard"
BindingLabel[60]="Game"
BindingLabel[61]="Use"
BindingLabel[62]="Pause"
BindingLabel[63]="Screenshot"
BindingLabel[64]="Find Red Base"
BindingLabel[65]="Find Blue Base"
BindingLabel[66]="Next Inventory Item"
BindingLabel[67]="Previous Inventory Item"
BindingLabel[68]="Activate Current Inventory Item"
BindingLabel[69]="Show Personal Stats"
BindingLabel[70]="View Next Player's Stats"
BindingLabel[71]="Server Info"
BindingLabel[72]="Vehicle Horn"
BindingLabel[73]="Miscellaneous"
BindingLabel[74]="Menu"
BindingLabel[75]="Music Player"
BindingLabel[76]="Voting Menu"
BindingLabel[77]="Toggle Console"
BindingLabel[78]="View Connection Status"
BindingLabel[79]="Cancel Pending Connection"
Headings[0]="Action"
PageCaption="Configure Keys"

[EditFavoritePage]
UnknownText="Unknown Server"
OKButtonHint="Close the page and save the new IP to your favorites list."
CancelButtonHint="Close the page and discard any changes."
EditBoxHint="Enter the URL for this favorite - separate IP and port with the   :   symbol"
IpEntryBox.Caption="IP Address: "

[FilterPageBase]
SaveString="Setting saved successfully!"

[GUIDynArrayPage]
NewText="New"
RemoveText="Remove"

[IAMultiColumnRulesPanel]
AdvancedButton.Caption="View Advanced Options"
AdvancedButton.Hint="Toggles whether advanced properties are displayed"
SymbolButton.ButtonCaption="Configure"
SymbolButton.Caption="Team Symbols"
SymbolButton.Hint="Choose the banner symbols for each team."

[ID3TagEditor]
EditBoxHint="Click to edit"
WindowName="Tag Editor"

[KeyBindMenu]
Headings[1]="Key 1"
Headings[2]="Key 2"
CloseCaption="CLOSE"
ResetCaption="RESET"
ClearCaption="Press '%backspace%' to unbind %keybind% from %keyname%."
ActionText="{%keybinds%} - currently bound to this key."

[LockedFloatingWindow]
LockedCancelButton.Caption="Cancel"
LockedOKButton.Caption="OK"

[MapListBox]
RCMenu.ContextItems=("Play This Map","Spectate This Map","-","Add To Maplist","Remove From Maplist","Filter Maplist")

[MaplistEditor]
InvalidMaplistClassText="Could not create new custom maplist %name% because %game% has an invalid maplist class: '%mapclass%'!"
NewMaplistPageCaption="Create custom maplist"
MaplistEditCaption="Maplist name: "
RenameMaplistPageCaption="Rename maplist"
LinkText="Link Setup"
AutoSelectText="Random"
BonusVehicles=" (Bonus Vehicles)"
WindowName="Maplist Configuration"
ActiveBackground.Caption="Active Maps"
AddAllButton.Caption="Add All"
AddAllButton.Hint="Add all maps to your map list"
AddButton.Caption="Add"
AddButton.Hint="Add the selected maps to your map list"
DeleteMaplistButton.Caption="DELETE"
DeleteMaplistButton.Hint="Delete the currently selected maplist.  If this is the last maplist for this gametype, a new default maplist will be generated."
InactiveBackground.Caption="Inactive Maps"
MoveDownButton.Caption="Down"
MoveDownButton.Hint="Move this map lower down in the list"
MoveUpButton.Caption="Up"
MoveUpButton.Hint="Move this map higher up in the list"
NewMaplistButton.Caption="NEW"
NewMaplistButton.Hint="Create a new custom maplist"
RemoveAllButton.Caption="Remove All"
RemoveAllButton.Hint="Remove all maps from your map list"
RemoveButton.Caption="Remove"
RemoveButton.Hint="Remove the selected maps from your map list"
RenameMaplistButton.Caption="RENAME"
RenameMaplistButton.Hint="Rename the currently selected maplist"
SelectMaplistCombo.Hint="Load a existing custom maplist"

[MutatorConfigMenu]
ConfigButtonText="Open"
EditButtonText="Edit"
NoPropsMessage="No Configurable Properties"
SubCaption="Mutator Configuration"
WindowName="Custom Configuration Page"
AdvancedButton.Caption="View Advanced Options"
AdvancedButton.Hint="Toggles whether advanced properties are displayed"

[MySubTestPanelA]
cTestMenu.ContextItems=("Test 0","Test 1","Fuck YOU","ABCDEFGHIJKLM","NOPQR")

[MyTestMultiColumnList]
ColumnHeadings=("Caption","Value","Key")

[MyTestPage]
MyBackButton.Caption="BACK"
MyBackButton.Hint="Return to Previous Menu"
MyHeader.Caption="Settings"

[MyTestPanelA]
cFive.Caption="moNumericEdit Test"
cFive.Hint="This is an INT numeric Edit box"
cFour.Caption="moFloatEdit Test"
cFour.Hint="This is a FLOAT numeric Edit Box"
cSix.Hint="This is a Slider Test."
cThree.Caption="moEditBox Test"
cThree.Hint="This is an Edit Box"
cTwo.Caption="moCheckBox Test"
cTwo.Hint="This is a check Box"
laSix.Caption="Slider Test"

[MyTestPanelB]
caOne.Caption="moComboBox Test"
caOne.Hint="This is a combo box"
laThree.Caption="Scrolling Text Test"
laTwo.Caption="ListBox Test"

[PlayInfoList]
ColumnHeadings=("Setting Name","Value")

[RemoteAdmin]
LoggedInText="Logged in as '%name%'"
LoggedOutText="Not logged in"
AutoLogout.Caption="AutoLogout"
AutoLogout.Hint="Enable to automatically logout as admin when this menu is closed."
OptionsCombo.Caption="Section:"
OptionsCombo.Hint="Select the desired group of administration options to configure"

[SPHighScore]
CheaterName="*** CHEATER ***"

[Settings_Tabs]
PerformanceWarningText="The change you are making may adversely affect your performance."

[SimpleFilterPanel]
ViewStatsStrings[0]="Any Servers"
ViewStatsStrings[1]="Only Stats Servers"
ViewStatsStrings[2]="No Stats Servers"
MutatorModeStrings[0]="Any Mutators"
MutatorModeStrings[1]="This Mutator"
MutatorModeStrings[2]="Not This Mutator"
MutatorModeStrings[3]="No Mutators"
WeaponStayStrings[0]="Any Servers"
WeaponStayStrings[1]="Only Weapon Stay Servers"
WeaponStayStrings[2]="No Weapon Stay Servers"
TranslocatorStrings[0]="Any Servers"
TranslocatorStrings[1]="Only Translocator Servers"
TranslocatorStrings[2]="No Translocator Servers"
SaveString="Setting saved successfully!"
MainOptions.Caption="Game"
MutatorCombo.Hint="Select the mutator that should be filtered"
MutatorModeCombo.Hint="Select the type of mutator filter"
MutatorOptions.Caption="Mutators"
NoBotServersCheckBox.Caption="No Servers With Bots"
NoBotServersCheckBox.Hint="Do not display servers that allow bots in the server browser"
NoEmptyCheckBox.Caption="No Empty Servers"
NoEmptyCheckBox.Hint="Do not display empty servers in the server browser"
NoFullCheckBox.Caption="No Full Servers"
NoFullCheckBox.Hint="Do not display full servers in the server browser"
NoPasswdCheckBox.Caption="No Passworded"
NoPasswdCheckBox.Hint="Do not display passworded servers in the server browser"
StatsViewCombo.Caption="Stats Servers"
StatsViewCombo.Hint="Only display servers with stats enabled in the server browser"
TranslocatorCombo.Caption="Translocator"
TranslocatorCombo.Hint="Only display servers with translocator enabled in the server browser"
WeaponStayCombo.Caption="WeaponStay"
WeaponStayCombo.Hint="Only display servers with weapons stay enabled in the server browser"

[SpeechBinder]
Headings[0]="Phrase"
PageCaption="Speech Binder"

[StreamPlayer]
CollapsePlaylistHint="Hide Current Playlist"
ExpandPlaylistHint="Show Current Playlist"
PlayHint="Play"
PauseHint="Pause"
CollapseManagementHint="Hide Playlist Options"
ExpandManagementHint="Show Playlist Options"
RenameCaption="Rename Playlist"
NewCaption="Create New Playlist"
PlaylistNameCaption="Name: "
PLAdd="Add"
PLRemove="Remove"
PLClear="Clear"
MGNew="New"
MGRemove="Remove"
MGRename="Rename"
WindowName="Music Player"
ManagePlaylistsButton.Hint="Manage Playlists"
NextTrackButton.Hint="Next"
PlayerRCMenu.ContextItems=("Change Settings")
PlaylistListBox.Hint="Current Playlist"
PlaylistRCMenu.ContextItems=("Activate Playlist","Rename Playlist","Create new Playlist","-","Delete Playlist","Clear Playlist")
PrevTrackButton.Hint="Previous"
RepeatAllCheck.Hint="Repeat All"
RepeatCheck.Hint="Repeat"
SelectPlaylistListBox.Hint="Select A Playlist"
ShuffleAllCheck.Hint="Shuffle All"
ShuffleCheck.Hint="Shuffle"
SongRCMenu.ContextItems=("Play Selected","Open Playlist Editor","-","Remove From Playlist","Clear Playlist")
SongTime.Caption="0:00"
StopButton.Hint="Stop"
StreamVolume.Hint="Volume"
bBotA.Caption="Add"
bBotB.Caption="Remove"
bBotC.Caption="Clear"
sbManagement.Caption="Play List Manager"
sbPlayList.Caption="Current Playlist"

[StreamPlaylistEditor]
GeneralFileItems=("Play selected")
GeneralFolderItems=("Add to playlist")
PlaylistItems=("Remove from playlist")
NonPlaylistItems=("Add to playlist","Add to playlist & play")
ImportItems=("Import to new playlist","Import to current playlist")
WindowName="Adding Songs to "
AddButton.Caption="Add"
AddButton.Hint="Add selected item to playlist.  If selected item is a directory, all songs in the directory will be added to the playlist."
CloseButton.Caption="CLOSE"
lbDriveLetters.Caption="Directory:"

[TeamSymbolConfig]
ResetString="Reset"
RedString="Red Team"
WindowName="Configure Team Symbols"
back2.Caption="Blue Team"
back3.Caption="Available Team Symbols"

[UT2K4BadCDKeyMsg]
BadCDLabel.Caption="Your CD key is invalid or in use by another player"
OkButton.Caption="OK"

[UT2K4BotConfigPage]
NoInformation="No Information Available!"
NoPref="No Preference"
DefaultString="Default"
ResetString="Reset"
AttributesString="Attributes"
BotAccuracySlider.Caption="Accuracy"
BotAccuracySlider.Hint="Configures the accuracy rating of this bot."
BotAggrSlider.Caption="Aggressiveness"
BotAggrSlider.Hint="Configures the aggressiveness rating of this bot."
BotCStyleSlider.Caption="Combat Style"
BotCStyleSlider.Hint="Adjusts the combat style of this bot."
BotJumpy.Caption="Jumpiness"
BotJumpy.Hint="Controls whether this bot jumps a lot during the game."
BotOrders.Caption="Orders"
BotOrders.Hint="Choose which role this bot will play in the game."
BotReactionSlider.Caption="Reaction Time"
BotReactionSlider.Hint="Adjusts the reaction speed of this bot."
BotStrafeSlider.Caption="Strafing Ability"
BotStrafeSlider.Hint="Adjusts the strafing ability of this bot."
BotTacticsSlider.Caption="Tactics"
BotTacticsSlider.Hint="Adjusts the team-play awareness ability of this bot."
BotVoice.Caption="Voice"
BotVoice.Hint="Choose which voice this bot uses."
BotWeapon.Caption="Preferred Weapon"
BotWeapon.Hint="Select which weapon this bot should prefer."

[UT2K4BotInfoPage]
NoInformation="No Information Available!"
AggressionCaption="Aggressiveness"
AccuracyCaption="Accuracy"
AgilityCaption="Agility"
TacticsCaption="Tactics"

[UT2K4Browser_Page]
MustUpgradeString="Upgrade available. Please refresh the News page."
QueryCompleteString="Query Complete!"
StartQueryString="Querying Master Server"
AuthFailString="Authentication Failed"
ConnFailString="Connection Failed"
ConnTimeoutString="Connection Timed Out"
RetryString=" - Retrying"
ReadyString="Ready"
BackCaption="BACK"
RefreshCaption="REFRESH"
JoinCaption="JOIN"
SpectateCaption="SPECTATE"
FilterCaption="FILTERS"
UnspecifiedNetworkError="There was an unknown error while attempting to connect to the network."

[UT2K4Browser_ServerListPageMS]
PanelCaption="Server Browser : Internet"

[UT2K4ChatPassword]
IncorrectPassword="Incorrect password specified for channel '%ChatRoom%' ."
GetPassFail.Caption="CANCEL"
GetPassLabel.Caption="A password is required to join this chat room"
GetPassPW.Caption="Chat Room Password"
GetPassRetry.Caption="RETRY"

[UT2K4CustomFilterPage]
PanelCaption=("Filter Summary","Custom Rules")
PanelHint=("View currently configured rules for this filter","Additional custom filters","Filters")

[UT2K4DefaultGame]
ModName="Tripwire's Killing Floor"
ModInfo="Activate this option to return to the default game"
ModLogo="InterfaceArt_tex.Menu.changeme_texture"

[UT2K4Demo2AVI]
WindowName="Output to AVI..."
coResolution.Caption="Resolution"
coResolution.Hint="The resolution of the final movie."
ebFilename.Caption="Filename: "
ebFilename.Hint="The name of the AVI file to create"
lbSavePos.Caption="AVI's saved to ..\UserMovies"
soQuality.Caption="Quality"
soQuality.Hint="The quality level of the compression used"

[UT2K4DemoPlayback]
lbMod.Caption="2X"

[UT2K4Demos]
ltScoreLimit="Score Limit:"
ltTimeLimit="Time Limit:"
UnknownText="Unknown"
CorruptDemText="Corrupted or missing .DEMO4 file !"
ltSelectMsg="Please select a demo from the list to the left."
ltClientSide="Client Side Demo"
ltServerSide="Server Side/Single Player Demo"
ltRecordedBy="Recorded By:"
ltGoodMsg="All of the packages required for this demo are installed"
ltBadMsg="In order to be played, this demo requires the packages listed below.  If you are connected to the Internet, they will be autodownloaded when the demo is played||::Required Packages::"
NoPreview.Caption="No Preview Available"
iInfoBk.Caption="... Information ..."
sb1.Caption="Demos"
sb3.Caption="Required Packages"

[UT2K4DisconnectOptionPage]
MainMenuButton.Caption="MAIN MENU"
QuitButton.Caption="EXIT KILLING FLOOR"
ReconnectButton.Caption="RECONNECT"
ServerBrowserButton.Caption="SERVER BROWSER"
cNetStatLabel.Caption="Select an option"

[UT2K4FilterControlPanel]
CopyText="Copy of"
CreateFilterCaption="Create Filter"
RenameText="Rename Filter"
FilterNameCaption="Filter Name: "
BackgroundSec.Caption="Custom Filters"
CreateFButton.Caption="New"
CreateFButton.Hint="Create new custom filter"
GameTypeCombo.Caption="Game Type"
GameTypeCombo.Hint="Only rules for this gametype will be shown"
RCMenu.ContextItems=("Clone Filter","Rename Filter","-","Reset All Filters","Remove All Filters")
RemoveFButton.Caption="Remove"
RemoveFButton.Hint="Permanently delete currently selected filter"

[UT2K4FilterRulesPanel]
EnableRule="Enable this filter"
MaxText="Max"
MinText="Min"

[UT2K4FilterSummaryList]
ColumnHeadings=("Item Name","Filter","Value")

[UT2K4FilterSummaryListBox]
RCMenu.ContextItems=("Remove this rule","Edit this rule","-","Apply changes")

[UT2K4GameFooter]
GameBackButton.Caption="BACK"
GameBackButton.Hint="Return to Previous Menu"

[UT2K4GamePageBase]
PanelCaption=("Gametype","Select Map","Game Rules","Mutators","Bot Config")
PanelHint=("Choose the gametype to play...","Preview the maps for the currently selected gametype...","Configure the current game type...","Select and configure any mutators to use...","Configure any bots that will be in the session...")

[UT2K4GamePageMP]
PageCaption="Host Game"
PanelCaption=("Gametype","Select Map","Game Rules","Mutators","Bot Config","Server Rules")
PanelHint=("Choose the gametype to play...","Preview the maps for the currently selected gametype...","Configure the current game type...","Select and configure any mutators to use...","Configure any bots that will be in the session...","Configure the server settings...")
MPFooter.PrimaryCaption="LISTEN"
MPFooter.PrimaryHint="Start A Listen Server With These Settings"
MPFooter.SecondaryCaption="DEDICATED"
MPFooter.SecondaryHint="Start a Dedicated Server With These Settings"

[UT2K4GamePageSP]
PageCaption="Instant Action"
SPFooter.PrimaryCaption="PLAY"
SPFooter.PrimaryHint="Start A Match With These Settings"
SPFooter.SecondaryCaption="SPECTATE"
SPFooter.SecondaryHint="Spectate A Match With These Settings"

[UT2K4GenericMessageBox]
DialogText.Caption="WARNING"
OkButton.Caption="OK"

[UT2K4GetDataMenu]
CancelButton.Caption="CANCEL"
CancelButton.Hint="Close this menu, discarding changes."

[UT2K4GetPassword]
IncorrectPassword="Incorrect password specified.  Please try again."
GetPassFail.Caption="CANCEL"
GetPassLabel.Caption="A password is required to play on this server."
GetPassPW.Caption="Server Password"
GetPassRetry.Caption="SUBMIT"

[UT2K4IRCLink]
InvalidAddressText="Invalid server address, aborting."
ErrorBindingText="Error binding local port, aborting."
ResolveFailedText="Failed to resolve server address, aborting."
ConnectedText="Connected."
ConnectingToText="Connecting to"
TimeOutError="Timeout connecting to server."
InviteString="invites you to join"

[UT2K4IRC_ChanKey]
EditCaption="Channel key: "
EditHint="Enter the channel key"
msgCaption="%chan% is protected with a key."

[UT2K4IRC_Page]
HasLeftText="%Name% has left %Chan%."
HasJoinedText="%Name% has joined %Chan%."
WasKickedByText="%Kicked% was kicked by %Kicker% ( %Reason% )."
NowKnownAsText="%OldName% is now known as %NewName%."
QuitText="*** %Name% Quit ( %Reason% )"
SetsModeText="*** %Name% sets mode: %mode%."
NewTopicText="Topic"

[UT2K4InGameChat]
WindowName="In-Game Chat"
ebSend.Caption="Say: "
ebSend.Hint="Prefix a message with a dot (.) to send a team message or a slash (/) to send a command."

[UT2K4InternetSettingsPage]
InternetSettingsCancelButton.Caption="CANCEL"
InternetSettingsOKButton.Caption="OK"
NetspeedComboBox.Caption="Netspeed: "
PlayerNameEditbox.Caption="Player Name: "

[UT2K4InvasionWaveConfig]
DiffHint="How hard should this wave be."
DurationHint="How long should this wave last."
MaxInvaderHint="What is the maximum number of monsters to spawn for this wave."
AIHint="Allow/Disallow this monster"
WaveMonsters[0].MName="Pupae"
WaveMonsters[1].MName="Razor Fly"
WaveMonsters[2].MName="Manta"
WaveMonsters[3].MName="Krall"
WaveMonsters[4].MName="Elite Krall"
WaveMonsters[5].MName="Gasbag"
WaveMonsters[6].MName="Brute"
WaveMonsters[7].MName="Skaarj"
WaveMonsters[8].MName="Behemoth"
WaveMonsters[9].MName="Ice Skaarj"
WaveMonsters[10].MName="Fire Skaarj"
WaveMonsters[11].MName="Warlord"
WaveMonsters[12].MName="Pupae"
WaveMonsters[13].MName="Pupae"
WaveMonsters[14].MName="Razor Fly"
WaveMonsters[15].MName="Razor Fly"
WaveNumber.Caption="Wave No."
WaveNumber.Hint="Select the wave you'd like to configure"

[UT2K4MidGameMenu]
LeaveMPButtonText="DISCONNECT"
LeaveSPButtonText="FORFEIT"
LeaveEntryButtonText="SERVER BROWSER"
AddFavoriteButton.Caption="ADD FAVORITE"
BrowserButton.Caption="SERVER BROWSER"
ChangeTeamButton.Caption="CHANGE TEAM"
ContMatchButton.Caption="CONTINUE"
KickVotingButton.Caption="Kick Voting"
MapVotingButton.Caption="Map Voting"
MatchSetupButton.Caption="Match Setup"
QuitGameButton.Caption="EXIT KILLING FLOOR"
SettingsButton.Caption="SETTINGS"
VotingButton.Caption="Voting . . . "

[UT2K4ModFooter]
BB1.Caption="Activate"
BB1.Hint="Activates the selected mod"
BB2.Caption="Visit Web Site"
BB2.Hint="Visit the web site of the selected mod"
BB3.Caption="Download"
BB3.Hint="Download the selected Ownage map"
BB4.Caption="Watch Demo"
BB4.Hint="Watch the selected demo"
BB5.Caption="Create AVI"
BB5.Hint="Convert the selected demo to a DIVX AVI"
BB66.Caption="Play Movie"
BB66.Hint="Watch the selected movie"
BackB.Caption="BACK"
BackB.Hint="Return to the previous menu"

[UT2K4ModsAndDemos]
ConnectFailed="The Killing Floor master server could not be reached.  Please try again later."
ConnectTimeout="Your connection to the Killing Floor master server has timed out."
PanelCaption=("News","User Mods","Ownage Maps","Demos","Movies")
PanelHint=("Get the latest news from the Killing Floor community...","Activate a user mod that is already installed...","Epic recommends...","Replay a pre-recorded demo file...","View fan movies created with UnrealEd and Matinee")
ModHeader.Caption="The Killing Floor Community"

[UT2K4Movies]
DefaultItems=((MapName="MOV-UT2004-Intro",Title="UT2004 Single Player Introduction Movie",Author="Epic Games"),(MapName="MOV-UT2-Intro",Title="UT2003 Single Player Introduction Movie",Author="Epic Games"),(MapName="TUT-BR",Title="Bombing Run Tutorial",Author="Epic Games"),(MapName="TUT-CTF",Title="Capture the Flag Tutorial",Author="Epic Games"),(MapName="TUT-DM",Title="Deathmatch Tutorial",Author="Epic Games"),(MapName="TUT-DOM",Title="Double Domination Tutorial",Author="Epic Games"),(MapName="TUT-ONS",Title="Onslaught Tutorial",Author="Epic Games"))
lNoPreview.Caption="No Preview Available"
lbMaps.Hint="Click a movie to see a preview and description.  Double-click to view it."
sbMaps.Caption="Movie Selection"
sbPreview.Caption="Preview"
sbScroll.Caption="Movie Description"

[UT2K4NetworkStatusMsg]
StatusMessages[0]="The Master server has determined your CD-Key is either invalid or already in use.  If this problem persists, please contact Steam Technicial support."
StatusMessages[1]="A communication link to the Killing Floor master server could not be established.  Please check your connection to the internet and try again."
StatusMessages[2]="Apparently, your communication link to the Killing Floor master server has been interrupted.  Please check your connection to the internet and try again."
StatusMessages[3]="Must Upgrade"
StatusMessages[4]="Client is in Developer Mode!||Your client is currently operating in developer mode and it's access to the master server has been restricted.  Please restart the game and avoid using SET commands that may cause problems.  If the problem persists, please contact Steam Technicial support."
StatusMessages[5]="Modified Client!||Your copy of Killing Floor has in some way been modified.  Because of this, its access to the master server has been restricted.  If this problem persists, please reinstall the game or the latest patch.||This error has been logged at the master server."
StatusMessages[6]="Your CD-KEY has been banned by the master server.  this ban will remain in place until %data%"
StatusMessages[7]="The server you are trying to connect to is currently full.  Please try this server again later, or you may wish to try connecting as a spectator if the server allows it"
StatusMessages[8]="The admin of this server has banned you playing here.  If you feel you do not deserve this ban, the admin's contact email is [%data%]"
StatusMessages[9]="This copy of Killing Floor is not compatible with the server you are connecting to."
StatusMessages[10]="There was a fatal problem during login that has caused you to be disconnected from the server.||Reason: %data%"
StatusMessages[11]="You have been forcibly removed from the game.||Reason: %data%"
StatusMessages[12]="An admin of this server has banned you for the remainder of the current game.||If you feel you do not deserve this ban, the admin's email is:|[%data%]."
StatusMessages[13]="You've been permanently banned from playing on this server.||If you feel you do not deserve this ban, the admin's contact email is:|[%data%]."
StatusMessages[14]="An unknown Steam error is preventing you from connecting to this server.||If the problem persists please contact Valve for support."
StatusMessages[15]="You have been banned from this game by VAC."
StatusTitle[0]="Invalid CD-Key"
StatusTitle[1]="Connection Failed"
StatusTitle[2]="Connection Timed Out"
StatusTitle[3]="Must Upgrade"
StatusTitle[4]="Developer Mode"
StatusTitle[5]="Modified Client"
StatusTitle[6]="You have been Banned"
StatusTitle[7]="The Server is Full"
StatusTitle[8]="You have been banned"
StatusTitle[9]="Incompatible Version"
StatusTitle[10]="Problem during Login"
StatusTitle[11]="Kicked"
StatusTitle[12]="Session Ban"
StatusTitle[13]="Permanent Ban"
StatusTitle[14]="Steam Error"
StatusTitle[15]="Steam VAC Ban"
UnknownError="Unknown Network Error"
WindowName="Network Connection Lost"

[UT2K4Ownage]
sb1.Caption="Ownage Maps"
sb2.Caption="Map Details"

[UT2K4PerformWarn]
DialogText.Caption="WARNING"
DialogText2.Caption="The change you are making may adversely affect your performance."
HideCheckbox.Caption="  do not display this warning again"
HideCheckbox.Hint="Check this to disable showing warning messages when adjusting properties in the Settings menu"
OkButton.Caption="OK"

[UT2K4PlayInfoPanel]
EditText="Edit"

[UT2K4PlayerLoginMenu]
Panels=((Caption="Game",Hint="Game Controls"),(Caption="MOTD",Hint="Message of the Day"),(Caption="Server Info",Hint="Current map rotation and game settings"),(Caption="Communication",Hint="Manage communication with other players"),(Caption="Help",Hint="Helpful hints"))
SPRulesPanel.Caption="Rules"
SPRulesPanel.Hint="Game settings"

[UT2K4QuickPlay]
DifficultyOptions=("Beginner","Experienced","Expert")
SearchingText="SEARCHING..."
ReadyText="Ready"
ConnectText="SEARCH"
CancelText="CANCEL"
ConnectHint="Once you've selected a gametype and difficulty level, click "Search" to begin searching for a server in the category that has the lowest ping"
CancelHint="Cancel the current "Quick Join" search"
BeginningSearchText="Please wait...requesting servers for gametype:"
AuthFailedText="Authentication failed!  Please try again later..."
ServerCountText="Received/Total - %NumReceived%/%TotalServers%"
SearchCancelledText="Search cancelled!"
ConnectionFailedText="Connection failed - unable to contact the master server.  Please check your network connection and try again!"
TimedOutText="Master server took too long to respond to query.  Please try again later."
NoServersReceivedText="Sorry, no valid servers found for this gametype!"
NoValidText="Unknown error encountered while pinging servers! Please retry query..."
WindowName="Quick Play"
DifficultyLevel.Caption="Difficulty"
DifficultyLevel.Hint="Select the desired game difficulty level to search for.  If you are new to Killing Floor, it is recommended that you choose the "Beginner" setting."
GameType.Caption="Game Type"
GameType.Hint="Select the game type you would like to play."
QuickPlayClose.Caption="CLOSE"
QuickPlayClose.Hint="Close this window"

[UT2K4QuitPage]
cNoButton.Caption="NO"
cQuitDesc.Caption="Are you sure you wish to quit?"
cYesButton.Caption="YES"

[UT2K4ServerInfo]
PanelCaption=("MOTD","Rules","Maps")
PanelHint=("Message of the Day","Game Rules","Map Rotation")
ServerBackButton.Caption="Close"
ServerBackButton.Hint="Close this menu"

[UT2K4ServerLoading]
OpLoading.Text=". . . LOADING"

[UT2K4SettingsPage]
InvalidStats="Invalid Stats Info"
PanelCaption=("Display","Audio","Player","Game","Input","Weapons","HUD")
PanelHint=("Select your resolution or change your display and detail settings...","Adjust your audio experience...","Configure your UT2004 Avatar...","Configure game and network related settings...","Configure misc. input options...","Adjust your weapon priorities and settings...","Customize your HUD...")
SettingHeader.Caption="Settings"

[UT2K4Settings_Footer]
BackB.Caption="BACK"
BackB.Hint="Return to the previous menu"
DefaultB.Caption="DEFAULTS"
DefaultB.Hint="Reset all settings on this page to their default values"

[UT2K4StatsPrompt]
NoButton.Caption="NO"
PromptDesc.Caption="You will only be able to join this server by turning on "Track Stats" and setting a unique Stats Username and Password. Currently you will only be able to connect to servers with stats DISABLED.||Would you like to configure your Stats Username and Password now?"
PromptHeader.Caption="This server has Killing Floor stats ENABLED!"
YesButton.Caption="YES"

[UT2K4Tab_AdminPlayerList]
AdminPlayerBan.Caption="Ban"
AdminPlayerBan.Hint="Ban this player"
AdminPlayerKick.Caption="Kick"
AdminPlayerKick.Hint="Kick this Player"

[UT2K4Tab_AudioSettings]
AudioModes[0]="Safe Mode"
AudioModes[1]="3D Audio"
AudioModes[2]="H/W 3D Audio"
AudioModes[3]="H/W 3D + EAX"
VoiceModes[0]="All"
VoiceModes[1]="No auto-taunts"
VoiceModes[2]="No taunts"
VoiceModes[3]="None"
AnnounceModes[0]="None"
AnnounceModes[1]="Minimal"
AnnounceModes[2]="All"
PanelCaption="Audio"
AudioAnnounce.Caption="Announcements"
AudioAnnounce.Hint="Adjusts the amount of in-game announcements."
AudioAnnouncerVolume.Caption="Volume"
AudioAnnouncerVolume.Hint="Adjusts the volume of all in game voice messages."
AudioAutoTaunt.Caption="Auto-Taunt"
AudioAutoTaunt.Hint="Enables your in-game player to automatically taunt opponents."
AudioBK1.Caption="Sound Effects"
AudioBK2.Caption="Announcer"
AudioBK3.Caption="Text To Speech"
AudioDefaultDriver.Caption="System Driver"
AudioDefaultDriver.Hint="Use system installed OpenAL driver"
AudioEffectsVolumeSlider.Caption="Effects Volume"
AudioEffectsVolumeSlider.Hint="Adjusts the volume of all in game sound effects."
AudioEnableTTS.Caption="Enable In Game"
AudioEnableTTS.Hint="Enables Text-To-Speech message processing"
AudioLowDetail.Caption="Low Sound Detail"
AudioLowDetail.Hint="Lowers quality of sound."
AudioMatureTaunts.Caption="Mature Taunts"
AudioMatureTaunts.Hint="Enables off-color commentary."
AudioMessageBeep.Caption="Message Beep"
AudioMessageBeep.Hint="Enables a beep when receiving a text message from other players."
AudioMode.Caption="Audio Mode"
AudioMode.Hint="Changes the audio system mode."
AudioMusicVolume.Caption="Music Volume"
AudioMusicVolume.Hint="Adjusts the volume of the background music."
AudioPlayVoices.Caption="Play Voices"
AudioPlayVoices.Hint="Defines the types of voice messages to play."
AudioReverseStereo.Caption="Reverse Stereo"
AudioReverseStereo.Hint="Reverses the left and right audio channels."
AudioRewardAnnouncer.Caption="Reward Announcer"
AudioRewardAnnouncer.Hint="Each tournament player is linked to a Reward announcer that informs you when you've demonstrated exceptional combat skills."
AudioStatusAnnouncer.Caption="Status Announcer"
AudioStatusAnnouncer.Hint="The Status announcer relays important information about the game to tournament players and spectators."
EnableVoiceChat.Caption="Voice Chat"
EnableVoiceChat.Hint="Enables the voice chat system during online matches."
IRCTextToSpeech.Caption="Enable on IRC"
IRCTextToSpeech.Hint="Enables Text-To-Speech processing in the IRC client (only messages from active tab is processed)"
OnlyTeamTTSCheck.Caption="Team Messages Only"
OnlyTeamTTSCheck.Hint="If enabled, only team messages will be spoken in team games, unless the match or round is over."
VoiceOptions.ButtonCaption="Configure"
VoiceOptions.MenuTitle="Voice Chat Options"
VoiceOptions.Caption="Voice Options"

[UT2K4Tab_BotConfigBase]
DMCaption="DeathMatch Team"
RedCaption="Red Team"
BotConfigBlueBackground.Caption="Blue Team"
BotConfigBlueList.Hint="These are the bots that will play on the blue team"
BotConfigCharList.Hint="To add a bot, drag the portrait to the desired team's list, or use the arrow buttons above"
BotConfigMainBG.Caption="Drag a character on to its respective team"
BotConfigRedBackground.Caption="Red Team"
BotConfigRedList.Hint="These are the bots that will play on the red team"
IABotConfigConfig.Caption="Info"
IABotConfigConfig.Hint="View detailed stats for this bot."
IABotConfigDoConfig.Caption="Edit"
IABotConfigDoConfig.Hint="Customize the AI attributes for this bot"

[UT2K4Tab_DetailSettings]
BitDepthText[0]="16-bit"
BitDepthText[1]="32-bit"
DetailLevels[0]="Lowest"
DetailLevels[1]="Very Low"
DetailLevels[2]="Lower"
DetailLevels[3]="Low"
DetailLevels[4]="Normal"
DetailLevels[5]="High"
DetailLevels[6]="Higher"
DetailLevels[7]="Very High"
DetailLevels[8]="Highest"
ShadowOptions[0]="None"
ShadowOptions[1]="Blob"
ShadowOptions[2]="Full"
RenderModeText[0]="Direct 3D"
RenderModeText[1]="Software"
RelaunchQuestion="The graphics mode has been successfully changed.  However, it will not take effect until the next time the game is started.  Would you like to restart Killing Floor right now?"
InvalidSelectionText="The selected custom resolution is reported to be incompatible with your machine.  In order to ensure maximum stability, it is recommended that you choose a compatible resolution from the 'Resolution' drop-down menu"
PanelCaption="Display"
BrightnessSlider.Caption="Brightness"
BrightnessSlider.Hint="Use the slider to adjust the Brightness to suit your monitor."
ContrastSlider.Caption="Contrast"
ContrastSlider.Hint="Use the slider to adjust the Contrast to suit your monitor."
DetailAnisotropy.Caption="Anisotropic Filtering"
DetailAnisotropy.Hint="Adjust the level of anisotropic filtering.  'None' recommended for low-performance PC's"
DetailAntialiasing.Caption="Antialiasing"
DetailAntialiasing.Hint="Adjust the detail of multisampling for antialiasing.  'None' recommended for low-performance PC's"
DetailCharacterDetail.Caption="Character Detail"
DetailCharacterDetail.Hint="Changes how much character detail will be rendered."
DetailCharacterShadows.Caption="Character Shadows"
DetailCharacterShadows.Hint="Adjust the detail of character shadows.  'Blob' or 'None' recommended for low-performance PC's"
DetailCoronas.Caption="Coronas"
DetailCoronas.Hint="Enables coronas."
DetailDecalStay.Caption="Decal Stay"
DetailDecalStay.Hint="Changes how long weapon scarring effects stay around."
DetailDecals.Caption="Decals"
DetailDecals.Hint="Enables weapon scarring effects."
DetailDecoLayers.Caption="Foliage"
DetailDecoLayers.Hint="Enables grass and other decorative foliage."
DetailDetailTextures.Caption="Detail Textures"
DetailDetailTextures.Hint="Enables detail textures."
DetailDynamicLighting.Caption="Dynamic Lighting"
DetailDynamicLighting.Hint="Enables dynamic lights."
DetailForceFSAASS.Caption="Force FSAA Screenshots"
DetailForceFSAASS.Hint="Forces screenshots to work in fullscreen if driver AA is implemented and not game AA."
DetailPhysics.Caption="Physics Detail"
DetailPhysics.Hint="Changes the physics simulation level of detail."
DetailProjectors.Caption="Projectors"
DetailProjectors.Hint="Enables projectors."
DetailTextureDetail.Caption="Texture Detail"
DetailTextureDetail.Hint="Changes how much world detail will be rendered."
DetailTrilinear.Caption="Trilinear Filtering"
DetailTrilinear.Hint="Enables trilinear filtering, recommended for high-performance PCs."
DetailWorldDetail.Caption="World Detail"
DetailWorldDetail.Hint="Changes the level of detail used for optional geometry and effects."
DistanceLODSlider.Caption="Fog Distance"
DistanceLODSlider.Hint="Reduce the fog distance to improve performance."
GammaSlider.Caption="Gamma"
GammaSlider.Hint="Use the slider to adjust the Gamma to suit your monitor."
MeshLOD.Caption="Dynamic Mesh LOD"
MeshLOD.Hint="Adjusts how aggressively character and vehicle details are reduced at a distance.  Higher settings increase the distance at which details are reduced, possibly improving visual detail at a cost in performance"
RenderDeviceCombo.Caption="Render Device"
RenderDeviceCombo.Hint="Alternate rendering devices may offer better performance on your machine."
VideoColorDepth.Caption="Color Depth"
VideoColorDepth.Hint="Select the maximum number of colors to display at one time."
VideoFullScreen.Caption="Full Screen"
VideoFullScreen.Hint="Check this box to run the game full screen."
VideoResolution.Caption="Resolution"
VideoResolution.Hint="Select the video resolution at which you wish to play."
WeatherEffects.Caption="Weather Effects"
WeatherEffects.Hint="Enable weather effects like rain-drops and lightning."
sbSection1.Caption="Resolution"
sbSection2.Caption="Options"
sbSection3.Caption="Gamma Test"

[UT2K4Tab_GameSettings]
NetSpeedText[0]="Modem"
NetSpeedText[1]="ISDN"
NetSpeedText[2]="Cable/ADSL"
NetSpeedText[3]="LAN/T1"
StatsURL="http://www.killingfloorthegame.com/"
EpicIDMsg="Your Unique id is:"
PanelCaption="Game"
EpicID.Caption="Your Unique id is:"
GameAutoAim.Caption="Auto Aim"
GameAutoAim.Hint="Enabling this option will activate computer-assisted aiming in single player games."
GameBK1.Caption="Gameplay"
GameBK2.Caption="Network"
GameBK3.Caption="Stats"
GameBK4.Caption="Misc"
GameBK5.Caption="Unique ID / Messages"
GameClassicTrans.Caption="High Beacon Trajectory"
GameClassicTrans.Hint="Enable to use traditional-style high translocator beacon toss trajectory"
GameDodging.Caption="Dodging"
GameDodging.Hint="Turn this option off to disable special dodge moves."
GameGoreLevel.Caption="Gore Level"
GameGoreLevel.Hint="Configure the amount of blood and gore you see while playing the game"
GameWeaponBob.Caption="Weapon Bob"
GameWeaponBob.Hint="Prevent your weapon from bobbing up and down while moving"
InvalidWarning.Caption="Your stats username or password is invalid.  Your username must be at least 4 characters long, and your password must be at least 6 characters long."
LandShaking.Caption="Landing Viewshake"
LandShaking.Hint="Enable view shaking upon landing."
NetworkDynamicNetspeed.Caption="Dynamic Netspeed"
NetworkDynamicNetspeed.Hint="Netspeed is automatically adjusted based on the speed of your network connection"
OnlineNetSpeed.Caption="Connection"
OnlineNetSpeed.Hint="How fast is your connection?"
OnlineStatsName.Caption="UserName"
OnlineStatsName.Hint="Please select a name to use for UT Stats!"
OnlineStatsPW.Caption="Password"
OnlineStatsPW.Hint="Please select a password that will secure your UT Stats!"
OnlineTrackStats.Caption="Track Stats"
OnlineTrackStats.Hint="Enable this option to join the online ranking system."
PrecacheSkins.Caption="Preload all player skins"
PrecacheSkins.Hint="Preloads all player skins, increasing level load time but reducing hitches during network games.  You must have at least 512 MB of system memory to use this option."
SpeechRecognition.Caption="Speech Recognition"
SpeechRecognition.Hint="Enable speech recognition"
ViewOnlineStats.Caption="View Stats"
ViewOnlineStats.Hint="Click to launch the UT stats website."
WeaponAutoSwitch.Caption="Weapon Switch On Pickup"
WeaponAutoSwitch.Hint="Automatically change weapons when you pick up a better one."

[UT2K4Tab_GameTypeBase]
EpicGameCaption="Default Game Types"
CustomGameCaption="Custom Game Type"
GameTypeLeftGroup.Caption="Available Game Types"
GameTypeRightGroup.Caption="Preview"
NoPreview.Caption="No Preview Available"

[UT2K4Tab_HudSettings]
PanelCaption="HUD"
CustomHUDButton.Caption="Configure"
CustomHUDButton.Hint="Opens the custom HUD configuration menu for the specified gametype."
CustomHUDColor.Caption="Custom HUD Color"
CustomHUDColor.Hint="Use configured HUD color instead of team colors"
CustomHUDSelect.Hint="To configure settings specific to a particular gametype, select the gametype from the list, then click the button to open the menu."
GameBK.Caption="Options"
GameBK1.Caption="Visuals"
GameDeathMsgs.Caption="No Console Death Messages"
GameDeathMsgs.Hint="Turn off reporting of death messages in console"
GameHudMessageCount.Caption="Max. Chat Count"
GameHudMessageCount.Hint="Number of lines of chat to display at once"
GameHudMessageOffset.Caption="Message Font Offset"
GameHudMessageOffset.Hint="Adjust the size of game messages."
GameHudMessageScale.Caption="Chat Font Size"
GameHudMessageScale.Hint="Adjust the size of chat messages."
GameHudOpacity.Caption="HUD Opacity"
GameHudOpacity.Hint="Adjust the transparency of the HUD"
GameHudScale.Caption="HUD Scaling"
GameHudScale.Hint="Adjust the size of the HUD"
GameHudShowEnemyNames.Caption="Show Enemy Names"
GameHudShowEnemyNames.Hint="Display enemies' names above their heads"
GameHudShowPersonalInfo.Caption="Show Personal Info"
GameHudShowPersonalInfo.Hint="Display health and armor on the HUD."
GameHudShowScore.Caption="Show Score"
GameHudShowScore.Hint="Check to show scores on the HUD"
GameHudShowWeaponBar.Caption="Weapon Bar"
GameHudShowWeaponBar.Hint="Select whether the weapons bar should appear on the HUD"
GameHudShowWeaponInfo.Caption="Show Weapon Info"
GameHudShowWeaponInfo.Hint="Show current weapon ammunition status."
GameHudVisible.Caption="Hide HUD"
GameHudVisible.Hint="Hide the HUD while playing"
HudColorB.Caption="Blue:"
HudColorB.Hint="Adjust the amount of blue in the HUD."
HudColorG.Caption="Green:"
HudColorG.Hint="Adjust the amount of green in the HUD."
HudColorR.Caption="Red:"
HudColorR.Hint="Adjust the amount of red in the HUD."

[UT2K4Tab_IForceSettings]
PanelCaption="Input"
ControlBindButton.Caption="Configure Controls"
ControlBindButton.Hint="Configure controls and keybinds"
InputAutoSlope.Caption="Auto Slope"
InputAutoSlope.Hint="When enabled, your view will automatically pitch up/down when on a slope."
InputBK1.Caption="Options"
InputBK2.Caption="TouchSense Force Feedback"
InputBK3.Caption="Fine Tuning"
InputDodgeTime.Caption="Dodge Double-Click Time"
InputDodgeTime.Hint="Determines how fast you have to double click to dodge"
InputIFDamageEffects.Caption="Damage Effects"
InputIFDamageEffects.Hint="Turn this option On/Off to feel the damage you take."
InputIFGUIEffects.Caption="Vehicle Effects"
InputIFGUIEffects.Hint="Turn this option On/Off to feel the vehicle effects."
InputIFPickupEffects.Caption="Pickup Effects"
InputIFPickupEffects.Hint="Turn this option On/Off to feel the items you pick up."
InputIFWeaponEffects.Caption="Weapon Effects"
InputIFWeaponEffects.Hint="Turn this option On/Off to feel the weapons you fire."
InputInvertMouse.Caption="Invert Mouse"
InputInvertMouse.Hint="When enabled, the Y axis of your mouse will be inverted."
InputMenuSensitivity.Caption="Mouse Sensitivity (Menus)"
InputMenuSensitivity.Hint="Adjust mouse speed within the menus"
InputMouseAccel.Caption="Mouse Accel. Threshold"
InputMouseAccel.Hint="Adjust to determine the amount of movement needed before acceleration is applied"
InputMouseLag.Caption="Reduce Mouse Lag"
InputMouseLag.Hint="Enable this option will reduce the amount of lag in your mouse."
InputMouseSensitivity.Caption="Mouse Sensitivity (Game)"
InputMouseSensitivity.Hint="Adjust mouse sensitivity"
InputMouseSmoothStr.Caption="Mouse Smoothing Strength"
InputMouseSmoothStr.Hint="Adjust the amount of smoothing that is applied to mouse movements"
InputMouseSmoothing.Caption="Mouse Smoothing"
InputMouseSmoothing.Hint="Enable this option to automatically smooth out movements in your mouse."
InputUseJoystick.Caption="Enable Joystick"
InputUseJoystick.Hint="Enable this option to enable joystick support."
SpeechBindButton.Caption="Speech Binder"
SpeechBindButton.Hint="Configure custom keybinds for in-game messages"

[UT2K4Tab_MainBase]
MessageNoInfo="No information available!"
AuthorText="Author"
PlayerText="players"
FilterText="Only Official Maps"
ClearText="Show All Maps"
LinkText="Link Setup"
DefaultText="Default"
AutoSelectText="Random"
FilterCheck.Caption="Only Official Maps"
FilterCheck.Hint="Hides all maps not created by Tripwire."

[UT2K4Tab_MainSP]
MapCaption="Maps"
BonusVehicles=" (Bonus Vehicles)"
BonusVehiclesMsg="(Includes Bonus Vehicles)|"
AvailableMaps.Hint="Click a mapname to see a preview and description.  Double-click to play a match on the map."
FilterCheck.Caption="Only Official Maps"
FilterCheck.Hint="Hides all maps not created by Tripwire."
MapAuthorLabel.Caption="Testing"
MaplistButton.ButtonCaption="Maplist Configuration"
MaplistButton.Hint="Modify the maps that should be used in gameplay"
NoPreview.Caption="No Preview Available"
OptionsGroup.Caption="Options"
PreviewGroup.Caption="Preview"
RecommendedPlayers.Caption="Best for 4 to 8 players"
ScrollSection.Caption="Map Desc"
SelectionGroup.Caption="Map Selection"
TutorialButton.ButtonCaption="Watch Game Tutorial"
TutorialButton.Hint="Watch the tutorial for this gametype."

[UT2K4Tab_MidGameHelp]
NextHint.Caption="Next Hint"
PrevHint.Caption="Previous Hint"
sbGameDesc.Caption="Game Description"
sbHints.Caption="Helpful Hints"

[UT2K4Tab_MidGameRulesCombo]
DefaultRulesText="Receiving game rules from server"
DefaultMapsText="Receiving maplist from server"
ComboContextMenu.ContextItems=("Switch to this map","Remove this map from rotation")
sbMaps.Caption="Map Rotation"
sbRules.Caption="Server Rules"

[UT2K4Tab_MidGameVoiceChat]
ApplySuccessText="Changes were saved successfully!"
ApplyFailText="Changes could not be saved!"
RedTeamDesc="RED TEAM"
BlueTeamDesc="BLUE TEAM"
BanPlayer.Caption="Ban Player"
BanPlayer.Hint="Ban this player from your personal voice chat channel"
NOSPEECH.Caption="Ignore Speech"
NOSPEECH.Hint="Do not receive any speech messages, such as "Incoming!" from this player"
NOTEXT.Caption="Ignore Text"
NOTEXT.Hint="Do not receive any text messages from this player"
NoVoiceChat.Caption="Ignore Voice Chat"
NoVoiceChat.Hint="Do not receive any voice chat messages from this player, in any voice chat room"
OptionBackground.Caption="Voice Options"
PlayersBackground.Caption="Players"
SpecBackground.Caption="Spectators"

[UT2K4Tab_MutatorBase]
GroupConflictText="Unable to add multiple mutators from the same mutator group!"
ThisText="This Mutator"
TheseText="These Mutators"
ContextItems[0]="Add %text%"
ContextItems[1]="Remove %text%"
ContextItems[2]="Configure %text%"
ActiveBackground.Caption="Active Mutators"
AvailBackground.Caption="Available Mutators"
DescriptionBackground.Caption="Mutator Details"
IAMutatorAdd.Caption="Add"
IAMutatorAdd.Hint="Adds the selection to the list of mutators to play with."
IAMutatorAll.Caption="Add All"
IAMutatorAll.Hint="Adds all mutators to the list of mutators to play with."
IAMutatorAvailList.Hint="These are the available mutators."
IAMutatorClear.Caption="Remove All"
IAMutatorClear.Hint="Removes all mutators from the list of mutators to play with."
IAMutatorConfig.Caption="Configure Mutators"
IAMutatorConfig.Hint="Configure the selected mutators"
IAMutatorRemove.Caption="Remove"
IAMutatorRemove.Hint="Removes the selection from the list of mutators to play with."
IAMutatorSelectedList.Hint="These are the current selected mutators."

[UT2K4Tab_PlayerLoginControls]
LeaveMPButtonText="Disconnect"
LeaveSPButtonText="Forfeit"
SpectateButtonText="Spectate"
JoinGameButtonText="Join"
ContextItems=("Unignore text","Unignore speech","Unignore voice chat","Unban from voice chat")
DefaultItems=("Ignore text","Ignore speech","Ignore voice chat","Ban from voice chat")
KickPlayer="Kick "
BanPlayer="Ban "
BuddyText="Add To Buddy List"
RedTeam="Red Team:"
BlueTeam="Blue Team:"
BrowserButton.Caption="Server Browser"
FavoritesButton.Caption="Add to Favs"
FavoritesButton.Hint="Add this server to your Favorites"
KickVotingButton.Caption="Kick Voting"
MapVotingButton.Caption="Map Voting"
MatchSetupButton.Caption="Match Setup"
QuitGameButton.Caption="Exit Game"
SBBlue.Caption="Blue Team"
SBFFA.Caption="Players"
SBRed.Caption="Red Team"
SettingsButton.Caption="Settings"
SpectateButton.Caption="Spectate"
TeamButton.Caption="Change Team"

[UT2K4Tab_PlayerSettings]
HandNames[0]="Left"
HandNames[1]="Center"
HandNames[2]="Right"
HandNames[3]="Hidden"
TeamNames[0]="Red"
TeamNames[1]="Blue"
TeamNames[2]="None"
ClickInst="Double-Click or drag to select"
All="All"
Previews[0]="View Normal Skin"
Previews[1]="View Red Skin"
Previews[2]="View Blue Skin"
ShowBioCaption="Portrait"
Show3DViewCaption="3D View"
DefaultText="Default"
PanelCaption="Player"
Player3DView.Caption="3D View"
Player3DView.Hint="Toggle between 3D view and portrait of character."
PlayerBK1.Caption="3D View"
PlayerBK2.Caption="Misc."
PlayerBK3.Caption="Biography"
PlayerFOV.Caption="Default FOV"
PlayerFOV.Hint="This value will change your field of view while playing."
PlayerHand.Caption="Weapon Hand"
PlayerHand.Hint="Changes whether your weapon is visible."
PlayerName.Caption="Name"
PlayerName.Hint="Changes the alias you play as."
PlayerSmallWeap.Caption="Small Weapons"
PlayerSmallWeap.Hint="Makes your first person weapon smaller."
PlayerTeam.Caption="Preferred Team"
PlayerTeam.Hint="Changes the team you will play on by default."
SkinPreview.Hint="Show how the model looks using the selected skin."
VoiceType.Caption="Voice Type"
VoiceType.Hint="Choose how your character's voice will sound in the game."
bPickModel.Caption="Change Character"
bPickModel.Hint="Select a new Character."

[UT2K4Tab_ServerInfo]
DefaultText="Receiving Rules from Server...||This feature requires that the server be running the latest patch"
ServerInfoLabel.Caption="Rules"

[UT2K4Tab_ServerMOTD]
sbAdmin.Caption="Your Admin is"
sbMOTD.Caption="Message of the Day"

[UT2K4Tab_ServerMapList]
DefaultText="Receiving Map Rotation from Server..."
ServerInfoLabel.Caption="Maps"

[UT2K4Tab_ServerRulesPanel]
EnableWebadmin.Caption="Enable WebAdmin"
EnableWebadmin.Hint="Enables remote web-based administration of the server"
LANServer.Caption="LAN Server"
LANServer.Hint="Optimizes various engine and network settings for LAN-based play.  Enabling this option when running an internet server will cause EXTREME lag during the match!"
WebadminPort.Caption="WebAdmin Port"
WebadminPort.Hint="Select which port should be used to connect to the remote web-based administration"

[UT2K4Tab_WeaponPref]
HiddenText="Hidden"
LoadingText="...Loading Weapon Database..."
PanelCaption="Weapons"
CustomWeaponCrosshair.Caption="Custom Weapon Crosshairs"
CustomWeaponCrosshair.Hint="Enable this option to use weapon-specific crosshairs."
GameCrossHair.Caption="Crosshair"
GameCrossHair.Hint="Please select your crosshair!"
GameHudCrossHairA.Caption="Opacity:"
GameHudCrossHairA.Hint="Changes the opacity of your crosshair."
GameHudCrossHairB.Caption="Blue:"
GameHudCrossHairB.Hint="Changes the color of your crosshair."
GameHudCrossHairG.Caption="Green:"
GameHudCrossHairG.Hint="Changes the color of your crosshair."
GameHudCrossHairR.Caption="Red:"
GameHudCrossHairR.Hint="Changes the color of your crosshair."
GameHudCrosshairScale.Caption="Scale:"
GameHudCrosshairScale.Hint="Changes the crosshair scale."
WeaponBK.Caption="Weapon"
WeaponMesh.Caption="Classic Model"
WeaponMesh.Hint="Enable to use the classic model for this weapon"
WeaponOptionBK.Caption="Crosshairs"
WeaponPrefWeapDown.Hint="Decrease the priority this weapon will have when picking your best weapon."
WeaponPrefWeapList.Hint="Select order for weapons"
WeaponPrefWeapUp.Hint="Increase the priority this weapon will have when picking your best weapon."
WeaponPriorityBK.Caption="Weapon Priorities"
WeaponSwap.Caption="Swap Fire Mode"
WeaponSwap.Hint="Check this box to swap the firing mode on the selected weapon."

[UT2K4TryAMod]
InfoText="At the bottom of the server browser, there is a checkbox marked [Show Standard Servers Only], which is checked by default.  If you uncheck this box, the server browser will display servers running gameplay modifications which may radically alter gameplay.  If you are looking for something different, try unchecking that box."
InfoCaption="Special Message..."

[UT2K4UserMods]
NoModsListText="No Mods Installed"
NoModsInfoText="There are currently no mods or TC installed in this copy of UT2004.  Add message pimping cool places to get them here"
sb1.Caption="Mods"
sb2.Caption="Description"

[UT2K4VideoChangeOK]
RestoreText="(Original settings will be restored in %count% %seconds%)"
SecondText="second"
SecondsText="seconds"
bCancel.Caption="Restore Settings"
bOk.Caption="Keep Settings"
lbText.Caption="Accept these settings?"
lbText2.Caption="(Original settings will be restored in 15 seconds)"

[UT2K4_FilterListPage]
CantRemove="You can not remove the default filter"
WindowName="Select Filters"
bCancel.Caption="Cancel"
bCreate.Caption="Create"
bEdit.Caption="Edit"
bOk.Caption="OK"
bRemove.Caption="Remove"
sbBackground.Caption="Filters..."

[UT2k4Browser_BuddyList]
ColumnHeadings=("Buddy Name")

[UT2k4Browser_Footer]
BrowserBack.Caption="BACK"
BrowserBack.Hint="Return to the previous menu"
BrowserFilter.Caption="FILTERS"
BrowserFilter.Hint="Filters allow more control over which servers will appear in the server browser lists."
BrowserJoin.Caption="JOIN"
BrowserRefresh.Caption="REFRESH"
BrowserSpec.Caption="SPECTATE"
OnlyStandardCheckBox.Caption="Standard Servers Only"
OnlyStandardCheckBox.Hint="Only display standard servers (no mutators) in the server browser.  This option overrides filter settings."

[UT2k4Browser_IRC]
SystemLabel="System"
PanelCaption="Killing Floor Internet Chat Client"

[UT2k4Browser_MOTD]
UpgradeCaption="UPGRADE"
VersionString="Version"
ConnectFailed="The Killing Floor master server could not be reached.  Please try again later."
ConnectTimeout="Your connection to the Killing Floor master server has timed out"
PanelCaption="News from Tripwire Interactive"
QuickPlay.Caption="QUICK PLAY"
QuickPlay.Hint="Open a dialog that can help you easily find the best online server based on your criteria"

[UT2k4Browser_OpenIP]
OKButtonHint="Open a connection to this IP address."
CancelButtonHint="Close this page without connecting to a server."
EditBoxHint="Enter the address for the server you'd like to connect to - separate the IP and port with the  :  symbol"
IPDesc.Caption="Enter New IP Address"
IpEntryBox.Caption="IP Address: "

[UT2k4Browser_PlayersList]
ColumnHeadings=("Name","Score","Rank","Ping")

[UT2k4Browser_PlayersListBox]
ContextMenuText[0]="Show Player's Stats"
ContextMenuText[1]="Add To Buddy List"

[UT2k4Browser_RulesList]
TrueString="Enabled"
FalseString="Disabled"
ServerModeString="Server Mode"
DedicatedString="Dedicated"
NonDedicatedString="Non-Dedicated"
AdminNameString="Server Admin"
AdminEmailString="Admin Email"
PasswordString="Requires Password"
GameStatsString="Killing Floor Stats"
GameSpeedString="Game Speed"
MutatorString="Mutator"
BalanceTeamsString="Bots Balance Teams"
PlayersBalanceTeamsString="Balance Teams"
FriendlyFireString="Friendly Fire"
GoalScoreString="Goal Score"
TimeLimitString="Time Limit"
MinPlayersString="Minimum Players (bots)"
TranslocatorString="Translocator"
WeaponStayString="Weapons Stay"
MapVotingString="Map Voting"
KickVotingString="Kick Voting"
ColumnHeadings=("Setting","Value")

[UT2k4Browser_ServerListBox]
RCMenu.ContextItems=("Join Server","Join As Spectator","-","Refresh Server Info","Refresh List","-","Configure Filters","Create Template","Deactivate All Filters","-","Add To Favorites","Copy server address","Open IP")

[UT2k4Browser_ServerListPageBase]
PingingText="Pinging Servers ( %NumRec% / %TotalNum% )"
PingCompleteText="Pinging Complete! %NumServers% Servers, %NumPlayers% Players"
QueryCompleteString="Query Complete! Received: %NumServers% Servers"
PanelCaption="Server Browser"

[UT2k4Browser_ServerListPageBuddy]
AddBuddyCaption="ADD BUDDY"
AddBuddyLabel="Add Buddy"
RemoveBuddyCaption="REMOVE BUDDY"
BuddyNameCaption="Buddy Name: "
PanelCaption="Buddy Browser"
RCMenu.ContextItems=("Add Buddy","Remove Buddy")

[UT2k4Browser_ServerListPageFavorites]
AddFavoriteCaption="ADD FAVORITE"
RemoveFavoriteCaption="REMOVE FAVORITE"
RemoveFavoriteText="Remove Favorite"
EditFavoriteText="Edit IP Address"
PanelCaption="Server Browser : Favorites"

[UT2k4Browser_ServerListPageLAN]
PanelCaption="Server Browser : LAN"

[UT2k4Browser_ServersList]
IconDescriptions=("Passworded","Stats Enabled",,"Listen Server","VAC Secured","Beginner Difficulty","Normal Difficulty","Hard Difficulty","Suicidal Difficulty","Hell Difficulty")
ColumnHeadings=(,"Server Name","Map","Players","Wave","Ping")

[UT2k4IRC_Channel]
OpUserText="Make Op"
HelpUserText="Make Helper"
VoiceUserText="Make Voice"
ReasonText="Reason: "
MessageUserText="Open Query"
WhoisUserText="Whois"
DeopUserText="Remove Op"
DehelpUserText="Remove Helper"
DevoiceUserText="Remove Voice"
KickUserText="Kick User"

[UT2k4IRC_NewNick]
EditCaption="New Nickname: "
EditHint="Enter your desired nick, then press OK to save the changes."

[UT2k4IRC_Panel]
ConnectText="CONNECT"
DisconnectText="DISCONNECT"
LocalChannel="#ut"
MyChannelCombo.Caption="Channel"
MyConnectButton.Caption="CONNECT"
MyJoinChannelButton.Caption="JOIN"
MyRemoveChannelButton.Caption="REMOVE"
MyRemoveServerButton.Caption="REMOVE"
MyServerCombo.Caption="Server"

[UT2k4IRC_System]
NotInAChannelText="Not in a channel!"
KickedFromText="You were kicked from"
ByText="by"
IsAwayText="is away"
ChooseNewNickText="Choose A New IRC Nickname"
NickInUseText="Nickname Already In Use"
NickInvalidText="Nickname Is Invalid"
LeavePrivateText="CLOSE %ChanName% "
CloseWindowCaption="LEAVE CHANNEL"
DisconnectCaption="DISCONNECT"
ChangeNickCaption="CHANGE NICK"
InvalidModeText="Invalid parameters for MODE - Syntax: /MODE [#]target [[+|-]modes [Extra Params]]"
InvalidKickText="Invalid parameters for %Cmd% - Syntax: /%Cmd% #ChannelName Nick :[Reason]"

[UT2k4MainMenu]
NewNewsMsg="  (New Update Available)"
FireWallTitle="Important"
FireWallMsg="It has been determined that the Window's Firewall is enabled and that UT2004 is not yet authorized to connect to the internet.  Authorization is required in order to use the online components of the game.  Please refer to the README.TXT for more information."
HostButton.Caption="Host Game"
HostButton.Hint="Start a server and invite others to join your game"
InstantActionButton.Caption="Instant Action"
InstantActionButton.Hint="Play a practice match"
ModsAndDemosButton.Caption="Community"
ModsAndDemosButton.Hint="Get the latest news, demos and mods from the UT2004 community"
MultiplayerButton.Caption="Join Game"
MultiplayerButton.Hint="Play with human opponents over a LAN or the internet"
QuitButton.Caption="Exit UT2004"
QuitButton.Hint="Exit the game"
SettingsButton.Caption="Settings"
SettingsButton.Hint="Change your controls and settings"
SinglePlayerButton.Caption="Single Player"
SinglePlayerButton.Hint="Play through the Tournament"

[UT2k4ModelSelect]
WindowName="Select Character"
CharRace.Caption="Race"
CharRace.Hint="Filter the available characters by race."

[UT2k4ServerBrowser]
InternetOptionsText="You have not fully configured your internet play options.  It is recommended that you configure a unique player name and review your netspeed setting before joining a multiplayer game.|Would you like to do this now?"
PanelCaption=("News","Chat","Favorites","LAN","Buddies","Internet")
PanelHint=("Get the latest news from Tripwire","Killing Floor integrated IRC client","Choose a server to join from among your favorites","View all Killing Floor servers currently running on your LAN","See where your buddies are currently playing, or join them in the game","Choose from hundreds of Killing Floor servers across the world")
GameTypeCombo.Caption="Game Type"
GameTypeCombo.Hint="Choose the gametype to query"
ServerBrowserHeader.Caption="Server Browser"

[Ut2K4Community]
DefaultNews="Thank you for purchasing Unreal Tournament 2004||Attempting to retrieve the latest news from the Master Server, please stand by..."

[Ut2K4_FilterEdit]
ComboOpts[0]="Does Not Matter"
ComboOpts[1]="Must Be On"
ComboOpts[2]="Must Be Off"
MutOpts[0]="No Mutators"
MutOpts[1]="Any Mutator"
MutOpts[2]="Custom"
WindowName="Edit Filter Rules..."
bCancel.Caption="Cancel"
bOk.Caption="OK"
cbMutators.Caption="Mutators:"
cbStats.Caption="Stats Servers:"
cbTranslocator.Caption="Translocator:"
cbWeaponStay.Caption="Weapon Stay:"
ckBots.Caption="No Bots"
ckEmpty.Caption="No Empty Servers"
ckFull.Caption="No Full Servers"
ckPassworded.Caption="No Passworded Servers"
ckVACOnly.Caption="Valve Anti-Cheat Protected Only"
ebName.Caption="Filter Name:"
sbMutators.Caption="Custom Mutator Config"
sbOptions.Caption="Options..."

[VoiceChatConfig]
ResetCaption="Reset"
ResetHint="Reset values for all options to their default values"
WindowName="Voice Chat Configuration"
AutoJoinLocal.Caption="Autojoin Local Channel"
AutoJoinLocal.Hint="Automatically join the 'Local' channel upon connecting to a server."
AutoJoinPublic.Caption="Autojoin Public Channel"
AutoJoinPublic.Hint="Automatically join the 'Public' channel upon connecting to a server."
AutoJoinTeam.Caption="Autojoin Team Channel"
AutoJoinTeam.Hint="Automatically join the 'Team' channel upon connecting to a server."
AutoSpeakCheckbox.Caption="Auto-select Active Channel"
AutoSpeakCheckbox.Hint="Automatically set an active channel when you join a server.  The default channel is determined by the gametype, but you can specify your own using the editbox below"
ChatPasswordEdit.Caption="Chat Password"
ChatPasswordEdit.Hint="Set a password on your personal chat room to limit who is allowed to join"
DefaultActiveChannelEditBox.Caption="Default Channel Name"
DefaultActiveChannelEditBox.Hint="Enter the name of the channel to speak on by default when you join the server.  To use the default chatroom for whichever gametype you're playing, leave this field empty"
VoiceQuality.Caption="Internet Quality"
VoiceQuality.Hint="Determines the codec used to transmit voice chat to and from internet servers."
VoiceQualityLAN.Caption="LAN Quality"
VoiceQualityLAN.Hint="Determines the codec used to transmit voice chat to and from LAN servers."
VoiceVolume.Caption="Voice Chat Volume"
VoiceVolume.Hint="Adjusts the volume of other players' voice chat communication."

[VoiceChatKeyBindPage]
NoneText="None"
AnyKeyText="Press Any Key|To Bind Command"
ChannelName.Caption="Channel Name"
KeyLabel1.Caption="Key 1"
KeyLabel2.Caption="Key 2"
OkButton.Caption="Apply"
Title.Caption="Modify Quick Switch KeyBind"

[fntUT2K4Medium]
FontArrayNames=("ROFonts_RUS.ROArial10","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial14","ROFonts_RUS.ROArial16","ROFonts_RUS.ROArial18")

[fntUT2k4Default]
FontArrayNames=("ROFonts_RUS.ROArial10")

[fntUT2k4Header]
FontArrayNames=("ROFonts_RUS.ROArial18","ROFonts_RUS.ROArial20","ROFonts_RUS.ROArial22","ROFonts_RUS.ROArial24","ROFonts_RUS.ROArial26")

[fntUT2k4IRC]
FontArrayNames=("ROFonts_RUS.ROArial7","ROFonts_RUS.ROArial8","ROFonts_RUS.ROArial8","ROFonts_RUS.ROArial10","ROFonts_RUS.ROArial10")

[fntUT2k4Large]
FontArrayNames=("ROFonts_RUS.ROArial14","ROFonts_RUS.ROArial16","ROFonts_RUS.ROArial18","ROFonts_RUS.ROArial20","ROFonts_RUS.ROArial22")

[fntUT2k4MainMenu]
FontArrayNames=("ROFonts_RUS.ROArial32","ROFonts_RUS.ROArial24")

[fntUT2k4Menu]
FontArrayNames=("ROFonts_RUS.ROArial8","ROFonts_RUS.ROArial10","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial14","ROFonts_RUS.ROArial16")

[fntUT2k4MidGame]
FontArrayNames=("ROFonts_RUS.ROArial18","ROFonts_RUS.ROArial14","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial9","ROFonts_RUS.ROArial7")

[fntUT2k4ServerList]
FontArrayNames=("ROFonts_RUS.ROArial8")

[fntUT2k4Small]
FontArrayNames=("ROFonts_RUS.ROArial7","ROFonts_RUS.ROArial8","ROFonts_RUS.ROArial10","ROFonts_RUS.ROArial12","ROFonts_RUS.ROArial14")

[fntUT2k4SmallHeader]
FontArrayNames=("ROFonts_Rus.ROArial12","ROFonts_Rus.ROArial14","ROFonts_Rus.ROArial18","ROFonts_Rus.ROArial18","ROFonts_Rus.ROArial22")

System\Engine.int W©[Errors]
NetOpen=Error opening file
NetWrite=Error writing to file
NetRefused=Server refused to send '%s'
NetClose=Error closing file
NetSize=File size mismatch
NetMove=Error moving file
NetInvalid=Received invalid file request
NoDownload=Package '%s' is not downloadable
DownloadFailed=Downloading package '%s' failed: %s
RequestDenied=Server requested file from pending level: Denied
ConnectionFailed=Connection failed
ChAllocate=Couldn't allocate channel
NetAlready=Already networking
NetListen=Listen failed: No linker context available
LoadEntry=Can't load Entry: %s
InvalidUrl=Invalid URL: %s
InvalidLink=Invalid Link: %s
FailedBrowse=Failed to enter %s: %s
Listen=Listen failed: %s
AbortToEntry=Failed; returning to Entry
ServerOpen=Servers can't open network URLs
ServerListen=Dedicated server can't listen: %s
Pending=Pending connect to '%s' failed; %s
LoadPlayerClass=Failed to load player class
ServerOutdated=Server's version is outdated
ClientOutdated=You need to apply the latest patches
InvalidCDKey=Your CD key appears to be invalid.  You will need to reinstall the game and enter your CD key to fix this problem.
ConnectLost=Connection Lost
DemoFileMissing=Missing package '%s' for demo playback
DownloadNotAllowed=Downloading '%s' not allowed

[General]
Upgrade=To enter this server, you need the latest free update to Killing Floor available from Tripwire's Web site:
UpgradeURL=http://www.killingfloorthegame.com/
UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now?
Version=Version %i

[KeyNames]
Up=UP
Right=RIGHT
Left=LEFT
Down=DOWN
LeftMouse=LEFT MOUSE
RightMouse=RIGHT MOUSE
MiddleMouse=MIDDLE MOUSE
MouseX=MOUSE X
MouseY=MOUSE Y
MouseZ=MOUSE Z
MouseW=MOUSE W
JoyX=JOY X
JoyY=JOY Y
JoyZ=JOY Z
JoyU=JOY U
JoyV=JOY V
JoySlider1=JOYSLIDER 1
JoySlider2=JOYSLIDER 2
MouseWheelUp=MOUSEWHEEL UP
MouseWheelDown=MOUSEWHEEL DOWN
Joy1=JOY 1
Joy2=JOY 2
Joy3=JOY 3
Joy4=JOY 4
Joy5=JOY 5
Joy6=JOY 6
Joy7=JOY 7
Joy8=JOY 8
Joy9=JOY 9
Joy10=JOY 10
Joy11=JOY 11
Joy12=JOY 12
Joy13=JOY 13
Joy14=JOY 14
Joy15=JOY 15
Joy16=JOY 16
Space=SPACE
PageUp=PAGE UP
PageDown=PAGE DOWN
End=END
Home=HOME
Select=SELECT
Print=PRINT
Execute=EXECUTE
PrintScrn=PRINTSCRN
Insert=INSERT
Delete=DELETE
Help=HELP
NumPad0=NUM 0
NumPad1=NUM 1
NumPad2=NUM 2
NumPad3=NUM 3
NumPad4=NUM 4
NumPad5=NUM 5
NumPad6=NUM 6
NumPad7=NUM 7
NumPad8=NUM 8
NumPad9=NUM 9
GreyStar=GREY STAR
GreyPlus=GREY PLUS
Separator=SEPARATOR
GreyMinus=GREY MINUS
NumPadPeriod=NUM .
GreySlash=GREY SLASH
Pause=PAUSE
CapsLock=CAPSLOCK
Tab=TAB
Enter=ENTER
Shift=SHIFT
NumLock=NUMLOCK
Escape=ESCAPE

[Progress]
CancelledConnect=Cancelled Connect Attempt
RunningNet=%s: %s (%i players)
NetReceiving=Receiving '%s': %i/%i
NetReceiveOk=Successfully received '%s'
NetSend=Sending '%s'
NetSending=Sending '%s': %i/%i
Connecting=Connecting (F10 to Abort)...
Listening=Listening for clients...
Loading=Loading
Saving=Saving
Paused=Paused by %s
ReceiveFile=Receiving '%s' (F10 Cancels)
ReceiveOptionalFile=Receiving optional file '%s' (Press F10 to Skip)
ReceiveSize=Size %iK, Complete %3.1f%%
ConnectingText=Connecting (F10 Cancels):
ConnectingURL=%s://%s/%s
CorruptConnect=Incompatible Game Files!

[Public]
;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.MasterMD5Commandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.UModUnpackCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.ExportCacheCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)

[UpgradeDrivers]
OutdatedDrivers=You are running old graphics card drivers that might not work in conjunction with the game.
OursOrWeb=Choose YES to install updated drivers from our CD and NO to visit the manufacturers homepage
InsertCD=Please insert your Unreal Tournament CD 3
NvidiaURL=http://www.nvidia.com/content/drivers/drivers.asp
AtiURL=http://www.ati.com/support/driver.html
CDButton=Upgrade from CD
WebButton=Upgrade from Web
cancelButton=Don't Upgrade

[MasterMD5Commandlet]
HelpCmd=mastermd5
HelpOneLiner=Manipulate the Master MD5 database
HelpUsage=mastermd5 [-option..] <params>
HelpWebLink=http://www.killingfloorthegame.com/
HelpParm[0]=-c
HelpDesc[0]=Creates a new MD5 database
HelpParm[1]=-a
HelpDesc[1]=Adds new packages to the database
HelpParm[2]=-s
HelpDesc[2]=Show the current database.
HelpParm[3]=-r
HelpDesc[3]=Force the revision of all entries to <param>

[UModUnpackCommandlet]
HelpCmd=umodunpack
HelpOneLiner=Unpack UMOD files
HelpUsage=umodunpack [-option] <filename>
HelpWebLink=http://www.killingfloorthegame.com/
HelpParm[0]=-x
HelpDesc[0]=Extract files from <filename>
HelpParm[1]=-l
HelpDesc[1]=List files in <filename> without extracting.

[ServerCommandlet]
HelpCmd=server
HelpOneLiner=Network game server
HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]...
HelpWebLink=http://www.killingfloorthegame.com/
HelpParm[0]=Log
HelpDesc[0]=Specify the log file to generate
HelpParm[1]=AllAdmin
HelpDesc[1]=Give all players admin priveleges

[ExportCacheCommandlet]
HelpCmd=exportcache
HelpOneLIner=Generates cache record entries for the specified packages.
HelpUsage=exportcache [-a] [-y] [-v] <package.ext> [package.ext...] [destfilename.ucl]
HelpWebLink=http://www.killingfloorthegame.com/
HelpParm[0]=-a
HelpParm[1]=-y
HelpParm[2]=-v
HelpParm[3]=package.ext
HelpParm[4]=destfilename.ucl
HelpDesc[0]=Update matching entries in destfilename.ucl.  Append any new entries.
HelpDesc[1]=Automatically answer 'Yes' to any prompts during the operation.
HelpDesc[2]=Verbose output (to ucc.log)
HelpDesc[3]=Space delimited list of packages (including extension) that should be exported.  Wildcards are supported.  Paths are not required.
HelpDesc[4]=Destination file for exported entries.  Default filename is the name of the package being exported.  To export multiple packages to a single .ucl file, you must specify a destination filename.

[AccessControl]
IPBanned="Your IP address has been banned on this server."
WrongPassword="The password you entered is incorrect."
NeedPassword="You need to enter a password to join this game."
SessionBanned="Your IP address has been banned from the current game session."
KickedMsg="You have been forcibly removed from the game."
DefaultKickReason="None specified"
IdleKickReason="Kicked for idling."
ACDisplayText[0]="Game Password"
ACDisplayText[1]="Access Policies"
ACDisplayText[2]="Admin Password"
ACDisplayText[3]="Login Delay"
ACDescText[0]="If this password is set, players will have to enter it to join this server."
ACDescText[1]="Specifies IP addresses or address ranges which have been banned."
ACDescText[2]="Password required to login with administrator privileges on this server."
ACDescText[3]="Number of seconds user must wait after an unsuccessful login attempt before able to login again."

[AdminBase]
Msg_PlayerList="Player List:"
Msg_AllGameMaps="Maps that are valid (can be added) to"
Msg_AllMapLists="Available maplists for %gametype%."
Msg_MapRotationList="Active maps for maplist %maplist%."
Msg_NoMapsAdded="No maps added to the maplist %maplist%."
Msg_AddedMapToList="Maps successfully added to maplist"
Msg_NoMapsRemoved="No maps were removed from the maplist %maplist%."
Msg_RemovedFromList="Maps successfully removed from maplist"
Msg_PlayerBanned="%Player% has been banned from this server"
Msg_SessionBanned="%Player% has been banned for this match"
Msg_PlayerKicked="%Player% has been kicked"
Msg_NextMapNotFound="Next map not found; Restarting same map"
Msg_ChangingMapTo="Changing Map to %NextMap%"
Msg_NoMapInRotation="No maps configured for %maplist%."
Msg_NoMapsFound="No matching maps in maplist %maplist% were found."
Msg_MapIsInRotation="Matching %maplist% maps"
Msg_MapNotInRotation="Matching maps which are not members of %maplist%."
Msg_UnknownParam="Unknown Parameter : %Value%"
Msg_NoParamsFound="No Parameters found!"
Msg_ParamModified="Modification Successful"
Msg_ParamNotModified="Could not Modify Parameter"
Msg_MapListAdded="Maplist %listname% successfully added for gametype"
Msg_MapListRemoved="Maplist %listname% successfully removed from gametype"
Msg_EditingMapList="Now editing maplist"

[Ammo]
PickupMessage="You picked up some ammo."

[BroadcastHandler]
BHDisplayText[0]="Mute Spectators"
BHDisplayText[1]="Partition Spectators"
BHDescText[0]="Check this option to prevent spectators from chatting during the game."
BHDescText[1]="Check this option to separate spectator chat from player chat."

[Canvas]
TinyFontName="ROFonts_RUS.ROArial7"
SmallFontName="ROFonts_RUS.ROArial7"
MedFontName="ROFonts_RUS.ROArial8"

[ChatRoomMessage]
AnonText="Someone"
ChatRoomString[0]="Invalid channel or channel couldn't be found: '%title%'"
ChatRoomString[1]="Already a member of channel '%title%'"
ChatRoomString[2]="Channel '%title%' requires a password!"
ChatRoomString[3]="Incorrect password specified for channel '%title%'"
ChatRoomString[4]="You have been banned from channel '%title%'"
ChatRoomString[5]="Couldn't join channel '%title%'.  Channel full!"
ChatRoomString[6]="You are not allowed to join channel '%title%'"
ChatRoomString[7]="Successfully joined channel '%title%'"
ChatRoomString[8]="You left channel '%title%'"
ChatRoomString[9]="Now speaking on channel '%title%'"
ChatRoomString[10]="No longer speaking on channel '%title%'"
ChatRoomString[11]="'%pri%' joined channel '%title%'"
ChatRoomString[12]="'%pri%' left channel '%title%'"
ChatRoomString[13]="Successfully banned '%pri%' from your personal chat channel"
ChatRoomString[14]="Voice-chat ban action not successful.  No player with the specified ID was found"
ChatRoomString[15]="Voice chat is not enabled on this server"

[Crushed]
DeathString="%o was crushed by %k."
FemaleSuicide="%o was crushed."
MaleSuicide="%o was crushed."

[DamRanOver]
DeathString="%k ran over %o"
FemaleSuicide="%o ran over herself"
MaleSuicide="%o ran over himself"

[DamTypeTelefragged]
DeathString="%o was telefragged by %k"
FemaleSuicide="%o was telefragged by %k"
MaleSuicide="%o was telefragged by %k"

[DamageType]
DeathString="%o was killed by %k."
FemaleSuicide="%o killed herself."
MaleSuicide="%o killed himself."

[FailedConnect]
FailMessage[0]="FAILED TO JOIN GAME.  NEED PASSWORD."
FailMessage[1]="FAILED TO JOIN GAME.  WRONG PASSWORD."
FailMessage[2]="FAILED TO JOIN GAME.  GAME HAS STARTED."
FailMessage[3]="FAILED TO JOIN GAME."

[FellLava]
DeathString="%k made %o take a deadly swim."
FemaleSuicide="%o crashed and burned"
MaleSuicide="%o crashed and burned"

[GameInfo]
bAlternateMode=False
GoreLevelText[0]="No Gore"
GoreLevelText[1]="Reduced Gore"
GoreLevelText[2]="Full Gore"
DefaultPlayerName="Player"
GameName="Game"
GIPropsDisplayText[0]="Bot Skill"
GIPropsDisplayText[1]="Weapons Stay"
GIPropsDisplayText[2]="Reduce Gore Level"
GIPropsDisplayText[3]="Game Speed"
GIPropsDisplayText[4]="Max Spectators"
GIPropsDisplayText[5]="Max Players"
GIPropsDisplayText[6]="Goal Score"
GIPropsDisplayText[7]="Max Lives"
GIPropsDisplayText[8]="Time Limit"
GIPropsDisplayText[9]="World Stats Logging"
GIPropsDisplayText[10]="Allow Weapon Throwing"
GIPropsDisplayText[11]="Allow Behind View"
GIPropsDisplayText[12]="Allow Admin Pausing"
GIPropsDisplayText[13]="Kick Idlers Time"
GIPropsDisplayText[14]="Weapons shake view"
GIPropDescText[0]="Set the skill of your bot opponents."
GIPropDescText[1]="When enabled, weapons will always be available for pickup."
GIPropDescText[2]="Enable this option to reduce the amount of blood and guts you see."
GIPropDescText[3]="Controls how fast time passes in the game."
GIPropDescText[4]="Sets the maximum number of spectators that can watch the game."
GIPropDescText[5]="Sets the maximum number of players that can join this server."
GIPropDescText[6]="The game ends when someone reaches this score."
GIPropDescText[7]="Limits how many times players can respawn after dying."
GIPropDescText[8]="The game ends after this many minutes of play."
GIPropDescText[9]="Enable this option to send game statistics to the Killing Floor global stats server"
GIPropDescText[10]="When enabled, players can throw their current weapon out."
GIPropDescText[11]="Controls whether players can switch to a third person view."
GIPropDescText[12]="Controls whether administrators can pause the game."
GIPropDescText[13]="Specifies how long to wait before kicking idle player from server."
GIPropDescText[14]="When enabled, some weapons cause view shaking while firing."
GIPropsExtras[0]="0.000000;Untrained;1.000000;Raw recruit;2.000000;Green soldier;3.000000;Front line soldier;4.000000;Experienced soldier;5.000000;Battle-hardened;6.000000;Highly-decorated;7.000000;Party fanatic"
NoBindString="[None]"

[GameMessage]
SwitchLevelMessage="Switching Levels"
LeftMessage=" left the game."
FailedTeamMessage="Could not find team for player"
FailedPlaceMessage="Could not find a starting spot"
FailedSpawnMessage="Could not spawn player"
EnteredMessage=" entered the game."
MaxedOutMessage="Server is already at capacity."
OvertimeMessage="Score tied at the end of regulation. Sudden Death Overtime!!!"
GlobalNameChange="changed name to"
NewTeamMessage="is now on"
NoNameChange="Name is already in use."
VoteStarted="started a vote."
VotePassed="Vote passed."
MustHaveStats="Must have stats enabled to join this server."
CantBeSpectator="Sorry, you cannot become a spectator at this time."
CantBePlayer="Sorry, you cannot become an active player at this time."
BecameSpectator="became a spectator."
NewPlayerMessage="A new player entered the game."
KickWarning="You are about to be kicked for idling!"
NewSpecMessage="A spectator entered the game/"
SpecEnteredMessage=" joined as a spectator."

[GameProfile]
PositionName[0]="AUTO-ASSIGN"
PositionName[1]="DEFENSE"
PositionName[2]="OFFENSE"
PositionName[3]="ROAM"
PositionName[4]="SUPPORT"

[GameReplicationInfo]
GRIPropsDisplayText[0]="Server Name"
GRIPropsDisplayText[1]="Admin Name"
GRIPropsDisplayText[2]="Admin E-Mail"
GRIPropsDisplayText[3]="MOTD"
GRIPropDescText[0]="Server name shown on server browser."
GRIPropDescText[1]="Server administrator's name"
GRIPropDescText[2]="Server administrator's email address."
GRIPropDescText[3]="Message of the Day"

[Gibbed]
DeathString="%o exploded in a shower of body parts"
FemaleSuicide="%o exploded in a shower of body parts"
MaleSuicide="%o exploded in a shower of body parts"

[HUD]
ProgressFontName="ROFonts_RUS.ROArial12"
FontArrayNames[0]="Engine.DefaultFont"
FontArrayNames[1]="Engine.DefaultFont"
FontArrayNames[2]="Engine.DefaultFont"
FontArrayNames[3]="Engine.DefaultFont"
FontArrayNames[4]="Engine.DefaultFont"
FontArrayNames[5]="Engine.DefaultFont"
FontArrayNames[6]="Engine.DefaultFont"
FontArrayNames[7]="Engine.DefaultFont"
FontArrayNames[8]="Engine.DefaultFont"

[Info]
RulesGroup="Rules"
GameGroup="Game"
ServerGroup="Server"
ChatGroup="Chat"
BotsGroup="Bots"
MapVoteGroup="Map Voting"
KickVoteGroup="Kick Voting"

[LevelInfo]
Title="Untitled"

[MaplistManager]
DefaultListName="Default"
InvalidGameType="could not be loaded.  Normally, this means an .u file has been deleted, but the .int file has not."
ReallyInvalidGameType="The requested gametype '%gametype%' could not be loaded."
DefaultListExists="Gametype already has a default list!"

[MatSubAction]
Desc="N/A"

[Pickup]
PickupMessage="Snagged an item."

[PlayerController]
QuickSaveString="Quick Saving"
NoPauseMessage="Game is not pauseable"
ViewingFrom="Now viewing from"
OwnCamera="Now viewing from own camera"

[PlayerReplicationInfo]
StringDead="Dead"
StringSpectating="Spectating"
StringUnknown="Unknown"

[StreamPlaylistManager]
DefaultPlaylistName="New Playlist"

[SubActionCameraEffect]
Desc="Camera effect"

[SubActionCameraShake]
Desc="Shake"

[SubActionFOV]
Desc="FOV"

[SubActionFade]
Desc="Fade"

[SubActionGameSpeed]
Desc="Game Speed"

[SubActionOrientation]
Desc="Orientation"

[SubActionSceneSpeed]
Desc="Scene Speed"

[SubActionSubTitle]
Desc="SubTitle"

[SubActionTrigger]
Desc="Trigger"

[Suicided]
DeathString="%o had an aneurysm."
FemaleSuicide="%o had an aneurysm."
MaleSuicide="%o had an aneurysm."

[TeamInfo]
TeamName="Team"
ColorNames[0]="Red"
ColorNames[1]="Blue"
ColorNames[2]="Green"
ColorNames[3]="Gold"

[Vehicle]
VehiclePositionString="in a vehicle"
VehicleNameString="Vehicle"

[VoiceChatReplicationInfo]
PublicChannelNames=("Public","Local")
VCDisplayText[0]="Enable Voice Chat"
VCDisplayText[1]="Enable local Channel"
VCDisplayText[2]="Local Chat Range"
VCDisplayText[3]="Local Chat Radius"
VCDisplayText[4]="Allowed VoIP Codecs"
VCDisplayText[5]="Allowed VoIP LAN Codecs"
VCDescText[0]="Enable voice chat on the server."
VCDescText[1]="Determines whether the "local" voice chat channel is created, which allows players to broadcast voice transmissions to all players in the immediate vicinity."
VCDescText[2]="Maximum distance at which a broadcast on the local channel may be heard"
VCDescText[3]="Distance at which local broadcasts begin to fade"
VCDescText[4]="Configure which codecs exist on the server and should be used in Internet games."
VCDescText[5]="Configure which codecs exist on the server and should be used in LAN games."
InstalledCodec=((CodecName="Less Bandwidth",CodecDescription="(4.8kbps) - Uses less bandwidth, but sound is not as clear."),(CodecName="Better Quality",CodecDescription="(9.6kbps) - Uses more bandwidth, but sound is much clearer."))

[Volume]
LocationName="unspecified"

[Weapon]
MessageNoAmmo=" has no ammo"

[WeaponPickup]
PickupMessage="You got a weapon"

[XBoxPlayerInput]
LookPresets[0].PresetName="Linear"
LookPresets[1].PresetName="Exponential"
LookPresets[2].PresetName="Hybrid"
LookPresets[3].PresetName="Custom"

[fell]
DeathString="%k pushed %o over the edge."
FemaleSuicide="%o left a small crater"
MaleSuicide="%o left a small crater"

